Strategy added by Shenk
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Average rating: |
4.8 |
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22 |
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Any Pet
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It depends on the backliners if its a onepetstrat or not. Against magics this setup strat is a onepetter, the mech pandaren will punch the undead and the magics. Thanks & credits to Shaka 4 the script
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Script |
2 | 4.9 | N/A | 159 | 105
1:45
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14+ | |
Any Pet
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Reads hard, but it's actually simple. Just using the abilities as you'd usually always do.
Parasitic Boarfly will solo it when there is no magic enemy pet. Any breed should do, but I recommend using P/S. |
Script |
2 | 4.8 | N/A | 45 | 120
2:00
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15+ | |
PolarBruski's 7-pet Stratholme Strategery
Strategy is still undergoing fine-tuning, please feel free to leave comments or contact me on the warcraftpets discord. For now I am primarily using TD-Scripts, moves will be added later, when closer to release of dungeon. Heal CBV to 75% if necessary with Hyjal wisp. Use standard survival strategy against Wandering Phantasm. (shield, heal, dodge, attack) Beginning <<-->> Next Fight |
Breed Script |
2 | 4.9 | N/A | 11 | 100
1:40
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14+ | ||
Which moth and what abilities mostly depend on your backline. The main enemy is probably best done with Call Lightning, but backline pets may benefit from the weather more than you do, making Moth Dust a better choice and Moth Balls the choice to pick when you're slower.
The script just assumes you choose Cocoon Strike in one of the slots and otherwise doesn't care if you choose Moth Dust, Call Lightning or Moth Balls and Alpha Strike, Burn or Slicing Wind. |
RNG Script |
2 | 3.9 | N/A | 7 | 145
2:25
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13+ | ||
Script |
2 | 0.0 | N/A | 5 | 125
2:05
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13+ | |||
Any Pet
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2 | 4.8 | N/A | 3 | 113
1:53
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13+ | |||
Updated 18 March 2024 with a script.
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Script |
2 | 4.5 | N/A | 3 | 82
1:22
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10+ | ||
Any Level 25+ Pet
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Third pet not needed.
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Breed Script |
2 | 4.3 | N/A | 3 | 107
1:47
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13+ | |
Work in progress.
I have Feed selected on my Boarfly but not required |
RNG Script |
2 | 4.3 | N/A | 3 | 82
1:22
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9+ | ||
This team & strat are part of a Challenge Run Walkthrough. Again I tried to use a very limited number of no super rare pets which usually survive multiple fights.
Stratholme random team filler pets are challenging. For this encounter, I need people to adjust the team manually based on the enemy pets they face and I'll only suggest pet swaps via script text messages. Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
Breed RNG Script |
2 | 3.0 | N/A | 3 | 105
1:45
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15+ |
Incl. steps:
Any Pet
Reads hard, but it's actually simple. Just using the abilities as you'd usually always do.
Parasitic Boarfly will solo it when there is no magic enemy pet. Any breed should do, but I recommend using P/S.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
There is just one thing that I hate more than six-legged spiders... eight-legged ones.
2
You must be logged in to vote on commentsShade
wrote on 2020-10-15 13:18:32
1
You must be logged in to vote on commentsInnovindel
wrote on 2020-09-27 20:31:58
Update: As predicted/stated by the OP, my H/S Parasitic Bloatfly solo'd the entire fight due to there being no magic pets in the background. (edited)
2
You must be logged in to vote on commentsGoogles#2179
wrote on 2020-04-03 05:46:08
2
You must be logged in to vote on commentsMaslina
wrote on 2019-12-17 13:28:10
One note: the second enemy pet in my battle was neither Lost Soul or Tormented Spirit, nor one with undead phase, it was a dragonkin. Didn't cause me much trouble though :)
2
You must be logged in to vote on commentsOwl#22306
wrote on 2019-07-06 16:31:05
2
You must be logged in to vote on commentsRaba
wrote on 2019-07-04 07:17:34
1
You must be logged in to vote on commentsLonelyFox
wrote on 2019-07-03 07:13:21
ability(Drain Blood:1043) [enemy(#2).type=4 & enemy(#1).aura(Undead:242).exists]
ability(Drain Blood:1043) [enemy(#3).type=4 & enemy(#2).aura(Undead:242).exists]
ability(Drain Blood:1043) [enemy(#2).type=2 & enemy(#1).aura(Undead:242).exists]
ability(Drain Blood:1043) [enemy(#3).type=2 & enemy(#2).aura(Undead:242).exists]
change(#2) [enemy(#1).aura(Undead:242).exists & enemy(#2).type=6]
change(#2) [enemy(#2).aura(Undead:242).exists & enemy(#3).type=6]
-----------------------------
ability(Lift-Off:170) [round=2]
ability(Decoy:334) [enemy.round=2]
ability(Thunderbolt:779)
ability(Drain Blood:1043) [!enemy(#1).active]
change(#1) [self(#2).active & enemy.type=4]
ability(#1)
change(next)
1
You must be logged in to vote on comments(OP) Shenk
wrote on 2019-07-03 09:27:27
1
You must be logged in to vote on commentsWalocial
wrote on 2019-06-30 17:19:42
2
You must be logged in to vote on comments(OP) Shenk
wrote on 2019-07-01 03:06:44
0
You must be logged in to vote on commentspaolam wrote on 2023-05-03 21:17:52
(edited)
1
You must be logged in to vote on commentsg3rr3r0s
wrote on 2020-11-07 19:38:26
New Comment: