Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | ![]() |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by Greeneggs
19
19
Average rating: |
4.2 |
Ratings: |
39 |
Your vote: |
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Script thanks to Schlumpf
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Script |
2 | 4.9 ![]() |
100% | 18 ![]() |
140
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2:20
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22 | ||
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Very easy fight with very common pets.
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Script |
2 | 4.8 ![]() |
100% | 10 ![]() |
140
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2:20
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21+ | ||
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Any Level 25+ Critter
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Script thanks to Moonie
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Script |
2 | 4.2 ![]() |
100% | 19 ![]() |
145
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2:25
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22+ | |
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If your roach has the least hp then you don't have to start with it. TD script thanks to Eekwibble.
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Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
133
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2:13
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20 | ||
Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
90
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1:30
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14+ | |||
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Any Level 25+ Critter
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2 | 5.0 ![]() |
N/A | 0 ![]() |
120
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2:00
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19 | |||
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Any Level 25+ Critter
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Any Level 25+ Critter
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You could use two or three specific pets, or....just one.
I don't need rabbits, they disappoint me. In all actuality, it's kind of unreliable due to Void-Scarred Rat having the same speed as Squirt. If you have one of these babies kicking around and you want to give it a whirl, go for it. |
RNG |
2 | 4.2 ![]() |
N/A | 2 ![]() |
101
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1:41
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16+ | |
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Critters that I had on the day. Something similar to this will work for you, it wins fairly easily.
Not sure how consistently the timings will be for when the enemy pets go down, but it isn't a long fight. Just follow the priorities and it should go smoothly. The health specifications aren't real precise on the import either. So long as the squirrel has the least health and the armadillo has the most it'll work correctly for the swap. |
Breed RNG Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
175
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2:55
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24+ |
Incl. steps:
Any Level 25+ Critter
Skills: Any
Breed: Any
Substitutes:
1 / 6
1 / 15
Script thanks to Moonie
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Bandicoon | BB |
Rapana Whelk | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
*hisses back*
14
Moonie
wrote on 2019-02-26 22:23:07
standby [round=1]
change(#3) [self(#2).active]
ability(564) [!enemy(#1).active]
ability(152) [enemy(#3).active & !enemy.aura(Poisoned:379).exists]
ability(#1)
change(#2)
Just make sure pet#1's 1st ability is an attack because of line 5 (ability(#1)), or just manually finish the fight if needed:)
2
Alienlux
wrote on 2021-05-31 01:38:49
2
Awesome-O
wrote on 2022-05-08 05:34:33
-1
Malhado
wrote on 2020-02-17 09:07:01
Here's my version of the TD SCRIPT. My last pet just needed yo use bite once to finish the fight:
standby [round=1]
use(310) [self.aura(Shell Shield:309).duration<2)]
change(#2) [self(#3).active]
ability(564) [!enemy(#1).active]
ability(152) [enemy(#3).active & !enemy.aura(Poisoned:379).exists]
ability(#1)
change(next)
1
Alienlux
wrote on 2021-05-31 01:38:20
3
Joshlin#11250
wrote on 2020-11-22 15:17:49
Pass
Apocalypse
Switch to Whelk
Acidic Goo
Dive
Ooze Touch
Switch to Glutted Bleeder
Burrow
Scratch x3
Burst
Switch to Experimental Roach
Poison Spit x2 (break bubble)
Survival or pass
3
mitas
wrote on 2020-10-18 14:07:05
1
Ioxorai
wrote on 2019-09-05 13:59:47
2
GottaCatchEmAll
wrote on 2019-05-14 20:24:51
5
Carrotboy
wrote on 2019-01-13 01:36:03
1
Kathleene
wrote on 2019-02-26 00:48:43
4
Troelsy#1560
wrote on 2019-02-23 14:38:52
1
Islandsteve#1695
wrote on 2019-02-20 03:34:51
2
Arowyn0210
wrote on 2018-12-24 09:43:24
-1
cthxfhff wrote on 2019-02-23 15:53:08
1
Danila#2651
wrote on 2025-02-09 22:42:46
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