^
vs. Dune Buggy

전략이 추가됨. 추가자: SpruceOP

6

6

Strategy 2 of 21
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Incl. steps:

원고를 클립보드에 복사하려면 버튼을 클릭하세요:

quit [self.aura(Undead:242).exists]
use(Curse of Doom:218)
use(Haunt:652)
change(Ikky:1532)
use(Flock:581) [enemy.aura(Black Claw:918).exists]
use(Black Claw:919)
change(next)
Dune Buggy 162465
Special or not:0Special or not:102112387116312380

스킬: * 2 1
번식: 모든 종류

태어나지 않은 발키르
This pet can have the following breeds:

번식 체력 파워 속도
BB 1562 292 244
HH 1806 276 227


Special or not:0Special or not:201115328644715320

스킬: * 1 1
번식: 모든 종류

익키
This pet can have the following breeds:

번식 체력 파워 속도
PS 1319 322 273


1 ZR0 1 0

모든 애완동물

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1

If your Unborn Val'kyr is crit by "Locust Swarm", restart the fight.

낮은 XP
이 전략을 위한 애완동물 중 적어도 하나는 특정 품종의 사용이 요구됩니다.
알엔지
모든 전략이 무적일 수는 없습니다. 이 전략도 마찬가지입니다. 애완동물의 실패 위험을 증가시키는 일부 무작위의 요소가 있으므로 다시 시작해야 할 수도 있습니다. 여러분의 애완동물을 탓하지 마세요, 제발!
이 전략은 확률적으로 많은 금을 얻기 위해 와우트레이딩 카드 게임(TCG) 또는 경매장에서 얻을 수 있는 애완동물을 사용합니다.
이 전략은 와우인 게임 샵에서 Battle.net 화폐 또는 현실의 실제 화폐로만 얻을 수 있는 애완동물을 사용합니다.
이 전략으로 낮은 레벨의 애완동물에게 경험을 줄 수 있습니다.
종종 다른 지시사항들보다 더 따르기 어려운 지시사항이 있습니다. 이 전략의 지시사항도 보통보다 어렵습니다!
스크립트
이 전략은 스크립트 추가와 함께 사용할 수 있는 Pet Battle Script 스크립트를 제공합니다. 애완동물의 왼쪽에 있는 버튼을 클릭하면 스크립트를 복사할 수 있습니다.
이 전략에서는 하나 이상의 애완 동물을 얻을 수 없습니다. 만약 그 애완동물을 가지고 있다면 축하드립니다!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:52
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

탐험대 모자

하급 애완동물 간식

애완동물 간식

다크문 중산모

애완동물 전투 주

















Strategy Details
52 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-02-17 12:36:38
The strategy was last updated on this date.
2020-01-11 09:45:14
The strategy was created on this date.
48,742
방문자 수. 해당 숫자는 이 전략이 방문자들로부터 얼마나 자주 접속되는지를 나타냅니다.
Tamer Details
Uldum 35.88 31.62 (TomTom / Map Pin)
낮은 XP
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
태어나지 않은 발키르
파멸의 저주
유령 출몰
익키
검은 발톱
무리
모든 애완동물
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Swap to your 태어나지 않은 발키르
Swap to your 익키
아퀴르 모래게 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Pet
파멸의 저주
유령 출몰
검은 발톱
무리
아퀴르 모래게
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
태어나지 않은 발키르
파멸의 저주
유령 출몰
익키
검은 발톱
무리
모든 애완동물
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Swap to your 태어나지 않은 발키르
Swap to your 익키
아퀴르 모래게 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Pet
파멸의 저주
유령 출몰
검은 발톱
무리
아퀴르 모래게
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 익키

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
태어나지 않은 발키르
파멸의 저주
유령 출몰
익키
검은 발톱
무리
모든 애완동물
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Swap to your 태어나지 않은 발키르
Swap to your 익키
아퀴르 모래게 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Pet
파멸의 저주
유령 출몰
검은 발톱
무리
아퀴르 모래게
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
태어나지 않은 발키르
파멸의 저주
유령 출몰
익키
검은 발톱
무리
모든 애완동물
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Swap to your 태어나지 않은 발키르
Swap to your 익키
아퀴르 모래게 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Pet
파멸의 저주
유령 출몰
검은 발톱
무리
아퀴르 모래게
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
태어나지 않은 발키르
파멸의 저주
유령 출몰
익키
검은 발톱
무리
모든 애완동물
Pass
Bring in your 태어나지 않은 발키르
Bring in your 익키
Swap to your 태어나지 않은 발키르
Swap to your 익키
아퀴르 모래게 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
태어나지 않은 발키르
익키
Any Pet
파멸의 저주
유령 출몰
검은 발톱
무리
아퀴르 모래게
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Uldum feels like programming. Bugs everywhere!




Krafty

글 올리기 2020-02-17 14:08:19

Unborn Val'kyr can survive one crit from the Locust Swarm when you use a H/H breed. H/H also deals enough damage eliminating a bit of RNG from this strat :) (edited)

Sniperorc

글 올리기 2020-02-15 01:20:32

I don't know why the third slot is marked "25+". Sandcrawler has no backline attacks and the pet in that slot never sees combat, so any pet can go into that slot, although it won't level. Particularly, this is an easy and fairly reliable combo for Shadowbarb pet combat quests. (edited)

(OP) SpruceOP

글 올리기 2020-02-17 12:36:57

I've corrected it. Thanks!

Jettafae

글 올리기 2020-01-28 02:49:05

Worked like a charm! Thank you so much. :3

PriestessStefy

글 올리기 2020-01-21 20:12:53

Used Ikky instead of Skitterling - no need for third pet :)

Dende

글 올리기 2020-01-15 09:16:56

I did it like this (from Lazey but with the change to ikky added in between) and it works perfectly!

quit [self.aura(Undead:242).exists]
use(Curse of Doom:218)
use(Haunt:652)
change(Ikky:1532)
use(Flock:581) [enemy.aura(Black Claw:918).exists]
use(Black Claw:919)
change(next)

I won first time trying with this script

Lazey

글 올리기 2020-01-15 09:52:33

When Val'kyrs Haunt is successful, you have to choose a different pet. With Ikky in Slot#2 and change(next) at the end of the script you don't need another specific line for the Ikky swap.

(OP) SpruceOP

글 올리기 2020-01-21 15:08:50

I've added your script. Thank you.

Lazey

글 올리기 2020-01-11 10:45:55

Script would be something like this:

quit [ self.aura(Undead:242).exists ]
use(Curse of Doom:218)
use(Haunt:652)
use(Flock:581) [ enemy.aura(Black Claw:918).exists ]
use(Black Claw:919)
change(next)


Steps are not exactly reflecting what we'll see, maybe change them to:

Turn 1: Curse of Doom
Turn 2: Haunt
Bring in your Ikky
Turn 3: Black Claw
Turn 4-6: Flock

Etou#1185

글 올리기 2020-01-15 20:45:47

This script worked first time. I didn't get crit or my haunt didn't miss either.

Alayea

글 올리기 2020-01-21 15:04:38

I would also include use(#1) as second-to-last in case Ikky dies and the Aqir Sandcrawler isn't finished off yet.

Had that happen a couple times and needed to bring in my back-up. (edited)

Alayea

글 올리기 2020-01-16 13:13:16

This strategy also worked well against Blotto.

Etou#1185

글 올리기 2020-01-15 20:50:20

Great strat, should add the TD script and label this as RNG.

Grumplin#1389

글 올리기 2020-01-15 15:17:12

Works great, only thing is there is an RNG factor if "Haunt" misses like it did for me.

(OP) SpruceOP

글 올리기 2020-01-15 16:49:29

If your unborn is crit from "Locust Swarm" you have to restart; otherwise Haunt will miss.

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