Strategie eingefügt von sioupe
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Strategien filtern:
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Irgendein Haustier
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Irgendein Haustier
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Skript |
2 | 5.0 ![]() |
100% | 82 ![]() |
26
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0:26
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3 | ||
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Irgendein Haustier
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Irgendein Haustier
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Skript |
2 | 5.0 ![]() |
100% | 24 ![]() |
21
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0:21
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3 | ||
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Stufe 25+ Mech
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Irgendein Haustier
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Skript |
2 | 5.0 ![]() |
100% | 232 ![]() |
27
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0:27
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3-4 | |
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Stufe 1+ Haustier
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Low EXP for pet.
I use P/P Eisernes Sternchen and H/P Buddler. Happy leveling ;] TD form DyRock#1510. Thanks for that! |
Breed Stufe 1+ Skript |
2 | 4.9 ![]() |
100% | 31 ![]() |
40
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0:40
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5-7 | |
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Irgendein Haustier
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Using a Unheiliger Aufstieg pet adds Mikrobot 8D as a substitute for the Aufladen + Ionenkanone combo (unless Blizzard increases Nachtzahn's Health above 2900 *g*)
(3 rounds) *** Created on Beta, so maybe not final *** |
Skript |
2 | 5.0 ![]() |
100% | 7 ![]() |
24
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0:24
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3 | |
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Stufe 1+ Haustier
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Stufe 1+ Haustier
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All you need is to use your spells in the order below. Yeti dies every time and both level pets get exp.
It only fails if Nachtzahn crits. |
Zufall Stufe 1+ Skript |
2 | 5.0 ![]() |
100% | 11 ![]() |
40
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0:40
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4 | |
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Stufe 1+ Haustier
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Any Exploder with above 314 speed will work also.
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Stufe 1+ Skript |
2 | 5.0 ![]() |
100% | 8 ![]() |
28
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0:28
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4 | |
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Irgendein Haustier
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Irgendein Haustier
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This strategy has little chance of failure. Just restart or finish it off with another pet :)
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Skript |
2 | 5.0 ![]() |
100% | 2 ![]() |
70
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1:10
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10 | |
Skript |
2 | 5.0 ![]() |
100% | 1 ![]() |
65
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1:05
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9 | |||
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Breed Skript |
2 | 5.0 ![]() |
100% | 0 ![]() |
33
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0:33
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4 | ||
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Stufe 1+ Haustier
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Lurking In The Shadows
Strategy by Lesbanque-Dalaran This adds another possible combination of pets. I was looking for something with excellent odds of winning (aiming for 100%), a TD script, and could still level a pet. The Yeti will die to keep Nightfang from selecting an attack against the leveling pet on the next turn. 1: Tranquil Mechanical Yeti (1,1,1) 2: Leveling Slot 3: Iron Starlette (1,2,1) |
Stufe 1+ Skript |
2 | 5.0 ![]() |
100% | 4 ![]() |
65
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1:05
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7+ | |
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Fast, safe & easy ;))
2nd slot - ANY Demolish pet 3rd slot - ANY Demolish pet --------------------- Fight time: 5 rounds --------------------- Enjoy. |
Skript |
2 | 5.0 ![]() |
100% | 0 ![]() |
30
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0:30
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4-5 | ||
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Stufe 1+ Haustier
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Stufe 1+ Haustier
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You can also use a Runengeschmiedetes Dienerlein and use Blitzschlag herbeirufen instead of Toxischer Rauch
There is a small chance that you will crit and kill Nightfang a turn early. There is also another chance that you might die to bleed and go through to the mechnical death trait round with to much health (more than 201). In this case either of these happen, you may as well finish the fight, you won't get the xp. |
Breed Zufall Stufe 1+ Skript |
2 | 5.0 ![]() |
59% | 3 ![]() |
31
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0:31
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4 | |
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alle Mech
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2 | 5.0 ![]() |
N/V | 0 ![]() |
70
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1:10
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8 | |||
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Irgendein Haustier
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Irgendein Haustier
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2 | 5.0 ![]() |
N/V | 1 ![]() |
35
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0:35
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4 | |||
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Irgendein Haustier
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2 | 0.0 ![]() |
N/V | 1 ![]() |
45
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0:45
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4 | |||
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Irgendein Haustier
|
Skript |
2 | 4.0 ![]() |
100% | 4 ![]() |
45
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0:45
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5 | ||
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Stufe 1+ Haustier
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Ty cellardwellar for the TD Script
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Stufe 1+ Skript |
2 | 3.5 ![]() |
100% | 2 ![]() |
55
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0:55
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7 | |
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Stufe 1+ Haustier
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Irgendein Haustier
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Breed Stufe 1+ |
2 | 3.0 ![]() |
N/V | 3 ![]() |
41
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0:41
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4 | ||
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Stufe 1+ Haustier
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Mikrowache der Sonnenhäscher can easily solo the fight, but this can be used to get a bit of XP on another pet. Even a level 1.
9 times out of 10 Lockvogel won't be necessary. But it provides consistency to the fight by preventing unlucky crits from killing the Mikrowache der Sonnenhäscher before it can finish the enemy off. |
Stufe 1+ Skript |
2 | 3.0 ![]() |
100% | 1 ![]() |
42
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0:42
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6 | |
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Irgendein Haustier
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Basically Sturmschwinge can nearly solo. Pet #2 is just for Blitzschlag herbeirufen and pet #3 is never used
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Skript |
2 | 0.0 ![]() |
100% | 0 ![]() |
48
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0:48
|
4 | |
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Is it a bird? Does it have Blitzschlag herbeirufen? Then it's a substitute!
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Skript |
2 | 0.0 ![]() |
100% | 0 ![]() |
50
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0:50
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5 | ||
Skript |
2 | 0.0 ![]() |
100% | 0 ![]() |
70
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1:10
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9 | |||
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Stufe 1+ Haustier
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Zufall Stufe 1+ Skript |
2 | 0.0 ![]() |
89% | 0 ![]() |
50
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0:50
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7 | ||
2 | 0.0 ![]() |
N/V | 0 ![]() |
70
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1:10
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6 | ||||
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Irgendein Haustier
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2 | 0.0 ![]() |
N/V | 0 ![]() |
58
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0:58
|
7 |
Notizen:
Irgendein Haustier
Irgendein Haustier
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 2 | 96 |
2 | ➜ | 2 | 102 |
3 | ➜ | 3 | 107 |
4 | ➜ | 4 | 112 |
5 | ➜ | 5 | 116 |
6 | ➜ | 6 | 119 |
7 | ➜ | 7 | 121 |
8 | ➜ | 8 | 123 |
9 | ➜ | 9 | 125 |
10 | ➜ | 10 | 125 |
11 | ➜ | 11 | 125 |
12 | ➜ | 12 | 125 |
13 | ➜ | 13 | 123 |
14 | ➜ | 14 | 121 |
15 | ➜ | 15 | 119 |
16 | ➜ | 16 | 116 |
17 | ➜ | 17 | 112 |
18 | ➜ | 18 | 107 |
19 | ➜ | 19 | 102 |
20 | ➜ | 20 | 96 |
21 | ➜ | 21 | 89 |
22 | ➜ | 22 | 82 |
23 | ➜ | 23 | 74 |
24 | ➜ | 24 | 65 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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Zusätzliche XP über Stufe 25 gehen verloren |
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Mikrowache der Sonnenhäscher | PP |
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Nachts tödlicher Stalker, tagsüber gemütlich schnurrendes Kuscheltier
1
Gezzno#1929
schrieb am 2024-03-02 02:58:01
2
Raincloud
schrieb am 2022-11-05 11:44:11
2
WhateverPrime schrieb am 2022-10-27 14:32:41
1
DarkKuno#1481
schrieb am 2021-03-18 06:36:14
5
DragonsAfterDark
schrieb am 2021-03-18 12:00:27
0
momto3plus1
schrieb am 2022-06-17 00:47:07
5
Gráinne
schrieb am 2022-06-17 04:15:11
Dragons is correct, and gave the correct explanation for the XP. A level pet in the first slot that is IMMEDIATELY swapped out without attacking or passsing does not qualify on that basis for XP.
HOWEVER, when one of your pets dies simultaneously with the last opposing pet, any remaining pets in your team come forward to split the XP, and when there is only one level pet, it ofc gets all the XP.
This principle is used in Explode strats, where your second pet chooses to Explode when it will hill the last remaining opposing pet, and itself, leaving your level pet to come in and claim the XP.
It also usually happens in Mega Bite, where Ikky kills the turtle just in time for thr Whirlpool to kill Ikky. Your remaining pet(s) come in and claim the XP.
I just tried this strat 5 times, with a Level 1 in the first slot. In all 5, the Micro-Sentry died at the same time as Nightfang. If you don't have a level pet in the first slot, the Micro-Sentry will usually survive the battle, but with the wasted round, it dies simultaneously. And then your level pet comes in and gets XP. So my level pet got XP on all 5.
I then started with a Level 1, immediately switched to a Stormwing, who softened up Nightfang and died, and then brought in the Micro-Sentry, which finished off Nightfang without taking much damage. The result was that the level pet got no XP.
So, yes, you could use this as a levelling strat, but the reason for the XP is that the level pet comes in at the end, not that it earns it at the start,
6
dbmamaz
schrieb am 2020-12-02 17:42:56
4
Carsti
schrieb am 2022-04-08 20:24:08
2
George
schrieb am 2021-05-26 20:07:42
14
SpaceCadet#11225
schrieb am 2021-04-28 04:26:40
use(Call Lightning:204)
use(Haywire:916)
1
PureArmour#1184
schrieb am 2020-12-02 23:39:09
1
feeria#2730
schrieb am 2022-09-02 12:00:40
1
DoctorWho#2677
schrieb am 2023-02-11 11:07:52
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