Strategia aggiunta da Evil
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 102 ![]() |
80
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1:20
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11 | ||
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Qualsiasi Livello 1+ Mascotte
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TD Script updated. 2.16.19
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Livello 1+ Script |
2 | 4.9 ![]() |
N/A | 54 ![]() |
78
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1:18
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10 | |
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Qualsiasi Livello 1+ Mascotte
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Robobomba di Miccianera, H/P M0R-D1K-K10). |
Tipo Livello 1+ Script Scelta dallo Staff |
2 | 4.7 ![]() |
N/A | 22 ![]() |
54
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0:54
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6 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.2 ![]() |
N/A | 16 ![]() |
95
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1:35
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13 | |
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 14 ![]() |
120
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2:00
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18 | ||
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Qualsiasi Livello 1+ Mascotte
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Evil
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 10 ![]() |
80
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1:20
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10 | |
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Qualsiasi Livello 1+ Mascotte
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 11 ![]() |
100
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1:40
|
12 | |
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Qualsiasi Livello 1+ Mascotte
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Livello 1+ |
2 | 5.0 ![]() |
N/A | 7 ![]() |
75
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1:15
|
9 | |
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Qualsiasi Livello 1+ Mascotte
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6 rounds.
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Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 6 ![]() |
57
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0:57
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6 | |
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Qualsiasi Livello 1+ Mascotte
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Мне всегда жаль этих милых волчат...
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Livello 1+ |
2 | 4.5 ![]() |
N/A | 13 ![]() |
75
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1:15
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10-11 | |
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Qualsiasi Livello 1+ Mascotte
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Its an extension to Serpes strategy
The Palloncino di Lunacupa use Esplosione at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Livello 1+ Script |
2 | 3.9 ![]() |
N/A | 9 ![]() |
115
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1:55
|
14 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
57
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0:57
|
7 | ||
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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14-15 | ||
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Qualsiasi Livello 1+ Mascotte
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
85
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1:25
|
11 | |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
88
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1:28
|
10 | ||
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Qualsiasi Mascotte
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RNG Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
80
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1:20
|
8 | ||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
92
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1:32
|
11 | ||
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Qualsiasi Livello 1+ Mascotte
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Script thanks to Serenzis
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Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
71
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1:11
|
10 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
99
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1:39
|
13 | ||
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Qualsiasi Livello 1+ Mascotte
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Original-Guide von Rikade (WoW-Head)
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Livello 1+ Script |
2 | 4.6 ![]() |
N/A | 2 ![]() |
77
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1:17
|
10 | |
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Script |
2 | 2.5 ![]() |
N/A | 11 ![]() |
90
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1:30
|
10 | ||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
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Qualsiasi Livello 15+ Mascotte
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Livello 15+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
122
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2:02
|
15 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
73
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1:13
|
8 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
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1:55
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14 | ||||
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Qualsiasi Livello 1+ Mascotte
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
70
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1:10
|
8 | |
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Qualsiasi Livello 1+ Mascotte
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RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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11 | ||
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Qualsiasi Livello 1+ Mascotte
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
|
9 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
12 | ||
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Qualsiasi Livello 1+ Mascotte
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It's not the fastest, but it's another option to use.
100% reliable strat (1000 sims per breed). |
Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
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9+ |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
2
Semifreddo
scritto il 2020-11-21 11:42:56
0
Lindsay scritto il 2019-04-09 13:33:05
0
Chuo scritto il 2018-03-31 12:43:28
Two Micro Sunreaver Sentries.
Lightning Storm > Haywire > swap to level 1 pet Swap to 2nd Sentry Lightning storm > haywire > win.
1
Eekwibble
scritto il 2019-02-18 14:51:00
1
Eekwibble
scritto il 2018-03-13 00:07:40
It probably only does exactly what Bleave's does - I haven't tried that one - but I'm practicing shortening my own scripts so here it is.
change(#2) [ enemy(#1).dead & !self(#2).played ]
change(#1) [ self(#2).played ]
ability(208)
ability(916)
change(#3)
1
Eekwibble
scritto il 2018-06-20 19:22:57
change(#2) [ enemy(#1).dead & !self(#2).played ]
change(#1) [ self(#2).played & round<6 ]
ability(208)
ability(916)
change(#3)
0
Bleave scritto il 2017-07-10 10:20:04
if [ enemy(#1).active ]
ability(#3)
ability(#2)
endif
if [ enemy(#2).active ]
change(#2) [ self(#1).active & !self(#2).played ]
change(#1) [ self(#2).active ]
ability(#3)
ability(#2)
endif
if [ enemy(#3).active ]
change(#3) [ self(#1).dead ]
ability(#2)
ability(#1)
endif
one of my first trys
0
Macgam scritto il 2017-07-06 12:59:30
0
Remte
scritto il 2016-12-21 10:26:24
The second pet hadn't died yet anyway so I had to use one Alpha Strike to finish, then perform Haywire on the last one as predicted. =)
1
Anonymous scritto il 2016-12-14 10:45:28
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