
Stratégie proposée par dintho
100
100
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Average rating: |
4.7 |
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Ratings: |
79 |
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Your vote: |
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Creator |
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Filter strategies:
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N'importe quelle mascotte de niveau 10+
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Niveau 10+ Script |
2 | 4.7 |
N/A | 100 |
59
0:59
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5+ | ||
N'importe quelle mascotte de niveau 10+
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165 x (0..6) aquatic damage to your level pet.
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Niveau 10+ Script Plus obtenable |
2 | 5.0 |
N/A | 9 |
44
0:44
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6 | |
N'importe quelle mascotte
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Saintgabrial
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Script thanks to deej
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Breed Script |
2 | 5.0 |
N/A | 2 |
80
1:20
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9+ |
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2 | 5.0 |
N/A | 2 |
85
1:25
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14+ | |||
Script |
2 | 5.0 |
N/A | 2 |
55
0:55
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7 | |||
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Script |
2 | 0.0 |
N/A | 1 |
105
1:45
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14+ | ||
4 round fight
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Script |
2 | 5.0 |
N/A | 4 |
45
0:45
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4 | ||
N'importe quelle mascotte de type Aérien de niveau 25+
N'importe quelle mascotte de type Aérien de niveau 25+
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Idea from https://wow-petguide.com/?Comment=56002
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Script |
2 | 5.0 |
N/A | 1 |
65
1:05
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8+ | |
Any lantern that has Illuminer can be used.
For the mechanical pets, any pets with Exploser will work, though higher health pets are preferred (such as Minfernal or Abyssal du Néantespace). I personally use the Bombinette Boîte-Noire and an HH Abyssal du Néantespace. Strategy originally from Rendigar at Warcraft Pets |
Breed Script |
2 | 5.0 |
N/A | 2 |
56
0:56
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4 | ||
If you cannot get Savage Talon off and Ti'un is under 700 HP you should be able to continue just by keeping Ironskin up and doing Falcosaur Swarm! then Predatory Strike when up. I have tried this several times and have not needed to move to the moth (#3).
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2 | 5.0 |
N/A | 1 |
68
1:08
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7 | |||
| 2 | 0.0 |
N/A | 1 |
87
1:27
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9 | ||||
N'importe quelle mascotte
N'importe quelle mascotte
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Script Plus obtenable |
2 | 5.0 |
N/A | 1 |
35
0:35
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6 | ||
Tested with a pet as low as 1270 on live and it worked, so if your Explosion morbide pet isn't rare or 25 this should still work for you.
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Script |
2 | 5.0 |
N/A | 0 |
58
0:58
|
6 | ||
Oct. 18 - Strategy changed.
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Script |
2 | 0.0 |
N/A | 0 |
70
1:10
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7+ | ||
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Sprightt
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Pet #3 probably won't need the Power restriction, but it's there just in case. Barring a crit, the Fledgling Warden Owl should finish Ti'un off.
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Script |
2 | 0.0 |
N/A | 0 |
60
1:00
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6+ | |
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Messenjah
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2 | 0.0 |
N/A | 0 |
75
1:15
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9+ | |||
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Saintgabrial
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Script thanks to Suddenimpact04
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Script |
2 | 0.0 |
N/A | 0 |
165
2:45
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15+ | |
N'importe quelle mascotte
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0
New
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0.0 |
N/A | 0 |
80
1:20
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9+ | |||
N'importe quelle mascotte
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Breed |
2 | 1.0 |
N/A | 0 |
86
1:26
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8+ |
Ajout étape:




N'importe quelle mascotte de niveau 10+


| Avant | Après | Gain xp | |
|---|---|---|---|
| 1 | ➜ | 5 | 479 |
| 2 | ➜ | 5 | 508 |
| 3 | ➜ | 5 | 535 |
| 4 | ➜ | 6 | 558 |
| 5 | ➜ | 6 | 578 |
| 6 | ➜ | 7 | 594 |
| 7 | ➜ | 8 | 607 |
| 8 | ➜ | 9 | 617 |
| 9 | ➜ | 9 | 624 |
| 10 | ➜ | 10 | 627 |
| 11 | ➜ | 11 | 627 |
| 12 | ➜ | 12 | 624 |
| 13 | ➜ | 13 | 617 |
| 14 | ➜ | 14 | 607 |
| 15 | ➜ | 15 | 594 |
| 16 | ➜ | 16 | 578 |
| 17 | ➜ | 17 | 558 |
| 18 | ➜ | 18 | 535 |
| 19 | ➜ | 19 | 508 |
| 20 | ➜ | 20 | 479 |
| 21 | ➜ | 21 | 446 |
| 22 | ➜ | 22 | 409 |
| 23 | ➜ | 23 | 370 |
| 24 | ➜ | 24 | 327 |
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Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
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Passage niveau 25 avec perte d'xp minimale |
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XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Il est un peu lent pour un explorateur.
1
CrazyAlaskan#11134
rédigé le 2025-12-10 04:59:09
change(#2)
standby [self(#2).active & enemy(#1).hp.can_be_exploded]
use(Black Claw:919) [self(#2).active & round=2]
use(#3) [self(#2).active & enemy.aura(Black Claw:918).exists]
use(#1) [self(#2).active & !enemy.hp.can_be_exploded]
change(#3) [self(#2).dead]
use(#1) [!enemy.hp.can_be_exploded]
use(Explode:282) [enemy.hp.can_be_exploded] (edited)
1
Ecologue
rédigé le 2025-06-17 14:15:38
1
(OP) dintho
rédigé le 2025-07-06 00:46:21
hopefully the rewrite of the script fixes the random hangs into passing more then it should (edited)
1
Matdredalia#1830
rédigé le 2025-06-01 00:02:04
1
Nightgale
rédigé le 2024-02-21 12:14:39
2
Poetic
rédigé le 2023-06-05 03:32:57
2
CharlyCat#1500
rédigé le 2022-11-21 14:54:49
1
wohin#21299
rédigé le 2022-02-05 01:10:47
1
Riko#1139
rédigé le 2021-08-28 06:09:26
5
JohnLocke
rédigé le 2020-11-12 18:19:29
2
Lumaris1989
rédigé le 2021-01-02 16:45:54
1
VanyaMia
rédigé le 2021-05-21 04:35:42
2
Taizun
rédigé le 2020-11-03 01:40:24
4
Mari#21837
rédigé le 2020-10-20 03:17:24
2
Ivaelia
rédigé le 2020-10-15 17:35:35
1
Saintgabrial
rédigé le 2020-09-27 21:39:55
2
Gnecdea rédigé le 2019-12-08 15:42:54
1
Gnecdea rédigé le 2019-12-08 15:48:48
1
Kathleene
rédigé le 2020-01-27 23:49:13
1
Bop rédigé le 2019-02-22 08:59:51
ability(#2) [enemy.round=1]
ability(#3) [!self(#1).dead & enemy.aura(Black Claw:918).exists]
ability(#1) [enemy.hp>560]
change(#3) [self(#1).dead]
ability(#3) [enemy.hp<560]
standby [enemy.hp<560 & !self(#1).dead]
1
(OP) dintho
rédigé le 2019-03-01 09:22:59
1
Berendain
rédigé le 2019-02-19 07:12:26
1
Telopea
rédigé le 2019-02-14 14:18:46
1
wishing
rédigé le 2019-02-13 23:34:47
1
masterbrain
rédigé le 2025-06-27 09:50:38
1
(OP) dintho
rédigé le 2025-07-06 00:29:42
1
Alanna
rédigé le 2024-02-13 07:52:47
1
(OP) dintho
rédigé le 2025-07-06 00:29:27
1
Danila#2651
rédigé le 2025-02-08 12:26:17
2
Putin-XyuLo
rédigé le 2022-07-24 19:57:31
ability(#2) [enemy.round=1]
ability(#3) [!self(#1).dead & enemy.aura(Black Claw:918).exists]
ability(#1) [enemy.hp>560]
change(#3) [self(#1).dead]
ability(#3) [enemy.hp<560]
standby [enemy.hp<560 & !self(#1).dead]
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