Strategy added by Zakuren
2
2
Average rating: |
3.5 |
Ratings: |
6 |
Your vote: |
|
Creator |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
---|---|---|---|---|---|---|---|---|---|
![]() |
Tags
Filter strategies:
![]() |
![]() |
|||||||
![]()
Any Level 25+ Beast
![]()
Any Level 25+ Beast
|
![]()
Pets with Hunting Party or any similar ability work well in slots 2 and 3 but anything works tbh.
Infernal Pyreclaw will solo the back two pets and just use anything to finish off! |
2 | 4.9 ![]() |
N/A | 36 ![]() |
125
![]()
2:05
|
14+ | ||
![]()
fight rework and script with a lot of thanks to DragonsAfterDark
|
Script |
2 | 4.8 ![]() |
83% | 31 ![]() |
140
![]()
2:20
|
16+ | ||
![]()
Any Level 25+ Beast
|
![]()
Tested this 6x and only had to use the third pet once. My Storm-Touched Stomper is P/S. I suggest Snowfang 2/2/2 for your third slot but I left it open as the last pet should be pretty much dead by the time it's necessary.
Guildie tried 1x with hoofhelper and had no issues, your mileage may vary |
2 | 4.7 ![]() |
N/A | 12 ![]() |
105
![]()
1:45
|
14+ | ||
Breed Script |
2 | 5.0 ![]() |
100% | 8 ![]() |
105
![]()
1:45
|
14+ | |||
Script |
2 | 5.0 ![]() |
100% | 4 ![]() |
105
![]()
1:45
|
13+ | |||
![]()
Any Level 25+ Beast
|
2 | 4.6 ![]() |
N/A | 3 ![]() |
130
![]()
2:10
|
16+ | |||
RNG |
2 | 4.1 ![]() |
N/A | 4 ![]() |
175
![]()
2:55
|
16+ | |||
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
125
![]()
2:05
|
14+ | |||
![]()
Any Level 25+ Beast
|
2 | 5.0 ![]() |
N/A | 2 ![]() |
113
![]()
1:53
|
15+ | |||
![]()
Any Level 25+ Beast
|
![]()
Seems that even with the RNG, these two pets can finish the fight. I recommend in the third spot to put somthing strong against mechanical just in case.
|
Unobtainable |
2 | 5.0 ![]() |
N/A | 1 ![]() |
167
![]()
2:47
|
17+ | |
![]()
Not sure P/S is needed for the Anklerender, I suspect that Speed is important since it is faster than the Mini Airship.
Try and stick it out even if deaths occur in different places, I have run this a handful of times to see if there is benefit to switching it up and holding to it seems more successful than not. RNG since the order of Flicker's initial moves and some crits make or break Beast teams. Thanks DragonsAfterDark for the script |
Breed RNG Script |
2 | 3.5 ![]() |
41% | 2 ![]() |
110
![]()
1:50
|
13+ | ||
![]()
~74% WR across 1000 battles. A lot of RNG due to the 1st pet being annoying. Good luck!
|
RNG Shop Script |
2 | 0.0 ![]() |
79% | 0 ![]() |
125
![]()
2:05
|
18+ | ||
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
155
![]()
2:35
|
20+ |
Incl. steps:
Substitutes:
1 / 2
Not sure P/S is needed for the Anklerender, I suspect that Speed is important since it is faster than the Mini Airship.
Try and stick it out even if deaths occur in different places, I have run this a handful of times to see if there is benefit to switching it up and holding to it seems more successful than not.
RNG since the order of Flicker's initial moves and some crits make or break Beast teams.
Thanks DragonsAfterDark for the script
Xu-Fu, Cub of Xuen | PP |
Briarhorn Hatchling | HP |
Zandalari Anklerender | SS |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Now that is one cute cat!
1
magn1997#2401
wrote on 2024-09-01 16:20:36
3
BurntGinger#1399
wrote on 2024-09-01 01:47:08
Spirit Claws until Evasion is cast (assuming Cocoon Strike is on CD)
Prowl while enemy is evasive
Moonfire
Flicker dies, Sir Pounce comes in
Spam Spirit Claws until Xu-fu dies
send in Briarthorn
Call Lightning
Trample until Briarthorn dies
send in Zandalari
Black Claw
Hunting Party
1
Dalvoron#2150
wrote on 2024-08-31 19:22:55
1
GinaDaQueen#1525
wrote on 2024-08-29 05:16:50
1
DragonsAfterDark
wrote on 2024-08-25 22:48:49
That said, the biggest issue is using Call Lightning on Sir Pounce. Call Lightning boosts the amount of damage Mechanical attacks do, and as a result the Mini Airship absolutely demolished my Briarhorn and Anklerender.
Here's a script for your current iteration, which has a ~ 35% win rate.
use(Prowl:536) [round=1]
use(Moonfire:595) [round=4]
use(Prowl:536) [enemy(#2).active]
use(Moonfire:595) [self.aura(Prowl:543).exists & enemy(#2).active]
use(Spirit Claws:974)
use(Call Lightning:204)
use(Trample:377)
use(Black Claw:919) [self.round=1]
use(Hunting Party:921)
change(next)
2
(OP) Zakuren
wrote on 2024-08-25 23:51:02
New Comment: