Stratégie proposée par Saintgabrial
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36
Average rating: |
4.6 |
Ratings: |
18 |
Your vote: |
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1 |
N'importe quelle mascotte de niveau 2+
N'importe quelle mascotte de niveau 2+
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This is a wonderful strategy I found on wowhead, published by Thulsadoom on April 6 2017 (link). With this you can level two pets, assuming they have more than 250hp. It works every time and I think it should be shared here too. I also made a script for it (my first!), hope it works out for you!
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Niveau 2+ Script |
2 | 4.9 | 91 | 127
2:07
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20 | ||
2 |
N'importe quelle mascotte de niveau 2+
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Old as pet battles themselves, credit uncertain.
Script thanks to Seiri |
Niveau 2+ Script |
2 | 4.7 | 25 | 120
2:00
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17 | |
3 |
N'importe quelle mascotte de niveau 3+
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Saintgabrial
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Niveau 3+ Script Choix de l'équipe |
2 | 4.6 | 36 | 130
2:10
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17+ | ||
4 |
N'importe quelle mascotte de niveau 2+
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A little quicker than other strats here.
Leveling pet has to survive a 248 elemental hit on turn 2. Its possible to kill the first and second pet quicker than the turn order here with a crit, I updated the script to handle this. With a crit you can knock off anywhere from 1-3 turns. |
Niveau 2+ Script |
2 | 5.0 | 8 | 89
1:29
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13 | ||
5 |
N'importe quelle mascotte de niveau 7+
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This is one of my first published strats ...i shortened repeat spell turns using x(#)... I originally found this strat here tale
Curator Note: OP hasn't been on in quite a while, and Brood of Mothallus' family changed from Beast to Critter. Ion Cannon hp values have been adjusted in the strat and tdScript. |
Niveau 7+ Script |
2 | 4.8 | 8 | 240
4:00
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36+ | ||
6 |
N'importe quelle mascotte de niveau 12+
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Niveau 12+ Script |
2 | 3.5 | 28 | 109
1:49
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14+ | ||
7 |
N'importe quelle mascotte de niveau 1+
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This strategy was originally posted by WoWHead user ender1111. It's notable because it blinds the turn 1 Sunlight ability, allowing any level 1 to survive, regardless of HP. I designed the script around a S/S Mech Scorpion & P/S Eternal Strider, so I can't guarantee it'll work with other breeds.
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Breed Niveau 1+ Script |
2 | 5.0 | 4 | 140
2:20
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17+ | ||
8 |
N'importe quelle mascotte de niveau 5+
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Another strat with my favorite croc.
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Niveau 5+ Script |
2 | 5.0 | 1 | 155
2:35
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20+ | ||
9 |
N'importe quelle mascotte de niveau 6+
N'importe quelle mascotte de niveau 6+
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Inspired by the Syd the Squid solo strat, I found an alternative since I haven't gotten Syd yet. I did this with a P/B, but I believe the other two breeds should work as well.
Mechanical leveling pets will need more hp |
Niveau 6+ Script |
2 | 5.0 | 3 | 125
2:05
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20 | ||
10 |
N'importe quelle mascotte de niveau 10+
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Niveau 10+ |
2 | 5.0 | 2 | 165
2:45
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21 | |||
11 |
N'importe quelle mascotte
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Script |
2 | 5.0 | 1 | 255
4:15
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45+ | |||
12 |
N'importe quelle mascotte de niveau 7+
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Niveau 7+ |
2 | 5.0 | 1 | 97
1:37
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16 | |||
13 |
N'importe quelle mascotte de niveau 1+
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Niveau 1+ Script Plus obtenable |
2 | 5.0 | 0 | 125
2:05
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20 | |||
14 |
N'importe quelle mascotte de niveau 10+
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Breed Niveau 10+ |
2 | 5.0 | 2 | 162
2:42
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20+ | |||
15 |
N'importe quelle mascotte de niveau 5+
N'importe quelle mascotte
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Amyndrea
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RNG Niveau 5+ |
2 | 4.5 | 1 | 162
2:42
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25+ | ||
16 |
N'importe quelle mascotte de niveau 5+
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Niveau 5+ |
2 | 4.0 | 2 | 205
3:25
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25+ | |||
17 |
N'importe quelle mascotte de niveau 2+
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This is a variation of Remte's strat with Saintgabrial's switch to the Zep, David G's workarounds for pesky crits, and my own change of the Zep's abilities so that it works 100% of the time without ever having to restart it. The basic, crit-free method is written here, the workarounds are buried in the TDScript.
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Breed Niveau 2+ Script |
2 | 4.2 | 2 | 100
1:40
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14+ | ||
18 |
N'importe quelle mascotte de niveau 5+
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This strategy has been updated to account for all speeds of Jademist Dancer
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Niveau 5+ Script |
2 | 0.0 | 0 | 137
2:17
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20 | ||
19 |
N'importe quelle mascotte de niveau 1+
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Carry pet takes 0 damage (must be in slot 2).
Early enemy crits can ruin strat. Only tested with P/S mindlasher. P/B probably better. H/B unknown. P/P too slow. |
Breed RNG Niveau 1+ |
2 | 0.0 | 0 | 120
2:00
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17 | ||
20 |
N'importe quelle mascotte
N'importe quelle mascotte
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Script |
2 | 0.0 | 0 | 140
2:20
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24 | |||
21 |
N'importe quelle mascotte de niveau 5+
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Siren's Beau fixe will hit your carry pet with 165 elemental damage. If your pet is elemental, critter or mechanical it could be level 1, but otherwise it should have atleast 166 hp
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Niveau 5+ |
2 | 0.0 | 0 | 118
1:58
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17 | ||
22 |
N'importe quelle mascotte de niveau 3+
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I use P/S Jademist Dancer, but i'm confident the S/S would give similar results. The slower breeds will also work, but you will need to Start with Acid Rain, and adjust accordingly.
Backline Carry Pet takes about 165 damage from Sunlight--more for Mechanical, less for Critter. (You could use just about any mechanical with anti-beast damage to finish, or a Mechanical Axebeak) |
Breed Niveau 3+ |
2 | 0.0 | 0 | 135
2:15
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20+ | ||
23 |
N'importe quelle mascotte de niveau 5+
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Farmer Nishi:215E:00051RR:ZL:212616B:P:436::7::::
Level pet min health for non-Rematch users: Critters: 290, Non-Critters: 436; Mechanicals: 654 Thanks to Failsafe, Mechanical levelers will be fine with less than 654HP. But since the leveler will receive three hits, this is not straightforward to calculate. (Roughly 400HP should be OK.) Instead of the Blind Rat you can also use a Frostfur Rat. Instead of the Menagerie Custodian you can use any pet with strong attacks against Beasts. Be creative! |
Breed Niveau 5+ |
2 | 0.0 | 0 | 135
2:15
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20+ | ||
24 |
N'importe quelle mascotte de niveau 1+
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The course of the match can vary depending on the Gifle tentaculaire rolls. The strategy as well as the script are both adjusted to this RNG.
Exploser damage values for the Coasseuse motorisée breeds: 553 on P/S 612 on H/S 579 on S/B |
Breed Niveau 1+ Script |
2 | 0.0 | 0 | 156
2:36
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19+ |
Ajout étape:
N'importe quelle mascotte de niveau 3+
>165 |
Substitutes:
1 / 11
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
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Passage niveau 25 avec perte d'xp minimale |
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XP au-delà du niveau 25 en surplus |
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Une carotte pour le moins agressive.
2
Vous devez être connecté pour voter.Dorelei
rédigé le 2021-04-18 02:52:54
Essentially it goes:
Enemy 1:
Pump #1
Cleansing Rain
Pump #2
Pump #1
Water Jet
Cleansing Rain
Water Jet to death
Enemy 2:
Pump #2
Pump #1
Cleansing Rain
Water Jet to death
(everything else is the same)
I edited Ralthor's script on 6/3/17 with these changes. My first attempt at script editing though, so I hope it works.
if [enemy(#1).active]
ability(Pump) [enemy.round=1]
ability(Cleansing Rain)
ability(Pump) [enemy.round=3]
ability(Pump) [enemy.round=4]
ability(Water Jet)
endif
if [enemy(#2).active]
ability(Pump) [enemy.round=1]
ability(Pump) [enemy.round=2]
ability(Cleansing Rain) [enemy.round=3]
ability(Water Jet)
endif
if [enemy(#3).active]
ability(Pump) [!self(#1).dead]
change(#3) [self(#1).dead & !self(#3).played]
ability(Decoy)
ability(Missile) [enemy.hp>618]
ability(Explode) [enemy.hp<618]
endif (edited)
2
Vous devez être connecté pour voter.Ta
rédigé le 2021-04-28 18:48:48
1
Vous devez être connecté pour voter.andxf
rédigé le 2022-05-15 10:51:52
0
Vous devez être connecté pour voter.GFR rédigé le 2021-07-07 11:05:50
0
Vous devez être connecté pour voter.Moxxi rédigé le 2021-07-08 15:48:47
Eternal Strider (1 2 2), Leveling pet 2+), Darkmoon Tonk (1 1 2)
When Strider dies, bring in Tonk:
Shock and Awe > Ion Cannon
Toothbreaker dies. If Toothbreaker doesn't die and is low, just missile to finish him off. Worked great each time I tried it.
1
Vous devez être connecté pour voter.Riko#1139
rédigé le 2021-08-23 15:22:21
1
Vous devez être connecté pour voter.Aur
rédigé le 2021-11-28 21:29:52
2
Vous devez être connecté pour voter.Toenail
rédigé le 2021-10-31 18:12:54
1
Vous devez être connecté pour voter.Riko#1139
rédigé le 2021-08-23 15:21:56
1
Vous devez être connecté pour voter.Luminita
rédigé le 2021-06-17 21:09:42
1
Vous devez être connecté pour voter.SilkCharm
rédigé le 2021-06-02 18:31:18
1
Vous devez être connecté pour voter.Sateeva#1273
rédigé le 2021-01-19 22:14:24
2
Vous devez être connecté pour voter.Sokra#2571
rédigé le 2020-10-16 23:35:56
1
Vous devez être connecté pour voter.Flibbit
rédigé le 2021-01-03 23:54:05
1
Vous devez être connecté pour voter.Sheltim
rédigé le 2020-12-30 09:57:45
0
Vous devez être connecté pour voter.Wicked rédigé le 2020-03-05 19:00:36
2
Vous devez être connecté pour voter.zag213
rédigé le 2020-07-08 14:00:50
However it worked fine the 2nd time. As well as the first time i originally used it.
If i can get it to happen again i will test a script with a line to forfeit battle if AS dies before her 2nd pet dies.
3
Vous devez être connecté pour voter.SarumanWise
rédigé le 2020-08-10 02:01:03
1
Vous devez être connecté pour voter.Daedrynn
rédigé le 2020-12-24 00:48:41
2
Vous devez être connecté pour voter.Daedrynn
rédigé le 2020-12-24 00:47:58
-1
Vous devez être connecté pour voter.Duox rédigé le 2020-01-02 12:17:34
3
Vous devez être connecté pour voter.Gráinne
rédigé le 2020-01-02 15:41:23
I suspect that your substitute for the Strider had speed less than 280. If you give the useful information about exactly what species and breed you used, I could be sure.
I suspect the case is similar to this one: https://wow-petguide.com/?Comment=64160
I have asked the strat curators to have a look at it when convenient.
2
Vous devez être connecté pour voter.Shenk
rédigé le 2020-01-02 17:24:25
tested the strat (again... it's not the first time i'm here) with all the substitutes and couldn't find a reason for it to fail. of course you'd have to play some turns different when you're pet is slower than 280 speed but since i've added a speed requirement now there really is no reason for anyone to blame the strat for not working. if it still doesn't work now it's your fault :P (edited)
1
Vous devez être connecté pour voter.Toenail
rédigé le 2020-01-05 02:11:31
1
Vous devez être connecté pour voter.Gráinne
rédigé le 2020-01-05 09:49:31
Since I would never use that addon, which I consider botting, I cannot comment on why scripts might go wrong.
1
Vous devez être connecté pour voter.Luminita
rédigé le 2020-01-13 16:15:41
3
Vous devez être connecté pour voter.Shenk
rédigé le 2020-01-14 13:24:13
3
Vous devez être connecté pour voter.Duox#1901
rédigé le 2020-01-22 18:19:51
1
Vous devez être connecté pour voter.Toenail
rédigé le 2019-12-27 23:16:33
1
Vous devez être connecté pour voter.Shenk
rédigé le 2020-01-05 11:35:11
1
Vous devez être connecté pour voter.Eekwibble
rédigé le 2018-03-18 08:47:07
It should be noted that I've changed the Zeppelin's abilities to Flyby and Thunderbolt as Missile has the potential to kill Mothalus and ruin the strat and I find Decoy to be a bit pointless since Mothalus is faster than the Zep. Decoy and Missile work under a lot of parameters but not all, whereas Thunderbolt and Flyby work 100% of the time if you use them right.
Line 9 has a provision for using Explode if Mothalus' hp is below 349 and Consume is usable. This is to account for a potential Consume crit.
The provision on line 11 prevents a Thunderbolt crit from ending the battle.
standby [ enemy(#2).active & round=5 ]
standby [ self(#1).active & enemy(#3).active & enemy.round>5 ]
ability(230) [ enemy.round~2,3 ]
standby [ self(#1).active & enemy(#3).hp<769 ]
ability(118) [ enemy(#1).active & round=5 ]
ability(118) [ enemy(#2).active & round=9 ]
ability(118) [ enemy.round>5 ]
ability(297)
ability(282) [ !enemy.ability(#3).usable & enemy.hp<349 ]
ability(282) [ !enemy.ability(#1).usable & !enemy.ability(#3).usable & enemy.hp<619 ]
ability(779) [ enemy.hp>726 ]
ability(515)
change(#2)
2
Vous devez être connecté pour voter.Eekwibble
rédigé le 2018-03-18 09:12:53
The closing strat is as follows:
Mothalus comes in
1. Pump
2. Cleansing Rain
3. If your strider is alive (one or two of your earlier hits one-shot the Elementals); Pump then Water Jet until Mothalus is at 50%hp then pass until your strider dies then bring in Zep.
If your strider is dead; bring in Zep.
If Mothalus has over 726hp use Thunderbolt. If it's under that but above 618 use Flyby.
Then: if Mothalus has under 619hp and Consume is on cd use Explode. Otherwise use Flyby until its hp is under 619 and Consume is on cd then Explode.
TLDR:
1. Get an Eternal Strider
2. Change Zep's abilities 1 and 3 to Flyby and Thunderbolt
2. Copy and paste the script into Rematch
4. Profit
1
Vous devez être connecté pour voter.Eekwibble
rédigé le 2018-03-20 09:25:17
ability(515) [ enemy.hp.full ]
That will give your Thunderbolt a buff in case strider dies before damaging Mothalus. i.e.: You one-shot Toothbreaker but not Siren and Mothalus crit with Burrow. It's a tiny chance of it happening but it's there.
1
Vous devez être connecté pour voter.AaronMM
rédigé le 2019-02-13 11:06:27
1
Vous devez être connecté pour voter.Eekwibble
rédigé le 2019-02-16 05:32:57
4
Vous devez être connecté pour voter.Ralthor rédigé le 2017-06-03 11:34:37
if [enemy(#1).active]
ability(Pump) [enemy.round=1]
ability(Cleansing Rain) [enemy.round=2]
ability(Pump) [enemy.round=3]
ability(Pump) [enemy.round=4]
ability(Water Jet)
endif
if [enemy(#2).active]
ability(Pump) [enemy.round=1]
ability(Cleansing Rain) [enemy.round=2]
ability(Pump) [enemy.round=3]
ability(Water Jet)
endif
if [enemy(#3).active]
ability(Pump) [!self(#1).dead]
change(#3) [self(#1).dead & !self(#3).played]
ability(Decoy)
ability(Missile) [enemy.hp>618]
ability(Explode) [enemy.hp<618]
endif
1
Vous devez être connecté pour voter.Firedrake1 rédigé le 2017-10-11 10:03:31
2
Vous devez être connecté pour voter.ChakalT
rédigé le 2018-01-17 09:01:33
0
Vous devez être connecté pour voter.Marco262 rédigé le 2017-12-02 14:08:44
0
Vous devez être connecté pour voter.Prudentius rédigé le 2017-07-11 19:00:34
1
Vous devez être connecté pour voter.chur
rédigé le 2020-11-20 11:06:17
1
Vous devez être connecté pour voter.Nitania
rédigé le 2018-05-17 22:29:35
1
Vous devez être connecté pour voter.Псих#2708
rédigé le 2018-09-24 12:00:52
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