Murlocs, Harpies, and Wolvar, Oh My! | Dragons! | Flock Together | The Lil' Necromancer | ![]() |
Master of Magic | Ragnaros, Watch and Learn | Best of the Beasts | Aquatic Acquiescence | Roboteer |
10
10
Average rating: |
2.9 |
Ratings: |
30 |
Your vote: |
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Creator |
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RNG: No RNG-tag because the strategy works very reliably with the pets I used, but it may occur that you have to adapt it a bit based on what's happening. Potential dangers are bad luck with Flurry hits (low dmg output) and the 10% chance to miss abilities because of blinded from Call Darkness. None of this makes you instantly lose the match though. The most important thing is to dodge enemy abilities.
The strategy probably also works with many other breeds. I did it with Mountain Cottontail B/B, Frostfur Rat P/S and Alpine Hare S/S. Let me know which other breeds work in the comments. Minimum speed as specified above is required. Script thanks to Offshore |
Breed Script |
2 | 4.9 ![]() |
N/A | 24 ![]() |
165
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2:45
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27+ | ||
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Script thanks to AramilGaeda
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Breed Script |
2 | 4.2 ![]() |
N/A | 20 ![]() |
171
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2:51
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26+ | ||
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Script thanks to quvalek
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Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
121
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2:01
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19-20 | ||
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H/S breed not thoroughly tested.
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Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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13 | ||
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Breed |
2 | 2.9 ![]() |
N/A | 10 ![]() |
165
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2:45
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26 | ||
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Long, but your Anxious Nibbler takes no damage ^^
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Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
335
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5:35
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55 |
Incl. steps:
Substitutes:
1 / 17
1 / 16
1 / 11
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Beasts! Beasts everywhere!
1
Locktenstein
wrote on 2023-11-07 09:42:21
1
serephita
wrote on 2023-03-16 23:08:00
2
Rysana
wrote on 2023-01-06 23:24:54
1
Ratsch#21832
wrote on 2023-01-06 14:57:44
if [self(#1).active]
use(Eingraben:159) [round=4]
use(Eingraben:159) [enemy(#2).active]
use(Ausweichen:312) [enemy(#1).active]
endif
use(Eingraben:159) [!enemy.ability(Winterschlaf:247).usable && !enemy.aura(Winterschlaf:246).exists&& enemy(#2).active]
use(Ausweichen:312) [enemy.ability(Kopfstoß:376).usable&& !enemy.aura(Winterschlaf:246).exists]
use(Schleimberührung:445) [enemy(#2).active]
use(Schlaghagel:360)
use(Säureglibber:369) [enemy(#3).active && self.ability(Tauchen:564).usable && !enemy.aura(Säureglibber:368).exists]
use(Tauchen:564)
use(Schleimberührung:445)
change(next)
1
Alayea
wrote on 2022-12-09 07:35:43
Thank you Thordros#1784 for the script.
2
Lenaea#1490
wrote on 2022-01-02 18:47:05
1
LilSam#11461
wrote on 2022-10-05 00:14:11
-1
Sphynx
wrote on 2022-07-12 07:27:09
1
Fyuriagosa
wrote on 2022-01-16 10:43:59
1
Sweetcheekks#1178
wrote on 2022-03-18 17:22:44
2
hellyessir#1119
wrote on 2021-12-22 20:36:43
2
RockwellH
wrote on 2021-08-08 17:46:43
2
Honeywhiss
wrote on 2021-04-05 01:33:55
1
Medusa#1484
wrote on 2021-03-18 14:12:18
14
Thordros#1784
wrote on 2017-12-25 17:47:27
ability(Dodge) [enemy.round~1,6 & enemy(#1).active]
ability(Dodge) [enemy.round~6,12,18,24,30 & enemy(#2).active]
ability(Burrow) [enemy.round~1,8,14,20,26,32 & enemy(#2).active]
ability(Burrow) [enemy(#3).active]
ability(Dodge) [enemy(#3).active]
ability(Flurry)
ability(Acidic Goo) [self.round=1]
ability(Dive)
ability(Ooze Touch)
change(next)
Like another commenter mentioned, your first rabbit needs to be a Health breed (H/x, with H/P being ideal) to survive long enough to get into the unhittable cycle with Wumpas. If you're having trouble finding an appropriate bunny, ⅔ of all Alpine Hares are Health breeds and are your best bet. Good luck!
1
Telepatra
wrote on 2018-06-27 10:37:08
1
Coriliah#1676
wrote on 2019-01-03 18:40:46
1
Ðisgrace
wrote on 2019-02-11 14:24:04
1
voodoomon
wrote on 2020-05-23 06:32:13
1
spottsy
wrote on 2020-11-17 18:05:17
1
iceshayde
wrote on 2021-03-18 14:03:41
2
Crackattack#6510
wrote on 2017-12-25 01:53:09
1
Andrasta#1322
wrote on 2021-01-12 05:59:16
1
ABitofPancakes
wrote on 2020-12-25 16:08:03
1
huldu
wrote on 2020-10-14 12:18:38
1
Jadey#11285
wrote on 2020-09-28 12:24:49
1
kerrsmith
wrote on 2020-09-28 04:56:56
1
burgamo#2142
wrote on 2020-09-16 09:54:00
1
Eikka#2261
wrote on 2020-08-09 18:16:00
0
daedelusikarius wrote on 2017-04-26 20:44:57
1
Jencathen#1392
wrote on 2020-05-22 19:09:22
3
Damian wrote on 2017-10-04 10:49:27
3
ziboo
wrote on 2017-12-09 19:06:27
2
Bexist#1519
wrote on 2018-10-10 03:38:02
1
Busy
wrote on 2019-06-17 07:03:41
0
Tiburon wrote on 2019-09-23 08:35:50
1
Ebbiemay
wrote on 2019-03-29 19:00:01
2
Probably wrote on 2019-02-18 03:27:28
2
Anonymous wrote on 2017-07-07 08:13:51
0
Mergas wrote on 2017-09-09 23:53:00
1
DreadfulSanity
wrote on 2018-01-02 09:33:29
0
Kathleene wrote on 2017-09-21 16:17:29
0
Brugrabud wrote on 2017-07-30 01:12:27
0
Aelfraed wrote on 2017-05-29 08:05:18
0
Anonymous wrote on 2017-04-27 07:44:39
0
Carrotboy wrote on 2016-11-26 18:36:57
0
Carrotboy wrote on 2016-11-26 18:43:19
0
Anonymous wrote on 2017-03-09 15:00:42
0
Anonymous wrote on 2017-02-04 02:27:57
But my snail which is my trusty go to snail did nothing. I tried over and over & came no where close to killing him. That last guy is tough.
I finally went with Gleamhoof Fawn (1,2,2) the nature's ward healing helps alot & he did alot of damage.
0
Ignisis wrote on 2017-03-09 07:25:42
0
Misei wrote on 2017-02-21 13:44:02
0
Railguy wrote on 2017-02-03 17:11:44
0
Anonymous wrote on 2017-02-04 02:30:07
0
Sluggy Whiplash wrote on 2016-12-03 19:36:51
0
Anonymous wrote on 2016-12-04 05:05:45
0
Creymoren wrote on 2016-12-19 12:29:06
0
Annoyed wrote on 2017-01-04 07:18:33
0
AvoX wrote on 2016-12-29 11:40:07
0
Sneaks wrote on 2016-12-20 00:37:48
0
gent wrote on 2016-12-25 18:38:22
0
Anonymous wrote on 2016-12-19 21:08:45
0
Nodeepz wrote on 2016-12-03 17:24:15
0
Skell wrote on 2016-12-03 16:30:06
1. First pet rotation is ok.
2. Use Dodge, then Burrow on second, coz enemy pet won't use Hybernate for about 4 rounds. Use Dodge+Burrow again when he wakes up.
3. Rabbit with speed > 329 could be good for third, but you want maximum power breed for second pet. At least you do have third pet to kill basilisk.
0
Raimu wrote on 2016-12-03 11:19:10
0
Anonymous wrote on 2016-11-26 14:26:34
0
Tanz wrote on 2016-12-03 06:26:52
0
Wynn wrote on 2016-11-27 09:47:01
I found I could beat the 2nd pet with a Darkmoon Hatchling (1-1-1 S/S). Flock, then Peck. 2nd pet lived, but was <300 health so 3rd pet killed him in one shot). 3rd pet I couldn't get snail to work, but I did get lucky with a fast beetle.
0
Donsta wrote on 2016-11-26 19:39:56
0
Kayz wrote on 2016-11-26 19:15:32
0
Anonymous wrote on 2016-11-26 18:35:09
0
Carrotboy wrote on 2016-11-26 18:08:30
0
Tom McCoffee wrote on 2016-11-26 13:38:10
0
Sefer wrote on 2016-11-26 12:06:00
0
Anonymous wrote on 2016-10-26 00:34:15
0
Yekrats wrote on 2016-10-26 02:25:54
When Baeloth comes out, switch to the S/S rabbit on the first round. Then 1. Dodge, 2. Flurry, 3. Burrow, 4. Burrow (Continues), 5. Flurry, 6. Flurry (even though Dodge is off cooldown) and then start again with Dodge. You'll only get hit on round 5!
0
Jen wrote on 2016-11-12 19:19:39
0
Sarth wrote on 2016-11-12 16:53:26
Edit: Managed to use 2 snails by bringing a 330+ speed Rabbit in second slot, the fisst one you only need 285+ speed, so you can use one with a bit more power to strike first 2 pets down and still alive to 3rd one.
0
DTJ wrote on 2016-11-12 16:09:36
0
Anonymous wrote on 2016-10-26 04:55:32
0
Amp wrote on 2016-10-25 23:46:55
0
Yekrats wrote on 2016-10-25 18:56:11
I just about managed to get my first rabbit through the first 2 pets but if you lost it on the first couple of rounds of Wumpass whilst Dodge was on cooldown then I doubt it would matter as the 2nd rabbit can take it from there.
You can also take nearly no damage from the final pet because Crystal Prison does no damage and you are immune to the stun. Therefore use Flurry on the 1st round against Baeloth and Dodge on the 2nd round. When Dodge comes off cooldown wait one more round to use it as Baeloth will use Crystal Prison that round again. This means you only get hit once every 5 rounds and Baeloth doesn't survive much more than that anyway.
0
Tiffany Nelson wrote on 2016-10-25 21:41:17
0
Aranesh
wrote on 2016-10-25 14:57:49
0
Daedrynn wrote on 2016-10-25 16:56:35
0
Aranesh
wrote on 2016-10-25 17:08:57
0
Zuckerguss wrote on 2016-10-25 17:31:57
0
Solitha wrote on 2016-10-25 18:55:11
0
Solitha wrote on 2016-10-25 18:56:32
0
Quizzus wrote on 2016-10-25 13:31:23
0
Anonymous wrote on 2016-10-25 17:24:26
0
Anonymous wrote on 2016-10-08 00:00:27
0
Aranesh
wrote on 2016-10-25 14:58:06
0
Sohvi - Nordrassil EU wrote on 2016-09-23 04:36:39
1. Dodge (dodges headbutt)
2. Flurry (dodges 1st water jet)
3. Burrow (2nd water jet misses)
4. Burrow hits, Wumpas goes to sleep.
5. Flurry, Wumpas is sleeping
6. Flurry, Wumpas is sleeping
7. Dodge...
I also used a second rabbit for the basilisk and it worked very well due to all the avoidance rabbits have. I didn't need the snail.
0
Noel wrote on 2016-10-06 19:32:00
0
Szuzsika wrote on 2016-10-07 06:13:01
0
Aranesh
wrote on 2016-10-25 14:51:42
Well, doesn't matter, as long as it works :-)
0
Anonymous wrote on 2016-10-06 22:42:54
0
Anonymous wrote on 2016-10-06 21:18:10
0
Zephor wrote on 2016-09-17 21:45:45
0
Noel wrote on 2016-10-06 19:31:18
0
Anonymous wrote on 2016-10-06 00:27:47
0
Gráinne
wrote on 2016-10-05 19:30:05
Zoom makes a cute third here. Slow and Steady is a knockout blow by the time the snail dies.
0
Ndianagnomes/Etts of ettspets wrote on 2016-09-23 01:45:07
0
Anonymous wrote on 2016-09-18 06:46:06
0
firsttimeposter wrote on 2019-08-30 13:30:14
ability(Dodge:312) [enemy.round~1,6 & enemy(#1).active]
ability(Dodge:312) [enemy.round~6,12,18,24,30 & enemy(#2).active]
ability(Burrow:159) [enemy.round~1,8,14,20,26,32 & enemy(#2).active]
ability(Burrow:159) [enemy(#3).active]
ability(Dodge:312) [enemy(#3).active]
ability(Flurry:360)
ability(Acidic Goo:369) [self.round=1]
ability(Dive:564)
ability(Ooze Touch:445)
change(next) (edited)
0
Lisann wrote on 2017-02-21 11:44:37
Team:
Kaninchen S/S
Tolaihase H/P
Schimmerschnecke B/B
0
BiXia wrote on 2017-01-03 16:28:32
Hey. Hab länger versucht Robert Craig mit den Kleintieren (Hase + Hase + Schnecke) zu besiegen, aber ab dem Punkt Wumpas comes in funktioniert es nicht mehr. Habe es mehrfach ausgetestet und bin auf folgender Angriffsreihenfolge stehengeblieben: Ausweichen -> Eingraben -> Schlaghagel -> Schlaghagel -> repeat!
Für Baeloth hat man dann noch 2 unverletzte Haustiere!
LG
BiXia
0
Erigan wrote on 2018-03-23 00:36:27
No hace falta esquivar al turno 1 de la ultima pet, el stun no afecta alimañas.
1
Keikomasaomi
wrote on 2020-08-30 04:39:54
1
Виктория wrote on 2020-08-17 10:29:35
0
metotron wrote on 2018-12-18 06:19:24
0
Anonymous wrote on 2017-05-29 01:38:44
New Comment: