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vs. Deviate Flapper

Strategy added by NostrA#2338

34

Average rating:

4.7

Ratings:

18

Incl. steps:

Click the button to copy the script into your clipboard:

ability(#2) [enemy(#3).active & self(#1).aura(820).duration<=4 & self(#1).active]
change(#2) [enemy(#3).active]
change(#3) [enemy(#3).active & self(#2).dead]
ability(#1) [enemy(#3).active]

ability(#3) [enemy.hp<618 & enemy.type !~ 3]
ability(#3) [enemy.hp<406 & enemy.type ~ 3]
ability(#2) [!self(#1).aura(820).exists]
ability(#1)
Deviate Flapper 116787
Special or not:0Special or not:1222141681431814310

Skills: 2 2 2
Breed: Any

Teroclaw Hatchling
This pet can have the following breeds:

Breed Health Speed Power
HP 1546 260 289


1 ZR0 1 0

Any Level 25+ Pet

1 ZR0 1 0

Any Level 25+ Pet

You can only use the first part in this strategy without swapping, but RNG can bring your Teroclaw Hatchling down then.

If you decide to go without swapping: delete the first Paragraph of the TD Script

The Swapping Strategy should work even against 3 Flying Pets

you can use this strategy for any generic Teroclaw fight
don't put important pets in the backline

enemy HP < 618
use Ravage
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper
if the enemy is a Flying Type, you want to use Ravage when the enemy HP is under 406
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper
when not active
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper
else
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper
Enemy Pet #3 comes in
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper
Turn 1
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper
swap to Any Pet
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper
Turn 1+
Kill enemy with Standard Attacks
Teroclaw Hatchling
Alpha Strike
Nature's Ward
Ravage
Any Level 25+ Pet
Any Level 25+ Pet
Pass
Bring in your Teroclaw Hatchling
Swap to your Teroclaw Hatchling
Deviate Flapper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Any Pet
Any Pet
Alpha Strike
Nature's Ward
Ravage
Deviate Flapper

Flying snakes? What's next, giant spiders?



8 Alternatives

2 Comments (EN)

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Gonno#2370

wrote on 11/06/2018

ability(#2) [enemy(#3).active & self(#1).aura(820).duration<=4 & self(#1).active]
change(#2) [enemy(#3).active]
change(#3) [enemy(#3).active & self(#2).dead]
ability(#1) [enemy(#3).active]

ability(#3) [enemy.hp<618]
ability(#3) [enemy.hp<406]
ability(#2) [!self(#1).aura(820).exists]
ability(#1)
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1

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Fancyth

wrote on 10/20/2018

Lets talk about the unsung hero here, the Coilfang Stalker.