Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | ![]() | Hobbyist Aquarist | Machine Learning |
Strategy added by Raydon
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Reworked 1/27 with Truweil's suggestion for Bloodstone Tunneler in Slot #1
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Script |
2 | 4.9 ![]() |
96% | 33 ![]() |
110
![]()
1:50
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14-15 | ||
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RNG resilient, make or break RNG is frontloaded into the first 3 turns for easy restarts.
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RNG Script |
2 | 5.0 ![]() |
19% | 0 ![]() |
111
![]()
1:51
|
15 | ||
Breed RNG |
2 | 4.0 ![]() |
N/A | 1 ![]() |
100
![]()
1:40
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13-14 | |||
Breed RNG Script |
2 | 3.1 ![]() |
89% | 8 ![]() |
99
![]()
1:39
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14+ | |||
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It's RNG. And you must pray...
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Breed RNG |
2 | 3.8 ![]() |
N/A | 1 ![]() |
104
![]()
1:44
|
14 | ||
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Not sure if other breeds work but these were what I tried and what worked for me :)
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Breed RNG |
2 | 3.0 ![]() |
N/A | 0 ![]() |
111
![]()
1:51
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16+ | ||
RNG |
2 | 2.9 ![]() |
N/A | 0 ![]() |
103
![]()
1:43
|
14 | |||
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Very tight fight, but works half of the time. If your first Taipan kills Gale then chances are high he also kills the Current. Your two other snakes are slower than Mind Warper and go down quickly. Put the one with more striking power last. If you have a second speedy Taipan (speed > 301), use it as second pet, that's an advantage if the first didn't kill Current!
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Breed RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
165
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2:45
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26+ | ||
Breed RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
![]()
1:40
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14+ |
Incl. steps:
Substitutes:
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Capturing void creatures is fun they said. Nothing can go wrong they said.
1
DragonsAfterDark
wrote on 2025-01-22 09:28:55
The script below assumes you're letting each pet die before bringing in the next pet. Swapping when enemies come in reduces the effectiveness.
Using Lightning Shield on CD also reduces the effectiveness, so I have it set to be used on TC's first round.
use(Poison Spit:380) [!enemy.aura(Poisoned:379).exists]
use(Sticky Web:339) [!enemy.aura(Webbed:338).exists]
use(Devour the Weak:2454)
use(Poison Spit:380)
use(Lightning Shield:906) [self.round=1]
use(Primal Cry:920)
use(Horn Gore:1095)
use(Horn Attack:571)
use(Feed:1016)
use(Shadow Shock:422)
change(next)
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