Murlocs, Harpies, and Wolvar, Oh My! | Dragons! | Flock Together | The Lil' Necromancer | ![]() |
Master of Magic | Ragnaros, Watch and Learn | Best of the Beasts | Aquatic Acquiescence | Roboteer |
Strategy added by Alex
66
66
Average rating: |
4.9 |
Ratings: |
98 |
Your vote: |
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Creator |
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Alex
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Script and strategy update thanks to Berendain
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Script |
2 | 4.9 ![]() |
N/A | 66 ![]() |
82
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1:22
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16 | |
Breed Script |
2 | 4.6 ![]() |
N/A | 9 ![]() |
44
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0:44
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6 | |||
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Rats! We're rats! We're the rats!
We prey at night, we stalk at night, we're the rats! I'm the giant rat that makes all of the rules, Let's see what kind of trouble we can get ourselves into! Saw the single existing strategy for this specific achievement, figured I could add some diversity and include the newer SL critters. Very quick battle, as long as you have the right breeds for the mawrats. |
Breed Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
59
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0:59
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7 | ||
RNG |
2 | 0.0 ![]() |
N/A | 1 ![]() |
73
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1:13
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12-13 | |||
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I got this strat from Chidsuey @ Wowhead
First pet needs Apocalypse and Survival Second and third Crouch/Dodge/Burrow should all work |
2 | 4.6 ![]() |
N/A | 1 ![]() |
86
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1:26
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16 |
Incl. steps:
Substitutes:
1 / 22
1 / 17
1 / 17
Script and strategy update thanks to Berendain
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 9 | 2393 |
2 | ➜ | 9 | 2541 |
3 | ➜ | 9 | 2673 |
4 | ➜ | 9 | 2789 |
5 | ➜ | 10 | 2888 |
6 | ➜ | 10 | 2970 |
7 | ➜ | 11 | 3036 |
8 | ➜ | 12 | 3086 |
9 | ➜ | 12 | 3119 |
10 | ➜ | 13 | 3135 |
11 | ➜ | 14 | 3135 |
12 | ➜ | 15 | 3119 |
13 | ➜ | 15 | 3086 |
14 | ➜ | 16 | 3036 |
15 | ➜ | 17 | 2970 |
16 | ➜ | 18 | 2888 |
17 | ➜ | 18 | 2789 |
18 | ➜ | 19 | 2673 |
19 | ➜ | 20 | 2541 |
20 | ➜ | 21 | 2393 |
21 | ➜ | 22 | 2228 |
22 | ➜ | 23 | 2046 |
23 | ➜ | 23 | 1848 |
24 | ➜ | 24 | 1634 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Eating pets is not healthy. Not as long as I’m around!
1
Varukka#1989
wrote on 2025-02-08 00:09:32
1
Minime
wrote on 2024-05-15 07:12:15
2
DragonsAfterDark
wrote on 2024-05-15 20:29:46
https://wow-petsim.com/?strategy=737
We are seeing issues where Rematch may not be importing the correct abilities for pets, so that may have been the problem, but the strategy and script are solid.
2
Esmay
wrote on 2023-07-28 15:21:34
1
Bomigab
wrote on 2023-06-21 01:36:44
1
Kittendaddy
wrote on 2021-12-14 15:18:29
1
Jedi256#1209
wrote on 2021-07-31 14:33:52
30
Berendain
wrote on 2020-11-15 09:41:36
Improved script:
use(Apocalypse:519)
standby [round=2]
standby [self.aura(Weakness:470).exists & !self(#1).active]
standby [self.aura(Dodge:311).exists]
standby [self.ability(Dodge:312).duration=1]
use(Dodge:312)
use(Burrow:159)
change(next)
4
Honeywhiss
wrote on 2021-02-22 19:23:18
1
jahrastafari#1431
wrote on 2020-11-14 11:06:30
3
huldu
wrote on 2020-10-15 16:18:25
1
Erosis#1160
wrote on 2020-10-13 21:17:50
16
PruShendralar wrote on 2017-07-02 13:45:36
ability(Apocalypse) [enemy.round=1]
change(#2) [enemy.round=2]
standby [enemy.round=3]
ability(Dodge) [enemy.round=4]
standby [enemy.round=5]
ability(Burrow) [enemy.round=6]
change(#3) [enemy.round=8]
standby [enemy.round=9]
ability(Dodge) [enemy.round=10]
standby [enemy.round=11]
ability(Burrow) [enemy.round=12]
standby [self(#3).active]
change(#2)
if [enemy(#1).active]
ability(Dodge)
standby
endif
1
voodoomon
wrote on 2020-05-23 16:23:00
1
voodoomon
wrote on 2020-05-23 16:22:38
2
Badjoojoo - SOE wrote on 2017-03-01 14:10:16
2
iphegenia#1809
wrote on 2019-09-28 14:49:44
1
Nevarii#2969
wrote on 2019-03-25 11:22:11
0
Sharnara wrote on 2018-03-25 09:34:14
0
Pilfer wrote on 2017-03-27 09:43:32
1
bxsnAke#2814
wrote on 2018-03-03 08:37:43
1
Mel Lafferty wrote on 2017-10-04 21:03:18
0
Tie wrote on 2017-05-11 17:27:31
0
Deliriously wrote on 2017-01-12 02:57:45
1
Aranesh
wrote on 2017-01-12 03:04:10
0
Gary Hicks wrote on 2017-04-12 14:14:18
0
Rakenessa wrote on 2017-02-09 13:46:59
0
Superstylin wrote on 2017-01-24 22:29:26
1
Vel wrote on 2017-01-12 17:23:50
0
Jagûar
wrote on 2017-01-12 17:22:43
0
Christian wrote on 2017-01-12 13:10:50
Yeah that was smooth sailing, it shouldn't need the skull next to it :)
0
Camille wrote on 2017-01-12 05:56:03
0
Mergas wrote on 2017-01-09 22:08:11
0
Anonymous wrote on 2017-01-09 19:34:06
0
gent wrote on 2017-01-09 14:21:55
0
OpusRedx wrote on 2017-01-09 13:42:51
0
gerana wrote on 2016-12-27 20:11:47
0
Lumikor wrote on 2016-12-27 10:29:46
0
somedude wrote on 2016-12-27 09:58:55
0
Segemyhr wrote on 2016-09-10 19:20:15
0
Aranesh
wrote on 2016-09-11 02:35:36
0
Anonymous wrote on 2017-03-01 21:24:40
0
Anonymous wrote on 2017-03-01 12:08:25
0
Aviendha wrote on 2017-08-12 12:41:25
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