Stratégie proposée par Rhu#11328
3
3
Average rating: |
3.8 |
Ratings: |
4 |
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N'importe quelle mascotte de niveau 12+
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This Strategy can still fail when you are very unlucky with crits. If you want to level a flying pet, it should be level 19+
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Niveau 12+ Script |
2 | 5.0 ![]() |
100% | 46 ![]() |
160
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2:40
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24+ | |
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It's a smack of Jellyfish!
Updated 4 April 25: 1. Reordered the Jellyfish based on speed to help with RNG. It's still there because of Darkness, but hopefully this is a little better. ^^ 2. Script has been updated |
Script |
2 | 4.8 ![]() |
99% | 19 ![]() |
112
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1:52
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13+ | ||
Breed Script |
2 | 5.0 ![]() |
100% | 9 ![]() |
78
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1:18
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9+ | |||
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1:20-1:45 (10-13 rounds)
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Script |
2 | 4.5 ![]() |
100% | 6 ![]() |
105
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1:45
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11-13 | ||
Script |
2 | 4.2 ![]() |
90% | 11 ![]() |
110
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1:50
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13 | |||
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N'importe quelle mascotte de niveau 6+
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This fight is incredibly RNG heavy. This strat is the best I can come up with to circumvent and minimize the RNG as well as lower the entry for a level pet.
Please do not attempt this with any other Nether Faerie Dragon breed, it WON'T work. You NEED S/S or S/B breed or Sprite Darter Hatchling. This should work with ANY Snail, but I used Scooter (his high HP helps alot) so I can't confirm. Please do not use a Mechanical type for your level pet. |
Breed RNG Niveau 6+ Script |
2 | 3.9 ![]() |
95% | 12 ![]() |
155
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2:35
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22-23 | |
Breed Script |
2 | 0.0 ![]() |
100% | 1 ![]() |
108
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1:48
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14 | |||
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
118
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1:58
|
17 | |||
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It ends very quickly.
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Breed RNG Script |
2 | 0.0 ![]() |
100% | 1 ![]() |
70
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1:10
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9+ | ||
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N'importe quelle mascotte de niveau 1+
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~4% RNG
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Breed RNG Niveau 1+ Script |
2 | 5.0 ![]() |
98% | 1 ![]() |
75
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1:15
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9 | |
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N'importe quelle mascotte de niveau 10+
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Rogue Azerite:49GD:1217DP:ZL:2116FD:P:561::7::::
• Use your most powerful Rabbit/Hare with a speed of >273, e.g. the typical H/P Hare. A Speed breed is not needed and comes at the cost of less power and health (Except Grassland Cottontails). • Mechanical levelers need 841 health, Critters 374, and all others 561. • H/P Shimmershell Snail or H/P Mudshell Conch are the best snails here. If you don’t have one, pick your most powerful snail. Variants: To play more safely (but slower) use your snail with Shell Shield instead of Acidic Goo. To play more risky (and potentially faster) try Ooze Touch instead of Absorb. |
Breed RNG Niveau 10+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
185
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3:05
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26+ | |
2 | 5.0 ![]() |
N/A | 1 ![]() |
108
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1:48
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17+ | ||||
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N'importe quelle mascotte de niveau 8+
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Breed Niveau 8+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
195
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3:15
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29+ | ||
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Any snail should work, just need Ooze Touch, Shell Shield, Dive x 3
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Breed |
2 | 5.0 ![]() |
N/A | 1 ![]() |
180
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3:00
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25+ | ||
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N'importe quelle mascotte de niveau 10+
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Script thanks to Sunktokeca
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Niveau 10+ Script |
2 | 4.4 ![]() |
76% | 1 ![]() |
126
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2:06
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18 | |
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That is the fastest way that I found to win this. I used PS / SS / HS pets, but I think the only important thing for it work is the speed of the two pets, let me know possible troubles :)
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2 | 3.8 ![]() |
N/A | 3 ![]() |
88
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1:28
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12-13 | |||
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N'importe quelle mascotte de niveau 1+
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Fizzie Sparkwhistle:49GD:112B1GT:ZL:21292AJ:P:141:1:10::::
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Breed RNG Niveau 1+ Script |
2 | 3.0 ![]() |
53% | 1 ![]() |
185
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3:05
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28+ | |
Breed Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
88
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1:28
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11+ | |||
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"Kiss the Elemental"
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Script |
2 | 0.0 ![]() |
84% | 0 ![]() |
113
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1:53
|
16 | ||
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This strategy is weird but fun. It can probably fail with bad rng. Beware... Baiser de grenouilleing can cause warts!
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Script |
2 | 0.0 ![]() |
53% | 0 ![]() |
101
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1:41
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15+ | ||
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Very fast 12-round strat with the right breeds. It may work with others, but, I guarantee you it works best with these
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Breed RNG Script |
2 | 0.0 ![]() |
26% | 0 ![]() |
95
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1:35
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12+ | ||
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A mix of 2 strategies by Lyseria and Tacagero#2570 of which they receive full credit for figuring out the strategies combined here.
Unfortunately I didn't have any snails at Rare Quality for Lyseria's strategy so I swapped out the Levelling Pet and Snail for Strand Crawler and Benax from Tacagero's strategy. I tested it out a couple of times and it's never let me down! |
Breed RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
134
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2:14
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17 | ||
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Please let me know if breed substitution works.
only tested with what i have. Note: i did not get crits on 3 tests. i did however get crit AND miss the first attack on the second pet 2x. |
Breed |
2 | 0.0 ![]() |
N/A | 0 ![]() |
97
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1:37
|
14 | ||
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N'importe quelle mascotte de type Aquatique de niveau 25+
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Breed RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
114
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1:54
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17 | ||
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N'importe quelle mascotte de niveau 5+
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Bubble and Feed make the Calf last longer than other Pets.
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RNG Niveau 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
142
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2:22
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20 | |
2 | 0.0 ![]() |
N/A | 0 ![]() |
103
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1:43
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15 |
Ajout étape:
Substitutes:
1 / 14
That is the fastest way that I found to win this. I used PS / SS / HS pets, but I think the only important thing for it work is the speed of the two pets, let me know possible troubles :)
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
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Passage niveau 25 avec perte d'xp minimale |
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XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Should the life essence of planetary entities really be this slimy?
2
WhyDaRumGone
rédigé le 2023-06-22 06:55:00
I can see the intention of the strat and looked really good. So I adjusted the pets and ran some calculations: As long as your Hermit is above 273 speed, has the power to kill Geode (Needs to be above 269 power) and dies after getting off 1 hit on to the lemental it actually works out as 11 rounds.
Edit: The only pet that could survive the 1st pet and then get off 1 Waterjet on Geode would be the H/P Punaise du Vide because it has the damage (Needs to be 302), The HP to survive the first 2 hits and greater than 273 Speed (edited)
2
DragonsAfterDark
rédigé le 2020-03-07 18:33:56
2. Since you're taking damage between Pump hitting and Whirlpool killing the Geode, you might as well save the Whirlpool for the Elemental, and just hit the Geode with one more Steam Vent. Of course, that's probably only best if your Eternal Strider was able to use Water Jet on the Geode. Of course, it still the same # of rounds, so, six to one and half a dozen to another.
3. Here's a script that helps account for a potential crit from the Slime:
ability(Cleansing Rain:230) [round=2]
ability(#1) [round>3 & self(#1).active]
ability(#1) [round>3 & enemy(#1).active]
ability(Squeeze:1572)
ability(#1) [self(#3).active]
ability(Whirlpool:513)
ability(Pump:297) [self.aura(Pumped Up:296).exists]
ability(#1) [self.round>3 & self(#2).active]
ability(Pump:297)
change(next)
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