112
112
Average rating: |
4.5 |
Ratings: |
73 |
Your vote: |
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Qualsiasi Livello 1+ Mascotte
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Time: 01:25 (10 rounds)
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Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 74 ![]() |
90
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1:30
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10 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.5 ![]() |
N/A | 112 ![]() |
142
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2:22
|
15 | |
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Qualsiasi Livello 1+ Mascotte
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11-12 Turns
I've been using the snail/grub strat for forever and thought, why don't I try to optimize this 20+ turn strat and make it faster. Sister of Temptation New Meta |
Livello 1+ Script |
2 | 4.6 ![]() |
N/A | 46 ![]() |
105
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1:45
|
11 | |
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Qualsiasi Livello 1+ Mascotte
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Time: 01:40
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RNG Script |
2 | 5.0 ![]() |
N/A | 12 ![]() |
105
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1:45
|
10 | |
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Qualsiasi Livello 1+ Mascotte
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Crinie
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Livello 1+ Script |
2 | 4.6 ![]() |
N/A | 13 ![]() |
155
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2:35
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22 | |
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Qualsiasi Livello 1+ Mascotte
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Original strategy from wowhead user ToviValdora (found here: Link)
I have tried some of the other strategies and without some pets this was the only one that worked, and it was fast and reliable. |
Tipo RNG Livello 1+ Script |
2 | 3.6 ![]() |
N/A | 15 ![]() |
120
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2:00
|
11 | |
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Qualsiasi Livello 15+ Mascotte
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Livello 15+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
250
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4:10
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35+ | ||
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Qualsiasi Livello 1+ Mascotte
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1m 50s
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
120
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2:00
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14+ | |
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Qualsiasi Livello 1+ Mascotte
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For Pet 3, more generic pets such as spiders or bile larvas work too, but I put the Revenant there to ensure Gladiator Murkimus dies before performing a second leap.
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
102
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1:42
|
15 | |
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Qualsiasi Livello 1+ Mascotte
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Video for Fight
Not the fastest here at 16-17 rounds, but I had fun using Rattlejaw |
Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
120
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2:00
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16+ | |
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Qualsiasi Livello 1+ Mascotte
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Quick 12 round battle, still works in 9.0.
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Livello 1+ Script |
2 | 4.6 ![]() |
N/A | 5 ![]() |
105
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1:45
|
12 | |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 3.6 ![]() |
N/A | 3 ![]() |
145
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2:25
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21 | ||
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Qualsiasi Livello 1+ Mascotte
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Strategy by Ultha. Please note that the Restless Shadeling must be H/S breed.
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Tipo Livello 1+ Script |
2 | 4.6 ![]() |
N/A | 3 ![]() |
102
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1:42
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12+ | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 4.3 ![]() |
N/A | 3 ![]() |
135
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2:15
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15+ | ||
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Qualsiasi Livello 15+ Mascotte
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Sometimes when you start this fight, Tarr does not swap out his first Murloc in the first 2 turns. In that case the strategy won't work and you have to retry the fight.
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RNG Livello 15+ |
2 | 3.1 ![]() |
N/A | 6 ![]() |
160
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2:40
|
19 |
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Qualsiasi Livello 1+ Mascotte
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11 rounds
|
Script |
2 | 3.7 ![]() |
N/A | 4 ![]() |
98
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1:38
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11+ | |
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Qualsiasi Livello 1+ Mascotte
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2 | 1.0 ![]() |
N/A | 1 ![]() |
192
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3:12
|
28 | |||
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Qualsiasi Livello 5+ Mascotte
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Livello 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
145
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2:25
|
18+ | ||
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Qualsiasi Livello 15+ Mascotte
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Pecanman
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Livello 15+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
255
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4:15
|
38 | |
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Qualsiasi Livello 10+ Mascotte
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|
Livello 10+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
135
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2:15
|
14+ | |
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Qualsiasi Livello 1+ Mascotte
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An alternative to the Tormento strategies using newer pet options. It is more reliable and just as quick in my experience.
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
132
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2:12
|
15 | |
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Qualsiasi Livello 1+ Mascotte
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Never fails, 100%
Vilmordino can be used with Morso Osseo and Cambio Fase |
Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
|
15+ | |
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Qualsiasi Livello 5+ Mascotte
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Credit to Zaydene on Wowhead for the pets and basic overview
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Livello 5+ Non più ottenibile |
2 | 0.0 ![]() |
N/A | 0 ![]() |
135
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2:15
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16+ | |
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Qualsiasi Livello 25+ Non Morta
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0
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New
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0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
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9-10 |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 3
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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Mrrrgllbrlgglgll!
1
Varukka#1989
scritto il 2025-01-23 23:58:34
2
Outsider#1558
scritto il 2024-02-21 18:44:54
0
Weeps
scritto il 2022-12-30 19:16:14
1
Weeps
scritto il 2023-11-04 02:14:44
2
Nick1458
scritto il 2023-08-21 14:10:28
1
Gráinne
scritto il 2023-08-21 18:32:09
Nothing has changed in the numbers for the abilities used since the Undead tacial nerf, so I took the trip out today to check.
I see you have 2 B/B Valks, and no H/H, so I tested with a B/B. As always, it worked perfectly.
If you believe you followed the instructions, please show how by posting a log, or at the very least a detailed description of where your battle varied from the expectations of the strat.
0
Rinike
scritto il 2023-05-13 08:30:55
4
piekid
scritto il 2023-01-14 06:15:49
3
Drefan
scritto il 2023-04-11 20:31:34
0
GCSuns
scritto il 2021-08-29 19:59:14
1
Proconsul
scritto il 2022-06-09 10:56:39
1
GCSuns
scritto il 2021-10-30 01:26:09
change(#3) [round=4]
change(#2) [self(#3).active]
use(Haunt:652) [round=1]
use(Ironskin:1758) [enemy.aura(Leaping:839).exists]
use(Cleave:1273)
use(BONESTORM:649) [self.round=1]
use(Ancient Blessing:611) [!self.aura(Undead:242).exists]
use(Bone Bite:648)
change(#2)
change(#1)
(edited)
1
Doncarnage#2459
scritto il 2021-07-05 02:39:12
1
FeminaForte
scritto il 2021-07-05 16:28:24
1
Gráinne
scritto il 2021-07-05 16:32:32
1
Kolnak#2702
scritto il 2021-07-09 06:13:41
1
Gráinne
scritto il 2021-07-09 06:32:29
1
Mutanis
scritto il 2021-07-10 05:44:21
https://imgur.com/a/5cyZRav
0
Vanqo scritto il 2021-10-24 08:03:53
1
nomisuke
scritto il 2021-10-18 04:44:33
/way #539 50.0 31.2 Ashlei
/way #542 46.4 45.2 Vesharr
/way #535 49.0 80.4 Taralune
/way #550 56.2 9.8 Tarr the Terrible
/way #525 68.6 64.6 Gargra
/way #543 51.0 70.6 Cymre Brightblade
2
Vexleigh
scritto il 2021-08-19 06:35:31
Same pets, Unborn Val'kyr with 2/*/1 instead of 1/*/1.
Turn 1: Haunt
Unborn Val'kyr "dies," bring in your level pet
Turn 2: Swap to Fossilized Hatchling
Turn 3: BONESTORM
Turn 4: Pass (Fossilized Hatchling gets stunned)
Turn 5: Pass again (Fossilized Hatchling is still stunned)
Turn 6: Ancient Blessing
Turn 7: BONESTORM (Gladiator Murkalot dies in the back)
Turn 8-9: Bone Bite until Gladiator Deathy dies
Turn 10: Ancient Blessing
Turn 11-13: Bone Bite until Fossilized Hatchling dies (can Pass turn 12 if you prefer)
Bring in Unborn Val'kyr
Turn 14+: Shadow Shock
Very rarely, the Fossilized Hatchling may die early if it takes an unfortunate crit. In that case, don't bother with Ancient Blessing during undead round - Bone Bite all the way. The fight could still be winnable by Unborn Val'kyr, but you may need to finish it with your level pet. (edited)
2
Kestrella#1250
scritto il 2021-09-27 14:01:58
1
Grevenilvec
scritto il 2021-07-05 02:36:08
1
GotHenge#1782
scritto il 2021-05-17 08:38:25
1
GryphonUK
scritto il 2021-06-08 03:25:51
2
FunkyThor#1830
scritto il 2021-05-09 13:47:59
0
Whose scritto il 2021-05-12 21:30:24
1
Theeband
scritto il 2021-05-22 07:44:56
0
kaelsidhe
scritto il 2021-03-12 13:06:44
3
Gráinne
scritto il 2021-03-12 13:37:41
Worked fine as usual.
1
Gráinne
scritto il 2021-03-12 15:20:14
In rounds 2 through 6, your FH takes
0 + (275 + 40) + 0 + (40) + 509 = 864 damage. Even if they all crit, that's still only 1296, so the FH must still be alive, and so doing full damage that round.
Murkalot takes
222 + (316 + 222) + 222 + 222 + 222 + 316 = 1742 damage from the Haunts and the two BONESTORMS, assuming no crits. That is more than Murkalot's 1481 HP.
So it is arithmetically impossible, even with the worst possible RNG crits, for the FH not to kill Murkalot.
Are you sure you didn't use Unholy Ascension instead of Haunt?
(edited)
2
kaelsidhe
scritto il 2021-05-08 22:36:45
1
AEL1ATHENS#2790
scritto il 2021-04-01 09:35:46
-1
Denzeli scritto il 2021-04-18 08:39:24
0
Ty scritto il 2021-02-28 14:40:58
2
DarkSorrow#1445
scritto il 2021-02-22 06:53:03
1
Amrôth#2849
scritto il 2021-02-27 10:31:00
2
Irix
scritto il 2021-01-12 17:10:13
1
matsminer#2480
scritto il 2020-12-27 21:19:51
1
Ariadna
scritto il 2020-12-30 09:53:49
0
jimbobillyjoe
scritto il 2020-04-06 03:55:32
Change Unborn Val'kyr to [2 * 1] and Fossilized Hatching to [1 2 2]
TDScript:
change(#3) [enemy.aura(213).exists & !self(#3).played]
use(652) [round=1]
use(649)
use(214) [!enemy.aura(213).exists]
use(648)
use(422)
change(#2)
change(#1)
Doing this fight multiple times a week for a few years now and have never had a failure. I only have an H/H Val'kyr though so I don't know if it still works with other breeds. I also like getting to use Death and Decay which isn't an ability that gets used much (and makes me miss that old spell graphic on my DK ;( )
0
Detailed
scritto il 2020-10-11 20:24:29
2
Daedrynn
scritto il 2020-12-23 23:15:27
4
VanyaMia
scritto il 2020-10-17 06:16:52
-1
Hyjinx scritto il 2020-10-22 22:06:45
3
Berendain
scritto il 2020-10-23 06:04:21
Turn 4: Swap back to your Fossilized Hatchling
That's in the instructions.
2
VanyaMia
scritto il 2020-10-30 08:56:52
5
gurumatthew
scritto il 2020-10-13 21:38:18
2
mattimar@gmail.
scritto il 2020-09-23 09:48:00
3
Gráinne
scritto il 2020-09-23 10:33:33
A really bad string of RNG - you miss several times in a Sandstorm or Darkness, or the tamer gets a sting of crits - can derail most strats. This is something I find many people, who are not exposed to many strats, or who don't ever analyse the failure points arithmetically, don't need to realise ... and then it happens to them, and they tend to think that it is specific to the failure they had. I've identified several times a strat can fail in the case of taking two unlucky crits in a row, at just the right place - a 1 in 400 chance.
And then of course there are the people who use the wrong moves, and don't realise it.
This is the strat I've used myself since WoD. It hasn't ever failed for me, and I haven't analysed it, but I can believe that the Haunt nerf might cause the Valk to die too soon, if using a B/B Valk, combined with a couple of unlucky crits. Maybe, Or maybe you skipped a step.
You see, if you bring in the level pet only on the round specified, it literally cannot die, since the stun it takes on that round does no damage.
2
akesi#1338
scritto il 2020-03-20 21:44:48
1
akesi#1338
scritto il 2020-03-17 16:11:37
0
Volsung scritto il 2020-01-02 14:54:15
1
Leala scritto il 2019-12-08 14:36:09
3
Berendain
scritto il 2019-01-01 02:58:01
2
Belle
scritto il 2019-10-03 10:48:16
2
Berendain
scritto il 2019-10-03 21:13:26
2
DavidG scritto il 2018-03-17 19:46:41
if [ enemy(Gladiator Murkalot).active ]
use(Haunt)
change(#2) [ self(#1).dead ]
use(BONESTORM)
endif
if [ enemy(Gladiator Deathy).active ]
use(BONESTORM)
use(Ancient Blessing)
change(#3) [ !self(#3).played ]
change(#2) [ self(#3).active ]
use(Bone Bite)
endif
if [ enemy(Gladiator Murkimus).active ]
use(Ancient Blessing)
use(Bone Bite)
change(#1) [ self(#2).active ]
use(Shadow Slash)
endif
1
Camlas
scritto il 2018-06-04 15:36:05
1
Cloudstrike#11407
scritto il 2019-08-18 23:49:47
2
Zaraedora
scritto il 2019-08-17 18:28:10
1
3clipse
scritto il 2019-07-29 05:03:26
1
Manniala
scritto il 2019-04-10 18:34:58
2
Gráinne
scritto il 2019-04-11 01:12:14
Please tell us EXACTLY where the strat deviated from expectations. The addon Pet Battle Log Keeper would be ideal, or a screenshot of the Pet Battle log, but even a pointer to the place where it went wrong would allow somebody to check it out.
Also, what breed of Valk were you using? I'm pretty sure I have a H/H slotted for this one.
1
Gráinne
scritto il 2019-04-17 03:35:37
The B/B Valk does get brought to zero by the Heroic Leap in the last round, (which a H/H won't, barring crits) but at that point, Gladiator Murkimus has only 288 HP left. Shadow Slash does a minimum of (393*.75) damage in the Undead round, which is 294 or 295 depending on rounding, and plenty to finish the battle.
If you were using Shadow Shock instead of Shadow Slash and got unlucky with a low hit, it could fail. That's pretty low probability, but possible. So be sure you're using Shadow Slash.
If Gladiator Murkalot's original Falling Murloc had crit in Round 1, it would still not have killed the B/B Valk, so would not make any difference.
1
skarpethinn
scritto il 2019-06-29 13:30:04
0
Proconsul scritto il 2019-06-29 15:51:45
0
Destahd scritto il 2019-07-07 04:23:38
3
Moara
scritto il 2019-07-14 20:49:43
However, I've always been able to repeat the battle and try again, and have it work as expected. I can look to upload a log of some sort, if that'd help!
2
Ultha scritto il 2018-09-01 05:17:24
Valk haunt, then Shade, D&D, and repeat SS until Leap, then PS, and back to SS. worked wonderfully!
1
ScotLassie scritto il 2018-12-06 10:03:32
2
slimjim
scritto il 2019-01-06 03:09:02
1
skarpethinn
scritto il 2019-06-29 13:38:32
1
Kay
scritto il 2018-09-26 13:48:56
1
JestersTear
scritto il 2018-11-11 01:20:33
1
Yakumile
scritto il 2018-12-08 08:02:34
2
Jagûar
scritto il 2018-12-29 03:19:43
1
skarpethinn
scritto il 2019-06-29 13:30:55
2
cecil777
scritto il 2019-01-05 22:19:41
1
zaftig
scritto il 2019-03-28 02:18:52
0
Spinningheel scritto il 2017-11-05 11:25:24
Lil' K.T.
1. Curse of Doom
2. Shadow Slash (until Deathly dies and yes, just pass when stunned)
3. when Mulkalot comes back in, Death and Decay (or Shadow Slash) and that removes the shield
4. Curse of Doom
5. Murimus comes in, either Shadow Slash or Death and Decay
at this point, your first pet has killed 2 of the rivals
Now, bring in your leveling pet and then quickly switch to Ghastly Kid
6. Diseased Bite until he flies up
7. Etheral to avoid the hit
8. Diseased Bite until his health under 840
9. Ghostly Bite
0
Loncis scritto il 2017-08-17 14:30:39
1. Haunt
2. Select Fossilized Hatchling. Bonestorm
3. Bone Bite
4. Switch to carry pet. Can be level 1.
5. Switch back to Fossilized Hatchling
6. Bonestorm.
7. Bone Bite
8. Fossilized Hatchling dies, immortal round. Bone Bite.
9. Fossilized Hatchling dies permanently, select Unborn Val'kyr.
10. Select Pass during Heroic Leap.
11. Shadow Slash.
Done.
0
Rayze scritto il 2017-09-09 21:21:13
0
Kathleene scritto il 2017-09-26 19:40:00
0
Lumi scritto il 2017-10-15 18:21:19
1
Szuzsika scritto il 2017-09-29 07:00:25
0
Kathleene scritto il 2017-09-26 19:49:09
0
Anonymous scritto il 2017-09-08 06:47:04
0
Hobbyhorse scritto il 2017-06-16 08:17:39
change(#2) [self(#1).dead]
change(#3) [weather(Scorched Earth).duration = 9]
change(#2) [self(#3).active]
change(#1) [self(#2).dead]
standby [ self(#3).active & self.round=1]
ability(652) [enemy(#1).active]
ability(649)
ability(214) [!enemy.aura(Death and Decay).exists]
ability(648)
ability(998) [enemy.aura(Leaping).exists]
ability(#1)
0
Hobbyhorse scritto il 2017-06-16 08:33:19
0
Anonymous scritto il 2017-05-06 22:17:17
0
Katijia scritto il 2017-03-30 17:32:44
0
Aranesh
scritto il 2017-04-09 07:48:56
0
Anonymous scritto il 2017-04-07 17:32:55
0
Anonymous scritto il 2017-02-10 01:44:07
Turn 6 is Ancient Blessing.
My ancient blessing is ALWAYS on cooldown still at this point. So I can never cast it that round.
I still beat it fine with this strategy. My pet dies and I bring back in Unborn Val'kyr who finishes it off.
But idk why it doesn't work as said no matter how many times I do the fight, I follow the directions perfectly and it is always on cooldown still. Weird
0
Aranesh
scritto il 2017-02-10 03:09:46
0
Oona scritto il 2017-03-16 21:46:29
Turn 9 - Bone Bite
Then Move to turn 5 etc.
This way, I don't always need Unborn Val'kyr unless I am unlucky.
0
Ben scritto il 2017-03-20 13:57:21
0
Saintgabrial scritto il 2016-12-02 17:56:58
I'm assuming this change is to keep the Fossilized Hatchling alive as long as possible and maybe shorten the fight. So far the amount of turns is not much different and the old way never failed if you follow it to the letter. Also repeating turn 5 when there is only one enemy pet alive is not worth the 10% health cost to use while making it harder to keep your hatchling alive longer. Most of the time the hatchling dies too soon.
0
Gimilkhad scritto il 2016-12-20 13:24:07
1. Haunt
2. Swap to leveling pet
3. Swap to Fossilized hatchling
4. BONESTORM
5. Bone Bite until the next
6. BONESTORM
7. Bite until Hatchling dies
8. Swap back to Val'kyr
9. Shadow Shock until enemies are dead
Fosilized hatchling does get stunned once, but it's never a problem for me.
0
Morbink scritto il 2016-12-22 20:42:26
1. Bone Bite
2. Bone Bite
3. Ancient Blessing
4. Bone Bite - Murkimus dies.
Haven't needed to finish off with Unborn Valk since I switched to that order.
0
Anonymous scritto il 2017-01-01 21:40:47
0
Beefriedrice scritto il 2017-02-11 15:21:15
0
Evil scritto il 2016-11-12 11:57:01
Curse of Doom -> Bonestorm -> Creepy Chomp
swap to leveling pet (to soak the stun) swap to Boneshard
Bonestorm, Bonestorm, Bonestorm
swap to Creepy Crate -> Creepy Chomp -> Creepy Chomp
PS: This also works with Boneshard and Fossilized Hatchling, just tactic is bit different, because Creepy Crate is faster
0
Badjoojoo - SOE scritto il 2016-12-10 15:24:42
0
Michelle scritto il 2016-12-24 07:35:25
0
Saintgabrial scritto il 2016-12-24 14:07:47
Thanks Evil and those that tried and liked his Strategy.
0
Iziey scritto il 2016-08-29 06:00:11
I had so much trouble with this fight in the beginning and I love your strategy guides. Thank you for making much pet battle experiences so much less dreadful!
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Aranesh
scritto il 2016-11-25 05:57:12
0
Kayz scritto il 2016-11-02 22:26:02
0
Beefriedrice scritto il 2016-11-02 19:15:06
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Anarchy scritto il 2016-09-04 19:14:02
Also wouldn't Shadow Shock be better for Unborn first skill?
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Warkai scritto il 2016-09-05 04:37:11
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Anaarchy scritto il 2016-09-07 06:17:57
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Kerviel scritto il 2016-09-24 20:55:57
0
Rhett scritto il 2016-11-02 14:10:11
0
Warkai scritto il 2016-09-05 04:39:08
0
Warkai scritto il 2016-08-19 22:10:56
0
Aranesh
scritto il 2016-08-21 02:47:13
-2
Rhaegon scritto il 2019-04-04 15:50:13
0
Amaya scritto il 2019-05-21 16:36:31
0
Swanee scritto il 2017-05-16 05:27:19
-6
Максим scritto il 2017-06-27 01:44:37
7
AlexIs scritto il 2017-07-01 11:36:22
2
Anonymous scritto il 2017-10-12 15:26:10
1
Putin-XyuLo
scritto il 2022-07-22 22:47:06
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