^
vs. One Hungry Worm

Stratégie proposée par Lazey

Strategy 12 of 15
Browse all alternatives

Ajout étape:

Cliquez sur le bouton pour copier ce script dans votre presse-papier :

use(Forboding Curse:1068) [round=1]
use(Haunt:652)
if [ !enemy.aura(Underground:340).exists ]
use(Black Claw:919) [ !enemy.aura(Black Claw:918).exists]
use(Hunting Party:921)
use(Flock:581)
use(Call Lightning:204)
endif
standby
change(next)
One Hungry Worm 223406
Special or not:0Special or not:1210303417399230340

Talents : 2 1 *
Breed: Uncertain

Rôdeur de Tourment
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
PS 1290 311 289

Les breeds surlignés en rouge ne fonctionnent pas pour cette stratégie.
Attention ! The creator of this strategy set limitations to the stats that exclude all possible breeds. Use at your own risk.

>1600

Special or not:0Special or not:221212117045112110

Talents : 2 1 2
Breed: Tous

Mordille-chevilles zandalari
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
PP 1237 341 276
SS 1237 276 341
PS 1237 305 305
PB 1302 305 289


Special or not:0Special or not:3010116156991160

Talents : * 1 *
Breed: Tous

Yéti mécanique paisible
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HB 1546 273 273


Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

P/P Anklerender is recommended to win within 6 rounds or even 5.
You can use Ikky with Griffe noire and Nuée as well, the script is prepared for that.

Breed
Au moins une mascotte de cette stratégie doit être d'un breed spécifique
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Script
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 0:55
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 5+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Détails de la stratégie
55 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
5+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Calculated winrate: 100%

Breeds used:
Rôdeur de TourmentPS
Mordille-chevilles zandalariPP
Yéti mécanique paisibleHB

The winrate was calculated using Pet Sim. Slight variations in the winrate are normal. Click here to run your own simulations on this strategy: Link to Pet Sim
2024-07-28 05:54:56
Date de dernière mise à jour de la stratégie.
2024-07-28 04:22:17
Date de création de la stratégie.
4,778
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
Azj-Kahet 53.10 31.59 (TomTom / Map Pin)
Inconnus
Tour 1
Mauvais pressentiment (we don't care when it misses Zaedu)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2
Hanter (Rôdeur de Tourment is considered dead)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Faites rentrer votre Mordille-chevilles zandalari.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priorité 1:
Pass when Zaedu is Underground

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priorité 2:
Apply Griffe noire (only once!)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priorité 3:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Appel de la foudre (when your last pet comes in due to deaths of your other pets)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rôdeur de Tourment
Mauvais pressentiment
Hanter
Mordille-chevilles zandalari
Partie de chasse
Bondir
Griffe noire
Yéti mécanique paisible
Appel de la foudre
Pass
Bring in your Rôdeur de Tourment
Bring in your Mordille-chevilles zandalari
Bring in your Yéti mécanique paisible
Swap to your Rôdeur de Tourment
Swap to your Mordille-chevilles zandalari
Swap to your Yéti mécanique paisible
Zaedu comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rôdeur de Tourment
Mordille-chevilles zandalari
Yéti mécanique paisible
Mauvais pressentiment
Hanter
Partie de chasse
Bondir
Griffe noire
Appel de la foudre
Zaedu
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Maybe it wants an apple?




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