Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Dende
98
98
Average rating: |
5 |
Ratings: |
109 |
Your vote: |
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Creator |
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Tags
Filter strategies:
These options reset all other sorting filters. |
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Any Level 25+ Critter
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This fight is a long fight, but it's always a win! 100%!
Your first pet (any fawn, I used Winter Reindeer) can practically solo the whole fight! You just need your second pet on the last enemy pet, you'll easily finish it off, so it doesn't matter what critter you use as third, because you most likely won't need it anyway. |
Script |
2 | 5.0 | 100% | 98 | 230
3:50
|
28 | |
Script thanks to Schlumpf
|
Script |
2 | 4.9 | 98% | 31 | 230
3:50
|
27+ | ||
Script |
2 | 4.8 | 99% | 26 | 185
3:05
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22 | |||
Any Level 25+ Critter
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Script thanks to Panzerkampfw
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Script |
2 | 4.3 | 99% | 19 | 450
7:30
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54+ | |
The last pet must be healthy to withstand Pounders explosion.
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2 | 4.5 | N/A | 5 | 153
2:33
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17 | |||
Thank you to Zim for letting me know the P/S breed worked! ^^
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Script |
2 | 5.0 | 97% | 1 | 168
2:48
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27+ | ||
2 | 0.0 | N/A | 1 | 187
3:07
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25 | ||||
RNG is for first enemy and crits.
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Breed RNG Script |
2 | 4.8 | 100% | 1 | 125
2:05
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15+ | ||
Any Level 25+ Critter
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Easy, but takes around 30 rounds, depending on Flurry hitting 2-3 times each turn.
|
Breed Script |
2 | 3.7 | 100% | 3 | 240
4:00
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30+ | |
Used BB Woodworm, HS Rabbit and BB Slug
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RNG |
2 | 4.0 | N/A | 0 | 185
3:05
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24+ | ||
RNG |
2 | 3.7 | N/A | 1 | 168
2:48
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23 | |||
I found that either I got lucky or I didn't, but if your limited on pets, this might be the strategy for you. You can swap nuts out for Flamethrower as well.
Also, I didn't try another bunny instead of Crispin, but that may work as well. |
RNG |
2 | 3.0 | N/A | 2 | 245
4:05
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36+ | ||
RNG tag added. If Slasher's Prowl enhanced Metal Fist crits, it will be difficult to overcome.
Only P/P breed Golden Chirper was tested. |
Breed RNG Script |
2 | 0.0 | 53% | 0 | 140
2:20
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17+ |
Incl. steps:
Any Level 25+ Critter
Skills: Any
Breed: Any
Substitutes:
1 / 6
1 / 6
This fight is a long fight, but it's always a win! 100%!
Your first pet (any fawn, I used Winter Reindeer) can practically solo the whole fight! You just need your second pet on the last enemy pet, you'll easily finish it off, so it doesn't matter what critter you use as third, because you most likely won't need it anyway.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Winter Reindeer | BB |
Gleamhoof Fawn | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Micro defence with macro shininess
0
You must be logged in to vote on commentsFroggyDreamer wrote on 2024-07-27 18:48:48
1
You must be logged in to vote on commentsTheEducator#11115
wrote on 2023-12-28 07:54:26
5
You must be logged in to vote on commentsKonungr#1372
wrote on 2021-05-28 09:11:34
Tip, when making scripts and making conditions based on which pet is out, unless it is a 1/1 unique pet that can't be substituted because of a unique moveset, use the #1-3 parameter
if [self(#1).active]
use(Nature's Ward:574) [round = 1]
use(Stampede:163) [round = 2]
use(Headbutt:376) [self(#1).aura(Nature's Ward:820).exists]
use(Nature's Ward:574) [self(#1).aura(Nature's Ward:820).duration = 1]
use(Stampede:163)
change(#2) [self(#1).dead]
endif
if [self(#2).active]
use(Nature's Ward:574) [!self(#2).aura(Nature's Ward:820).exists]
use(Headbutt:376) [self(#2).aura(Nature's Ward:820).exists]
use(Stampede:163)
endif
change(#3) [self(#2).dead]
use(#1)
3
You must be logged in to vote on commentsDawn#22868
wrote on 2021-10-20 06:11:19
2
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wrote on 2022-04-30 09:54:13
2
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wrote on 2022-10-06 11:09:50
2
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wrote on 2023-03-23 10:15:28
2
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wrote on 2022-01-07 21:01:41
2
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wrote on 2022-01-08 03:49:07
1
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wrote on 2021-10-09 14:47:39
1
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wrote on 2021-09-20 10:02:25
.
1
You must be logged in to vote on commentscecil777
wrote on 2021-08-14 14:24:11
1
You must be logged in to vote on commentsskarpethinn
wrote on 2021-07-09 18:47:58
GREAT strat!!!
-2
You must be logged in to vote on commentsUludil wrote on 2021-06-07 14:37:23
1
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wrote on 2021-05-17 19:03:09
4
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wrote on 2021-03-02 04:55:52
2
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wrote on 2021-03-10 19:11:24
1
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wrote on 2021-04-23 13:21:30
2
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wrote on 2021-04-18 01:38:01
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wrote on 2021-04-20 00:47:36
1
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wrote on 2021-03-15 12:07:07
2
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wrote on 2021-02-21 12:08:12
0
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1
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wrote on 2021-02-14 05:37:40
1
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wrote on 2021-02-06 21:08:26
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wrote on 2021-02-05 22:07:49
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wrote on 2021-01-14 12:00:41
6
You must be logged in to vote on commentsNabuArat
wrote on 2020-12-04 19:57:41
use(Nature's Ward:574) [self.aura(Nature's Ward:820).duration <= 1]
use(Headbutt:376) [enemy.aura(Shattered Defenses:542).exists]
use(Stampede:163)
change(next)
use(#1)
1
You must be logged in to vote on comments(OP) Dende
wrote on 2020-12-05 19:18:26
1
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wrote on 2021-01-13 03:51:33
2
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wrote on 2021-01-12 10:11:51
5
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wrote on 2020-12-22 16:14:37
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wrote on 2020-12-22 11:09:31
6
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wrote on 2020-12-15 08:20:52
1
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wrote on 2020-12-10 19:34:33
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wrote on 2020-12-05 10:36:23
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wrote on 2020-12-03 02:20:20
1
You must be logged in to vote on commentsVivienna#2464
wrote on 2021-09-20 10:02:10
Vielen Dank - hat bei mir super Funktioniert.
1
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wrote on 2021-03-03 05:41:13
1
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wrote on 2021-01-04 12:26:27
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wrote on 2024-05-10 15:05:24
1
You must be logged in to vote on commentschernuw#2888
wrote on 2022-07-14 15:52:13
if [self(#1).active]
use(Nature's Ward:574) [round = 1]
use(Stampede:163) [round = 2]
use(Headbutt:376) [self(#1).aura(Nature's Ward:820).exists]
use(Nature's Ward:574) [self(#1).aura(Nature's Ward:820).duration = 1]
use(Stampede:163)
change(#2) [self(#1).dead]
endif
if [self(#2).active]
use(Nature's Ward:574) [!self(#2).aura(Nature's Ward:820).exists]
use(Headbutt:376) [self(#2).aura(Nature's Ward:820).exists]
use(Stampede:163)
endif
change(#3) [self(#2).dead]
use(#1)
1
You must be logged in to vote on commentsgengen001
wrote on 2020-12-24 10:03:43
New Comment: