Strategia aggiunta da Jadeon#1206
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Average rating: |
4.5 |
Ratings: |
46 |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 4.5 ![]() |
37% | 65 ![]() |
114
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1:54
|
13 | ||
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10 rounds.
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Script |
2 | 5.0 ![]() |
100% | 10 ![]() |
108
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1:48
|
10 | ||
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Keep your face always toward the sunshine and shadows will fall behind you.
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Tipo Script |
2 | 5.0 ![]() |
99% | 6 ![]() |
131
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2:11
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19+ | ||
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Qualsiasi Mascotte
|
Script |
2 | 4.9 ![]() |
99% | 7 ![]() |
86
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1:26
|
11-12 | ||
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Updated 15 June 24 with a 3rd pet for stability
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Script |
2 | 4.8 ![]() |
100% | 8 ![]() |
130
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2:10
|
14+ | ||
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Qualsiasi Livello 1+ Mascotte
|
Livello 1+ Script |
2 | 5.0 ![]() |
82% | 1 ![]() |
145
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2:25
|
16 | ||
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Qualsiasi Mascotte
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A toad with >260 speed is recommended.
Last updated 05-05-2020: removed leveling pet |
RNG Script |
2 | 5.0 ![]() |
65% | 1 ![]() |
113
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1:53
|
12 | |
Script |
2 | 5.0 ![]() |
19% | 2 ![]() |
72
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1:12
|
9-10 | |||
2 | 4.5 ![]() |
N/A | 1 ![]() |
225
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3:45
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25+ | ||||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.4 ![]() |
97% | 3 ![]() |
164
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2:44
|
17-19 | ||
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11~12
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Script |
2 | 3.7 ![]() |
100% | 4 ![]() |
114
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1:54
|
11-12 | ||
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Time: ~ 1min 35 - 50 sec
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Tipo Script |
2 | 3.4 ![]() |
91% | 4 ![]() |
103
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1:43
|
11 | ||
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Qualsiasi Livello 1+ Mascotte
|
RNG Livello 1+ Script |
2 | 3.1 ![]() |
76% | 2 ![]() |
140
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2:20
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14+ | ||
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Qualsiasi Livello 6+ Mascotte
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Variation of Jadeon#1206 for the ones without toads
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RNG Livello 6+ Script |
2 | 2.7 ![]() |
1% | 2 ![]() |
128
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2:08
|
14 | |
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Any pet with Chomp/Acidic Goo/Burrow will do. These enemy pets don't seem to follow a set order on when they do their abilities, making the fight a little too RNG for this strat to reliably throw in a level pet.
Updated 15 June 24 with new script. |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
120
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2:00
|
15+ | ||
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Qualsiasi Mascotte
|
Tipo Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
115
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1:55
|
12+ | ||
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Script thanks to Shenk
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Tipo Script |
2 | 0.0 ![]() |
98% | 0 ![]() |
115
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1:55
|
16 | ||
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This a stratergy based on the strat as supplied by DragonsAfterDark. By adding the 3rd as a defined pet we have braught the success rate to approx 98%
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Script |
2 | 0.0 ![]() |
98% | 0 ![]() |
125
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2:05
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15-17 | ||
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Script made by Sanctumm
Water pets only |
Script |
2 | 0.0 ![]() |
95% | 0 ![]() |
130
![]()
2:10
|
14 | ||
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Now with even fewer rabbits. Can probably get away with anything in the third slot now.
First script I've ever made. Be gentle. |
Tipo Script |
2 | 0.0 ![]() |
78% | 0 ![]() |
130
![]()
2:10
|
14 | ||
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Qualsiasi Livello 1+ Mascotte
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Burly:4A57:11181BB:ZL:121A1MC:
Burly Jr. will use Corpse Explosion when he has 600HP or less. If you are faster and kill him (trigger Damned) when he is using that, he will do a 2nd one in his Undead extra turn. |
RNG Livello 1+ Difficile Script |
2 | 0.0 ![]() |
65% | 0 ![]() |
130
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2:10
|
15 | |
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Qualsiasi Livello 1+ Mascotte
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With this strat, you guaranty the survive of your level. With the first strat, the level, sometimes, die, because the Swamp Croaker don't kill Mastoc Jr quickly and because it is an undead, its have one turn more and kill your level pet if it is minus level 7
Good game for all. |
Tipo Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
122
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2:02
|
13 |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 3
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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Pirostellina di Ferro | HH |
Benax | HP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Those poor dogs. But at least they all go to heaven!
1
Esperanta#2473
scritto il 2023-04-08 09:06:03
2
gred
scritto il 2023-03-03 04:58:36
1
Begija
scritto il 2023-01-23 14:21:42
5
Grancran#1677
scritto il 2021-07-22 21:28:44
2
Enderes#1241
scritto il 2022-05-24 18:05:25
3
DragonsAfterDark
scritto il 2019-09-26 17:12:18
Wind-Up
Powerball
Powerball
Wind-Up (Timbo dies, Resurrects)
Wind-Up (Timbo dies completely)
Supercharge
Wind-Up (Pokey dies)
Wind-Up (Pokey dies completely)
Wind-Up
Pass until the Starlette dies.
Follow the rest of the strat as indicated.
The Starlette didn't always get a hit on Burly Jr., but it did always kill the first two pets.
0
FaithBinder scritto il 2020-11-18 19:46:50
1
molyporph
scritto il 2021-01-17 18:04:40
Here's my modified TD Script for the fight (first time writing this):
change(#2) [ self(Iron Starlette:1387).dead & !self(#2).played ]
change(#3) [ self(Iron Starlette:1387).dead & self(#2).played ]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Powerball:566) [ self.speed < 292 ]
use(Supercharge:208) [ enemy.is(Pokey) & !self.aura(Supercharged:207).exists ]
use(Wind-Up:459)
use(Swarm of Flies:232) [ !enemy.aura(Swarm of Flies:231).exists ]
use(Bubble:934)
use(Tongue Lash:228)
4
chiffa#2221
scritto il 2020-10-28 07:12:24
1
Miguelcoelho#1690
scritto il 2020-10-21 19:59:13
2
Caolynn#1359
scritto il 2020-10-21 11:13:59
1
newuser
scritto il 2020-10-21 08:20:48
0
Anna scritto il 2020-04-17 13:20:07
1
Alayea
scritto il 2019-08-08 18:35:26
0
illinorian scritto il 2019-10-07 20:34:06
1
Alayea
scritto il 2019-10-02 18:13:44
2
Nandalgren
scritto il 2019-06-23 09:35:16
2
Mot
scritto il 2018-11-11 11:06:20
1
LuunaBerry#2954
scritto il 2019-05-23 15:48:35
2
Anon scritto il 2018-12-08 10:39:15
3
Woody#1978
scritto il 2018-12-08 16:36:06
2
Devious#6368
scritto il 2019-01-10 20:43:45
1
Toenail
scritto il 2018-09-23 19:22:19
0
Izzy scritto il 2018-11-16 14:46:50
1
Alayea
scritto il 2018-09-09 23:54:29
1
Eekwibble
scritto il 2018-09-10 00:29:41
2
Alayea
scritto il 2018-09-10 00:55:17
1
Dragon scritto il 2018-08-31 09:41:19
2
Zivarra
scritto il 2018-08-28 13:11:10
1
(OP) Jadeon#1206
scritto il 2018-08-28 13:59:32
2
Ely scritto il 2018-08-31 00:16:35
0
(OP) Jadeon#1206
scritto il 2018-08-28 12:30:30
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(Wood Frog:64).played ]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Supercharge:208) [ !self.aura(Supercharged:207).exists ]
use(Powerball:566) [ !self.aura(Speed Boost:831).exists & enemy(Pokey:2332).active ]
use(Wind-Up:459)
use(Swarm of Flies:232) [ !enemy.aura(Swarm of Flies:231).exists ]
use(Bubble:934)
use(Tongue Lash:228)
1
Inukah
scritto il 2018-08-28 15:47:13
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(Wood Frog:64).played ]
to
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(#2).played ]
for automatic levelling pet integration ;)
1
(OP) Jadeon#1206
scritto il 2018-08-28 17:52:37
2
Anon scritto il 2018-08-28 23:03:34
Change this following set of lines.
change(#2) [ self(Iron Starlette:1387).dead & !self(#2).played ]
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(Wood Frog:64).played ]
Into this.
change(next) [self(#1).dead & !self(#3).played]
~~~~~~~~~~~~~~~~~~~
What this does is it will change to the next pet in the line (Your leveling pet first) when the first pet is dead. It will then switch one more time until the third pet in the line (Benax) has been played.
1
BraisStyle#1739
scritto il 2021-07-05 01:45:03
-1
Chifumi scritto il 2018-11-10 20:17:45
2
Sitonio
scritto il 2018-09-10 05:59:44
0
TD스크립트 scritto il 2021-06-30 06:20:37
ability(초자력 충전:208) [ self.round = 2 ]
ability(태엽 감기:459)
endif
if [ !enemy(#2).dead ]
ability(공굴리기:566) [ enemy.round = 1 ]
ability(초자력 충전:208)
ability(태엽 감기:459)
endif
ability(태엽 감기:459)
change(#2) [ !self(#2).played ]
change(#3)
ability(곤충 떼:232) [ self.round = 1 ]
ability(혀 채찍:228) [ !enemy(벌리 2세:2333).aura(언데드:242).exists ]
ability(거품:934)
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