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1 |
Qualsiasi Livello 1+ Mascotte
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A simple AoE strat that wins in 12-13 rounds, typically.
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Livello 1+ Script Scelta dallo Staff |
2 | 4.9 | 38 | 92
1:32
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12-13 | ||
2 |
Qualsiasi Livello 1+ Mascotte
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Evil
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This strat may work with a lower level pet, as long at it can handle 130 aquatic damage
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Livello 1+ Script |
2 | 4.7 | 21 | 100
1:40
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12-13 | |
3 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script Non più ottenibile |
2 | 5.0 | 8 | 92
1:32
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13-14 | |||
4 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script Non più ottenibile |
2 | 4.9 | 11 | 80
1:20
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11 | |||
5 |
Qualsiasi Livello 1+ Mascotte
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Strategy for level 1 pets created by Antisceptic#6248 (from the comments here)
Fight time: ~1:55 |
Tipo Livello 1+ Script |
2 | 4.6 | 11 | 111
1:51
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14 | ||
6 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 | 0 | 104
1:44
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13+ | |||
7 |
Qualsiasi Livello 1+ Mascotte
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Approximate Fight Time: 1:50 - 1:55 on 15-16 rounds
1:42 - 1:51 using the TDScript as measured by the Pet Battle Log Keeper add-on. Safe for all Level 1+ pets. Pet Info: Inseguitore del Profondo Strillaspine - The PS breed is best as it may be a couple seconds faster, but the PH breed works as well. Polipotto - In place of this pet, Piovra Senza Nome may also be used. |
Livello 1+ Script |
2 | 5.0 | 1 | 110
1:50
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15 | ||
8 |
Qualsiasi Livello 3+ Mascotte
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Tipo RNG Livello 3+ Script |
2 | 5.0 | 1 | 95
1:35
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13 | |||
9 |
Qualsiasi Livello 2+ Mascotte
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The new Cucciolo di Mantoramato from Bastion has the unique combination of Prowl+Howl, make him a fantastic choice for this fight. He can solo the 2 Undead and leave the Element foe to the also unique Water Jet+Explode Rospo Motorizzato
Make sure your leveling pet have >= 175 HP to withstand one AOE from Tornado Ittico |
Tipo RNG Livello 2+ Script |
2 | 5.0 | 1 | 86
1:26
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11 | ||
10 |
Qualsiasi Livello 1+ Mascotte
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I got inspired by Askevin Strategy.
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Livello 1+ Script |
2 | 5.0 | 3 | 91
1:31
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11-12 | ||
11 |
Qualsiasi Livello 2+ Mascotte
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Damage is aquatic and allows for crits,
you can tick Magic/Mech box. Miniserpe Volante Meccanica (MPD), works but it'll likely take an extra round. |
Livello 2+ Script |
2 | 5.0 | 5 | 79
1:19
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9+ | ||
12 |
Qualsiasi Livello 1+ Mascotte
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Time: ~01:30 (12 rounds) (if your lvl pet survives first attack +aoe) else ~01:45 (14rounds)
For all level 1 pets! Inspired by ghostpets strategy |
Livello 1+ Script |
2 | 4.8 | 1 | 105
1:45
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12-14 | ||
13 |
Qualsiasi Livello 1+ Mascotte
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PBLK averages = 1:33/14 rounds
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Livello 1+ Script |
2 | 3.8 | 2 | 93
1:33
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14 | ||
14 |
Qualsiasi Livello 5+ Mascotte
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As mentionned in the original strategy comments, it also works with Graffionero and a Granchietto Strillaspine with at least >289 speed.
As mentionned in the Hikari's comment S/S Granchietto Strillaspine may introduce some RNG as it won't lower safely the 3rd pet's health. Safe for all level 1+ pets except elemental (needs to resist about 130 aquatic damages, elemental will instead take 196 damages). |
Livello 5+ Script |
2 | 4.0 | 1 | 95
1:35
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16+ | ||
15 |
Qualsiasi Livello 1+ Mascotte
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Fight time: 1:45 - 1:50 on 15-17 rounds
1:42 - 1:46 using the TDScript as measured by the Pet Battle Log Keeper add-on. Safe for all level 1+ pets. Your Inseguitore del Profondo Strillaspine MUST be the PS breed (the one with 309 speed). The HP breed will not work reliably with this strategy. |
Tipo Livello 1+ Script |
2 | 3.7 | 1 | 105
1:45
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15+ | ||
16 |
Qualsiasi Livello 2+ Mascotte
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Approximate Fight Time: 1:25 - 1:30 on 11 rounds
1:21 - 1:25 using the TDScript as measured by the Pet Battle Log Keeper add-on. Pet Info: Inseguitore del Profondo Strillaspine - The PS breed is best as it may be a couple seconds faster, but the PH breed works as well. #2 slot pet - This can generally be any pet with Esplosione (speed > 273 recommended). Level pet requirement details: 175+ health needed to survive a normal hit (Level 2+). 262+ health needed to survive a critical hit (Level 3-4+). Elementals need 262+ health to survive a normal hit (Level 3-4+). Elementals need 393+ health to survive a critical hit (Level 5-6+). Magic or Mechanical pets can be any level. |
Tipo Livello 2+ Script |
2 | 4.0 | 0 | 89
1:29
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11 | ||
17 |
Qualsiasi Livello 2+ Mascotte
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This is a quick battle at 15 rounds, tops.
Plump Jelly is sold by Draemus in Dalaran for 50 Shiny Pet Charms. Complete a short quest chain in Blasted Lands with alts to obtain multiple Iron Starlettes, which will significantly mitigate the need for bandages. I have PP and PB breeds, so please advise if other breeds DO NOT work with the script. |
Livello 2+ Script |
2 | 3.0 | 2 | 116
1:56
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15+ | ||
18 |
Qualsiasi Livello 2+ Mascotte
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Fight takes 12 rounds. Not suited for most level 1 pets! (174 aquatic damage comes in)
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Livello 2+ Script |
2 | 4.0 | 0 | 105
1:45
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12-13 | ||
19 |
Qualsiasi Livello 3+ Mascotte
Qualsiasi Livello 15+ Mascotte
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Nice easy strat. 2nd pet gets hit for about 150 3rd pet needs over 700 HP or more if its first slot attack is less than 250
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RNG Livello 3+ Script |
2 | 3.8 | 0 | 90
1:30
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12 | ||
20 |
Qualsiasi Livello 5+ Mascotte
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RNG Livello 5+ |
2 | 0.0 | 0 | 131
2:11
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19 | ||
21 |
Qualsiasi Livello 7+ Mascotte
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DragonsAfterDark: Strategy has been updated in response to feedback. Thank you to Nettie for the turtle suggestion ^^
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RNG Livello 7+ |
2 | 0.0 | 0 | 160
2:40
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21 | |
22 |
Qualsiasi Livello 8+ Mascotte
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Narkh
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DragonsAfterDark: Updated the crab to the P/P breed to help make the strategy faster & a little more stable, and thank you to Kotharharroc for suggesting Renewing Mists in place of Healing Wave ^^
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Tipo Livello 8+ |
2 | 0.0 | 0 | 150
2:30
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23+ | |
23 |
Qualsiasi Livello 15+ Mascotte
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Original strat from SaltyGoldfish on Wowhead
If the TD script doesn't work well, uh. well, It's my first one. Be gentle with me <3 Carry pet needs to be able to take about 300 Undead damage. I'm sure a much smaller pet can manage that, but I don't have numbers. |
Tipo Livello 15+ Script |
2 | 0.0 | 0 | 93
1:33
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12 | ||
24 |
Qualsiasi Livello 1+ Mascotte
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For all level 1 pets!
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Tipo Livello 1+ Script |
2 | 0.0 | 0 | 110
1:50
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15+ | ||
25 |
Qualsiasi Livello 1+ Mascotte
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A slight modification to ghostpets strategy that uses alternate pets to the Chitterspine Deepstalker and Inky.
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Livello 1+ Script |
2 | 0.0 | 0 | 120
2:00
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17+ | ||
26 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script Non più ottenibile |
2 | 0.0 | 0 | 110
1:50
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15 | |||
27 |
Qualsiasi Livello 2+ Mascotte
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10 rounds if you lose #2 Gizmo early,
12 rounds if you get a stun with your #1, Most of the time it will be 11 rounds. Damage is aquatic and allows for crits. |
Livello 2+ Script |
2 | 0.0 | 0 | 83
1:23
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10-12 | ||
28 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 0.0 | 0 | 132
2:12
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18 |
Includi Passaggi:
Qualsiasi Livello 5+ Mascotte
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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I somehow question his abilities as a trapper, considering most of his pets are not exactly alive.
2
Devi essere registrato per votare i commenti.Pragmatico
scritto il 2018-07-08 18:23:04
1
Devi essere registrato per votare i commenti.mee scritto il 2017-11-06 12:21:15
0
Devi essere registrato per votare i commenti.Prudentius scritto il 2017-06-05 21:09:14
if [ enemy(#1).active ]
standby [ enemy(#1).aura(Dodge).exists ]
standby [ self.round ~2,3 ]
ability(Consume Magic) [ enemy(#1).aura(Undead).exists ]
ability(Hoof)
endif
if [ enemy(#2).active ]
if [ !self(#1).dead ]
ability(Ghostly Bite) [ self(#1).aura(Undead).exists ]
ability(Hoof)
endif
change(#2) [ self(#1).dead ]
ability(Decoy) [ enemy(#2).aura(Undead).exists ]
ability(Missile) [ self(#2).active ]
endif
change(#2) [ self(#1).dead ]
if [ enemy(#3).active ]
ability(Decoy)
ability(Explode) [ enemy(#3).hp <= 618 ]
ability(Missile)
endif
0
Devi essere registrato per votare i commenti.Daedrynn scritto il 2016-10-18 16:34:49
Also, you have a typo in there. It's Crawdead, not Gnawdead. :D
Thanks for all your hard work. I love your site!
0
Devi essere registrato per votare i commenti.Ectothrix scritto il 2016-10-18 16:44:21
0
Devi essere registrato per votare i commenti.Gráinne
scritto il 2016-10-18 20:07:19
Assuming the Zepp and Gnaw start at the same time, the Zepp does 200 plus or minus 40 damage each round. It needs to do about 850 damage, so it will nearly always get Gnaw to 618 in 5 Missiles.
Zepp and Gnaw are same speed, so first round is a coin-toss. If Decoy goes first, it blocks Gnaw's really damaging attack Breath of Sorrow, which does 579. In that case, Gnaw will get in Block, Block, 309, 309, 579 in the 5 rounds before Explode, and your Zepp is OK. If Decoy doesn't go first, you are hit with 579, Block, Block, 309, 579 damage, and that, alongside the 175 share of Carpnado the Zepp already ate, and one more hit, is enough to bring it to zero. This seems to be a 50:50 proposition. You must have been very unlucky to lose 8 coin flips in a row. Of course, there is RNG in the damage ranges, too.
A H/H Minfernal replaces the Zepp quite well here, if you have it. Extra Plating, Crush until Gnaw is below 690, then Explode.
0
Devi essere registrato per votare i commenti.Panic scritto il 2016-09-24 01:59:27
0
Devi essere registrato per votare i commenti.Aranesh
scritto il 2016-09-29 03:21:20
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Devi essere registrato per votare i commenti.Shavai scritto il 2016-09-24 22:59:42
0
Devi essere registrato per votare i commenti.caleb scritto il 2016-09-24 05:43:22
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Devi essere registrato per votare i commenti.SomeEUPlayer scritto il 2016-09-23 20:03:30
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Devi essere registrato per votare i commenti.Aranesh
scritto il 2016-09-23 21:27:13
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Devi essere registrato per votare i commenti.Anonymous scritto il 2016-09-04 03:43:32
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Devi essere registrato per votare i commenti.Aranesh
scritto il 2016-09-23 20:15:34
Flyby (the only other option) does 146 damage the first time, then 182 thanks to the +25% buff.
Depending on how many times Flyby needs to hit, that brings you to an average damage of roughly 170 per hit.
Missile does between 162 and 243 damage against beasts, which is 202 on average. It is superior even though it is weak against beasts.
0
Devi essere registrato per votare i commenti.Tamin scritto il 2017-12-26 17:49:04
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Devi essere registrato per votare i commenti.Anonymous scritto il 2017-05-16 16:51:33
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Devi essere registrato per votare i commenti.Anonymous scritto il 2016-12-23 12:07:59
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Devi essere registrato per votare i commenti.Джункин scritto il 2017-10-16 14:04:52
Второй питомец вместо дирижабля - Карманная пушка, 2 ледяных выстрела и Взрыв
0
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-06-23 00:30:19
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