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26
Average rating: |
4.7 |
Ratings: |
15 |
Your vote: |
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Qualsiasi Livello 1+ Mascotte
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10 rounds (less with crits) with no possibility of ever failing.
If you get a critical hit that kills an enemy earlier than in the instructions below, just skip forward to the next enemy pet's instructions and continue from there. Your level pet will take a single hit of 75 elemental damage (112 critical), but all level 1 pets currently in the game have more HP than that. |
Livello 1+ Script Scelta dallo Staff |
2 | 5.0 ![]() |
N/A | 73 ![]() |
73
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1:13
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10 | |
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Qualsiasi Livello 10+ Mascotte
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Script thanks to Xtreeem
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Livello 10+ Script |
2 | 4.7 ![]() |
N/A | 26 ![]() |
165
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2:45
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25+ |
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Qualsiasi Livello 2+ Mascotte
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Livello 2+ Script |
2 | 4.4 ![]() |
N/A | 38 ![]() |
135
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2:15
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20 | |
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Qualsiasi Livello 2+ Mascotte
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Jere
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Script thanks to ZoeyStarwind
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RNG Livello 2+ Script |
2 | 4.4 ![]() |
N/A | 40 ![]() |
105
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1:45
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13+ |
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Qualsiasi Livello 1+ Mascotte
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Credits to SaltyGoldfish (from Wowhead, i was tired of getting just this strat there :])
DragonsAfterDark: Because the OP has been absent for several months, the strategy has been adjusted to reflect changes to Shattered Defenses. This included adding a breed restriction to the Anklerender, adjusting the moves for each enemy, adding a new tdScript to reflect the changes, & resetting the ratings. DM me directly if you have any issues. Happy battling! ^^ |
Tipo Livello 1+ Script |
2 | 4.9 ![]() |
N/A | 7 ![]() |
113
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1:53
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17 | |
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Qualsiasi Livello 2+ Mascotte
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Use your strongest moth. This strategy should only take 14 turns to win.
Originally created by Rendigar. |
Livello 2+ Script |
2 | 4.6 ![]() |
N/A | 12 ![]() |
105
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1:45
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16+ | |
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Qualsiasi Livello 1+ Mascotte
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First AOE will hit, most level 1 pets can take it.
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Livello 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
108
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1:48
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15+ | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
132
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2:12
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19 | ||
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Qualsiasi Livello 1+ Mascotte
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Leveling pet takes no damage. Any rabbit faster than 311 speed should work.
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Livello 1+ Script |
2 | 4.3 ![]() |
N/A | 4 ![]() |
150
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2:30
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23+ | |
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Qualsiasi Livello 1+ Mascotte
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This is a modified Hazelnutty strat, I think.
Any Moth with the appropriate skills will work. I have tested this with Falena dell'Oasi and Falena Corrotta. Script thanks to Buuhr |
Livello 1+ Script |
2 | 4.5 ![]() |
N/A | 1 ![]() |
175
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2:55
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23+ | |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 3.3 ![]() |
N/A | 4 ![]() |
110
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1:50
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18 | ||
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Qualsiasi Livello 1+ Mascotte
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Originally published on Wowhead by mel9525.
Seeker Zusshi strategy Any rabbit/hare may be used if sufficiently fast. Script thanks to AndyGizzle |
Tipo Livello 1+ Script |
2 | 3.5 ![]() |
N/A | 1 ![]() |
180
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3:00
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31+ | |
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Qualsiasi Livello 1+ Mascotte
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Folle
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Tipo Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
130
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2:10
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21 | |
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Qualsiasi Livello 1+ Mascotte
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My Goal was to avoid that the Level Pet will get any damage!
Maybe other Dragons will work, but i have not tested it! ~16 Rounds |
Livello 1+ Script Non più ottenibile |
2 | 0.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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16 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
142
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2:22
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22 | ||
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
116
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1:56
|
18+ | ||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script Non più ottenibile |
2 | 0.0 ![]() |
N/A | 0 ![]() |
143
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2:23
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21 |
Includi Passaggi:
Qualsiasi Livello 10+ Mascotte
Script thanks to Xtreeem
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Perfect day for a peaceful day of fishing at the lake. Or defeat some pet battling fishhead. Up to you!
3
Jashugan#2683
scritto il 2024-03-02 14:32:38
Here is the script fixed:
if [ enemy(Diamond:1006).active ]
use(Sandstorm:453) [ enemy.round=1 ]
use(Deflection:490)
use(Sandstorm:453)
use(Crush:406)
endif
if [ enemy(Mollus:1005).active ]
change(Emerald Proto-Whelp:1167) [ enemy.round=4 ]
use(Crush:406) [ enemy.round<3 ]
use(Deflection:490)
use(Emerald Presence:597) [ enemy.round=5 ]
use(Proto-Strike:612) [ enemy.round=8 ]
use(Emerald Presence:597) [ !self.aura(Emerald presence:823).exists ]
use(Emerald Bite:525)
endif
if [ enemy(Skimmer:1004).active ]
use(Emerald Bite:525) [ enemy.hp>650 ]
standby [ self(Emerald Proto-Whelp:1167).active ]
change(#3) [ !self(#3).played & self(Emerald Proto-Whelp:1167).dead ]
change(Anubisath Idol:1155) [ self(#3).played ]
use(Deflection:490) [ enemy.aura(Pumped Up).exists ]
use(Sandstorm:453)
use(Crush:406)
standby
endif
1
Hannah#2162
scritto il 2024-11-22 21:38:44
1
drpimento
scritto il 2024-04-29 01:01:20
1
kaysuella
scritto il 2024-11-21 20:09:36
8
Xtreeem
scritto il 2018-08-02 09:11:37
if [ enemy(Diamond:1006).active ]
use(Sandstorm:453) [ enemy.round=1 ]
use(Deflection:490)
use(Sandstorm:453)
use(Crush:406)
endif
if [ enemy(Mollus:1005).active ]
change(Emerald Proto-Whelp:1167) [ enemy.round=4 ]
use(Crush:406) [ enemy.round<3 ]
use(Deflection:490)
use(Emerald Presence:597) [ enemy.round=5 ]
use(Proto-Strike:612) [ enemy.round=8 ]
use(Emerald Presence:597) [ !self.aura(Emerald Presence).exists ]
use(Emerald Bite:525)
endif
if [ enemy(Skimmer:1004).active ]
use(Emerald Bite:525) [ enemy.hp>650 ]
standby [ self(Emerald Proto-Whelp:1167).active ]
change(#3) [ !self(#3).played & self(Emerald Proto-Whelp:1167).dead ]
change(Anubisath Idol:1155) [ self(#3).played ]
use(Deflection:490) [ enemy.aura(Pumped Up).exists ]
use(Sandstorm:453)
use(Crush:406)
standby
endif
0
Tessa99999
scritto il 2018-08-30 15:54:56
0
Bstpadawan#2636
scritto il 2019-08-03 06:21:15
1
Elda#2789
scritto il 2019-08-19 04:19:14
0
Lakatarm#2858
scritto il 2021-07-07 14:43:20
0
PinkFury86#1463
scritto il 2022-05-15 02:49:19
0
Zofieous scritto il 2023-01-20 18:18:39
0
Minime
scritto il 2023-10-03 15:35:08
1
Dendor#2566
scritto il 2023-12-17 19:21:13
1
Eekwibble scritto il 2017-04-10 13:44:23
Follow the strat above for Diamond, then, when Mollus comes in;
1. Crush
2. Pass
3. Deflection
From here until Mollus dies; Sandstorm > Crush, Pass when he has Burrow available, and Deflection when he's underground.
Skimmer comes in.
1. Crush
2. Swap to lowest health pet to soak Soothe
3. Swap back to Anubisath Idol
4. Deflection
5. Sandstorm
6. Swap to highest health pet to soak Pump
7. Attack with hardest hitting attack available
8. Swap to lowest health pet to soak Soothe again
9. Swap to Anub
10. Deflection
11. Sandstorm
12. Crush (you will take a Pump to the face here but, you should have easily enough hp built up by Recovery to take it). Skimmer dies
It can be heavily affected by Sandstorm misses, but so can every other Crush/Sandstorm/Deflection fight.
1
Quadta#1527
scritto il 2021-08-30 00:00:29
I only took 2 hp damage to the levelling pets, Sandstorm turn 1 mitigated most the howling blast backline damage, I'll try my strat again tomorrow and write it out here to see if I can streamline it for others. (edited)
1
Anonymous scritto il 2021-04-01 14:17:20
1
Ta
scritto il 2021-04-28 18:49:34
1
Anirianna
scritto il 2021-01-26 00:18:00
1
Wollam#1604
scritto il 2020-11-20 03:56:59
1
AlexandraZhee scritto il 2018-01-07 15:56:22
1
Ginúshi
scritto il 2018-09-18 23:14:10
Good strategies don't rely on walking on eggshells and trusting that everything will be perfect. Please explain 4.3 rating on this, or rewrite.
1
Sinvanor
scritto il 2020-07-29 14:08:15
0
Miao scritto il 2016-11-04 02:14:44
0
Amyndrea scritto il 2016-07-11 19:24:08
0
Aranesh
scritto il 2016-07-23 23:13:49
0
Gráinne
scritto il 2015-05-26 14:44:15
Typo in turn 2: "Deflect" instead of "Deflection"
0
Aranesh
scritto il 2015-05-26 15:02:58
Still like the strat though, but it's only a secondary due to it's sometimes-randomness
1
Toutirex
scritto il 2024-08-25 23:31:53
if [ enemy(Diamond:1006).active ]
use(Sandstorm:453) [ enemy.round=1 ]
use(Deflection:490)
use(Sandstorm:453)
use(Crush:406)
endif
if [ enemy(Mollus:1005).active ]
change(Emerald Proto-Whelp:1167) [ enemy.round=4 ]
use(Crush:406) [ enemy.round<3 ]
use(Deflection:490)
use(Emerald Presence:597) [ enemy.round=5 ]
use(Proto-Strike:612) [ enemy.round=8 ]
use(Emerald Presence:597) [ !self.aura(Emerald presence:823).exists ]
use(Emerald Bite:525)
endif
if [ enemy(Skimmer:1004).active ]
use(Emerald Bite:525) [ enemy.hp>650 ]
standby [ self(Emerald Proto-Whelp:1167).active ]
change(#3) [ !self(#3).played & self(Emerald Proto-Whelp:1167).dead ]
change(Anubisath Idol:1155) [ self(#3).played ]
use(Deflection:490) [ enemy.aura(Pumped Up).exists ]
use(Sandstorm:453)
use(Crush:406)
standby
endif
Pris du commentaire Anglais de Jashugan#2683
1
Aknaton#2647
scritto il 2024-03-19 12:38:25
0
Anonymous scritto il 2017-10-14 02:54:45
Nuovo Commento: