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vs. Fight Night: Amalia

100

Strategy 7 of 8
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Incl. steps:

Fight Night: Amalia 107489
Special or not:0Special or not:3112834646348340

Skills: 1 1 2
Breed: Any

Grinder
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 289 244


1 ZR7 13

Any Elemental

Skills: Any
Breed: Any

1 ZR7 13

Any Elemental

Skills: Any
Breed: Any

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

1
1
High XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:56
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 24
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
2 Min 56 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
24
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-01-16 12:57:41
The strategy was last updated on this date.
2017-03-08 12:47:21
The strategy was created on this date.
17,572
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Dalaran:Broken Isles 28.3 23.4 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turns 1-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Grinder
Stone Shot
Sandstorm
Quake
Any Elemental
Any Elemental
Pass
Bring in your Grinder
Bring in your Elemental pet
Bring in your Elemental pet
Swap to your Grinder
Swap to your Elemental pet
Swap to your Elemental pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Grinder
Any Elemental
Any Elemental
Stone Shot
Sandstorm
Quake
Lil' Sizzle
Stumpers
Foof
Turn 2
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Grinder
Stone Shot
Sandstorm
Quake
Any Elemental
Any Elemental
Pass
Bring in your Grinder
Bring in your Elemental pet
Bring in your Elemental pet
Swap to your Grinder
Swap to your Elemental pet
Swap to your Elemental pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Grinder
Any Elemental
Any Elemental
Stone Shot
Sandstorm
Quake
Lil' Sizzle
Stumpers
Foof
Turn 3
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Grinder
Stone Shot
Sandstorm
Quake
Any Elemental
Any Elemental
Pass
Bring in your Grinder
Bring in your Elemental pet
Bring in your Elemental pet
Swap to your Grinder
Swap to your Elemental pet
Swap to your Elemental pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Grinder
Any Elemental
Any Elemental
Stone Shot
Sandstorm
Quake
Lil' Sizzle
Stumpers
Foof

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Grinder
Stone Shot
Sandstorm
Quake
Any Elemental
Any Elemental
Pass
Bring in your Grinder
Bring in your Elemental pet
Bring in your Elemental pet
Swap to your Grinder
Swap to your Elemental pet
Swap to your Elemental pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Grinder
Any Elemental
Any Elemental
Stone Shot
Sandstorm
Quake
Lil' Sizzle
Stumpers
Foof
Start from the top. After 3 rounds, all enemy pets are dead.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Grinder
Stone Shot
Sandstorm
Quake
Any Elemental
Any Elemental
Pass
Bring in your Grinder
Bring in your Elemental pet
Bring in your Elemental pet
Swap to your Grinder
Swap to your Elemental pet
Swap to your Elemental pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Grinder
Any Elemental
Any Elemental
Stone Shot
Sandstorm
Quake
Lil' Sizzle
Stumpers
Foof
If one of them survives, kill it with Stone Shot or one of your other pets.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Grinder
Stone Shot
Sandstorm
Quake
Any Elemental
Any Elemental
Pass
Bring in your Grinder
Bring in your Elemental pet
Bring in your Elemental pet
Swap to your Grinder
Swap to your Elemental pet
Swap to your Elemental pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Grinder
Any Elemental
Any Elemental
Stone Shot
Sandstorm
Quake
Lil' Sizzle
Stumpers
Foof

Corgis, am I right?




Vert wrote on 2017-11-13 06:31:50

I used Pebble with the same strat then had Jademist Dancer prepped for Lil'z Sizzle.

Anonymous wrote on 2017-07-02 21:46:43

Pebble almost solo'd this (1, 1, 2) - Quake and Rupture on cool down. Fill in with Stone toss. Swap in Pandaren water when Lil' Sizzle is last one up - Heal, cast Whirlpool, pass - Pebble will be forced back in. Rupture and done.

David G wrote on 2017-02-05 19:33:47

As written, and the way the pets currently are, this will get two of the pets dead, but Lil' Sizzle being elemental, is still at half health when the other two die. I strongly advise switching in a Terrible Turnip (2,1,2), and then use Tidal Wave to clear his Puppies of the Flame, at which point this becomes a whole lot easier to beat.

Lilyoptra wrote on 2017-03-07 17:27:30

Have to agree with David G. Tried multiple times and Lil' Sizzle was always left with half health when other 2 died-as an elemental he just didn't take the damage the 2 critters did. Tried with both Pebble (H/H so more health) and Grinder (H/P so more Power) and neither could get them all down with above strat. Brought in the Terrible Turnip as suggested above for Puppies of the Flame and worked great. As a note, used a level 21 Ominous Flame who got pulled in by Lil 'Sizzle, just swapped him back out immediately. He got some nice xp although he did have to finish off Sizzle at the end who was down to 90 health. So recommend Turnip for 2nd pet and 20+ for 3rd.

Gularon wrote on 2016-11-30 03:14:08

Did this change? Lil' Sizzle (elemental) is taking weak damage and easily has half his health left when the other two die. Between Puppies of the Flame and Inferno Herding he then becomes annoying to kill.

Quantumleapr wrote on 2016-10-14 00:23:16

Lil' Ragnaros is a good alternative if you miss Grinder

MuffinManKen wrote on 2016-10-26 22:08:50

It wasn't a fast victory, but Lil' Ragnaros did the trick.

GnuclearGnome wrote on 2016-10-14 20:16:53

Not sure how this was supposed to play out, but after three turns the enemy pets were all only down to half health. I was able to muddle through and win pretty easily though. :)

Anonymous wrote on 2016-10-15 04:15:13

I think it implies doing those three turns, three times. That's alll I did and the all died at the same time.

Buh wrote on 2016-10-14 04:17:20

Amazing Strategy

Ndianagnomes/Etts of ettspets wrote on 2016-10-14 04:14:54

Lumpy has the same moves if you don't have Grinder.

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