Stratégie proposée par Brawler
57
57
Average rating: |
4.7 |
Ratings: |
54 |
Your vote: |
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Creator |
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N'importe quelle mascotte de niveau 1+
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Niveau 1+ Script |
2 | 4.7 ![]() |
N/A | 106 ![]() |
81
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1:21
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11 | ||
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N'importe quelle mascotte de niveau 1+
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Brawler
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DragonsAfterDark: I've updated the strategy and tdScript to hopefully help stabilize it. Let me know if the updated version worked better for you ^^
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RNG Boutique Niveau 1+ Script Plus obtenable |
2 | 4.7 ![]() |
N/A | 57 ![]() |
105
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1:45
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15 |
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N'importe quelle mascotte de niveau 1+
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UPDATE: This strategy by Rikade on Wowhead still works as of the Shadowlands pre-patch. As stated in the comments below if you have a P/S, P/P, P/B Starlette AND you get critted by Otto, you will die and have to start over. It doesn't happen very often from my experience with a P/B Starlette.
DragonsAfterDark: 4 August 24, changes to strategy instructions and script have been made in OP's absence due to DoT changes for Toxic Smoke. |
Niveau 1+ Script |
2 | 4.6 ![]() |
N/A | 134 ![]() |
130
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2:10
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15+ | |
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N'importe quelle mascotte
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Script thanks to Lazey
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RNG Script |
2 | 4.6 ![]() |
N/A | 73 ![]() |
145
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2:25
|
17 | |
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N'importe quelle mascotte de niveau 1+
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This strategy is based on Remte's strategy.
12 rounds. |
Niveau 1+ Script |
2 | 4.6 ![]() |
N/A | 26 ![]() |
91
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1:31
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12 | |
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N'importe quelle mascotte de niveau 1+
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No Whirlpool crit protection yet. :(
When my Bombling crit before the shield was cast, it oneshot Mr. Pointy. Another 5x Décharge and Exploser saved the fight. For a crit in the following round, skip a Décharge and proceed with the mines. With the current stat requirements, pet #1 can withstand a single crit of Jaillissement d’eau. The minimum is 1417 HP. |
Niveau 1+ Script |
2 | 4.5 ![]() |
N/A | 12 ![]() |
88
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1:28
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13 | |
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N'importe quelle mascotte de niveau 1+
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It may be necessary to restart if Lil' Bling dies early.
Originally from Henry#1930 in the comments. |
Niveau 1+ |
2 | 4.4 ![]() |
N/A | 23 ![]() |
115
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1:55
|
14 | |
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N'importe quelle mascotte de niveau 1+
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Not fully tested yet.
Any suggestions welcome :) |
Niveau 1+ Script |
2 | 5.0 ![]() |
N/A | 7 ![]() |
93
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1:33
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12-13 | |
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N'importe quelle mascotte de niveau 1+
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Full credit goes to roeevv on wowhead.com for this strategy. Didn't see it here, so added it ;)
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Breed Niveau 1+ Script |
2 | 4.0 ![]() |
N/A | 26 ![]() |
105
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1:45
|
16 | |
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N'importe quelle mascotte de niveau 1+
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With 10.2 Changes I have modified (9/12/23):
* P/S is now the only one which is 10 rounds (Other breads would be 11). * H/P is all but fail proof but standard 11 rounds (others approx 1-2%). * H/H potentially adds an extra round (makes it 12) and is not fail proof. * There is a chance level pet will get no xp due to final wind-up crit (~5%). I've changed to Dragonnet de guerre d'obsidienne from Petit dragon mécanique intemporel (which can be used as alternative and still does work but adds at least 5% chance to fail due to getting a crit kill on SYD early) Have only practically tested with P/P, H/P and P/S Iron Starlette (with both Obsidian and TMD) if you try others, please let me know the results. |
Niveau 1+ Script |
2 | 3.9 ![]() |
N/A | 15 ![]() |
80
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1:20
|
10 | |
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N'importe quelle mascotte de niveau 1+
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Niveau 1+ |
2 | 3.9 ![]() |
N/A | 13 ![]() |
118
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1:58
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15-16 | ||
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Not trying to level, just trying to complete the daily quest with as much consistency and as fast as possible each day. This script has a consistent 8 round KO, and a very rare 6 round KO. :)
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Breed Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
65
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1:05
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8 | ||
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RNG Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
145
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2:25
|
20 | ||
Eruionmel
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2 | 0.0 ![]() |
N/A | 1 ![]() |
137
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2:17
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17 | |||
2 | 5.0 ![]() |
N/A | 3 ![]() |
123
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2:03
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18 | ||||
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N'importe quelle mascotte de niveau 1+
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For those of you who haven't got Lil Bling: Works every time, safe strategy. But Twilight-Clutch Sister MUST be P/S breed.
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Breed Niveau 1+ |
2 | 5.0 ![]() |
N/A | 3 ![]() |
105
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1:45
|
16 | |
2 | 5.0 ![]() |
N/A | 2 ![]() |
125
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2:05
|
17 | ||||
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This strategy has worked for me every time so far, not sure if it's breed specific.
I have no idea how to write the TD Rematch script, sorry! |
2 | 5.0 ![]() |
N/A | 1 ![]() |
125
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2:05
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17-18 | |||
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N'importe quelle mascotte de type Machine de niveau 25+
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Breed |
2 | 4.2 ![]() |
N/A | 3 ![]() |
90
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1:30
|
12 | ||
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N'importe quelle mascotte de niveau 1+
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Niveau 1+ |
2 | 3.0 ![]() |
N/A | 7 ![]() |
120
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2:00
|
16 | ||
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N'importe quelle mascotte de niveau 1+
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Powerball is used to get the speed advantage over Mr. Pointy and Otto.
Thus, this strategy should work with any Starlette-breed (mine is P/H), since Trunks softens up Mr. Pointy with AoE. The only Starlette-breed that could have a problem might be H/H. |
Niveau 1+ |
2 | 4.0 ![]() |
N/A | 1 ![]() |
152
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2:32
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23 | |
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N'importe quelle mascotte de niveau 5+
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This strategy was originally created by @LilTurd1272 and later refined by @Alma.
If your bunny dies before Syd dies, you will need to restart the fight! |
Niveau 5+ Script |
2 | 3.7 ![]() |
N/A | 2 ![]() |
108
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1:48
|
16 | |
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N'importe quelle mascotte de niveau 1+
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I really like Baa'lial, but infortunately he's not in many strategies ; so here is a nice way of using it. Enjoy ! :)
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RNG Niveau 1+ Script Plus obtenable |
2 | 3.0 ![]() |
N/A | 1 ![]() |
110
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1:50
|
15-16 | |
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N'importe quelle mascotte de niveau 1+
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RNG Niveau 1+ |
2 | 3.4 ![]() |
N/A | 1 ![]() |
120
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2:00
|
13 | ||
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
62
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1:02
|
7 | |||
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N'importe quelle mascotte de niveau 1+
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Evil
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Niveau 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
180
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3:00
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29 | |
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Not a perfect group (as there is no leveling pet space), but a group that works well on both teams.
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2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
|
15 | |||
Breed |
2 | 0.0 ![]() |
N/A | 0 ![]() |
125
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2:05
|
16+ | |||
Boutique Script Plus obtenable |
2 | 0.0 ![]() |
N/A | 0 ![]() |
125
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2:05
|
17 | |||
RNG Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
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1:55
|
14+ | |||
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N'importe quelle mascotte de niveau 1+
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Cooked this up cause I don't have Enchanted Broom yet. It's slow but it's very consistent. A few unlucky crits should still be manageable. It's hilarious how Feu follet d’Hyjal can basically solo the entire fight, we only let it die to facilitate the level pet.
You can probably replace Zeppelin de Sombrelune with another Exploser pet, but it'll most likely cost additional turns; Projectile brings Otto's HP down to just enough for Exploser threshold. |
RNG Niveau 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
159
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2:39
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29 |
Ajout étape:
N'importe quelle mascotte de niveau 1+
Substitutes:
1 / 2
DragonsAfterDark: I've updated the strategy and tdScript to hopefully help stabilize it. Let me know if the updated version worked better for you ^^
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
= |
Passage niveau 25 avec perte d'xp minimale |
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= |
XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Je veux le même cheval ! Il est fantastique. Selon les rumeurs, il sentirait même le raisin.
1
Runisco
rédigé le 2024-08-08 06:00:06
0
Serpina#2259
rédigé le 2024-08-08 21:01:19
1
Runisco
rédigé le 2024-08-15 16:08:25
0
JulieD rédigé le 2023-10-07 10:00:32
0
Bella123
rédigé le 2021-08-01 11:37:28
0
JeremyM rédigé le 2022-07-03 20:09:00
0
Fionab rédigé le 2023-04-03 12:45:13
2
Tantrik#1441
rédigé le 2021-07-04 07:49:28
1
Keglo
rédigé le 2021-07-05 06:21:12
2
Morti
rédigé le 2021-07-05 10:19:56
0
Malb rédigé le 2021-07-05 14:52:33
1
Gráinne
rédigé le 2021-07-05 16:37:13
2
Khisanth
rédigé le 2021-07-06 04:50:22
But I guess it's more a script problem than a strat issue because doing it manually (Yes, I am a rebel) means you can keep following those steps has you did before.
1
Bella123
rédigé le 2021-07-06 09:59:24
0
PureArmour#1184
rédigé le 2020-06-09 18:14:43
2
syyina#1944
rédigé le 2020-11-07 19:09:35
1
Solitha
rédigé le 2021-03-09 23:09:29
0
Neit
rédigé le 2020-12-12 12:02:00
2
Solitha
rédigé le 2021-03-09 23:04:42
That said, good that you posted the screenshots, because it's easy to see exactly why it failed there. (edited)
-1
Becky rédigé le 2021-01-04 05:44:27
3
Chocajules#1428
rédigé le 2021-01-04 16:37:09
3
Abi#11305
rédigé le 2021-01-04 23:06:45
0
kamalii63#1797
rédigé le 2021-02-04 13:49:39
1
Solitha
rédigé le 2021-03-09 22:56:20
1
Dorelei rédigé le 2021-01-09 17:55:40
1
Solitha
rédigé le 2021-03-09 22:51:54
This is assuming you have a rare-quality Broom. That is essential. An uncommon version has the same speed as Syd and may lose the advantage. (edited)
1
Xiem#1779
rédigé le 2020-11-01 14:28:41
0
Abi#11305
rédigé le 2020-11-03 06:38:04
0
Sadeeva rédigé le 2020-12-07 13:23:50
0
Othros rédigé le 2020-12-09 17:08:41
2
Jump
rédigé le 2020-12-07 09:50:16
1
Jana rédigé le 2020-12-06 11:29:40
1
kess rédigé le 2020-04-10 17:20:04
1
BeckyRus
rédigé le 2020-10-10 16:56:19
4
cellardwellar
rédigé le 2020-04-05 03:45:14
-3
Evil
rédigé le 2020-01-07 23:46:16
2nd pet is either:
- Unobtainable
- You have to buy one for IRL money / battlenet currency -> a lot of gold
(And if you CAN'T buy some pet on AH / the price is just HUGE, I don't see the point tbh...)
As much as i like the strategy and i would like to give it 5 out of 5, my argument above makes me want to give it 2 or 3 out of 5
So i will just not vote :P (edited)
4
DragonsAfterDark
rédigé le 2020-01-08 03:03:19
The Lil' XT, which is the shop pet, is not currently attainable as they've removed it from the shop.
Landro's Lil' XT is a Trading Card Game pet that CAN be bought on the AH. It has the same move set, and almost the same stats.
(edited)
1
DragonsAfterDark
rédigé le 2020-01-08 04:27:08
It's your prerogative to make strats as you see fit, just as it's someone else's to make theirs as they'd like, and with what pets they like. There are 20 published strats for this fight. If someone can't find a strategy amongst those with the pets they have, then it's up to the person to expand their roster if they truly want to do the fight.
1
Evil
rédigé le 2020-01-08 04:33:12
"A strat should be rated on how effective it is at beating the enemy, not based on your roster."
If you are not very good with pet battles / Can't afford the Shop Pet/"Unobtainable Pet"
-> Then you can not really use the strategy, can you? Means it is 0 effective to you.
And we should make strats friendly to "less advanced pet battlers" or am i wrong?
PS: When i am making strategies, i just want them to be friendly to as many people as possible, reason why making/testing some of them takes 5 hours... (without using pets rather hard to get)
0
Evil
rédigé le 2020-01-08 04:45:45
Well, not gonna "argue with the moderator" :P
Personally when i see the strategy with Unobtainable Pets "ON TOP" i move on to the next one.
(I am also pretty sure that A LOT of people think/do the same)
I just downvoted my own strategy to make the new one with similiar pets, but imo as good/better, and the pets are more accessible...
...and then somebody voted 1 out of 5 without giving any arguments.
(so i guess i will vote on this strategy after all)
3
Shenk
rédigé le 2020-01-08 07:17:48
3
PureArmour#1184
rédigé le 2020-03-01 15:11:50
3
PureArmour#1184
rédigé le 2020-03-01 15:15:20
0
Wicked rédigé le 2020-02-04 03:41:47
2
Gráinne
rédigé le 2020-02-04 14:01:48
My XT took one Trample crit, in R5, and was rather low when I swapped it out. It could be that taking a Feed crit in R3 might be a problem, but you'd have to be very unlucky to suffer that 5 times in a row.
1
Wicked rédigé le 2020-02-05 14:19:23
1
Rys rédigé le 2019-10-08 16:39:36
2
Eekwibble
rédigé le 2018-09-06 02:20:33
change(#3) [ self.ability(#3).duration=4 ]
ability(Sweep:457) [ round=1 ]
change(#2) [ enemy.round>1 ]
ability(Heartbroken:279) [ enemy(#3).active ]
ability(Tympanic Tantrum:387) [ enemy(#3).active ]
ability(Wind-Up:459) [ enemy(#2).active ]
ability(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
ability(#1)
change(#1)
1
Yakumile
rédigé le 2018-05-08 16:30:38
0
DavidG rédigé le 2018-02-10 19:34:47
I know I can specify pets by "enemy(#3)" but for the sake of readability, I've been using "enemy(Otto)" instead. That doesn't work here: "enemy(Mr. Pointy)" throws a script error because of the period in the pet name. Is there a workaround for this, or do I just have to use "enemy(#2)" in this case.
0
Teck rédigé le 2017-07-04 16:52:19
This script includes Thaliana's adjustement with an additional Zap, switching to level pet after XT dies and one less Batter.
if [enemy(#1).active]
ability(Sweep) [enemy.round=1]
ability(Wind-Up) [self.round=1]
ability(Batter) [self.round=2]
ability(Batter) [self.round=3]
endif
if [enemy(#2).active]
ability(Wind-Up) [enemy.round=1]
endif
if [enemy(#3).active]
change(#2)
endif
if [self(#2).active]
ability(Heartbroken) [self.round=1]
ability(Tympanic Tantrum) [self.round=2]
ability(Zap) [self.round=6]
ability(Zap) [self.round=7]
change(#3)
endif
if [self(#3).active]
change(#2)
endif
change(#1)
0
Teck rédigé le 2017-08-06 07:37:51
if [enemy(#1).active]
ability(Sweep) [enemy.round=1]
ability(Wind-Up) [self.round=1]
ability(Batter) [self.round=2]
ability(Batter) [self.round=3]
endif
if [enemy(#2).active]
ability(Wind-Up) [enemy.round=1]
endif
if [enemy(#3).active]
change(#2)
endif
if [self(#2).active]
ability(Heartbroken) [self.round=1]
ability(Tympanic Tantrum) [self.round=2]
ability(Zap)
change(#3) [self(#2).dead]
endif
if [self(#3).active]
change(#2)
endif
change(#1)
0
Thaliana rédigé le 2017-07-04 07:35:03
1
Eekwibble rédigé le 2017-06-09 23:01:07
0
Abi rédigé le 2017-05-07 05:45:06
0
Macgam rédigé le 2017-01-03 11:43:43
0
Calyndra rédigé le 2017-03-09 13:22:12
0
Cohibadad rédigé le 2017-01-02 11:27:21
0
Malbaratar rédigé le 2017-01-03 12:18:00
0
Cohibadad rédigé le 2017-01-03 13:29:15
0
Anonymous rédigé le 2017-03-05 11:53:25
0
Frans rédigé le 2020-12-07 08:34:46
1
Блуди
rédigé le 2020-12-06 05:27:08
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