Strategy added by Tiramano#2554
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Any Level 25+ Critter
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Your Rabbits/Hares needs 301 or above speed. Pretty much all of them has that.
A very safe and guaranteed strategy. Only downside is that it is a little slow. Tested it a bunch of times, Swog dies before the second pet reaches half health. This is my first strategy, please let me know if I can do something better going forward. Thanks to WhyDaRumGone for the script. |
Breed Script |
2 | 5.0 | 100% | 40 | 190
3:10
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30+ | |
Script |
2 | 5.0 | 100% | 52 | 53
0:53
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9 | |||
Any Level 25+ Critter
Any Level 25+ Critter
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Dodge Pump Damage with Cocoon Strike and heal Damage from Thundertongue.
Soloable with any Cricket like Marsh Fiddler, Singing Cricket or Grassland Hopper, just takes a while. Script thanks to Lochru |
Script |
2 | 4.8 | 100% | 28 | 180
3:00
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32+ | |
Any Level 25+ Critter
|
Script |
2 | 5.0 | 100% | 9 | 53
0:53
|
10 | ||
Script |
2 | 4.8 | 100% | 6 | 57
0:57
|
9 | |||
Hare pet must have +300 speed. You might get lucky and do one more rounds of dmg with hare.
Script thanks to Sunshine |
Breed Script |
2 | 4.8 | 100% | 3 | 104
1:44
|
16+ | ||
Easy strat, easy win and easy to get pets.
100% RNG free. Hares needs to be +300 in speed. Choose hares with highest dmg. Can be done with only two hares. |
Breed |
2 | 5.0 | N/A | 3 | 170
2:50
|
30+ | ||
Script |
2 | 5.0 | 100% | 1 | 45
0:45
|
8 | |||
Any Level 25+ Critter
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2 | 5.0 | N/A | 4 | 110
1:50
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18 | |||
Breed RNG |
2 | 0.0 | N/A | 0 | 113
1:53
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18 |
Incl. steps:
Substitutes:
1 / 17
1 / 17
1 / 17
Easy strat, easy win and easy to get pets.
100% RNG free.
Hares needs to be +300 in speed.
Choose hares with highest dmg.
Can be done with only two hares.
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Is it Wednesday already, my dudes?
3
You must be logged in to vote on commentsglowcloud
wrote on 2023-04-19 17:52:16
I'm new to scripting, but made this up and thought I'd share. It follows the above directions. Whenever Swog uses Pump, it tries to use Burrow, then uses Dodge if that Burrow is on cooldown. Else it uses Flurry.
Script:
use(Burrow:159) [self.round=1]
use(Dodge:312) [self.round=2]
if [enemy.aura(Pumped Up:296).exists]
use(Burrow:159) [self.ability(Burrow:159).usable]
endif
if [enemy.aura(Pumped Up:296).exists]
use(Dodge:312) [!self.ability(Burrow:159).usable]
use(Flurry:360)
endif
use(Flurry:360)
change(#2) [self(#1).dead]
change(#3) [self(#2).dead]
quit [self(#3).dead]
2
You must be logged in to vote on commentsagiwentmad#2405
wrote on 2024-01-09 23:21:41
2
You must be logged in to vote on commentssancha#1785
wrote on 2023-01-04 09:45:31
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