Strategy added by Prudentius
12
12
Average rating: |
4.6 |
Ratings: |
10 |
Your vote: |
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Any Level 1+ Pet
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10 rounds (less with crits) with no possibility of ever failing.
If you get a critical hit that kills an enemy earlier than in the instructions below, just skip forward to the next enemy pet's instructions and continue from there. Your level pet will take a single hit of 75 elemental damage (112 critical), but all level 1 pets currently in the game have more HP than that. |
Level 1+ Script Staff Pick |
2 | 5.0 | N/A | 68 | 73
1:13
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10 | |
Any Level 10+ Pet
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Script thanks to Xtreeem
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Level 10+ Script |
2 | 4.6 | N/A | 22 | 165
2:45
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25+ |
Any Level 2+ Pet
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Level 2+ Script |
2 | 4.4 | N/A | 37 | 135
2:15
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20 | |
Any Level 2+ Pet
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Jere
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Script thanks to ZoeyStarwind
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RNG Level 2+ Script |
2 | 4.4 | N/A | 42 | 105
1:45
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13+ |
Any Level 1+ Pet
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Credits to SaltyGoldfish (from Wowhead, i was tired of getting just this strat there :])
DragonsAfterDark: Because the OP has been absent for several months, the strategy has been adjusted to reflect changes to Shattered Defenses. This included adding a breed restriction to the Anklerender, adjusting the moves for each enemy, adding a new tdScript to reflect the changes, & resetting the ratings. DM me directly if you have any issues. Happy battling! ^^ |
Breed Level 1+ Script |
2 | 5.0 | N/A | 6 | 113
1:53
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17 | |
Any Level 2+ Pet
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Use your strongest moth. This strategy should only take 14 turns to win.
Originally created by Rendigar. |
Level 2+ Script |
2 | 4.6 | N/A | 12 | 105
1:45
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16+ | |
Any Level 1+ Pet
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First AOE will hit, most level 1 pets can take it.
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Level 1+ |
2 | 5.0 | N/A | 0 | 108
1:48
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15+ | |
Any Level 1+ Pet
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Leveling pet takes no damage. Any rabbit faster than 311 speed should work.
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Level 1+ Script |
2 | 4.3 | N/A | 4 | 150
2:30
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23+ | |
Any Level 1+ Pet
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This is a modified Hazelnutty strat, I think.
Any Moth with the appropriate skills will work. I have tested this with Oasis Moth and Tainted Moth. Script thanks to Buuhr |
Level 1+ Script |
2 | 4.5 | N/A | 1 | 175
2:55
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23+ | |
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 3.3 | N/A | 4 | 110
1:50
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18 | ||
Any Level 1+ Pet
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Originally published on Wowhead by mel9525.
Seeker Zusshi strategy Any rabbit/hare may be used if sufficiently fast. Script thanks to AndyGizzle |
Breed Level 1+ Script |
2 | 3.5 | N/A | 1 | 180
3:00
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31+ | |
Any Level 1+ Pet
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Folle
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Breed Level 1+ |
2 | 0.0 | N/A | 0 | 130
2:10
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21 | |
Any Level 1+ Pet
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My Goal was to avoid that the Level Pet will get any damage!
Maybe other Dragons will work, but i have not tested it! ~16 Rounds |
Level 1+ Script Unobtainable |
2 | 0.0 | N/A | 0 | 105
1:45
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16 | |
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 142
2:22
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22 | ||
Any Level 1+ Pet
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RNG Level 1+ |
2 | 0.0 | N/A | 0 | 116
1:56
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18+ | ||
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 132
2:12
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19 | ||
Any Level 1+ Pet
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Level 1+ Script Unobtainable |
2 | 0.0 | N/A | 0 | 143
2:23
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21 |
Incl. steps:
Any Level 2+ Pet
>150 |
Substitutes:
1 / 4
1 / 18
Use your strongest moth. This strategy should only take 14 turns to win.
Originally created by Rendigar.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Perfect day for a peaceful day of fishing at the lake. Or defeat some pet battling fishhead. Up to you!
1
You must be logged in to vote on commentseatsemandems
wrote on 2023-09-04 15:00:01
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You must be logged in to vote on commentsGremlin64#1527
wrote on 2021-10-25 06:18:52
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wrote on 2021-03-31 12:59:44
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wrote on 2020-11-11 09:11:11
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wrote on 2020-10-20 20:20:00
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You must be logged in to vote on commentsAmy wrote on 2020-10-08 19:43:49
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You must be logged in to vote on commentsArchaotic wrote on 2020-07-14 10:52:18
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You must be logged in to vote on commentsGráinne
wrote on 2020-07-14 11:46:12
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You must be logged in to vote on commentsthrinetu45
wrote on 2018-08-09 14:05:07
change(next) [ self(#1).dead & ! self(#3).played ]
ability(Rip:803) [enemy.round=1]
ability(Blood in the Water:423) [ self.ability(Blood in the Water:423).strong ]
ability(Surge)
ability(Cocoon Strike:506) [ self.aura(Drowsy:496).exists ]
ability(Moth Dust:508) [ self.ability(Moth Dust:508).strong ]
ability(#1)
1
You must be logged in to vote on commentsXpariah
wrote on 2018-12-22 17:24:20
1
You must be logged in to vote on commentsCloudstrike#11407
wrote on 2019-08-24 13:43:06
1
You must be logged in to vote on commentsEekwibble
wrote on 2018-09-05 17:30:21
I had a play with the script as well. the current one uses Blood in the Water when Mollus is submerged and it uses Cocoon Strike even when just one hit from Alpha Strike could kill Skimmer.
To keep it short I changed the tactic slightly to use BitW on Diamond's 3rd round.
change(next) [ self(#1).dead & ! self(#3).played ]
ability(Blood in the Water:423) [ enemy.round=3 ]
ability(Surge:509) [ enemy.round>1 ]
ability(Cocoon Strike:506) [ self.aura(Drowsy:496).exists & enemy.hp>405 ]
ability(Moth Dust:508) [ self.ability(Moth Dust:508).strong ]
ability(#1)
I cannot figure out why this says 'any level 10+ pet' when any lvl1 will survive even if Howling Blast crits. It is strong against mechs and their racial will save them. No other type has a low enough health pool @lvl1 to be killed.
1
You must be logged in to vote on comments(OP) Prudentius
wrote on 2018-10-07 13:42:20
1
You must be logged in to vote on comments(OP) Prudentius
wrote on 2018-10-07 13:47:50
Rip, Blood in the Water
Surge (K)
--
Rip, Surge
Carry Pet (No Action)
Yellow Moth -
Alpha Strike (K)
--
Moth Dust/Alpha Strike (K)
Cocoon Strike if Soothed
1
You must be logged in to vote on comments(OP) Prudentius
wrote on 2018-10-07 13:52:55
1
You must be logged in to vote on comments(OP) Prudentius
wrote on 2018-10-07 14:17:54
1
You must be logged in to vote on commentsEekwibble
wrote on 2018-10-09 10:27:45
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You must be logged in to vote on commentsCorgi
wrote on 2018-09-08 01:21:15
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You must be logged in to vote on comments(OP) Prudentius
wrote on 2018-10-07 14:35:38
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