Humanoid Havoc | Draconic Destruction | Fierce Fliers | Unstoppable Undead | Critical Critters |
Magical Mayhem | ![]() | Beast Blitz | Aquatic Assault | Mechanical Melee |
Strategy added by Empy3
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3ceph0los
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Strategy tested and passed: January 11th 2019, no changes made
Script thanks to Jelle |
RNG Script |
2 | 4.9 ![]() |
N/A | 37 ![]() |
80
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1:20
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9-10 | |
RNG Script |
2 | 4.7 ![]() |
N/A | 32 ![]() |
69
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1:09
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9 | |||
Yepah
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Strategy has been updated 12 August 23 with new pets, but keeping the spirit of the strat by using Geyser to stun Gloamwing, and instead of Howl to buff Burrow we're using Rabid Strike to buff everything.
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RNG |
2 | 5.0 ![]() |
N/A | 1 ![]() |
54
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0:54
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8 | |
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Strategy has been updated 11 August 23 with new pets and better stability. ^^
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Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
53
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0:53
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7-8 | ||
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~36.67% loss rate with slicing wind hitting all 3 times on turn 3.
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RNG Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
48
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0:48
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5 | ||
Breed Shop Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
85
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1:25
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10 | |||
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Variant of WhyDaRumGone's Retch Elemental strategy to suit the forced swaps.
Fairly RNG-lite considering the alternatives, though it's still susceptible to crits. You should only need to reset if Void Gate/Predatory Strike casts crits during turns 1-4, or if Gloamwing gets lucky on turn 3 with triple winds or a crit with double winds. Wildfire would be preferred due to its larger health pool but two Corrupted Bloods work fine and are easier to obtain. There is technically a health requirement for the exploders but neither Blood nor Wildfire reach them, so until Blizzard adds a beefy elemental exploder I've left it blank. |
RNG Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
65
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1:05
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7 | ||
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OP has been gone for an 'Unknown' amount of time, so the strategy has been updated in their absence. Using a different Explode pet, Wildfire, gives us an extra DoT. Using Blazehound instead of Molten Corgi since it's an unavailable pet. RNG is still present.
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Breed RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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11 |
Incl. steps:
Substitutes:
1 / 2
OP has been gone for an 'Unknown' amount of time, so the strategy has been updated in their absence. Using a different Explode pet, Wildfire, gives us an extra DoT. Using Blazehound instead of Molten Corgi since it's an unavailable pet. RNG is still present.
Before | After | Experience Gain | |
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1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Still a better love story than twilight.
1
claire
wrote on 2022-07-04 03:06:09
1
dreamgarden
wrote on 2021-09-30 01:13:50
standby [round=1]
use(Scorched Earth:172)
use(Explode:282)
change(#1) [round=4]
standby [round=4]
use(Volcano:176)
use(Flame Jet:1041)
standby [round=7]
quit [round=8 & !enemy.aura(Stunned:927).exists]
use(Cauterize:173)
use(Deep Burn:1407) [enemy.aura(Flame Jet:1042).exists]
use(Cataclysm:607)
1
Honeywhiss
wrote on 2021-04-22 03:20:05
2
Mortifex wrote on 2018-04-14 23:46:29
0
Fink wrote on 2018-05-17 00:29:01
1
essmak
wrote on 2019-04-26 12:18:55
1
Janxal
wrote on 2021-03-14 18:50:39
1
Honeywhiss
wrote on 2021-04-22 03:19:19
6
Depenik wrote on 2019-09-28 10:29:56
0
Neeks
wrote on 2019-11-19 15:55:04
0
Scrapbookee
wrote on 2020-02-21 22:42:21
0
Asga
wrote on 2020-03-20 18:53:01
0
Xezia
wrote on 2020-03-28 21:05:33
0
Shrouds#2360
wrote on 2018-12-29 20:36:24
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