Humanoid Havoc | Draconic Destruction | Fierce Fliers | Unstoppable Undead | Critical Critters |
Magical Mayhem | Elemental Escalation | Beast Blitz | Aquatic Assault | Mechanical Melee |
Strategy added by glowcloud
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One team for all 18 legendary pets on argus! (only one Td Script)
motivation: I don't know if strategies with Ikky will still work after the changes in shadowlands. I created a flying team which works for all 18 legendary pets on argus. Only the strategy steps are different from fight to fight. If you don't use TD Script, note the strategy steps. TD Script is for all 18 pets. So rematch string and TD Script only needs to be copied once. Tested 10/15/2020 |
Script |
2 | 5.0 | N/A | 39 | 52
0:52
|
8 | ||
U'r Second pet need to be Uncommun if u have Ikky in u'r group
Or with Foulfeather u'r second pet HP<1400 MINI |
2 | 5.0 | N/A | 10 | 49
0:49
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5+ | |||
Any Flyer
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Tactics was presented by larrapotter on ru-wowhead.
Script thanks to Aesetha |
Script |
2 | 4.6 | N/A | 32 | 105
1:45
|
17+ | |
*** 9.0.2 approved ***
(meaning Call Lightning may hit harder than in Shadowlands Pre-Patch) Make sure your Flock pet in Slot#3 has less HP than the one in Slot#2. Succesfully tested with my least powerful breeds and don't feel the need for more powerful breed restrictions. Slicing Wind is too much RNG, so I prefer using Predatory Strike even without the benefit of a low health enemy. |
Breed Script |
2 | 5.0 | N/A | 9 | 52
0:52
|
6 | ||
Falcosaur/Ikky based strategy
Strategy updated in OP's absence for SLs changes. |
2 | 5.0 | N/A | 0 | 75
1:15
|
11+ | |||
All but one breed of Mechanical Axebeak works.
3rd Call Lightning pet also works well. Script works for both. |
Breed Script |
2 | 5.0 | N/A | 1 | 50
0:50
|
5 | ||
S/S Foulfeather can be used but,
#3 pet must be at or below 1400HP. |
Breed |
2 | 5.0 | N/A | 2 | 43
0:43
|
5 | ||
Breed Script |
2 | 0.0 | N/A | 1 | 41
0:41
|
5+ | |||
Breed |
2 | 4.6 | N/A | 2 | 62
1:02
|
8+ | |||
Apologies for the slight mess, however, I had to completely overhaul the existing strategy cus the Turkey's just wasn't working. When I finally found something that worked and worked multiple times, I kept trying to see how much rng there would be, but the rng seems to be almost non-existing, but I've encounted for what plays out when, where and how.
I've also set certain pet requirements, in the hope that it'll be easier for others. My Axebeak is a P/B and Vale Flitter a P/S Strategy tested and passed January 11th 2019 |
Breed |
2 | 0.0 | N/A | 0 | 61
1:01
|
8+ | ||
Not too different from some of the other ones that I'm glancing over, but not exactly the same, so this might help some people who don't have those pets/breeds.
I believe the first pet has to be faster than the enemy, but they're flying pets and it's not so that shouldn't be an issue. I do not know if the breed makes a difference for the second pet, but I don't think it does (I have a PP, it sometimes gets through the fight with zero damage, I think other breeds could survive to deliver another hit if necessary). |
Breed TCG Script |
2 | 0.0 | N/A | 0 | 60
1:00
|
6-7 | ||
My Mechanical Axebeaks is a H/P . Feel free to experiment and let us know :)
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Breed |
2 | 0.0 | N/A | 0 | 78
1:18
|
11 |
Incl. steps:
Skills: * 1 *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
SS | 1400 | 260 | 325 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1481 | 276 | 276 |
PP | 1400 | 325 | 260 |
HP | 1546 | 289 | 260 |
PS | 1400 | 289 | 289 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
SS | 1339 | 260 | 337 |
PS | 1339 | 289 | 301 |
HS | 1485 | 260 | 301 |
SB | 1404 | 273 | 301 |
Substitutes:
1 / 10
Not too different from some of the other ones that I'm glancing over, but not exactly the same, so this might help some people who don't have those pets/breeds.
I believe the first pet has to be faster than the enemy, but they're flying pets and it's not so that shouldn't be an issue. I do not know if the breed makes a difference for the second pet, but I don't think it does (I have a PP, it sometimes gets through the fight with zero damage, I think other breeds could survive to deliver another hit if necessary).
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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