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5
Average rating: |
4.7 |
Ratings: |
6 |
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Any Level 5+ Pet
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There is an inherent randomness to this fight, but i've minimized it as much as possible. I tried all of the strats on offer here, but none of them worked well for me, so i made my own. I used the basis of one of the other strats, and tried to improve on it. The TD script is set to auto forfeit the match if you dont kill the Owl in 3 turns. It usually does, but not always, and i noticed that when it didn't, the failure rate on the match was 90+ percent. With this method, i've donr around 20 matches, only 2 failed to kill the Owl and auto forfeited, all the others won (though that is a small sample size and i might just have gotten lucky).
Also, Arcane Storm that the Owl uses is strong against Flying pets, so you'll probably need a level 5 or so leveling pet to survive it. |
Level 5+ Script |
2 | 4.6 ![]() |
N/A | 23 ![]() |
77
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1:17
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11+ | |
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Due to not having pets shown in the strategies offered, I looked to wowhead.com .
This is not my strategy, the original owner is: By thecraQ (260 – 3·2) on 2017/02/13 (Patch 7.1.5) Found on wowhead.com at: https://www.wowhead.com/quest=42154/help-a-whelp#comments I did change the order of Pet Abilities for the Teroclaw Hatchling to reflect the strategy. Script thanks to Baratheus |
Script |
2 | 4.9 ![]() |
N/A | 6 ![]() |
87
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1:27
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10+ | ||
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Script |
2 | 4.7 ![]() |
N/A | 5 ![]() |
88
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1:28
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11 | ||
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Any Level 15+ Pet
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This strategy can sometimes fail. Only use if you really want to level a pet and don't have the pets for the main strategy available.
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RNG Level 15+ Script |
2 | 4.1 ![]() |
N/A | 9 ![]() |
68
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1:08
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8 |
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Any Level 1+ Pet
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10 rounds.
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Breed Level 1+ Script |
2 | 3.4 ![]() |
N/A | 6 ![]() |
72
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1:12
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10 | |
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Any Pet
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2 | 5.0 ![]() |
N/A | 3 ![]() |
85
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1:25
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10 | |||
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Any Level 5+ Pet
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338 is the highest damage a flyer pet will take on the backline, hence the health restriction
Flyer: 225 reg damage / 338 crit damage Mech: 98 reg damage / 148 crit damage All other families: 150 reg damage / 225 crit damage |
Shop Level 5+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
69
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1:09
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9 | |
RNG |
2 | 5.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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13+ | |||
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Any Level 5+ Pet
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DragonsAfterDark: Strategy has been updated in response to feedback. Thank you to dawnoffayt for the suggestion of Dibbler ^^
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Level 5+ Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
71
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1:11
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9 |
RNG |
2 | 1.0 ![]() |
N/A | 1 ![]() |
80
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1:20
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9+ | |||
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Any Level 11+ Pet
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Script thanks to BluejayWitch
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Breed RNG Level 11+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
108
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1:48
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13 |
Incl. steps:
Substitutes:
1 / 2
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 12 | 4785 |
2 | ➜ | 12 | 5082 |
3 | ➜ | 12 | 5346 |
4 | ➜ | 13 | 5577 |
5 | ➜ | 13 | 5775 |
6 | ➜ | 14 | 5940 |
7 | ➜ | 14 | 6072 |
8 | ➜ | 15 | 6171 |
9 | ➜ | 15 | 6237 |
10 | ➜ | 16 | 6270 |
11 | ➜ | 16 | 6270 |
12 | ➜ | 17 | 6237 |
13 | ➜ | 18 | 6171 |
14 | ➜ | 18 | 6072 |
15 | ➜ | 19 | 5940 |
16 | ➜ | 20 | 5775 |
17 | ➜ | 20 | 5577 |
18 | ➜ | 21 | 5346 |
19 | ➜ | 22 | 5082 |
20 | ➜ | 22 | 4785 |
21 | ➜ | 23 | 4455 |
22 | ➜ | 24 | 4092 |
23 | ➜ | 24 | 3696 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Quick! Do something!
1
Zomok
wrote on 2020-12-19 13:44:30
1
BigDaveTrainrek wrote on 2020-10-27 08:52:05
0
Jamesigl wrote on 2020-04-25 12:15:15
0
Never Final wrote on 2017-07-01 23:14:25
if [ enemy(#1).active ]
ability(Howl) [ enemy.round=1 ]
ability(Surge of Power) [ enemy.round=2 ]
endif
if [ enemy(#2).active ]
ability(Bite) [ self(#1).active ]
change(#2) [ self(#1).dead & !self(#2).active ]
ability(Arcane Blast) [self.round=1]
ability(Life Exchange) [self.round=2]
ability(Moonfire) [self.round=3]
ability(Arcane Blast)
change(#3) [ self(#2).dead & !self(#3).active ]
ability(Shock and Awe)
ability(Ion Cannon)
endif
0
Emsarrev wrote on 2017-11-15 09:20:20
1
Tirgatt
wrote on 2018-02-04 17:41:50
standby [self.aura(927).exists]
if [ enemy(#1).active ]
ability(Howl:362) [ enemy.round=1 ]
ability(Surge of Power:593) [ enemy.round=2 ]
endif
if [ enemy(#2).active ]
ability(Bite:110) [ self(#1).active ]
change(#2) [ self(#1).dead & !self(#2).active ]
ability(Arcane Blast:421) [self.round=1]
ability(Life Exchange:277) [self.round=2]
ability(Moonfire:595) [self.round=3]
ability(Arcane Blast:421)
change(#3) [ self(#2).dead & !self(#3).active ]
ability(Shock and Awe:646)
ability(Ion Cannon:209)
endif
0
kuja wrote on 2016-09-18 00:20:12
1 Howl
2-5 SoP
6-7 Howl (chro dies on next turn)
8-10 MAUL (ive never killed it here, but ive taken it to 15 hp so it probably could die)(bear dies)
level pet-anything that does direct damage
0
Daedrynn wrote on 2016-10-26 19:45:28
1
ziboo
wrote on 2017-11-16 06:54:04
0
questicus wrote on 2017-04-19 14:45:10
Chro same on owl, with anub grinfing the rat and zandalrai anklerended for the finish
0
Jay wrote on 2017-08-31 14:18:32
0
Dougula wrote on 2017-07-17 20:53:29
0
Anonymous wrote on 2017-02-27 22:52:22
0
Misschaos wrote on 2017-02-13 03:31:43
Wretched Servant - 2/2/2
Flayer Youngling - 2/1/2
Direbeak Hatchling - 1/2/1
0
Steve wrote on 2017-02-10 03:24:49
Bloodgazer hatchling first with squark followed by swarm. After swarm and slicing wind. Almost finished off the first one.
Brought in zandalari kneebiter and black claw followed by hunting party. When that one died I brought in zaldalari anklerender for more hunting party which was enough to finish the fight.
0
Nyla wrote on 2017-01-29 16:26:26
I was trying to lvl Withers, but it was a no go after about five attempts. I was successful with the Grotesque, but I'm not sure if it was because of the crit on Moonlight. I did get a whole level out of it, though.
0
grandma_moses wrote on 2016-10-15 05:51:08
Nether Faerie Dragon H/P solos both enemies for me. Blast, Life Exchange, Moonfire.
Start with Blast, then Moonfire to change the weather, Life Exchange for a ~1000ish heal when the critter comes out, finish off with Blast.
I hust now did it again and started with Moonfire as a mistake - the dragon still solo'ed both.
I feel, in terms of efficiency, it's hard to beat a dragon strategy in which the dragon gets his dragon buff more than once. Generally speaking :))
0
Orpho wrote on 2016-10-26 13:41:49
Still, tricky to get this to work without specifying breeds for the dragon and family for the level pet!
0
Anhellika wrote on 2016-12-08 20:55:38
0
Anonymous wrote on 2016-10-05 01:28:38
I have a suggestion that Felpup could work as a 3rd pet for the 1st alternative.
[Bite] [Crouch] [Vengeance] Strong moves against critters.
Plus, Felpup is S/S breed making speed less of a problem.
If you are slower, and expecting a big hit. You can pop Vengeance skill. =)
0
Dev wrote on 2016-09-18 04:20:58
Started w/Chrominus - followed your order but when the rat came in I used Howl the turn before Chrominus died.
Then I brought in the Tonk, used Ion Cannon. Brings rat down to ~600hp and tonk is able to easily finish it off before he dies. Worst case you have the 3rd pet as backup.
0
Anonymous wrote on 2016-09-17 03:05:11
0
Anonymous wrote on 2016-09-16 03:57:42
1
RokinSilverK#2236
wrote on 2020-02-23 20:43:20
0
Alexander wrote on 2017-08-23 08:07:36
if [ enemy(#1).active ]
ability(Вой) [ enemy.round=1 ]
ability(Прилив мощи) [ enemy.round=2 ]
endif
if [ enemy(#2).active ]
ability(Укус) [ self(#1).active ]
change(#2) [ self(#1).dead & !self(#2).active ]
ability(Чародейская вспышка) [self.round=1]
ability(Обмен жизнью) [self.round=2]
ability(Лунный огонь) [self.round=3]
ability(Чародейская вспышка)
change(#3) [ self(#2).dead & !self(#3).active ]
ability(Шок и трепет)
ability(Ионная пушка)
endif
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