Strategy added by Kalagren
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Script |
2 | 4.8 | 100% | 75 | 100
1:40
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16 | |||
**Emerald Bite in Moonlight deals massive damage to our Fyling pets, so they'll probably die when they lost their Speed advantage earlier. Still, you could try to land an Impale or Puncture Wound.
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Script |
2 | 4.4 | 94% | 11 | 95
1:35
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13 | ||
RNG Script |
2 | 4.3 | 94% | 20 | 100
1:40
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14 | |||
The first Proto-Strike critting your Infused Etherwyrm for 620+ may pose a challenge. Suggest restarting (~3.3%), RNG tag added.
With Call Darkness active, Proto-Strike may miss as well, in which case, you may cast Flyby on Tina before it dies. |
RNG Script |
2 | 5.0 | 89% | 5 | 83
1:23
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10+ | ||
Script |
2 | 4.8 | 100% | 6 | 97
1:37
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12 | |||
Only tested with P/S Voidglower
Script untested |
Script |
2 | 4.4 | 95% | 9 | 113
1:53
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17-18 | ||
This is a somewhat variation of this strategy, with arguable more readily available pet for first slot.
The only reason this strategy may fail is if first Call Darkness one shots first enemy pet. If so, just restart the battle. |
RNG Script |
2 | 4.1 | 83% | 6 | 95
1:35
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15+ | ||
RNG Script |
2 | 5.0 | 98% | 3 | 96
1:36
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15 | |||
RNG |
2 | 4.4 | N/A | 1 | 104
1:44
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14+ | |||
May take a few tries due to RNG.
May work with other breeds. |
RNG |
2 | 4.3 | N/A | 1 | 120
2:00
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16+ | ||
Whenever your Kor'thik Swarmling loses its Speed advantage, you can restart. I don't see a chance to win when your other pets also lost theirs to Tina's Starfall at the latest.
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RNG Script |
2 | 2.7 | 80% | 3 | 81
1:21
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10+ | ||
The Mechanical Axebeak used is P/B but this should work with other breeds.
The end sequence of the fight can vary a bit, but i have yet to fail with this strat. If your Kor'thik Swarmling gets knocked out you should be able to finish with your other two pets. Let me know if you experience any problems with other breeds. |
2 | 0.0 | N/A | 0 | 117
1:57
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19+ |
Incl. steps:
Substitutes:
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The first Proto-Strike critting your Infused Etherwyrm for 620+ may pose a challenge. Suggest restarting (~3.3%), RNG tag added.
With Call Darkness active, Proto-Strike may miss as well, in which case, you may cast Flyby on Tina before it dies.
Fledgling Warden Owl | PP |
Infused Etherwyrm | PP |
Foulfeather | BB |
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Terrible Tina? Sounds like a familiar Wonderland!
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You must be logged in to vote on commentsDarthGabry
wrote on 2024-05-12 11:07:30
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You must be logged in to vote on commentsWhyDaRumGone
wrote on 2023-02-12 11:30:19
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You must be logged in to vote on commentsGráinne
wrote on 2023-02-12 12:16:38
Wait, you mean you DON'T math out your battles?? :P
The chance of a crit without effects or buffs is always 5%. But this is in Darkness, so with 10% Miss, the chance of a crit hitting is 4.5%.
So why 2.9%?
Bloodbiter's Proto-Strike has a damage range.of 366-549. You will find the probability curve for a damage range on Discodoggy's site https://pvppetbattles.com/2014/11/01/burn-damage-distribution/
With a damage range, Kalagren has determined that not every crit will be a problem, only those that do >620. I presume that the damage range curve predicts ~65% chance of damage that, in a crit, will inflict 620+. So, .65 * 4.5 = ~2.9%
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You must be logged in to vote on comments(OP) Kalagren
wrote on 2023-02-12 19:46:58
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You must be logged in to vote on commentsWhyDaRumGone
wrote on 2023-02-12 21:28:28
Oh how you’ve changed ina few months @Kalagren hahahahaha
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You must be logged in to vote on commentsWhyDaRumGone
wrote on 2023-02-12 21:54:51
549-366+1=184
414x1.5=621
Therefore 136/184=74%
0.05x0.74x0.9=0.033 so I’d say approx (can’t find symbol on my ipad) 3%
Anyway I have to go back to work (edited)
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You must be logged in to vote on comments(OP) Kalagren
wrote on 2023-02-12 22:26:34
Thank you!
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You must be logged in to vote on commentsGráinne
wrote on 2023-02-12 23:17:46
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You must be logged in to vote on comments(OP) Kalagren
wrote on 2023-02-12 23:47:53
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You must be logged in to vote on commentsWhyDaRumGone
wrote on 2023-02-13 00:47:01
I'm at work so only getting a quick read. Is there any more info on the WOD 6.0 changes. It's really quite interesting if it works as described (basically crits always roll 'high') (edited)
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You must be logged in to vote on commentsWhyDaRumGone
wrote on 2023-02-13 04:54:49
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You must be logged in to vote on comments(OP) Kalagren
wrote on 2023-02-13 09:32:19
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You must be logged in to vote on commentsGráinne
wrote on 2023-02-13 14:40:09
If anyone wants to run it a couple of hundred times to check whether this was and/or is still true, I'll be happy not to! :P
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You must be logged in to vote on comments(OP) Kalagren
wrote on 2023-02-13 18:57:17
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You must be logged in to vote on commentsNormanTrego wrote on 2023-02-13 14:47:54
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You must be logged in to vote on comments(OP) Kalagren
wrote on 2023-02-13 18:56:05
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You must be logged in to vote on commentsCharlesacero wrote on 2023-02-13 00:52:53
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You must be logged in to vote on comments(OP) Kalagren
wrote on 2023-02-13 01:21:38
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You must be logged in to vote on commentsTheeband
wrote on 2023-01-21 00:14:29
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