攻略提供者是 Saintgabrial
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36
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4.6 |
評分: |
18 |
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1 |
任何等級 2+ 寵物
任何等級 2+ 寵物
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This is a wonderful strategy I found on wowhead, published by Thulsadoom on April 6 2017 (link). With this you can level two pets, assuming they have more than 250hp. It works every time and I think it should be shared here too. I also made a script for it (my first!), hope it works out for you!
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等級 2+ Script |
2 | 4.9 | 91 | 127
2:07
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20 | ||
2 |
任何等級 2+ 寵物
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Old as pet battles themselves, credit uncertain.
Script thanks to Seiri |
等級 2+ Script |
2 | 4.7 | 25 | 120
2:00
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17 | |
3 |
任何等級 3+ 寵物
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Saintgabrial
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等級 3+ Script 網站精選 |
2 | 4.6 | 36 | 130
2:10
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17+ | ||
4 |
任何等級 2+ 寵物
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A little quicker than other strats here.
Leveling pet has to survive a 248 elemental hit on turn 2. Its possible to kill the first and second pet quicker than the turn order here with a crit, I updated the script to handle this. With a crit you can knock off anywhere from 1-3 turns. |
等級 2+ Script |
2 | 5.0 | 8 | 89
1:29
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13 | ||
5 |
任何等級 7+ 寵物
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This is one of my first published strats ...i shortened repeat spell turns using x(#)... I originally found this strat here tale
Curator Note: OP hasn't been on in quite a while, and Brood of Mothallus' family changed from Beast to Critter. Ion Cannon hp values have been adjusted in the strat and tdScript. |
等級 7+ Script |
2 | 4.8 | 8 | 240
4:00
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36+ | ||
6 |
任何等級 12+ 寵物
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等級 12+ Script |
2 | 3.5 | 28 | 109
1:49
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14+ | ||
7 |
任何等級 1+ 寵物
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This strategy was originally posted by WoWHead user ender1111. It's notable because it blinds the turn 1 Sunlight ability, allowing any level 1 to survive, regardless of HP. I designed the script around a S/S Mech Scorpion & P/S Eternal Strider, so I can't guarantee it'll work with other breeds.
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屬性 等級 1+ Script |
2 | 5.0 | 4 | 140
2:20
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17+ | ||
8 |
任何等級 5+ 寵物
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Another strat with my favorite croc.
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等級 5+ Script |
2 | 5.0 | 1 | 155
2:35
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20+ | ||
9 |
任何等級 6+ 寵物
任何等級 6+ 寵物
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Inspired by the Syd the Squid solo strat, I found an alternative since I haven't gotten Syd yet. I did this with a P/B, but I believe the other two breeds should work as well.
Mechanical leveling pets will need more hp |
等級 6+ Script |
2 | 5.0 | 3 | 125
2:05
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20 | ||
10 |
任何等級 10+ 寵物
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等級 10+ |
2 | 5.0 | 2 | 165
2:45
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21 | |||
11 |
任何寵物
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Script |
2 | 5.0 | 1 | 255
4:15
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45+ | |||
12 |
任何等級 7+ 寵物
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等級 7+ |
2 | 5.0 | 1 | 97
1:37
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16 | |||
13 |
任何等級 1+ 寵物
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等級 1+ Script 絕版 |
2 | 5.0 | 0 | 125
2:05
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20 | |||
14 |
任何等級 10+ 寵物
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屬性 等級 10+ |
2 | 5.0 | 2 | 162
2:42
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20+ | |||
15 |
任何等級 5+ 寵物
任何寵物
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Amyndrea
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RNG 等級 5+ |
2 | 4.5 | 1 | 162
2:42
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25+ | ||
16 |
任何等級 5+ 寵物
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等級 5+ |
2 | 4.0 | 2 | 205
3:25
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25+ | |||
17 |
任何等級 2+ 寵物
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This is a variation of Remte's strat with Saintgabrial's switch to the Zep, David G's workarounds for pesky crits, and my own change of the Zep's abilities so that it works 100% of the time without ever having to restart it. The basic, crit-free method is written here, the workarounds are buried in the TDScript.
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屬性 等級 2+ Script |
2 | 4.2 | 2 | 100
1:40
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14+ | ||
18 |
任何等級 5+ 寵物
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This strategy has been updated to account for all speeds of Jademist Dancer
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等級 5+ Script |
2 | 0.0 | 0 | 137
2:17
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20 | ||
19 |
任何等級 1+ 寵物
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Carry pet takes 0 damage (must be in slot 2).
Early enemy crits can ruin strat. Only tested with P/S mindlasher. P/B probably better. H/B unknown. P/P too slow. |
屬性 RNG 等級 1+ |
2 | 0.0 | 0 | 120
2:00
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17 | ||
20 |
任何寵物
任何寵物
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Script |
2 | 0.0 | 0 | 140
2:20
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24 | |||
21 |
任何等級 5+ 寵物
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Siren's 日光 will hit your carry pet with 165 elemental damage. If your pet is elemental, critter or mechanical it could be level 1, but otherwise it should have atleast 166 hp
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等級 5+ |
2 | 0.0 | 0 | 118
1:58
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17 | ||
22 |
任何等級 3+ 寵物
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I use P/S Jademist Dancer, but i'm confident the S/S would give similar results. The slower breeds will also work, but you will need to Start with Acid Rain, and adjust accordingly.
Backline Carry Pet takes about 165 damage from Sunlight--more for Mechanical, less for Critter. (You could use just about any mechanical with anti-beast damage to finish, or a Mechanical Axebeak) |
屬性 等級 3+ |
2 | 0.0 | 0 | 135
2:15
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20+ | ||
23 |
任何等級 5+ 寵物
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Farmer Nishi:215E:00051RR:ZL:212616B:P:436::7::::
Level pet min health for non-Rematch users: Critters: 290, Non-Critters: 436; Mechanicals: 654 Thanks to Failsafe, Mechanical levelers will be fine with less than 654HP. But since the leveler will receive three hits, this is not straightforward to calculate. (Roughly 400HP should be OK.) Instead of the Blind Rat you can also use a Frostfur Rat. Instead of the Menagerie Custodian you can use any pet with strong attacks against Beasts. Be creative! |
屬性 等級 5+ |
2 | 0.0 | 0 | 135
2:15
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20+ | ||
24 |
任何等級 1+ 寵物
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屬性 等級 1+ Script |
2 | 0.0 | 0 | 156
2:36
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19+ |
包括步驟
任何等級 3+ 寵物
>165 |
Substitutes:
1 / 11
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
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將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
The way her carrots turn out, I wonder if she chose the right profession...
2
先登入才可以評論Dorelei
發表在 2021-04-18 02:52:54
Essentially it goes:
Enemy 1:
Pump #1
Cleansing Rain
Pump #2
Pump #1
Water Jet
Cleansing Rain
Water Jet to death
Enemy 2:
Pump #2
Pump #1
Cleansing Rain
Water Jet to death
(everything else is the same)
I edited Ralthor's script on 6/3/17 with these changes. My first attempt at script editing though, so I hope it works.
if [enemy(#1).active]
ability(Pump) [enemy.round=1]
ability(Cleansing Rain)
ability(Pump) [enemy.round=3]
ability(Pump) [enemy.round=4]
ability(Water Jet)
endif
if [enemy(#2).active]
ability(Pump) [enemy.round=1]
ability(Pump) [enemy.round=2]
ability(Cleansing Rain) [enemy.round=3]
ability(Water Jet)
endif
if [enemy(#3).active]
ability(Pump) [!self(#1).dead]
change(#3) [self(#1).dead & !self(#3).played]
ability(Decoy)
ability(Missile) [enemy.hp>618]
ability(Explode) [enemy.hp<618]
endif (edited)
2
先登入才可以評論Ta
發表在 2021-04-28 18:48:48
1
先登入才可以評論andxf
發表在 2022-05-15 10:51:52
0
先登入才可以評論GFR 發表在 2021-07-07 11:05:50
0
先登入才可以評論Moxxi 發表在 2021-07-08 15:48:47
Eternal Strider (1 2 2), Leveling pet 2+), Darkmoon Tonk (1 1 2)
When Strider dies, bring in Tonk:
Shock and Awe > Ion Cannon
Toothbreaker dies. If Toothbreaker doesn't die and is low, just missile to finish him off. Worked great each time I tried it.
1
先登入才可以評論Riko#1139
發表在 2021-08-23 15:22:21
1
先登入才可以評論Aur
發表在 2021-11-28 21:29:52
2
先登入才可以評論Toenail
發表在 2021-10-31 18:12:54
1
先登入才可以評論Riko#1139
發表在 2021-08-23 15:21:56
1
先登入才可以評論Luminita
發表在 2021-06-17 21:09:42
1
先登入才可以評論SilkCharm
發表在 2021-06-02 18:31:18
1
先登入才可以評論Sateeva#1273
發表在 2021-01-19 22:14:24
2
先登入才可以評論Sokra#2571
發表在 2020-10-16 23:35:56
1
先登入才可以評論Flibbit
發表在 2021-01-03 23:54:05
1
先登入才可以評論Sheltim
發表在 2020-12-30 09:57:45
0
先登入才可以評論Wicked 發表在 2020-03-05 19:00:36
2
先登入才可以評論zag213
發表在 2020-07-08 14:00:50
However it worked fine the 2nd time. As well as the first time i originally used it.
If i can get it to happen again i will test a script with a line to forfeit battle if AS dies before her 2nd pet dies.
3
先登入才可以評論SarumanWise
發表在 2020-08-10 02:01:03
1
先登入才可以評論Daedrynn
發表在 2020-12-24 00:48:41
2
先登入才可以評論Daedrynn
發表在 2020-12-24 00:47:58
-1
先登入才可以評論Duox 發表在 2020-01-02 12:17:34
3
先登入才可以評論Gráinne
發表在 2020-01-02 15:41:23
I suspect that your substitute for the Strider had speed less than 280. If you give the useful information about exactly what species and breed you used, I could be sure.
I suspect the case is similar to this one: https://wow-petguide.com/?Comment=64160
I have asked the strat curators to have a look at it when convenient.
2
先登入才可以評論Shenk
發表在 2020-01-02 17:24:25
tested the strat (again... it's not the first time i'm here) with all the substitutes and couldn't find a reason for it to fail. of course you'd have to play some turns different when you're pet is slower than 280 speed but since i've added a speed requirement now there really is no reason for anyone to blame the strat for not working. if it still doesn't work now it's your fault :P (edited)
1
先登入才可以評論Toenail
發表在 2020-01-05 02:11:31
1
先登入才可以評論Gráinne
發表在 2020-01-05 09:49:31
Since I would never use that addon, which I consider botting, I cannot comment on why scripts might go wrong.
1
先登入才可以評論Luminita
發表在 2020-01-13 16:15:41
3
先登入才可以評論Shenk
發表在 2020-01-14 13:24:13
3
先登入才可以評論Duox#1901
發表在 2020-01-22 18:19:51
1
先登入才可以評論Toenail
發表在 2019-12-27 23:16:33
1
先登入才可以評論Shenk
發表在 2020-01-05 11:35:11
1
先登入才可以評論Eekwibble
發表在 2018-03-18 08:47:07
It should be noted that I've changed the Zeppelin's abilities to Flyby and Thunderbolt as Missile has the potential to kill Mothalus and ruin the strat and I find Decoy to be a bit pointless since Mothalus is faster than the Zep. Decoy and Missile work under a lot of parameters but not all, whereas Thunderbolt and Flyby work 100% of the time if you use them right.
Line 9 has a provision for using Explode if Mothalus' hp is below 349 and Consume is usable. This is to account for a potential Consume crit.
The provision on line 11 prevents a Thunderbolt crit from ending the battle.
standby [ enemy(#2).active & round=5 ]
standby [ self(#1).active & enemy(#3).active & enemy.round>5 ]
ability(230) [ enemy.round~2,3 ]
standby [ self(#1).active & enemy(#3).hp<769 ]
ability(118) [ enemy(#1).active & round=5 ]
ability(118) [ enemy(#2).active & round=9 ]
ability(118) [ enemy.round>5 ]
ability(297)
ability(282) [ !enemy.ability(#3).usable & enemy.hp<349 ]
ability(282) [ !enemy.ability(#1).usable & !enemy.ability(#3).usable & enemy.hp<619 ]
ability(779) [ enemy.hp>726 ]
ability(515)
change(#2)
2
先登入才可以評論Eekwibble
發表在 2018-03-18 09:12:53
The closing strat is as follows:
Mothalus comes in
1. Pump
2. Cleansing Rain
3. If your strider is alive (one or two of your earlier hits one-shot the Elementals); Pump then Water Jet until Mothalus is at 50%hp then pass until your strider dies then bring in Zep.
If your strider is dead; bring in Zep.
If Mothalus has over 726hp use Thunderbolt. If it's under that but above 618 use Flyby.
Then: if Mothalus has under 619hp and Consume is on cd use Explode. Otherwise use Flyby until its hp is under 619 and Consume is on cd then Explode.
TLDR:
1. Get an Eternal Strider
2. Change Zep's abilities 1 and 3 to Flyby and Thunderbolt
2. Copy and paste the script into Rematch
4. Profit
1
先登入才可以評論Eekwibble
發表在 2018-03-20 09:25:17
ability(515) [ enemy.hp.full ]
That will give your Thunderbolt a buff in case strider dies before damaging Mothalus. i.e.: You one-shot Toothbreaker but not Siren and Mothalus crit with Burrow. It's a tiny chance of it happening but it's there.
1
先登入才可以評論AaronMM
發表在 2019-02-13 11:06:27
1
先登入才可以評論Eekwibble
發表在 2019-02-16 05:32:57
4
先登入才可以評論Ralthor 發表在 2017-06-03 11:34:37
if [enemy(#1).active]
ability(Pump) [enemy.round=1]
ability(Cleansing Rain) [enemy.round=2]
ability(Pump) [enemy.round=3]
ability(Pump) [enemy.round=4]
ability(Water Jet)
endif
if [enemy(#2).active]
ability(Pump) [enemy.round=1]
ability(Cleansing Rain) [enemy.round=2]
ability(Pump) [enemy.round=3]
ability(Water Jet)
endif
if [enemy(#3).active]
ability(Pump) [!self(#1).dead]
change(#3) [self(#1).dead & !self(#3).played]
ability(Decoy)
ability(Missile) [enemy.hp>618]
ability(Explode) [enemy.hp<618]
endif
1
先登入才可以評論Firedrake1 發表在 2017-10-11 10:03:31
2
先登入才可以評論ChakalT
發表在 2018-01-17 09:01:33
0
先登入才可以評論Marco262 發表在 2017-12-02 14:08:44
0
先登入才可以評論Prudentius 發表在 2017-07-11 19:00:34
1
先登入才可以評論chur
發表在 2020-11-20 11:06:17
1
先登入才可以評論Nitania
發表在 2018-05-17 22:29:35
1
先登入才可以評論Псих#2708
發表在 2018-09-24 12:00:52
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