Strategia aggiunta da fuentes_arc
8
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Average rating: |
3.8 |
Ratings: |
12 |
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The strat is faster and more reliable with a SS Dragone dell'Etere Selvatico, but any breed will work unless you are very unlucky with rng.
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Tipo Script |
2 | 5.0 ![]() |
100% | 13 ![]() |
80
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1:20
|
10 | ||
Script |
2 | 4.9 ![]() |
100% | 22 ![]() |
75
![]()
1:15
|
9 | |||
Script |
2 | 4.7 ![]() |
100% | 39 ![]() |
107
![]()
1:47
|
14-15 | |||
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Breed recommendation Draghetto del Nexus:
P/P >> P/B > P/S Updated the Strategy (8.3.2021). It's safer now. Chrominius can't die anymore. |
Script |
2 | 4.6 ![]() |
100% | 151 ![]() |
107
![]()
1:47
|
12 | ||
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10~12 rounds.
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Script |
2 | 4.7 ![]() |
95% | 16 ![]() |
97
![]()
1:37
|
10+ | ||
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Video for Fight
Alternate 12 round strategy here . Pretty sure it's as stable as you can get! |
Script |
2 | 4.6 ![]() |
100% | 124 ![]() |
107
![]()
1:47
|
13-14 | ||
Script |
2 | 4.6 ![]() |
92% | 38 ![]() |
110
![]()
1:50
|
11-13 | |||
RNG Script |
2 | 4.4 ![]() |
94% | 62 ![]() |
88
![]()
1:28
|
11-12 | |||
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100% win Rate, no RNG!
|
RNG Script |
2 | 4.3 ![]() |
95% | 20 ![]() |
99
![]()
1:39
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12-13 | ||
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11~13 rounds.
2nd pet alternative: Runeforged Servitor 1.2.2 |
Script |
2 | 5.0 ![]() |
100% | 7 ![]() |
104
![]()
1:44
|
11-13 | ||
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he work with all manafiel
the script take all posibility (special step include :)) |
RNG Script |
2 | 4.0 ![]() |
95% | 45 ![]() |
107
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1:47
|
15 | ||
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This strategy is a combination of one by Flexmiqq and Shenk. I used Iron Starlette in place of Sunreaver Micro-Sentry as I did not have one. Worked like a charm on the first try. Have fun!
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Tipo |
2 | 4.2 ![]() |
N/A | 7 ![]() |
102
![]()
1:42
|
11-12 | ||
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8-9 rounds.
|
Tipo Script |
2 | 4.5 ![]() |
98% | 3 ![]() |
85
![]()
1:25
|
8-9 | ||
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This strategy works every time for me. It is critical to swap to Pirostellina di Ferro after enemys Runehoof uses Testata
You can see the strategy in action here: https://youtu.be/yq1RQEelGC8 TD script by wimpitron |
RNG Script |
2 | 3.4 ![]() |
55% | 31 ![]() |
140
![]()
2:20
|
17+ | ||
RNG |
2 | 3.8 ![]() |
N/A | 8 ![]() |
173
![]()
2:53
|
22+ | |||
RNG Script |
2 | 3.3 ![]() |
65% | 12 ![]() |
94
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1:34
|
13+ | |||
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NOTE: It has to be a P/S breed Brillavuoto
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Tipo Script Non più ottenibile |
2 | 5.0 ![]() |
100% | 3 ![]() |
85
![]()
1:25
|
12 | ||
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Consistent & 100% winrate
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Script Non più ottenibile |
2 | 5.0 ![]() |
100% | 3 ![]() |
90
![]()
1:30
|
13-14 | ||
![]() Well, I ended up changing it around completely, but I really enjoy how it turned out! It is a few rounds slower, but it seems pretty stable, and that's always my first priority. My Dibbler is an H/P, let me know how your breed fares. Enjoy! |
Script |
2 | 5.0 ![]() |
99% | 1 ![]() |
109
![]()
1:49
|
12 | ||
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This is RNG free method to do this fight. :) Hope someone will find it useful :D, let me know in comments if Snort can also be used in this fight (don't have him sadly... yet...)
|
Script |
2 | 5.0 ![]() |
99% | 3 ![]() |
94
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1:34
|
11+ | ||
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3 pets for all SL WQ
|
Script |
2 | 5.0 ![]() |
98% | 2 ![]() |
110
![]()
1:50
|
14+ | ||
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Only tested with P/B Pirostellina di Ferro and P/B Drago Fatato Fatuo. Let me know if it works with other breeds.
Some chance of RNG if the Iron Starlette doesn't get off the second Wind-Up (On 3 tests, Iron Starlette always got off the second Wind-Up). This likely wouldn't be an issue with a faster Iron Starlette. |
RNG Script |
2 | 5.0 ![]() |
78% | 2 ![]() |
107
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1:47
|
14+ | ||
Script |
2 | 5.0 ![]() |
73% | 4 ![]() |
145
![]()
2:25
|
18+ | |||
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Pass if stunned. 1:27 per PBLK. About 11 rounds.
|
RNG Script |
2 | 0.0 ![]() |
67% | 1 ![]() |
88
![]()
1:28
|
11-12 | ||
RNG |
2 | 0.0 ![]() |
N/A | 1 ![]() |
95
![]()
1:35
|
12-14 | |||
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Little vulnerable to RNG thanks to Runehoof's stun. Still works most times.
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2 | 5.0 ![]() |
N/A | 2 ![]() |
116
![]()
1:56
|
15+ | |||
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i came across this strat on the bliz forums posted by sunfirehawk2010... they gave credit to Lhumen and stated "with bad RNG it can fail... if the Pirostellina di Ferro is stunned twice. I didn't find this strat listed on here, tried it out and it worked most of the time
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RNG |
2 | 5.0 ![]() |
N/A | 1 ![]() |
97
![]()
1:37
|
12+ | ||
RNG Script |
2 | 4.7 ![]() |
89% | 3 ![]() |
114
![]()
1:54
|
14+ | |||
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Breed recommendations:
Cucciolo del Santuario PP > PB > BB > HP Draghetto del Nexus PB > PP/PS |
Script |
2 | 4.6 ![]() |
100% | 3 ![]() |
85
![]()
1:25
|
12-14 | ||
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There's a small chance that Burrow does low damage (488-490 of its 488-732 damage range) so Tika's Beast passive won't be active to kill Slugger with Face Bite in Round 4.
Runehoof's ability usage seems to be random, but Testata's Stun & Incornata's Interrupt trigger Resilient so it's very unlikely that M0R-D1K-K10 will suffer both of them and won't get Esplosione off. (10-12 rounds) |
Tipo RNG Script |
2 | 4.2 ![]() |
97% | 4 ![]() |
84
![]()
1:24
|
10-12 | ||
RNG |
2 | 4.3 ![]() |
N/A | 1 ![]() |
80
![]()
1:20
|
11+ | |||
RNG |
2 | 3.2 ![]() |
N/A | 7 ![]() |
117
![]()
1:57
|
14+ | |||
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SL live: Breeds used: s/s, h/p, p/b
H/P Starlette (as tested) seems best from comments 12/5/20 - script updated to correct iron starlette change error. marked strat as RNG since bad crits can cause issues |
RNG Script |
2 | 3.0 ![]() |
74% | 8 ![]() |
125
![]()
2:05
|
16+ | ||
RNG Script |
2 | 4.0 ![]() |
39% | 1 ![]() |
100
![]()
1:40
|
12+ | |||
RNG |
2 | 3.0 ![]() |
N/A | 2 ![]() |
89
![]()
1:29
|
11+ | |||
RNG Script |
2 | 3.0 ![]() |
72% | 0 ![]() |
112
![]()
1:52
|
13+ | |||
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Consistent strategy without stun RNG
NOTE It only works with P/P or P/S Servitore Senzavolto (Breeds) |
Tipo Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
91
![]()
1:31
|
13 | ||
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Long battle, but should work after testing. My Mechanical Axebeak was PP and will probably be needed since it was close to dying before Runehoof dies.
|
Tipo RNG Script |
2 | 0.0 ![]() |
96% | 0 ![]() |
136
![]()
2:16
|
19+ | ||
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Use Missile until Runehoof is under 1000HP.
|
RNG Script |
2 | 0.0 ![]() |
84% | 0 ![]() |
103
![]()
1:43
|
13+ | ||
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The Sea Gull uses unattackable against Slugger's unattackable. Cerulean Moth and Nether Faerie Dragon are strong against 2nd and 3rd fighters. Note continue to check flying pets' speed advantage and don't use Counterspell once it goes away. I have found this team to work at least 4 out of 5 times.
|
RNG Script |
2 | 0.0 ![]() |
71% | 0 ![]() |
125
![]()
2:05
|
15+ | ||
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
117
![]()
1:57
|
16+ | |||
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This pet battle was a bit too easy almost. Parasitic boarfly is the mvp, and will be able too deal with Slugger and a chunk of Runehoof. Ashwing is also quicker then runehoof so you can finish him up to set up a clean victory against Moth balls RNG.
|
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
150
![]()
2:30
|
17+ | ||
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
![]()
1:50
|
15+ | |||
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I tried the strategy with Startelle, i got stunned all the times so I made this, but probably this strategy only works with Cog SS, the goal is hit first that the stag. Tell me in the comments ;)
|
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
108
![]()
1:48
|
15+ | ||
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Original strategy by Buuloki form wowhead
|
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
99
![]()
1:39
|
12+ | ||
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I've not done breed experimenting, But these are what I had.
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2 | 0.0 ![]() |
N/A | 0 ![]() |
102
![]()
1:42
|
13+ | |||
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This strat removes the stun RNG. Won 3 of 3 attempts. Crits on Slugger may mess with strategy.
|
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
97
![]()
1:37
|
11+ | ||
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
91
![]()
1:31
|
11-12 |
Includi Passaggi:
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Noooo, I'll never get the glitter out of my fur!
1
DragonsAfterDark
scritto il 2021-03-22 18:38:52
Please use the provided tools for strategy creation where possible:
- Steps and instructions are meant to be in individual steps in that section, not the info box, just in the form of a tdScript, or all in one single line.
- Requirements for breed, health, speed or power of the pets should be added via the pet editor and not as text.
- Important information about the strategy should be captured in the info box, not in a regular comment.
Once you've put the moves on the lines of the strategy, feel free to re-publish!
Happy Battling!
-1
Sage#12377
scritto il 2022-07-07 01:11:48
I went through and created my own script because I happen to be an engineer and am capable of coding a few harmless lines. In a community that is already scarce by nature, the last thing we need is for people who are policing helpful (maybe imperfect) scripts and yeeting them out of existence in the name of "Adhering to Regulation".
I hate to think how many non-technical people are going to struggle because they were already outside of their comfort zone in doing things like importing scripts from a site to an addon they don't understand. Now they have to learn how to code if they want to continue using the things they were already accustomed to.
Rather than just ripping out someone's hard work of providing a helpful script, perhaps reach out to them and actually provide them with some suggestions on how they could improve what was wrong with it. I strongly encourage you to read the Agile Manifesto particularly the part that says "-We have come to value: Individuals and interactions over processes and tools" https://agilemanifesto.org/ (edited)
1
DragonsAfterDark
scritto il 2022-07-07 06:41:36
There is one that a user commented just below this one, but other than that there is no indication this strategy had one.
So, instead of accusing me of adhering to an arbitrary process and peddling a manifesto in the comments, you could have simply asked if something like that occurred.
Happy battling! ^^
1
Shenk
scritto il 2022-07-07 08:57:05
5
griddark#1258
scritto il 2022-06-03 13:02:09
So far it's worked for me the few times I've used it.
change(#2) [self(#1).dead]
change(#3) [self(#1).dead & self(#2).dead]
if [self(#1).active & enemy(#1).active]
standby [round=2]
ability(#2) [!weather(Sandstorm:454)]
ability(#3)
ability(#1)
endif
if [self(#1).active & enemy(#2).active]
ability(#3)
ability(#2) [!weather(Sandstorm:454)]
ability(#1)
endif
if [self(#2).active]
ability(#3)
ability(#2)
ability(#1)
endif
if [self(#3).active]
ability(#2) [!enemy.aura(Howl:1725).exists]
ability(#3)
endif
0
rhiamom scritto il 2021-12-25 15:42:05
1
Benameji
scritto il 2021-05-09 11:32:14
1
Aderyn
scritto il 2021-04-24 20:28:17
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