Strategia aggiunta da Jere
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Average rating: |
4.4 |
Ratings: |
36 |
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Qualsiasi Livello 1+ Mascotte
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10 rounds (less with crits) with no possibility of ever failing.
If you get a critical hit that kills an enemy earlier than in the instructions below, just skip forward to the next enemy pet's instructions and continue from there. Your level pet will take a single hit of 75 elemental damage (112 critical), but all level 1 pets currently in the game have more HP than that. |
Livello 1+ Script Scelta dallo Staff |
2 | 5.0 ![]() |
N/A | 73 ![]() |
73
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1:13
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10 | |
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Qualsiasi Livello 10+ Mascotte
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Script thanks to Xtreeem
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Livello 10+ Script |
2 | 4.7 ![]() |
N/A | 26 ![]() |
165
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2:45
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25+ |
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Qualsiasi Livello 2+ Mascotte
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Livello 2+ Script |
2 | 4.4 ![]() |
N/A | 38 ![]() |
135
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2:15
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20 | |
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Qualsiasi Livello 2+ Mascotte
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Jere
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Script thanks to ZoeyStarwind
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RNG Livello 2+ Script |
2 | 4.4 ![]() |
N/A | 40 ![]() |
105
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1:45
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13+ |
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Qualsiasi Livello 1+ Mascotte
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Credits to SaltyGoldfish (from Wowhead, i was tired of getting just this strat there :])
DragonsAfterDark: Because the OP has been absent for several months, the strategy has been adjusted to reflect changes to Shattered Defenses. This included adding a breed restriction to the Anklerender, adjusting the moves for each enemy, adding a new tdScript to reflect the changes, & resetting the ratings. DM me directly if you have any issues. Happy battling! ^^ |
Tipo Livello 1+ Script |
2 | 4.9 ![]() |
N/A | 7 ![]() |
113
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1:53
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17 | |
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Qualsiasi Livello 2+ Mascotte
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Use your strongest moth. This strategy should only take 14 turns to win.
Originally created by Rendigar. |
Livello 2+ Script |
2 | 4.6 ![]() |
N/A | 12 ![]() |
105
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1:45
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16+ | |
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Qualsiasi Livello 1+ Mascotte
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First AOE will hit, most level 1 pets can take it.
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Livello 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
108
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1:48
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15+ | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
132
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2:12
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19 | ||
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Qualsiasi Livello 1+ Mascotte
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Leveling pet takes no damage. Any rabbit faster than 311 speed should work.
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Livello 1+ Script |
2 | 4.3 ![]() |
N/A | 4 ![]() |
150
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2:30
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23+ | |
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Qualsiasi Livello 1+ Mascotte
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This is a modified Hazelnutty strat, I think.
Any Moth with the appropriate skills will work. I have tested this with Falena dell'Oasi and Falena Corrotta. Script thanks to Buuhr |
Livello 1+ Script |
2 | 4.5 ![]() |
N/A | 1 ![]() |
175
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2:55
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23+ | |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 3.3 ![]() |
N/A | 4 ![]() |
110
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1:50
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18 | ||
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Qualsiasi Livello 1+ Mascotte
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Originally published on Wowhead by mel9525.
Seeker Zusshi strategy Any rabbit/hare may be used if sufficiently fast. Script thanks to AndyGizzle |
Tipo Livello 1+ Script |
2 | 3.5 ![]() |
N/A | 1 ![]() |
180
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3:00
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31+ | |
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Qualsiasi Livello 1+ Mascotte
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Folle
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Tipo Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
130
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2:10
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21 | |
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Qualsiasi Livello 1+ Mascotte
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My Goal was to avoid that the Level Pet will get any damage!
Maybe other Dragons will work, but i have not tested it! ~16 Rounds |
Livello 1+ Script Non più ottenibile |
2 | 0.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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16 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
142
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2:22
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22 | ||
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
116
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1:56
|
18+ | ||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script Non più ottenibile |
2 | 0.0 ![]() |
N/A | 0 ![]() |
143
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2:23
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21 |
Includi Passaggi:
Qualsiasi Livello 2+ Mascotte
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Substitutes:
1 / 8
Script thanks to ZoeyStarwind
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Perfect day for a peaceful day of fishing at the lake. Or defeat some pet battling fishhead. Up to you!
4
Unlak
scritto il 2023-04-04 19:10:34
change(#3) [self(#2).active]
if [enemy(#1).active]
ability(Spiny Carapace:1073) [enemy.round=1]
ability(Blood in the Water:423) [enemy.round=3]
ability(Rip:803)
endif
if [enemy(#2).active]
ability(Rip:803) [enemy.round=1]
ability(Spiny Carapace:1073) [enemy.round=2]
ability(Blood in the Water:423)
ability(Rip:803)
ability(Black Claw:919) [self.round=1]
ability(Flock:581)
change(next)
endif
if [enemy(#3).active]
ability(Savage Talon:1370)
endif
2
tubbsmcgee
scritto il 2023-05-29 19:57:35
1
Unlak
scritto il 2023-06-16 09:51:07
1
Nemy
scritto il 2022-10-13 23:13:34
1
Gráinne
scritto il 2022-10-14 00:37:17
There may be room for crits to upset the strategy. I logged it, but haven't done the arithmetic. Did you notice any crits? I received one minor crit from an Acidic Goo DoT tick, but that was the only crit.
My Crab did - just - survive to get its Blood in the Water off, but according to the strat that isn't necessary. I can see that an earlier crit, bigger than the tick I got, would have killed the Crab first.
And Ikky killed Skimmer before Skimmer got his Pump off.
Maybe, if the Crab dies before Blood, Ikky's Flock doesn't have the horsepower since the nerf in Shadowlands to take down Mollus and get Skimmer in kill range? Maybe in that case, Ikky would need to spend all three rounds to kill Mollus, leaving it one round behind. 624 damage vs 128 + 3*179? Could be. I'd need to test again, retrying until my Fen Crab sufffered a bigger crit.
8
ZoeyStarwind#1524
scritto il 2021-04-04 05:14:25
use(Rip:803) [!enemy.aura(Bleeding:491).exists]
use(Blood in the Water:423)
use(Rip:803)
change(#2) [!self(#3).played]
change(Ikky:1532)
use(Flock:581) [enemy(Mollus:1005).active]
use(Savage Talon:1370)
2
Exacerbear#2302
scritto il 2021-05-01 05:21:06
6
Zensunim
scritto il 2019-07-08 02:29:38
change(Ikky:1532) [ self(Dreadmaw:1952).active ]
use(Rip:803) [ enemy.round=1 ]
use(Spiny Carapace:1073) [ enemy.round=2 ]
use(Spiny Carapace:1073) [ round=1 ]
use(Blood in the Water:423) [ enemy.aura(Bleeding:491).exists ]
use(Rip:803)
use(Flock:581) [ enemy(Mollus:1005).active ]
use(Savage Talon:1370)
change(next)
0
nomisuke
scritto il 2019-07-11 22:48:29
2
Daedrynn
scritto il 2020-12-24 02:50:24
2
Mari#21837
scritto il 2020-10-20 02:56:37
1
Sokra#2571
scritto il 2020-10-16 23:02:26
1
Sweetcheekks#1178
scritto il 2020-10-14 10:25:58
1
Dajakisubo#1803
scritto il 2020-02-08 09:48:08
Turn 1) Spiny Carapace, Confusing Sting; Crab at 1607 hp
Turn 2) Rip, Glowing Toxin; Crab at 1472 hp, Skyshaper at 1347 hp
Turn 3) Blood in the Water, Slicing Winds. Crab at 823 hp, Skyshaper at 516 hp.
Turn 4) Rip, Slicing Winds. Crab at 192 hp, Skyshaper at 207 hp.
Turn 5) Slicing Winds, Skyshaper kills Fen Crab. Skyshaper still has 78 hp.
That was actually the best result; the other two attempts Skyshaper had over 200 hp. I have an H/H Crab, maybe that's the problem?
1
CallLightnin
scritto il 2019-06-27 17:24:01
4
Anonymous scritto il 2017-07-10 11:22:24
Strat still works though and is the one I use all the time
1
Hyattmeister
scritto il 2018-09-22 23:51:54
2
Karumay
scritto il 2018-06-14 22:44:24
0
vegetable soup scritto il 2016-11-07 11:58:11
0
Saintgabrial scritto il 2016-12-13 16:25:04
0
Kilashandra scritto il 2018-01-23 23:02:20
5
Anonymous scritto il 2017-07-07 16:30:09
if [enemy(#1).active]
ability(#2) [enemy.round=1]
ability(#1) [enemy.round=2]
ability(#3)
ability(#1)
endif
if [enemy(#2).active & !self(#1).dead]
ability(#1) [enemy.round=1]
ability(#2) [enemy.round=2]
ability(#3)
ability(#1)
endif
if [self(#1).dead & !self(#3).active]
change(#2)
change(#3)
endif
if [self(#3).active]
ability(#3) [!enemy.aura(Shattered Defenses).exists]
ability(#1)
endif
0
Firedrake1 scritto il 2017-10-11 10:33:05
0
Remte
scritto il 2016-07-14 02:17:33
0
Aranesh
scritto il 2016-08-13 01:33:00
0
Jere scritto il 2017-03-04 20:38:19
0
Tyr scritto il 2016-10-21 14:55:48
The fight is guaranteed if your lvling pet can throw a howl on Mollus before you swap to Ikky.
0
Jere scritto il 2017-03-04 20:36:41
0
Akasut scritto il 2016-11-07 20:50:07
2
Paragalla
scritto il 2021-06-05 13:31:58
Moorkrabbe breed: P/P !!
Ikky breed: P/S
use(Stachelpanzer:1073) [round=1]
use(Zerfetzen:803) [round=2]
use(Blut im Wasser:423) [round=3]
use(Zerfetzen:803) [enemy(Diamant).active]
use(Zerfetzen:803) [enemy(Mollus:1005).played & enemy.round=1]
use(Stachelpanzer:1073)
use(Zerfetzen:803)
change(#2) [self(#1).active]
change(#3) [self(#2).active]
use(Schar:581) [enemy(Mollus:1005).active]
use(Wilde Kralle:1370) [enemy(Gleiter:1004).active]
(edited)
0
Anonymous scritto il 2017-06-24 04:22:10
Mit der Brut H/H auch nicht machbar da der Schaden von Abtauchen die Moorkrabbe killt.
FAZIT:
TAKTIK FAILED
0
Staratnight scritto il 2017-10-11 15:05:28
0
Staratnight scritto il 2017-05-20 04:56:54
Wenn ich stattdessen "Schwarze Klaue" und dann "Schar" nehme, ist Gleiter in 2 Runden hinüber.
1
PinkyPan#1598
scritto il 2023-05-27 04:45:59
if [enemy(#1).active]
ability(Spiny Carapace:1073) [enemy.round=1]
ability(Blood in the Water:423) [enemy.round=3]
ability(Rip:803)
endif
if [enemy(#2).active]
ability(Rip:803) [enemy.round=1]
ability(Spiny Carapace:1073) [enemy.round=2]
ability(Blood in the Water:423)
ability(Rip:803)
ability(Black Claw:919) [self.round=1]
ability(Flock:581)
change(next)
endif
if [enemy(#3).active]
ability(Savage Talon:1370)
endif
funciono
1
Termi
scritto il 2020-12-23 14:21:22
1
Mioute
scritto il 2018-09-02 15:25:07
1
dpddhddld
scritto il 2018-09-10 00:38:21
1
dpddhddld
scritto il 2018-09-10 00:38:20
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