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2.5 |
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2 |
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Cualquier nivel 1+ Mascota
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script Recomendada |
2 | 4.3 ![]() |
N/A | 51 ![]() |
40
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0:40
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5 | |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
98
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1:38
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10 | |
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Cualquier mascota
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Cualquier mascota
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Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
29
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0:29
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4 | |
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Cualquier nivel 1+ Mascota
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This strat can sometimes go multiple times before having to bandage
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
80
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1:20
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8-11 | |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
47
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0:47
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7 | |
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Cualquier nivel 1+ Mascota
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4 rounds.
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
33
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0:33
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4 | |
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Cualquier mascota
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Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
23
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0:23
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3 | ||
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Cualquier nivel 1+ Mascota
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4 rounds.
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
32
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0:32
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4 | |
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Cualquier nivel 1+ Mascota
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5 rounds.
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Raza Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
37
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0:37
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5 | |
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Cualquier nivel 1+ Mascota
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Cualquier mascota
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Strategy has a relatively high chance to fail if one of the final attacks from Lluvia de monedas misses.
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RNG Nivel 1+ Script |
2 | 2.5 ![]() |
N/A | 0 ![]() |
80
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1:20
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8 |
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Cualquier nivel 1+ Mascota
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P/S will not work - thank you WhyDaRumGone for letting me know ^^
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Raza Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
32
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0:32
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4 | |
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Cualquier nivel 1+ Mascota
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感謝這個網頁在寵物對戰上幫助我許多
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Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
39
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0:39
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5 | |
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Cualquier nivel 1+ Mascota
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Yet another Double Explode strategy. This relies on having enough combined health between your first two pets that two Explodes will deal with whatever is left over after pet 1 has hit him with Wind-Up.
I've only verified this with an H/P Dibbler, since that's the only breed I have. Other breeds may work, but will most likely require a pet in slot 2 with more health. Likewise, you may be able to drop in other pets with Wind-Up and Explode, e.g. an Iron Starlette, or a Pocket Cannon using Cannon Shot in place of Wind-Up. Just experiment to see how much health he has after the Wind-Up / Explode sequence, multiply that by 2.5, and that's the minimum health needed on your second pet. |
Raza Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
34
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0:34
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4 | |
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I haven't set up HP requirements properly. Please use below guidelines if using different pets:
* 2 pets above 1588HP OR 1 above 1452 & the other above 1724. (Total HP of exploders need to be above 3177HP) * Flying/above 280 speed suggested for #2/3 pets. I have based all this HP on 289 power DMD in slot #3, a lesser power or Llamar relámpagos pet can be used but will require higher HP exploders. Can also use a Muerte al inocente user in slot #3 Total HP of exploders need to be above 3237HP |
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
27
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0:27
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3 |
Incl. pasos:
Cualquier nivel 1+ Mascota
Cualquier mascota
Strategy has a relatively high chance to fail if one of the final attacks from Lluvia de monedas misses.
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 9 | 2393 |
2 | ➜ | 9 | 2541 |
3 | ➜ | 9 | 2673 |
4 | ➜ | 9 | 2789 |
5 | ➜ | 10 | 2888 |
6 | ➜ | 10 | 2970 |
7 | ➜ | 11 | 3036 |
8 | ➜ | 12 | 3086 |
9 | ➜ | 12 | 3119 |
10 | ➜ | 13 | 3135 |
11 | ➜ | 14 | 3135 |
12 | ➜ | 15 | 3119 |
13 | ➜ | 15 | 3086 |
14 | ➜ | 16 | 3036 |
15 | ➜ | 17 | 2970 |
16 | ➜ | 18 | 2888 |
17 | ➜ | 18 | 2789 |
18 | ➜ | 19 | 2673 |
19 | ➜ | 20 | 2541 |
20 | ➜ | 21 | 2393 |
21 | ➜ | 22 | 2228 |
22 | ➜ | 23 | 2046 |
23 | ➜ | 23 | 1848 |
24 | ➜ | 24 | 1634 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
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La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Este buey es tan testarudo como todos los Vrykul.
0
Gersh escrito el 2017-07-28 22:31:43
if [enemy(#1).active]
standby [enemy.round=1]
change(#2) [self(#1).active & !self(#2).played]
ability(Extra Plating) [enemy.round=3]
ability(Make it Rain)
ability(Inflation)
endif
0
Mnadoral escrito el 2017-04-12 13:13:11
0
Bubitz escrito el 2016-10-29 07:26:13
1. Wind up
2. Toxic
3. Wind up
4. explode
Don't even have to swap for it to work.
0
Anonymous escrito el 2016-10-29 07:34:04
0
Theia escrito el 2016-10-29 14:07:28
1. Wind-up
2. Toxic x 2
3. Wind-up
4. Explode
0
Swyftlyght escrito el 2016-10-29 14:10:25
0
Gorta escrito el 2016-10-29 21:15:36
0
Aranesh
escrito el 2016-11-05 03:57:28
0
Melandroso escrito el 2016-10-23 14:14:12
0
Ryuuken escrito el 2016-10-23 21:24:14
0
Buh escrito el 2016-11-04 03:54:14
0
Sneaks escrito el 2016-11-01 18:24:14
Option one (no avoidance move on first leveling pet): Pass, or use an ability of you want; this pet can be as low as level 1, since the musken is charging, and won't cause any damage. (Don't make the mistake of using an ability like Glowing Toxin that does a set percentage of the opponent's health. This will guarantee Wish triggers too soon, and you won't be able to finish the fight as is.) Switch to the second level pet to absorb the Charge; as long as you use the right breed, they'll survive the damage. Afterward, switch to Bling, and continue the fight as normal.
Option two (with avoidance move on first pet): Cast your move on the first round, let the Musken charge. It'll miss your pet. Switch to second leveling pet, it'll get hit by Trample. If your pet has over 200 health, it should survive. Afterward, bring in Bling, and follow the normal pattern.
0
Anonymous escrito el 2017-03-31 09:53:44
0
Neksta escrito el 2017-04-12 13:57:46
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