Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | ![]() |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by Blocky
Average rating: |
2 |
Ratings: |
6 |
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1 | Script |
2 | 4.5 ![]() |
23 ![]() |
160
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2:40
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22+ | ![]() |
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2 |
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Initially tried with a baneling. Was close. Switched out wolper and it was an easy win.
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2 | 4.9 ![]() |
4 ![]() |
124
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2:04
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16 | ![]() |
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3 |
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Any snail can be used =)
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2 | 4.0 ![]() |
0 ![]() |
165
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2:45
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23+ | ![]() |
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4 |
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I was having trouble getting the other strategies to work consistently.
50+ bandages later, the only reason I failed with this strat was RNG due to Sandstorm/Call Darkness. Per Hammerforge's and Zivarra's comments, I've updated the breed on the Blind/Frostfur Rat to HB/HP/BB, but please let me know if other breeds work. |
Breed RNG |
2 | 3.4 ![]() |
1 ![]() |
135
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2:15
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18 | ![]() |
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5 |
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Very RNG based, may take a few tries.
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RNG |
2 | 2.3 ![]() |
1 ![]() |
147
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2:27
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23+ | ![]() |
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6 |
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Strategy has a relativley high chance of failure, but it may work after a few tries
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RNG |
2 | 2.7 ![]() |
0 ![]() |
155
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2:35
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24 | ![]() |
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7 | RNG Tricky |
2 | 1.0 ![]() |
1 ![]() |
175
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2:55
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27-28 | ![]() |
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8 |
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This is a tough battle, Critter vs. Beast but this strategy is safe and RNG free, though it will be tough due to the opponents being heavily stacked against your Critters!
That said, we manage to deal good damage to Delta via Woodchipper and Nut Barrage -both of which leave DOTs, all aided by a speed boost from Adrenaline Rush. Your Shy Bandicoon will finish up against Delta with Powerball and Tongue Lash. Finally, your Fawn (or variant) will even up the odds, casting Nature's Ward changing itself into the Elemental state thus giving it enough longevity to finish off Little Blue with Headbutt and Hoof. A tdbattlescript is supplied and tested. |
RNG Script |
2 | 2.0 ![]() |
0 ![]() |
170
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2:50
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26+ | ![]() |
Incl. steps:
Substitutes:
1 / 6
1 / 6
1 / 6
This is a tough battle, Critter vs. Beast but this strategy is safe and RNG free, though it will be tough due to the opponents being heavily stacked against your Critters!
That said, we manage to deal good damage to Delta via Woodchipper and Nut Barrage -both of which leave DOTs, all aided by a speed boost from Adrenaline Rush. Your Shy Bandicoon will finish up against Delta with Powerball and Tongue Lash. Finally, your Fawn (or variant) will even up the odds, casting Nature's Ward changing itself into the Elemental state thus giving it enough longevity to finish off Little Blue with Headbutt and Hoof.
A tdbattlescript is supplied and tested.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
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Eighty-eight turbo whiplashes? No, thanks.
1
Shelecktra
wrote on 2024-03-17 23:06:55
Then there's trying to get hits down during Sandstorm, you can get all the way to this point and think you might make it only to get miss after miss.
Unless this is very breed specific, it doesn't work.
I managed to beat it by using the first 2 pets from this strategy, make sure the beaver survives till the last pet to take the first sandstorm blow and then instead of using a fawn I used Cobbleshell (1,2,1) being as it has a magic ability and it gobbled up the last pet, even has a stupidly big heal in case you need it too.
1
Serunai
wrote on 2023-04-15 02:20:49
1
Liadrin
wrote on 2020-12-07 15:38:22
2
Aur
wrote on 2020-10-07 17:41:33
1
WebDev#2566
wrote on 2020-10-05 04:10:14
Fawn also seems to be highly dependent on the stun which is never happening :D
1
Emojin
wrote on 2020-09-10 06:59:16
(edited)
1
Weeps
wrote on 2019-08-02 18:27:25
0
Morti wrote on 2019-06-23 14:16:55
1
smashfanDS#2743
wrote on 2019-06-01 08:04:55
5
Tontons
wrote on 2019-04-12 05:44:12
3
(OP) Blocky
wrote on 2019-01-28 09:20:34
ability(Nut Barrage:167)
ability(Woodchipper:411)
ability(Powerball:566) [self.speed<330]
ability(Tongue Lash:228)
ability(Nature's Ward:574) [!self.aura(Nature's Ward:820).exists]
ability(Headbutt:376)
ability(Hoof:493)
change(next)
Essentially, the first opponent will receive ticking damage from both Woodchipper and Nut Barrage, making it an easy 2 turn finish for your Shy Bandicoon via Powerball > Tongue Lash.
Facing up against Scars, your Powerball buff persists making Tongue Lash very strong. If you are lucky, hitting 3 times with Tongue Lash, your Shy Bandicoon can progress into the third opponent.
Eventually your Shy Bandicoon dies and Fawn will enter, cast Nature's Ward immediately (you will only need one cast of it). Your priority is Headbutt > Hoof. Unless you are very unlucky, Fawn should easily finish the battle.
2
Moonie
wrote on 2019-03-25 23:10:25
1. If my Bandicoon didn't make it to Whiplash, My Fawn would slowly but surely die.
2. While my Fawn was fighting Whiplash, it would use attacks when Cocoon Strike was about to be played, or when Silk Cocoon existed (this was also speed dependant), and then waste an opportunity to attack because Natures Ward had expired and reapplied it.
I came up with the following TD script to get around the Natures Ward issue, and added Counterstrike to the Bandicoons' attack against Whiplash for the extra damage :)
ability(Adrenaline Rush:162) [!self.aura(Adrenaline:161).exists]
ability(Nut Barrage:167)
ability(Woodchipper:411)
ability(Counterstrike:158) [enemy(#3).active]
ability(Powerball:566) [self.speed<330]
ability(Tongue Lash:228)
ability(Nature's Ward:574) [enemy.aura(Silk Cocoon:505).exists]
ability(Nature's Ward:574) [enemy.ability(Cocoon Strike:506).usable & self.speed.slow]
ability(Headbutt:376)
ability(Hoof:493)
change(next)
4
Viruzzz#2756
wrote on 2019-03-20 14:02:35
Perhaps if i had gotten stupid lucky with the stun from headbutt several times in a row i might have been able to do it. But after several tries i got nowhere close.
2
eckokitten wrote on 2019-03-07 14:14:15
1
zaftig
wrote on 2019-01-28 16:01:03
1
CaraMoon#21100
wrote on 2022-01-20 18:35:20
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