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vs. Captured Evil

Strategy added by Lyseria

27

Average rating:

4.4

Ratings:

45

Incl. steps:

Captured Evil 141046
Special or not:0Special or not:122214168143181431

Skills: 2 2 2
Breed: Any

Teroclaw Hatchling
This pet can have the following breeds:

Breed Health Speed Power
HP 1546 260 289


2 ZL 14 0

Any Level 14+ Pet

>847

Special or not:0Special or not:61127436435264352

Skills: 1 1 2
Breed: Any

Rapana Whelk
This pet can have the following breeds:

Breed Health Speed Power
HB 1790 208 289
SS 1644 260 276
BB 1725 211 292


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 6

This is a fork of Lazey and Applejack's strats. Due credits to them.

Any snail works.

I've made this strat as consistent and as reliable as possible to play around and minimize the RNG. Please be sure to read the steps carefully.

Level Pet takes a maximum of 847 damage in the unlikely event that all 5 Void Cyclone stacks manage to hit it at FULL DAMAGE. You can definitely bring a lower hp level pet if you're not feeling unlucky.

See comments for some commentary.

Medium XP
Level-Up
You can use this strategy to carry a lower level pet to give it some experience.
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
You want a strategy that does the job in one shot? This might be the one for you!
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Turn 1
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2+
Alpha Strike until Ravage conditions are met. (see below)
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Ravage
Use Ravage when Lesser Charged Gale's HP is below 618. If he doesn't die from Ravage (mostly because he used Rain Dance), use Nature's Ward then Ravage again.
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1+
Alpha Strike until Lesser Twisted Current dies. DO NOT use Nature's Ward in this fight. There's a small opportunity to use Ravage here, see below.
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Ravage
Only use Ravage here if you can get his HP down to 309 or below. It's not worth killing him with Ravage over 2 turns if Alpha Strike can do it in one.
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Mind Warper comes in
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2
Alpha Strike until Teroclaw Hatchling dies. If Mind Warper goes below 30% HP, pass until Teroclaw Hatchling dies.
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Bring in your Level Pet
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Bring in your Rapana Whelk or Any Snail.
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 3
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 4
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 5
Honestly, Mind Warper should have died way before this. If for some reason still alive, just Ooze Touch til it dies.
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 14+ Pet
Rapana Whelk
Ooze Touch
Acidic Goo
Headbutt
Pass
Bring in your Teroclaw Hatchling
Bring in your Rapana Whelk
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Rapana Whelk
Swap to your Level Pet
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Rapana Whelk
Alpha Strike
Nature's Ward
Ravage
Ooze Touch
Acidic Goo
Headbutt
Mind Warper
Lesser Twisted Current
Lesser Charged Gale

Capturing void creatures is fun they said. Nothing can go wrong they said.



8 Alternatives

10 Comments (EN)

Show first:


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0

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Briala wrote on 10/12/2018

I'm 0 for 2 with this strat =(via rematch string + TD script), Teroclaw died both times to Mindbender's first attack.
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suutar wrote on 09/23/2018

This strategy worked well. The script however gets stuck if the level pet has alpha strike. Adding a qualifier that self(#1) must be active should handle that, I think
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(OP) Lyseria

wrote on 09/23/2018

Thank you for the feedback! I've updated the script to account for this scenario.

Credits to Thordros for the revised script! :)
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-3

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Loncis wrote on 09/21/2018

Nope.

If you don't use Nature's Ward with your Teroclaw Hatchling during the second fight with Lesser Twisted Current, there is no way your snail will survive the third fight.

Teroclaw Hatchling died with Mind Warper's first attack and never got a chance to attack. I swapped to carry pet (Trigger, who was 16th level). With Teroclaw Hatchling dead, and having done two swaps, Mind Warper brought Scooter the Snail down considerably with Shadow Shock (661) and Counterspell (154) before Scooter even had a chance to attack.

Then the first attack was Acidic Goo, which does almost nothing, in and of itself (92).

Mind Warper then responded with another Shadow Shock (451).

Then Headbutt from Scooter, which, of course, cannot do more than 35%, as Mind Warper is a magic pet. Ooze Touch (92).

Then Darkflame from Mind Warper (381), then Ooze Touch from Scooter (370) plus Ooze Touch (92).

Another Counterspell from Mind Warper (154) and Scooter is dead.

Fortunately, I was able to use Burrow with Trigger, which finished the fight. But had I used a pet without such an effective move, this strat would have failed.

As you can see, I'm not a victim of bad RNG. This is a bad strat. If you don't use Nature's Ward with Teroclaw Hatchling at some point during the second fight, this strat will fail. Teroclaw Hatchling must do considerable damage against Mind Warper before it dies, or Mind Warper will chew up and spit out your Snail.

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(OP) Lyseria

wrote on 09/21/2018

Hi, thank you for the feedback.

If your Teroclaw Hatchling died from Mind Warper's first attack, then something happened during the last 2 fights that we can attribute to RNG, or Ravage never happened versus Lesser Charged Gale.

You should ideally be starting the 2nd fight healthy at near, if not full, health.

Lesser Twisted Current (Pet#2) only really damages you on his 3rd turn, he always starts with Void Cyclone followed by Toxic Skin. That's two turns worth of full Alpha Strike damage(which he is weak to) if you didn't lose speed advantage. You can finish this fight without Teroclaw taking any damage, but most of the time you take 1 Water Jet.

I'd like to note that Nature's Ward turns your Teroclaw to an Elemental-type while it's up. That means you take increased damage from Water Jet and Toxic Skin on top of giving Lesser Twisted Current an extra turn when you use it.

I believe it was just a really bad case of RNG. If you check the other comments, Teroclaw can even sometimes, very rarely, solo the whole fight.
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Quintette wrote on 09/23/2018

I didn't use Nature's Ward against the second pet and indeed my Teroclaw Hatchling died without getting in an attack against Mind Warper. Nevertheless, my Scooter the Snail was easily able to finish the fight. I had a level 20 pet in, for the odd chance of levelling it, if not to finish Mind Warper if Scooter should die, but it wasn't needed.
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Jessail

wrote on 09/23/2018

I'll just add that i've tried this script 4 times now, all with the exact same result. The Hatchling dies horribly on "Lesser Twisted" (presumably because it uses Ravage with Lesser Twisted at almost full health). Which leads to the snail dying horribly on Mind Warper, resulting in a fail.

Manually going in and Alpha Striking Lesser Twisted to death worked great... but if you use the script, that goes for "Ravage", not "Alpha Strike" :)

So shortly put, your script is... defective :)
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(OP) Lyseria

wrote on 09/23/2018

Hi, thanks for that. My sub already expired so I couldn't test the new script properly, my apologies. For now, I re-posted the old strat, it should work for now, just don't use a level pet with Alpha Strike.
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Jessail

wrote on 09/23/2018

No reason to apologize, if you cant get into the game to test it, that is not your fault :)
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(OP) Lyseria

wrote on 09/23/2018

I've updated the strat again! It should work perfectly now.

My thanks to Thordros for the script!
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1

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Clarx

wrote on 09/20/2018

Good Tactic ...
just remove the Ravage completely, which makes the fight easier to describe, even less RNG and sometimes 1 round faster !
... @Aliok: I had a lvl 12 dieing (flying) in 1 attempt.
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Aliok

wrote on 09/05/2018

Feels a little long, but it got the job done. I do not recommend including a leveling pet if it is on the lower end of the leveling scale. My level 11 Docile Skyfin luckily survived with 9 HP.
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(OP) Lyseria

wrote on 09/05/2018

To be fair, I did put the minimum at lvl14! :P
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MolsonofAle wrote on 09/04/2018

I must have gotten lucky. Teroclaw soloed this one
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Thelrohn

wrote on 09/05/2018

As did I. Saw the "Alpha Strike until Teroclaw Hatchling dies" part so I kept hitting 1 and Mind Warper died before I had realized how low his health was.
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(OP) Lyseria

wrote on 09/05/2018

I didn't know that was possible, haha. I'll edit the strat, but I don't know how to edit the script for that.
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Einzbern wrote on 09/12/2018

standby [enemy.hp<???? & enemy(Mind Warper).active & self(#1).active]
Replace the ???? with 30% of mind warper's hp (ex: enemy.hp<300). Not sure what 30% is, but might want to account for possible crits on Alpha Strike, so maybe increase it by a little bit.

Add that to the top of the script. I didn't get to try it myself (forgot to right it til after), but it *should* work.
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Kranthos wrote on 09/20/2018

Just use "enemy.hpp<30" rather than try to work out what 30% would be - hpp is the health point percentage.
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Corgi

wrote on 09/04/2018

Slightly nervewracking, but a great strat. I wasn't sure my trainee Inky was going to survive, but it made it!
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(OP) Lyseria

wrote on 09/04/2018

Thanks and grats on your Inky! I don't have any island expedition pets yet.
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Ivanella#1279

wrote on 08/30/2018

use(Nature's Ward:574) [round=1]
use(Nature's Ward:574) [enemy(#3).active & enemy(#3).hpp=full]
use(Ravage:802) [enemy(#1).active & enemy(#1).hp<618]
use(Ravage:802) [enemy(#2).active & enemy(#2).hp<309]
use(Alpha Strike:504)
use(Acidic Goo:369) [!enemy.aura(Acidic Goo:368).exists]
use(Headbutt:376)
use(Absorb:449)
change(next)
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(OP) Lyseria

wrote on 08/30/2018

Hi there. Thank you for the script! I'm testing it before adding it to the strat - it doesn't seem to cast Nature's Ward in the last fight if Ravage from the 2nd fight carries over to the last fight. I'm guessing it's because of enemy(#3).hpp=full?

Is it possible to end the fight if Ravage doesn't kill pet#1?

Also, I've edited the strat to use Ooze Touch instead of Absorb. I think it produces better results.
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Eilthis

wrote on 08/30/2018

if [ self(Teroclaw Hatchling:1416).active ]
ability(Ravage:802) [ enemy(Lesser Charged Gale:2223).hp<618. & enemy(Lesser Charged Gale:2223).active]
ability(Ravage:802) [ enemy.hp<=309 ]
ability(Nature's Ward:574) [ !self.aura(Nature's Ward:820).exists & !enemy(Lesser Twisted Current:2225).active ]
ability(Alpha Strike:504)
endif

change(#3) [ self(Teroclaw Hatchling:1416).dead ]

ability(Acidic Goo:369) [ !enemy.aura(Acidic Goo:368).exists & enemy.hpp>25 ]
ability(Headbutt:376)
ability(Absorb:449)
endif

Bit bulkier, but works. Just keeps the Whelk from re-casting Acidic Goo near the end since mine was getting uncomfortably low.
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Ralthor#2472

wrote on 08/30/2018

I really wish I had just scrolled down before I wrote my own script. :P

ability(Nature's Ward:574) [!enemy(Lesser Twisted Current:2225).active & !self.aura(Nature's Ward:820).exists]
ability(Ravage:802) [enemy(Lesser Charged Gale:2223).active & enemy.hp<618]
ability(Ravage:802) [enemy(Lesser Twisted Current:2225).active & enemy.hp<309]
ability(Alpha Strike:504)

ability(Acidic Goo:369) [!enemy.aura(Acidic Goo:368).exists]
ability(Headbutt:376)
ability(Absorb:449)

change(next)
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(OP) Lyseria

wrote on 08/30/2018

@Eilthis - I was trying out your script but Rematch was giving me errors.

@Ralthor - Thank you! I added your script to the strat tab. I changed Absorb to Ooze Touch btw. Also, while testing your script, I found you didn't have to restart the fight if Ravage fails on the first fight, re-casting Nature's Ward lets you keep fighting until the last fight. I'll have to edit the strat to reflect that.
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Prudentius

wrote on 08/30/2018

Please, please, PLEASE! Do not use the full pet name in your TD Script! This makes it incompatible when using substitution pets even if they are a carbon copy for the moveset!
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Aarmo#21132

wrote on 08/30/2018

Had unfortunate RNG on Mind Warper and got critted so whelk died(H/B) . Had a lvl 15 Onyxsia welpling as lvl pet that got the last hit in with breath. this might be something to watch out for when having a lvling pet in the team.
Else good guide :)
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(OP) Lyseria

wrote on 08/30/2018

I just wanna say - I hate this fight. I mostly only make strats for these RNG heavy fights because it's what give people the hardest time, and this one so far was the hardest. Everything from the first fight to the last, it's all RNG. And on top of all that RNG, we're facing three different pet types (Magic, Aquatic, Elemental), and all three also have 2-3 different ability types. And don't get me started on how ridiculous Mind Warper is.

I hope this strat helps you all. Especially the people who dislike RNG. (mostly the tdscript spammers :P)
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Deathcamp wrote on 09/04/2018

I've got a lot of duplicates at lvl 1 and they're perfect for these fights. Pick three that are strong against the three pet types you mention then just punch them to death. As the enemy pets will also be lvl 1 they only have their bog standard slot one ability open to them.