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Any Level 1+ Pet
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You could do that with any other breed of your 2nd frog, but with more than 260 speed you take away some of the Tongue Lash RNG.
Elekk Plushie String: NHJ Plushie::22171SE:2128K9:11261CI: |
Breed Level 1+ Script |
2 | 4.7 | N/A | 42 | 145
2:25
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16 | |
Any Level 1+ Pet
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Maybe the two other breeds work, but I could not test it.
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Breed Level 1+ Script |
2 | 5.0 | N/A | 7 | 110
1:50
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13+ | |
Any Level 1+ Pet
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Video for Fight
Elekk Plushie String: NHJ Elekk::212B2RU:11152G5:11261CI: |
Breed Level 1+ Script |
2 | 5.0 | N/A | 5 | 115
1:55
|
15+ | |
Script |
2 | 4.4 | N/A | 11 | 150
2:30
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17+ | |||
Any Level 1+ Pet
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Strategy by Rikade
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Level 1+ Script |
2 | 3.8 | N/A | 6 | 160
2:40
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16+ | |
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Script thanks to Prudentius
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RNG Script |
2 | 4.0 | N/A | 5 | 187
3:07
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24 | |
Inspired by Finch#2182's strategy
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2 | 5.0 | N/A | 1 | 98
1:38
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10+ | |||
Strategy added by LaffiBoozegnome (wowhead)
Notes: Works with any rabbit/hare with Burrow, Dodge and Flurry. |
RNG |
2 | 3.4 | N/A | 3 | 150
2:30
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22 | ||
Any Level 1+ Pet
|
RNG Level 1+ Script |
2 | 0.0 | N/A | 0 | 165
2:45
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19+ |
Incl. steps:
Substitutes:
1 / 3
Script thanks to Prudentius
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 10 | 3589 |
2 | ➜ | 11 | 3812 |
3 | ➜ | 11 | 4010 |
4 | ➜ | 11 | 4183 |
5 | ➜ | 12 | 4331 |
6 | ➜ | 12 | 4455 |
7 | ➜ | 13 | 4554 |
8 | ➜ | 13 | 4628 |
9 | ➜ | 14 | 4678 |
10 | ➜ | 14 | 4703 |
11 | ➜ | 15 | 4703 |
12 | ➜ | 16 | 4678 |
13 | ➜ | 17 | 4628 |
14 | ➜ | 17 | 4554 |
15 | ➜ | 18 | 4455 |
16 | ➜ | 19 | 4331 |
17 | ➜ | 19 | 4183 |
18 | ➜ | 20 | 4010 |
19 | ➜ | 21 | 3812 |
20 | ➜ | 22 | 3589 |
21 | ➜ | 22 | 3341 |
22 | ➜ | 23 | 3069 |
23 | ➜ | 24 | 2772 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Nearly headless, how can you be nearly headless?
1
You must be logged in to vote on commentskikis
wrote on 2021-08-07 15:56:22
14
You must be logged in to vote on commentsPrudentius wrote on 2017-06-29 16:17:07
tested 10 times
if [ enemy.hp.full ]
standby [ self(#1).active ]
ability(513)
ability(228)
endif
if [ enemy(#1).active ]
change(#3) [ enemy.aura(512).exists ]
ability(564) [ enemy.hp > 280 ]
endif
ability(1337)
ability(232) [ ! self(#2).dead ]
ability(513) [ enemy.aura(242).exists ]
ability(564) [ enemy.aura(248).exists ]
ability(118)
change(#3)
ability(934) [ ! enemy.aura(174).exists ]
ability(228)
1
You must be logged in to vote on commentsbse
wrote on 2021-05-25 11:08:12
3
You must be logged in to vote on commentsSunshine529
wrote on 2021-01-30 13:30:13
change(#3) [self(#2).dead]
change(#2) [enemy(#2).active & enemy.round>1]
change(#3) [ enemy.aura(Whirlpool:512).exists]
standby [ self(#1).active ]
use(Bubble:934) [enemy(#3).active]
use(Whirlpool:513)
use(Swarm of Flies:232) [!enemy.aura(Swarm of Flies:231).exists]
use(Dive:564) [enemy(#2).ability(#2).duration=1]
use(#1)
0
You must be logged in to vote on commentsbse
wrote on 2021-05-25 11:07:59
-4
You must be logged in to vote on commentsVon wrote on 2018-02-07 16:40:44
RED cricet: 1-1-1
Gulp Froglet: 2-1-1
Horny Toad: 2-1-2
abolute EASY WIN!!
1
You must be logged in to vote on commentsMaceye1#1882
wrote on 2019-06-03 19:39:12
5
You must be logged in to vote on commentsComanu wrote on 2017-02-02 13:33:47
0
You must be logged in to vote on commentsKlebs wrote on 2017-02-10 16:38:11
0
You must be logged in to vote on commentsmk wrote on 2017-04-10 20:10:18
0
You must be logged in to vote on commentsKthallus wrote on 2017-05-18 23:57:19
0
You must be logged in to vote on commentsFashaw wrote on 2017-05-30 20:15:58
0
You must be logged in to vote on commentsAnonymous wrote on 2017-06-10 14:00:12
1
You must be logged in to vote on commentsDaniel wrote on 2017-10-30 15:28:54
0
You must be logged in to vote on commentsskarpethinn
wrote on 2019-05-27 03:01:47
1
You must be logged in to vote on commentsschlumpf#2707
wrote on 2019-05-27 07:05:07
1
You must be logged in to vote on commentsDruzader
wrote on 2018-11-07 15:33:51
1
You must be logged in to vote on commentsSueCase wrote on 2018-06-15 20:04:22
3
You must be logged in to vote on commentssss wrote on 2017-11-19 09:09:38
0
You must be logged in to vote on commentsCynner wrote on 2017-10-17 20:19:50
1
You must be logged in to vote on commentsskarpethinn wrote on 2017-07-06 04:10:21
0
You must be logged in to vote on commentsaidos wrote on 2017-06-26 20:58:17
if [enemy(#1).active]
standby [enemy.round <=3]
ability(513) [enemy.round =4]
change(#3) [self(#2).active &!self(#3).played]
ability(228) [enemy.round =6]
ability(232) [enemy.round =7]
standby [enemy.round=8]
ability(1337) [enemy.round =9]
ability(564) [enemy.round =10]
ability(118)
ability(513) [enemy.aura(242).exists]
endif
if [enemy(#2).active]
ability(118) [enemy.round <=3]
ability(564)
ability(513)
ability(118)
change(#3) [self(#2).dead]
endif
if [enemy(#3).active]
ability(118)
change(#3) [self(#2).dead]
ability(934)
ability(228)
endif
0
You must be logged in to vote on commentsKarina wrote on 2017-04-15 00:24:10
0
You must be logged in to vote on commentsSoleric wrote on 2017-01-02 01:39:20
0
You must be logged in to vote on commentsRemte
wrote on 2016-03-26 04:52:49
A good tip with ignoring darkness. Used to resist that with another bubble of another frog instead. At least you don't need to make a trip to Isle of Thunder…
1
You must be logged in to vote on commentsAranesh
wrote on 2016-03-27 22:37:14
0
You must be logged in to vote on commentsRemte
wrote on 2016-03-29 04:39:34
0
You must be logged in to vote on commentsSaelin wrote on 2018-07-30 08:20:56
0
You must be logged in to vote on commentsNiki wrote on 2017-06-03 15:26:27
Danke für den Guide!
0
You must be logged in to vote on commentsIena wrote on 2018-11-18 10:59:42
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