Strategy added by Stormwhisper
14
14
Average rating: |
3.4 |
Ratings: |
19 |
Your vote: |
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Creator |
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Any Level 1+ Pet
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Time: 01:25 (10 rounds)
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Level 1+ Script |
2 | 4.9 | N/A | 65 | 90
1:30
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10 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 4.5 | N/A | 109 | 142
2:22
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15 | |
Any Level 1+ Pet
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11-12 Turns
I've been using the snail/grub strat for forever and thought, why don't I try to optimize this 20+ turn strat and make it faster. Sister of Temptation New Meta |
Level 1+ Script |
2 | 4.5 | N/A | 42 | 105
1:45
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11 | |
Any Level 1+ Pet
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Time: 01:40
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Script |
2 | 5.0 | N/A | 10 | 105
1:45
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10 | |
Any Level 1+ Pet
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Crinie
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Level 1+ Script |
2 | 4.6 | N/A | 12 | 155
2:35
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22 | |
Any Level 1+ Pet
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Original strategy from wowhead user ToviValdora (found here: Link)
I have tried some of the other strategies and without some pets this was the only one that worked, and it was fast and reliable. |
Breed RNG Level 1+ Script |
2 | 3.4 | N/A | 14 | 120
2:00
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11 | |
Any Level 1+ Pet
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Level 1+ |
2 | 5.0 | N/A | 2 | 135
2:15
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15+ | ||
Any Level 15+ Pet
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Level 15+ |
2 | 0.0 | N/A | 1 | 250
4:10
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35+ | ||
Any Level 1+ Pet
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1m 50s
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Level 1+ Script |
2 | 5.0 | N/A | 3 | 120
2:00
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14+ | |
Any Level 1+ Pet
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Video for Fight
Not the fastest here at 16-17 rounds, but I had fun using Rattlejaw |
Level 1+ Script |
2 | 5.0 | N/A | 3 | 120
2:00
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16+ | |
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 3.5 | N/A | 4 | 145
2:25
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21 | ||
Any Level 1+ Pet
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Quick 12 round battle, still works in 9.0.
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Level 1+ Script |
2 | 4.6 | N/A | 5 | 105
1:45
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12 | |
Any Level 1+ Pet
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Strategy by Ultha. Please note that the Restless Shadeling must be H/S breed.
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Breed Level 1+ Script |
2 | 4.6 | N/A | 3 | 102
1:42
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12+ | |
Any Level 15+ Pet
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Sometimes when you start this fight, Tarr does not swap out his first Murloc in the first 2 turns. In that case the strategy won't work and you have to retry the fight.
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RNG Level 15+ |
2 | 3.1 | N/A | 6 | 160
2:40
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19 |
Any Level 1+ Pet
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11 rounds
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Script |
2 | 3.7 | N/A | 4 | 98
1:38
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11+ | |
Any Level 1+ Pet
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2 | 1.0 | N/A | 1 | 192
3:12
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28 | |||
Any Level 5+ Pet
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Level 5+ |
2 | 0.0 | N/A | 0 | 145
2:25
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18+ | ||
Any Level 15+ Pet
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Pecanman
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Level 15+ |
2 | 0.0 | N/A | 0 | 255
4:15
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38 | |
Any Level 10+ Pet
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Level 10+ |
2 | 0.0 | N/A | 0 | 135
2:15
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14+ | |
Any Level 1+ Pet
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For Pet 3, more generic pets such as spiders or bile larvas work too, but I put the Revenant there to ensure Gladiator Murkimus dies before performing a second leap.
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Level 1+ Script |
2 | 0.0 | N/A | 0 | 102
1:42
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15 | |
Any Level 1+ Pet
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An alternative to the Haunt strategies using newer pet options. It is more reliable and just as quick in my experience.
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Level 1+ |
2 | 0.0 | N/A | 0 | 132
2:12
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15 | |
Any Level 1+ Pet
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Never fails, 100%
Nibbles can be used with Bone Bite and Phase Shift |
Level 1+ |
2 | 0.0 | N/A | 0 | 120
2:00
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15+ | |
Any Level 5+ Pet
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Credit to Zaydene on Wowhead for the pets and basic overview
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Level 5+ Unobtainable |
2 | 0.0 | N/A | 0 | 135
2:15
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16+ |
Incl. steps:
Any Level 1+ Pet
Original strategy from wowhead user ToviValdora (found here: Link)
I have tried some of the other strategies and without some pets this was the only one that worked, and it was fast and reliable.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Mrrrgllbrlgglgll!
1
You must be logged in to vote on commentsWyck
wrote on 2022-11-17 13:37:16
1
You must be logged in to vote on commentsWyck
wrote on 2022-11-17 13:46:54
1
You must be logged in to vote on comments(OP) Stormwhisper
wrote on 2022-12-04 04:54:00
1
You must be logged in to vote on comments(OP) Stormwhisper
wrote on 2022-12-10 05:19:30
1
You must be logged in to vote on commentsBorisMorosov
wrote on 2022-01-23 04:31:15
5
You must be logged in to vote on commentsWyrdrune
wrote on 2020-05-24 17:47:34
if [ !enemy(Gladiator Murkalot:1555).dead ]
ability(Curse of Doom:218)
ability(Haunt:652)
endif
change(#3) [ !self(#3).played ]
change(Boneshard:1963)
ability(Shadow Slash:210) [ !enemy.aura(Leaping:839).exists ]
if [ self(Boneshard:1963).active ]
ability(#1)
ability(#2)
ability(#3)
endif
change(Unborn Val'kyr:1238) [ self(Boneshard:1963).dead ]
standby (edited)
1
You must be logged in to vote on commentsRoxita#21833
wrote on 2020-09-10 07:21:16
1
You must be logged in to vote on comments(OP) Stormwhisper
wrote on 2021-08-18 09:28:21
2
You must be logged in to vote on commentschpicker
wrote on 2020-11-05 19:15:28
1
You must be logged in to vote on commentsPyrolux
wrote on 2020-11-02 12:53:18
Possible RNG involved if enemy team gets a crit in? IDK, w/o more testing, not sure.
0
You must be logged in to vote on commentsThorindir wrote on 2020-04-07 17:15:24
if [self(Unborn Val'kyr).active & enemy(#1).active]
ability(#2)
ability(#3)
endif
if [self(Unborn Val'kyr).dead]
change(#3)
endif
if [self(#3).active]
change(#2)
endif
if [self(#2).active]
ability(#1)
ability(#2)
ability(#3)
standby [self.aura(Stunned).exists]
endif
if [self(#2).dead]
change(#1)
endif
if [self(#1).active]
ability(#1)
endif
1
You must be logged in to vote on comments(OP) Stormwhisper
wrote on 2020-05-03 11:41:32
1
You must be logged in to vote on commentsmMiZAsh
wrote on 2024-04-11 19:09:46
1
You must be logged in to vote on commentsLumaris1989
wrote on 2021-01-06 16:56:20
-----------------------------------------------------
change(#3) [self(#1).dead & !self(#3).played]
change(#2) [self(#3).active]
change(#1) [self(#2).dead]
use(210) [self(#2).dead]
use(218)
use(652)
use(649)
use(1761)
use(1762)
standby
-----------------------------------------------------
1
You must be logged in to vote on comments(OP) Stormwhisper
wrote on 2022-12-10 05:22:57
1
You must be logged in to vote on commentsDruzil#2921
wrote on 2021-05-19 13:59:00
Wenn ich das vor Knochis Einwechslung mache klappt die Taktik eher selten.
1
You must be logged in to vote on commentsThiondar
wrote on 2020-10-16 03:45:16
Script only working in english client - have to add IDs after names.
1
You must be logged in to vote on commentsThiondar
wrote on 2020-10-16 03:44:06
Skript funktiniert nur im englischen Client.
Man muss die IDs nach den Namen eintragen, dann geht es.
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