Strategy added by Mia
97
97
Average rating: |
5 |
Ratings: |
57 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 97 | 80
1:20
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11 | ||
Any Level 1+ Pet
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TD Script updated. 2.16.19
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Level 1+ Script |
2 | 4.9 | N/A | 53 | 78
1:18
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10 | |
Any Level 1+ Pet
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Blackfuse Bombling, H/P Dibbler). |
Breed Level 1+ Script Staff Pick |
2 | 4.6 | N/A | 20 | 54
0:54
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6 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 4.4 | N/A | 16 | 95
1:35
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13 | |
Any Level 1+ Pet
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Evil
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Level 1+ Script |
2 | 5.0 | N/A | 10 | 80
1:20
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10 | |
Any Level 1+ Pet
Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 5.0 | N/A | 14 | 120
2:00
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18 | ||
Any Level 1+ Pet
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Level 1+ Script |
2 | 5.0 | N/A | 10 | 100
1:40
|
12 | |
Any Level 1+ Pet
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Level 1+ |
2 | 5.0 | N/A | 6 | 75
1:15
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9 | |
Any Level 1+ Pet
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Мне всегда жаль этих милых волчат...
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Level 1+ |
2 | 4.4 | N/A | 12 | 75
1:15
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10-11 | |
Any Level 1+ Pet
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Its an extension to Serpes strategy
The Darkmoon Balloon use Explode at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Level 1+ Script |
2 | 3.7 | N/A | 7 | 115
1:55
|
14 | |
Any Level 1+ Pet
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6 rounds.
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Level 1+ Script |
2 | 5.0 | N/A | 5 | 57
0:57
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6 | |
Any Level 1+ Pet
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Level 1+ Script |
2 | 5.0 | N/A | 5 | 85
1:25
|
11 | |
Any Level 1+ Pet
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Breed Level 1+ |
2 | 5.0 | N/A | 2 | 88
1:28
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10 | ||
Any Pet
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RNG Script |
2 | 0.0 | N/A | 1 | 80
1:20
|
8 | ||
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 1 | 92
1:32
|
11 | ||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 | N/A | 1 | 120
2:00
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14-15 | ||
Any Level 1+ Pet
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Script thanks to Serenzis
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Level 1+ Script |
2 | 4.8 | N/A | 5 | 71
1:11
|
10 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 4.8 | N/A | 5 | 99
1:39
|
13 | ||
Any Level 1+ Pet
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Original-Guide von Rikade (WoW-Head)
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Level 1+ Script |
2 | 4.6 | N/A | 2 | 77
1:17
|
10 | |
Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 2.5 | N/A | 11 | 90
1:30
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10 | ||
Any Level 1+ Pet
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|
Level 1+ Script |
2 | 0.0 | N/A | 0 | 100
1:40
|
13 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 | N/A | 0 | 73
1:13
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8 | ||
Any Level 15+ Pet
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Level 15+ |
2 | 0.0 | N/A | 0 | 122
2:02
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15 | |
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 100
1:40
|
13 | |
2 | 0.0 | N/A | 0 | 115
1:55
|
14 | ||||
Any Level 1+ Pet
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RNG |
2 | 0.0 | N/A | 0 | 90
1:30
|
11 | ||
Any Level 1+ Pet
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Level 1+ Script |
2 | 0.0 | N/A | 0 | 70
1:10
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8 | |
Any Level 1+ Pet
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Level 1+ |
2 | 0.0 | N/A | 0 | 75
1:15
|
9 | |
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 100
1:40
|
12 | ||
Any Level 1+ Pet
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It's not the fastest, but it's another option to use.
100% reliable strat (1000 sims per breed). |
Level 1+ Script |
2 | 0.0 | N/A | 0 | 75
1:15
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9+ |
Incl. steps:
Any Level 1+ Pet
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
1
You must be logged in to vote on commentsTPol#21509
wrote on 2024-02-10 16:14:22
Pet Bombling can take down the first two pets of Carga, and it's a 99% success rate!
So, you can place two other pets to level up!
To succeed in this, you need: 2 1 2
Cycle: 2, 1 until the death of the first pet
Then 3 to finish off the second as soon as it arrives!
Personally, I then place a level 1 pet so that it takes the debuff and finish with a level 23 that can deal significant damage to machines or has protections:
Avoidance
Block
Healing
Pet switch by spell, FD, ...
...
2
You must be logged in to vote on commentsThinth
wrote on 2024-01-11 22:09:46
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wrote on 2022-11-03 20:54:43
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wrote on 2022-03-09 09:59:11
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wrote on 2020-12-23 06:20:58
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wrote on 2020-10-28 07:56:12
-3
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wrote on 2020-10-27 14:47:00
9
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wrote on 2020-10-14 13:36:20
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wrote on 2020-10-16 06:35:30
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wrote on 2019-08-29 04:51:59
-2
You must be logged in to vote on commentsSurqle wrote on 2019-10-10 04:46:49
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wrote on 2019-10-16 03:34:31
2
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wrote on 2019-10-16 06:45:48
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wrote on 2018-04-25 11:45:52
1
You must be logged in to vote on commentsVerdent wrote on 2017-07-06 08:38:20
if [enemy(#1).active]
ability(208) [enemy.round=1]
ability(916)
endif
if [enemy(#2).active]
change(#2) [enemy.round=2 & self(#1).active]
change(#1) [self(#2).active]
ability(208)
ability(916)
endif
if [enemy(#3).active]
ability(901) [!self(#1).dead]
change(#3) [self(#1).dead]
ability(209)
endif
0
You must be logged in to vote on commentsIzeiy wrote on 2016-08-22 21:45:03
1
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wrote on 2017-02-23 05:26:37
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wrote on 2020-10-16 06:34:49
1
You must be logged in to vote on commentsTPol#21509
wrote on 2024-02-10 15:55:33
Bombinette peut dégommer les 2 premières mascottes de Carga et c'est du 99% !
On peut donc placer 2 autres mascottes à upper !
Pour réussir cela, il faut : 2 1 2
Cycle: 2, 1 jusqu'à mort de la 1ere
Puis 3 pour finir la 2e à peine arrivée !
Perso, je place ensuite une lvl 1 pour qu'elle prenne de le debuff et fini avec une level 23 pouvant faire de gros dégât aux machine ou ayant des protections :
évitement
blocage
soins
changement de mascotte par sort, FD, ...
...
1
You must be logged in to vote on commentsIsanael
wrote on 2021-01-23 14:59:05
1
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wrote on 2021-03-11 13:56:38
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wrote on 2021-12-10 01:05:30
1
You must be logged in to vote on commentsLudisia wrote on 2018-06-02 17:15:17
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