Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by DragonsAfterDark
20
20
Average rating: |
4.8 |
Ratings: |
22 |
Your vote: |
|
Creator |
|||||||||
---|---|---|---|---|---|---|---|---|---|
Tags
Filter strategies:
These options reset all other sorting filters. |
|||||||||
Script |
2 | 4.8 | 100% | 20 | 115
1:55
|
15+ | |||
Any Level 25+ Mech
|
As several commenters mentioned, bring a strong 3rd pet in case Clockwork Gnome gets stunned. Runeforged Servitor, Anodized Robo Cub or Darkmoon Zeppelin all good choices.
Script thanks to Schlumpf |
Breed Script |
2 | 4.3 | 88% | 25 | 130
2:10
|
17+ | |
Any mech. will probably do as third pet, the ones with peck makes it cleaner
|
Script |
2 | 3.7 | 76% | 3 | 110
1:50
|
19+ | ||
RNG |
2 | 3.0 | N/A | 0 | 121
2:01
|
17+ | |||
2 | 0.0 | N/A | 0 | 121
2:01
|
17+ | ||||
You have to restart if you get too many blows from Schuppi or stunned/froged.
|
Breed |
2 | 0.0 | N/A | 0 | 100
1:40
|
16+ |
Incl. steps:
Substitutes:
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
|
Lesser Pet Treat |
|
Pet Treat |
|
Darkmoon Hat |
|
Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
|
Tinytron | HH |
Sunreaver Micro-Sentry | PP |
Robo-Chick | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
In the jungle, the mighty jungle the.. wait, you're a troll.
1
You must be logged in to vote on commentsFrona
wrote on 2024-03-14 15:52:48
2
You must be logged in to vote on commentsPhoenixen#1410
wrote on 2021-05-14 18:04:34
1
You must be logged in to vote on commentsMomoko#11808
wrote on 2021-05-09 19:53:08
1
You must be logged in to vote on commentsAskania
wrote on 2019-02-02 11:23:09
Barrel Toss, Pass, Barrel Toss, Roar, Smash snake is dead.
Roar, Smash against Breaker and Knucklebump dies, bring in Rascal, use Phaser and Lens Flare whenever it is available and both Breaker and Frog are dead.
2
You must be logged in to vote on commentsPrudentius
wrote on 2019-01-24 19:04:59
if [ enemy.hp > 264 ]
ability(#3) [ self.hp.full ]
ability(Supercharge:208) [ ! self.aura(Mechanical:244).exists ]
endif
ability(Lightning Shield:906) [ enemy(#1).active ]
ability(#1)
standby
change(next)
1
You must be logged in to vote on commentsShrouds#2360
wrote on 2019-01-07 17:56:05
1
You must be logged in to vote on commentsMot
wrote on 2018-12-24 09:43:04
Very clever to open with two abilities that are unaffected by the Blind debuff!
1
You must be logged in to vote on commentsabigar
wrote on 2018-12-21 23:02:45
1
You must be logged in to vote on commentsfr0z3night
wrote on 2018-12-13 07:38:07
change(next) [self.dead]
standby [self.aura(822).exists]
standby [self.aura(927).exists]
ability(Fire Shield:1754) [round=1]
ability(Lightning Shield:906) [round=2]
ability(Arcane Blast:421)
ability(Supercharge:208) [self.round=1]
ability(Supercharge:208) [self(#2).active & enemy(#3).active]
ability(Laser:482)
ability(Supercharge:208) [self.round=1]
ability(Peck:112)
1
You must be logged in to vote on commentsManolette
wrote on 2019-08-27 15:00:30
New Comment: