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vs. Micro Defense Force

Strategy added by bombayshow

58

58

Strategy 1 of 7
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Railgun:712)
use(Decoy:334)
use(Flamethrower:503)
use(#1)
change(next)
Micro Defense Force 173130
Special or not:0Special or not:1200277486092770

Skills: 2 * *
Breed: Any

Clockwork Gnome
This pet can have the following breeds:

Breed Health Power Speed
SB 1546 257 289


Special or not:0Special or not:110214678528414670

Skills: 1 * 2
Breed: Any

Sky-Bo
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260
SS 1400 260 325


1 ZRA 15

Any Level 25+ Mech

Skills: Any
Breed: Any

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:42
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 42 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Calculated winrate: 100%

Breeds used:
Clockwork GnomeSB
Sky-BoPP

The winrate was calculated using Pet Sim. Slight variations in the winrate are normal. Click here to run your own simulations on this strategy: Link to Pet Sim
2024-02-10 01:03:59
The strategy was last updated on this date.
2020-12-21 10:34:02
The strategy was created on this date.
71,336
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Bastion 51.4 38.3 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Prio 1
Spam Railgun until clockwork gnome die

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Clockwork Gnome
Railgun
Sky-Bo
Flamethrower
Decoy
Any Level 25+ Mech
Pass
Bring in your Clockwork Gnome
Bring in your Sky-Bo
Bring in your Mechanical pet
Swap to your Clockwork Gnome
Swap to your Sky-Bo
Swap to your Mechanical pet
Battery comes in
Slasher comes in
Pounder comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Clockwork Gnome
Sky-Bo
Any Mech
Railgun
Flamethrower
Decoy
Pounder
Slasher
Battery
Prio 2
Bring in sky-bo and keep Decoy up

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Clockwork Gnome
Railgun
Sky-Bo
Flamethrower
Decoy
Any Level 25+ Mech
Pass
Bring in your Clockwork Gnome
Bring in your Sky-Bo
Bring in your Mechanical pet
Swap to your Clockwork Gnome
Swap to your Sky-Bo
Swap to your Mechanical pet
Battery comes in
Slasher comes in
Pounder comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Clockwork Gnome
Sky-Bo
Any Mech
Railgun
Flamethrower
Decoy
Pounder
Slasher
Battery
Prio 3
Spam Flamethrower until Decoy is available again

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Clockwork Gnome
Railgun
Sky-Bo
Flamethrower
Decoy
Any Level 25+ Mech
Pass
Bring in your Clockwork Gnome
Bring in your Sky-Bo
Bring in your Mechanical pet
Swap to your Clockwork Gnome
Swap to your Sky-Bo
Swap to your Mechanical pet
Battery comes in
Slasher comes in
Pounder comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Clockwork Gnome
Sky-Bo
Any Mech
Railgun
Flamethrower
Decoy
Pounder
Slasher
Battery
-
You shouldnt need the third pet . Take whatever you want there.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Clockwork Gnome
Railgun
Sky-Bo
Flamethrower
Decoy
Any Level 25+ Mech
Pass
Bring in your Clockwork Gnome
Bring in your Sky-Bo
Bring in your Mechanical pet
Swap to your Clockwork Gnome
Swap to your Sky-Bo
Swap to your Mechanical pet
Battery comes in
Slasher comes in
Pounder comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Clockwork Gnome
Sky-Bo
Any Mech
Railgun
Flamethrower
Decoy
Pounder
Slasher
Battery

Micro defence with macro shininess




(OP) bombayshow

wrote on 2020-12-23 12:36:13

Updated it. (edited)

Taizun

wrote on 2023-04-17 21:02:50

You may want to update it again so that the third pet is specifically "Any Level 25 Mech", not just "Any Mech"

DragonsAfterDark

wrote on 2024-02-10 06:09:40

It was still displaying as Any Mech, so it has now been updated to any 25 mech.

KelwynTathar

wrote on 2021-04-30 03:35:11

I didn't have the second pet, so I used Mechanical Pandaran Dragonling (2/2/2), and an Ancient Nest Guardian for the third. Worked well.

Jethro#1263

wrote on 2021-10-19 03:56:10

awesome worked first time

dawni

wrote on 2021-02-21 10:01:57

Perfect thank you :)

Silverwing#1335

wrote on 2020-12-30 11:38:01

if you dont have clockwork gnome you can use lil bling with inflation and make it rain, use make it rain then spam inflation til lil bling dies, will kill the first boss and skybo can solo the last two

Murmacil

wrote on 2020-12-23 08:36:22

I agree with the other comments. The third pet needs to be updated to mechanical. This is screwing up the rematch export. (edited)

Jammer#1896

wrote on 2020-12-22 16:10:03

Why isn't the third pet marked as mechanical, rematch addon putting wrong type pet.

Aliciarose#1426

wrote on 2020-12-22 14:53:29

I only had the gnome and no skybo. I used a mechanical yeti with supercharge, then call blizzard and filled with thrash while waiting for cooldowns. The Gnome died on 1st pet. The yeti solo'd the last 2. I had another yeti in my 3rd slot that never even made it out to play.

Nebulae wrote on 2020-12-22 12:54:00

as mentioned above, "randomr 25 pet" kinda screws people over, when it's in the mech category, had to repeat just because of it, since it throws any garbage in there and doesn't credit for Mechs famillial

NabuArat

wrote on 2020-12-22 10:39:45

OP, you may want to change the third pet to be any mechanical pet rather than just any pet.

TD Script:
use(Railgun:712)
use(Decoy:334)
use(Flamethrower:503)
use(#1)
change(next)
(edited)

Darnaxe

wrote on 2020-12-21 20:31:22

Worked perfectly

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