Humanoid Havoc | Draconic Destruction | Fierce Fliers | Unstoppable Undead | Critical Critters |
Magical Mayhem | Elemental Escalation | Beast Blitz | Aquatic Assault | Mechanical Melee |
Strategy added by Danetch
26
26
Average rating: |
3.6 |
Ratings: |
50 |
Your vote: |
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Creator |
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All credit goes to Honeywhiss! None of the other strats were working but they had commented this strat on another post. Moved it here to highlight and make it easier for others to find!
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RNG Script |
2 | 4.6 | N/A | 34 | 90
1:30
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12-13 | ||
Thanks to oeevv on Wowhead. Beware that the first hit on the corefire imp isn't higher than 600 (normal attack should be 460 ish) and beware that Kunlai runt dies on rampage, sometimes it won't die and jeopardize the strategy. (if you have a PB runt, you can still use it, but you have to make sure it has less health than the imp when you start the fight) - thx Aeseta for the script
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Breed RNG Script |
2 | 3.6 | N/A | 26 | 86
1:26
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13 | ||
Created by Gamerunknown on WoWHead.
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RNG |
2 | 3.6 | N/A | 13 | 88
1:28
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11 | ||
DragonsAfterDark: Strategy has been updated in OP's absence in response to poor ratings and feedback. These are the changes made:
1. Rotten Little Helper's timing and moves are the same. 2. Anubisath Idol & Demolish has been replaced by Ranishu Runt 3. Knight-Captain Murky (Blizzcon 2016 pet) replaced with Corefire Imp for Leeching Damage & Wild Magic |
RNG |
2 | 5.0 | N/A | 0 | 45
0:45
|
8 | ||
Breed Script |
2 | 5.0 | N/A | 0 | 61
1:01
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7 | |||
Breed Script |
2 | 5.0 | N/A | 2 | 53
0:53
|
7 | |||
2 Grinch and an Imp ;)
Based on the strat by Harahwah#1213, and modified by DAD, with #1 pet extra hp. |
Breed RNG |
2 | 5.0 | N/A | 1 | 62
1:02
|
9 | ||
Traalt
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Strategy updated for reliability, with Demolish still being the primary attack, just buffed by Lucky Dance
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Breed |
2 | 0.0 | N/A | 0 | 73
1:13
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11 |
Incl. steps:
Breed | Health | Power | Speed |
---|---|---|---|
PP | 1400 | 341 | 244 |
PS | 1400 | 305 | 273 |
PB | 1465 | 305 | 257 |
<1401 |
Substitutes:
1 / 2
Thanks to oeevv on Wowhead. Beware that the first hit on the corefire imp isn't higher than 600 (normal attack should be 460 ish) and beware that Kunlai runt dies on rampage, sometimes it won't die and jeopardize the strategy. (if you have a PB runt, you can still use it, but you have to make sure it has less health than the imp when you start the fight) - thx Aeseta for the script
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Tiny little scratches...
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You must be logged in to vote on commentsrubydruid
wrote on 2023-02-04 20:42:46
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You must be logged in to vote on commentsPaddyChan wrote on 2021-06-02 14:53:41
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You must be logged in to vote on commentsAesetha#1450
wrote on 2021-05-23 09:57:35
quit [round=4 & self.hp < 800]
quit [round=8 & !self(#3).dead]
standby [round<3]
use(Rush:567) [round=3]
use(Rush:567) [round>8]
use(Immolation:409)
use(Mangle:314) [round=5]
use(Rampage:124)
use(Bubble:934)
standby [round=9]
use(Stampede:163)
(It'll autoquit if either the first hit on the imp is >600, or if the runt fails to die, per the author's note, just heal and start again.)
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