Strategy added by Entelligente
3
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Average rating: |
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Script |
2 | 5.0 ![]() |
100% | 20 ![]() |
95
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1:35
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15+ | |||
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Any Level 25+ Undead
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Script |
2 | 5.0 ![]() |
100% | 56 ![]() |
120
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2:00
|
14+ | ||
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Any Level 25+ Undead
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For my third pet, I used a second Fragment of Anger with Seethe. The opponent's third pet should be low enough for any level 25 to finish it off.
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2 | 5.0 ![]() |
N/A | 6 ![]() |
145
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2:25
|
18+ | ||
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Any Level 25+ Undead
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Any Level 25+ Undead
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Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
150
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2:30
|
19+ | ||
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
136
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2:16
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17+ | |||
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Strategy works at a lower winrate without the second Cursed Birman
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Script |
2 | 5.0 ![]() |
75% | 3 ![]() |
98
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1:38
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13+ | ||
2 | 5.0 ![]() |
N/A | 2 ![]() |
136
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2:16
|
17+ | ||||
Shop Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
9999999- | 13+ | |||
Script |
2 | 0.0 ![]() |
99% | 0 ![]() |
137
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2:17
|
17+ |
Incl. steps:
Strategy works at a lower winrate without the second Cursed Birman
Cursed Birman | PS |
Widget the Departed | SS |
Cursed Birman | PS |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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Now that is one cute cat!
2
DragonsAfterDark
wrote on 2024-09-02 06:02:22
A script that helps with the win %
change(#2) [enemy(#2).active]
change(#3) [enemy(#3).active]
use(Prowl:536) [enemy(#1).active & !enemy.ability(Cocoon Strike:506).usable & !enemy.ability(Dodge:312).usable & !enemy.aura(Dodge:311).exists]
use(Prowl:536) [!self(#1).active & enemy.hpp=100]
use(Call Darkness:256) [self.aura(Prowl:543).exists]
use(Spectral Strike:442) [self.aura(Prowl:543).exists]
use(Pounce:535)
change(#1)
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