Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Lazey
116
116
Average rating: |
4.8 |
Ratings: |
153 |
Your vote: |
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Regarding comments maybe the best idea is to forfeit and restart on a Round 1 Sleep. I absolutely dislike recommending restarts on RNG conditions, but maybe for this specific fight, it will be less annoying than to lose later because we try to stick to the strategy with 2 rounds lost.
|
Script |
2 | 4.8 | 96% | 116 | 80
1:20
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9+ | ||
Thank you to ShirokamiCusp on Wowhead for this strategy!
|
RNG Script |
2 | 4.2 | 34% | 9 | 95
1:35
|
12+ | ||
Any Level 25+ Dragon
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This strat accomodates for the four different chances you may be put Asleep. I used PP Whelp, and have not tested with other breeds. I would imagine that the other breeds don't have enough power to pull this off.
For 3rd pet, I would recommend any Dragonkin with Surge of Power or Arcane Winds, although any strong attack should finish off the fight. Asleep chance #1: Round 1/2, continue with strat priority Asleep chance #2, Round 5/6, negated due to already sleeping Asleep chance #3, Round 9/10, continue with strat priority (Prio 2 is activated) Asleep chance #4, Round 13/14 negated due to already sleeping |
Breed |
2 | 5.0 | N/A | 1 | 147
2:27
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18+ | |
Similar to Lazey's Beta strategy but removes the need to restart if stunned.
|
Script |
2 | 0.0 | 80% | 2 | 90
1:30
|
12+ | ||
This is a simplified version of a previous strategy of mine. The old one worked with all breeds and with several alternative pets in slot #3, but many users found my instructions difficult to follow.
hile I work on that old strategy, streamlining some steps and rewriting some instructions, here's the simplified version. This is the strategy at its strongest, but requires P/P breeds. I've also changed this version to restart the fight if slept on round 1, mainly to cut out the number of variables in enemy hp values, but also so you don't waste time trying to salvage a fight only to be put to sleep a second time. |
Breed RNG Script |
2 | 4.0 | 66% | 1 | 140
2:20
|
19 | ||
Breed RNG |
2 | 0.0 | N/A | 0 | 104
1:44
|
13+ | |||
The other breeds of Nexus Whelp might work here, but the PP consistently gets Star Tail down by the second Mana Surge
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Breed Script |
2 | 0.0 | 79% | 0 | 115
1:55
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16+ |
Incl. steps:
Substitutes:
1 / 3
1 / 3
Regarding comments maybe the best idea is to forfeit and restart on a Round 1 Sleep. I absolutely dislike recommending restarts on RNG conditions, but maybe for this specific fight, it will be less annoying than to lose later because we try to stick to the strategy with 2 rounds lost.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Nexus Whelpling | PP |
Stormborne Whelpling | PS |
Chrominius | HH |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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Well okay then, let's bring out the magic spells!
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wrote on 2021-09-19 06:31:01
Vielen Danke - hat bei mir super Funktioniert.
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use(Arcane Storm:589) [ !enemy(#2).active & enemy.round<4 ]
use(Arcane Storm:589) [ enemy(#2).active & !weather(Arcane Winds:590) & enemy.ability(Toxic Fumes:2349).duration>1 ]
use(Tail Sweep:122) [ self(#2).active & enemy(#1).active ]
use(Mana Surge:489) [ weather(Arcane Winds:590) ]
use(Tail Sweep:122)
if [ enemy(#3).active ]
use(Surge of Power:593) [ enemy.hp<1111 & !enemy.ability(Rain Dance:1062).usable ]
use(Surge of Power:593) [ enemy.hp<650 ]
use(Howl:362)
use(Surge of Power:593)
endif
use(Arcane Explosion:299)
standby
change(next)
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wrote on 2020-12-08 08:51:43
with the instructions.
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Vielen Danke - hat bei mir super Funktioniert.
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