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3.6 |
Ratings: |
36 |
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N'importe quelle mascotte de niveau 2+
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N'importe quelle mascotte de niveau 2+
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This is a wonderful strategy I found on wowhead, published by Thulsadoom on April 6 2017 (link). With this you can level two pets, assuming they have more than 250hp. It works every time and I think it should be shared here too. I also made a script for it (my first!), hope it works out for you!
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Niveau 2+ Script |
2 | 5.0 ![]() |
N/A | 106 ![]() |
127
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2:07
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20 | |
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N'importe quelle mascotte de niveau 3+
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Saintgabrial
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Niveau 3+ Script Choix de l'équipe |
2 | 4.6 ![]() |
N/A | 36 ![]() |
130
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2:10
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17+ | |
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N'importe quelle mascotte de niveau 2+
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Old as pet battles themselves, credit uncertain.
Script thanks to Seiri |
Niveau 2+ Script |
2 | 4.6 ![]() |
N/A | 24 ![]() |
120
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2:00
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17 |
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N'importe quelle mascotte de niveau 4+
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A little quicker than other strats here.
Leveling pet has to survive a 248 elemental hit on turn 2. Its possible to kill the first and second pet quicker than the turn order here with a crit, I updated the script to handle this. With a crit you can knock off anywhere from 1-3 turns. |
Niveau 4+ Script |
2 | 4.9 ![]() |
N/A | 12 ![]() |
89
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1:29
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13 | |
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N'importe quelle mascotte de niveau 7+
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This is one of my first published strats ...i shortened repeat spell turns using x(#)... I originally found this strat here tale
Curator Note: OP hasn't been on in quite a while, and Brood of Mothallus' family changed from Beast to Critter. Ion Cannon hp values have been adjusted in the strat and tdScript. |
Niveau 7+ Script |
2 | 4.6 ![]() |
N/A | 10 ![]() |
240
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4:00
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36+ | |
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N'importe quelle mascotte de niveau 12+
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Niveau 12+ Script |
2 | 3.6 ![]() |
N/A | 30 ![]() |
109
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1:49
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14+ | |
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N'importe quelle mascotte de niveau 4+
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>372 elemental allows for crits,
can tick the magic/mech box. #2 above 273 power, 13 rounds max. |
Niveau 4+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
94
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1:34
|
13-14 | |
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N'importe quelle mascotte de niveau 12+
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Niveau 12+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
100
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1:40
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14 | ||
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N'importe quelle mascotte de niveau 1+
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This strategy was originally posted by WoWHead user ender1111. It's notable because it blinds the turn 1 Sunlight ability, allowing any level 1 to survive, regardless of HP. I designed the script around a S/S Mech Scorpion & P/S Eternal Strider, so I can't guarantee it'll work with other breeds.
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Breed Niveau 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
140
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2:20
|
17+ | |
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N'importe quelle mascotte de niveau 5+
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Another strat with my favorite croc.
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Niveau 5+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
155
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2:35
|
20+ | |
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N'importe quelle mascotte de niveau 10+
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Niveau 10+ |
2 | 5.0 ![]() |
N/A | 3 ![]() |
165
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2:45
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21 | ||
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N'importe quelle mascotte de niveau 6+
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N'importe quelle mascotte de niveau 6+
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Inspired by the Syd the Squid solo strat, I found an alternative since I haven't gotten Syd yet. I did this with a P/B, but I believe the other two breeds should work as well.
Mechanical leveling pets will need more hp |
Niveau 6+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
125
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2:05
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20 | |
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N'importe quelle mascotte
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Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
255
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4:15
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45+ | ||
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N'importe quelle mascotte de niveau 1+
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Niveau 1+ Script Plus obtenable |
2 | 5.0 ![]() |
N/A | 0 ![]() |
125
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2:05
|
20 | |
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N'importe quelle mascotte de niveau 10+
|
Breed Niveau 10+ |
2 | 5.0 ![]() |
N/A | 2 ![]() |
162
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2:42
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20+ | ||
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N'importe quelle mascotte de niveau 5+
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N'importe quelle mascotte
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Amyndrea
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RNG Niveau 5+ |
2 | 4.5 ![]() |
N/A | 1 ![]() |
162
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2:42
|
25+ | |
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N'importe quelle mascotte de niveau 5+
|
Niveau 5+ |
2 | 4.0 ![]() |
N/A | 2 ![]() |
205
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3:25
|
25+ | ||
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N'importe quelle mascotte
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N'importe quelle mascotte
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Script |
2 | 4.0 ![]() |
N/A | 1 ![]() |
140
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2:20
|
24 | ||
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N'importe quelle mascotte de niveau 7+
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Niveau 7+ |
2 | 4.3 ![]() |
N/A | 1 ![]() |
97
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1:37
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16 | ||
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N'importe quelle mascotte de niveau 2+
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This is a variation of Remte's strat with Saintgabrial's switch to the Zep, David G's workarounds for pesky crits, and my own change of the Zep's abilities so that it works 100% of the time without ever having to restart it. The basic, crit-free method is written here, the workarounds are buried in the TDScript.
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Breed Niveau 2+ Script |
2 | 4.2 ![]() |
N/A | 2 ![]() |
100
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1:40
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14+ | |
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N'importe quelle mascotte de niveau 5+
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This strategy has been updated to account for all speeds of Jademist Dancer
|
Niveau 5+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
137
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2:17
|
20 | |
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N'importe quelle mascotte de niveau 1+
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Carry pet takes 0 damage (must be in slot 2).
Early enemy crits can ruin strat. Only tested with P/S mindlasher. P/B probably better. H/B unknown. P/P too slow. |
Breed RNG Niveau 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
|
17 | |
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N'importe quelle mascotte de niveau 5+
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Siren's Beau fixe will hit your carry pet with 165 elemental damage. If your pet is elemental, critter or mechanical it could be level 1, but otherwise it should have atleast 166 hp
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Niveau 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
118
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1:58
|
17 | |
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N'importe quelle mascotte de niveau 3+
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I use P/S Jademist Dancer, but i'm confident the S/S would give similar results. The slower breeds will also work, but you will need to Start with Acid Rain, and adjust accordingly.
Backline Carry Pet takes about 165 damage from Sunlight--more for Mechanical, less for Critter. (You could use just about any mechanical with anti-beast damage to finish, or a Mechanical Axebeak) |
Breed Niveau 3+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
135
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2:15
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20+ | |
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N'importe quelle mascotte de niveau 5+
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Farmer Nishi:215E:00051RR:ZL:212616B:P:436::7::::
Level pet min health for non-Rematch users: Critters: 290, Non-Critters: 436; Mechanicals: 654 Thanks to Failsafe, Mechanical levelers will be fine with less than 654HP. But since the leveler will receive three hits, this is not straightforward to calculate. (Roughly 400HP should be OK.) Instead of the Blind Rat you can also use a Frostfur Rat. Instead of the Menagerie Custodian you can use any pet with strong attacks against Beasts. Be creative! |
Breed Niveau 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
135
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2:15
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20+ | |
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N'importe quelle mascotte de niveau 1+
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The course of the match can vary depending on the Gifle tentaculaire rolls. The strategy as well as the script are both adjusted to this RNG.
Exploser damage values for the Coasseuse motorisée breeds: 553 on P/S 612 on H/S 579 on S/B |
Breed Niveau 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
156
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2:36
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19+ |
Ajout étape:
N'importe quelle mascotte de niveau 12+
Substitutes:
1 / 3
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
= |
Passage niveau 25 avec perte d'xp minimale |
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= |
XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Une carotte pour le moins agressive.
1
Vachon8449
rédigé le 2023-10-01 02:23:39
1
Lazey
rédigé le 2023-10-01 08:00:12
1
Gremlin64#1527
rédigé le 2021-10-25 04:52:07
1
Spear#2904
rédigé le 2021-08-28 06:00:40
1
mAd#1759
rédigé le 2021-07-12 05:16:24
2
Artium#1474
rédigé le 2021-07-04 23:27:46
(edited)
1
Grevenilvec
rédigé le 2021-07-01 01:05:32
1
Pleodonis
rédigé le 2021-02-17 22:33:20
1
Moos
rédigé le 2021-02-14 15:07:10
4
thetravellor#1451
rédigé le 2018-06-18 08:11:07
1
FailedBurn
rédigé le 2021-02-01 14:26:09
1
Tofke
rédigé le 2020-10-20 19:39:37
1
Ivydoom rédigé le 2020-04-10 18:33:09
1
Gráinne
rédigé le 2020-04-10 19:32:11
1
Ephera#11569
rédigé le 2020-02-14 00:02:02
0
Duox rédigé le 2020-01-02 12:21:32
2
Gráinne
rédigé le 2020-01-02 15:59:06
On both occasions, my Nexus died while Brood was underground, so Chrominius took the big hit when he came in,
My first thought is that the problem is the change to Howl (but that was quite a long time ago!). As written, in the current Howl aura, Howl doubles the damage of Bite, but not of Surge of Power. So I tried it again, with that in mind.
Howl->Bite is useless now; you will be just as well off with two Bites.
I switched the last three moves "Howl->Bite->Surge of Power" to Bite->Howl->Surge of Power, and it worked nicely.
I'm asking the Strategy Curators to have a look.
0
Sigri rédigé le 2020-01-13 14:03:43
1
Gráinne
rédigé le 2020-01-14 01:09:02
9
Tamika#2148
rédigé le 2018-08-07 13:45:15
if [enemy(#1).active]
ability(589) [!weather(590)]
ability(122)
endif
if [enemy(#2).active]
change(#2) [enemy.round=1]
standby [enemy.round=2]
change(#1) [enemy.round=3]
ability(489)
ability(122)
endif
if [enemy(#3).active]
ability(122)
change(#3) [self(#1).dead]
ability(Howl:362) [!enemy.aura(1725).exists & !enemy(Brood of Mothallus:995).ability(Burrow:159).usable]
ability(Bite:110) [enemy.aura(1725).duration=2]
ability(Surge of Power:593) [enemy.aura(1725).duration<=1]
endif
1
Barail#2892
rédigé le 2018-11-18 14:34:13
1
Mar#1286
rédigé le 2019-07-10 04:06:48
2
Kathleene
rédigé le 2019-03-03 00:02:25
1
DZL rédigé le 2018-05-29 17:15:02
1
Tullemus
rédigé le 2018-04-08 00:53:15
1
Balrog-Arygos rédigé le 2016-11-02 17:30:06
Sea Pony 2 2 2
Any level 2+ pet (needs to have at least 165 HP or be Magic to live through the one-time party damage you'll receive from Siren)
Level 25 Mechanical pet (or any strong against beasts for Mothallus).
Start the fight with Cleansing Rain which will both heal you and change the weather after Siren cast his sunny day spell. Then use Pump four times to kill Siren, while he recharges after using his main attack. Once Toothbreaker shows up, immediately use Tidal Wave to sweep away the little carrots. Bring in your level pet, do any attack, then back to Sea Pony. Use Pump to finish Toothbreaker. When Mothallus comes in, swap to your mechanical pet (I use Mini Thor usually) and just use whatever strong attacks to finish it off. Hope that helps someone!
0
Narinae rédigé le 2016-11-05 13:17:45
1
abigar
rédigé le 2017-11-08 20:24:02
1
Paww
rédigé le 2018-03-08 17:06:22
2
StrangrDangr#1435
rédigé le 2018-03-02 06:31:10
if [enemy(#1).active]
ability(589) [!weather(590)]
ability(122)
endif
if [enemy(#2).active]
change(#2) [enemy.round=1]
standby [enemy.round=2]
change(#1) [enemy.round=3]
ability(#3)
ability(#2)
endif
if [enemy(#3).active]
ability(122)
change(#3) [self(#1).dead]
ability(#2) [!enemy.aura(1725).exists]
ability(#1)
ability(#3)
endif
0
toliman rédigé le 2017-06-15 12:52:43
quit [self(#2).dead]
if [enemy(#1).active]
ability(589) [!weather(590)]
ability(122)
endif
if [enemy(#2).active]
quit [self(#1).dead]
change(#2) [enemy.round=1]
standby [enemy.round=2]
change(#1) [enemy.round=3]
ability(489)
ability(122)
endif
if [enemy(#3).active]
ability(122)
change(#3) [self(#1).dead]
ability(362) [!enemy.aura(1725).exists]
ability(110) [enemy.aura(1725).duration=2]
ability(593) [enemy.aura(1725).duration<=1]
endif
1
fr0z3night
rédigé le 2018-02-06 11:45:32
quit [self(#2).dead]
if [enemy(#1).active]
ability(589) [!weather(590)]
ability(122)
endif
if [enemy(#2).active]
quit [self(#1).dead]
change(#2) [enemy.round=1]
standby [enemy.round=2]
change(#1) [enemy.round=3]
ability(489)
ability(122)
endif
if [enemy(#3).active]
ability(122)
change(#3) [self(#1).dead]
ability(362) [enemy.aura(340).duration<=1]
ability(593) [!enemy.aura(340).exists]
ability(#1)
endif
0
Kreggy rédigé le 2017-08-24 17:48:51
Turn 1 - Sandstorm
2 - Crush
3 - Deflect
rinse and repeat until siren is dead, Toothbreaker enters
1 - swap in lvl pet no 1
2 - swap back to anub
3 - refresh sandstorm
4 - Keep on with crush and refreshing sandstorm until next sons opf root when your 2nd lvl 1 pet can be swapped in. Just keep sandstorm up and crush until toothbreaker is dead.
Mothallus enters - keep up sandstorm, and use crush - save deflect for when he burrows.
0
Air rédigé le 2017-10-15 19:08:49
0
Air rédigé le 2017-10-15 19:27:20
0
Ricardo rédigé le 2018-01-21 05:37:43
1
Scyre
rédigé le 2018-01-07 16:37:52
Darkmoon Zeppelin 1,1,2
Chuck 1,1,2
Level pet - (only takes damage on one round - not two - so maybe level 6+?)
1) Decoy
2) swap to Chuck
3) Rip
4) Blood in the Water
5) Surge
6) Surge
7) Surge
8) Blood in the water (first opponent dead)
9) Surge
10) Swap to level pet
11) Swap to Chuck
12) Rip
13) Blood in the water
14) Surge until opponent Dead
15) Rip
16) Surge
17) Blood in the water
18) surge until chuck dead (bring in Zep)
19 Missile until opponent dead
Win!
1
Scyre
rédigé le 2018-01-15 17:50:50
ability(#3) [round=1]
change(#2) [round=2]
if [enemy(#1).active]
ability(#1) [self.round=1]
ability(#3) [self.round=2]
ability(#2)
endif
if [enemy(#2).active]
ability(#2) [enemy.round=1]
change(#3) [enemy.round=2]
change(#2) [enemy.round=3]
ability(#1) [enemy.round=4]
ability(#3) [enemy.round=5]
ability(#2)
endif
if [enemy(#3).active]
change(#1) [self(#2).dead]
ability(#1) [enemy.round=1]
ability(#2) [enemy.round=2]
ability(#3) [enemy.round=3]
ability(#2) [self(#2).active]
ability(#1)
endif
0
Unlak rédigé le 2017-04-30 06:21:36
Turn 1 - Howl (also add the bite here if his Burrow is on CD)
Turn 2 - Surge of Power (usually he dies here)
Turn 3 - Bite (if needed)
On another note. Thanks for a great page with guides :)
0
CoJo rédigé le 2016-12-18 13:30:03
Using:
P/P Nexus Whelpling
Leveling Pet
H/H Chrominius
0
Motokki rédigé le 2016-12-25 20:24:25
0
Aranesh
rédigé le 2017-01-01 09:58:48
0
DTJ rédigé le 2016-11-01 00:33:38
Second attempt, Nexus survived the DoT and died during Brood's burrow. Chrominius came in and ate the Burrow attack, then did Howl > Bite > Surge and won.
This is kinda risky.
0
Anonymous rédigé le 2016-06-04 21:59:05
Start with Spawn - use Shallow You Whole the first 2 rounds, then Dive. Then, Swallow you Whole until the first pet is dead. On Toothbreaker, use Swallow You Whole the first turn, then Dive when available (Thunderbolt if it isn't available and Toothbreaker is under ground). Spam Swallow You Whole until Toothbreaker dies.
When Brood of Mothalus comes out, leave Spawn out for the first turn (Brood will cast Acidic Goo). Immediately switch to your carry pet. Brood goes into Burrow that round, so there is no risk of the carry pet getting hit with damage. Then, immediately switch to Darkmoon Tonk. Shock and Awe - Ion Cannon blows it up.
0
Aranesh
rédigé le 2016-06-11 21:36:52
Thanks for the suggestion!
0
Remte
rédigé le 2016-07-02 03:30:03
0
Remte
rédigé le 2015-10-25 12:41:52
and a non-Mech with mech attack (I have a Mechanical Axebeak)?
No idea about breeds tho.
0
Aranesh
rédigé le 2015-11-21 10:38:34
0
Gráinne
rédigé le 2015-05-17 15:53:19
0
Gráinne
rédigé le 2015-05-14 12:48:26
I usually do what I think of as the "standard" Skimmer-or-strider and Tonk strategy.
I just tried this strat now, and was blown away that it actually worked! :) I don't know whether I'm more amazed that we're using a Nexus Whelpling without Mana Surge, or that a low-health Whelpling killed a full-health Toothbreaker with Tail Sweep alone, but it's awfully cute. :D
0
LuLu rédigé le 2015-05-11 11:34:39
0
Aranesh
rédigé le 2015-05-14 03:50:40
0
Esc rédigé le 2018-06-13 12:41:44
1: Afflux
2: Tourbillonnement
3: Vague de soin
4: Afflux
5: Tourbillonnement
6: Vague de soin
7: Afflux
8: Afflux (Sirène meurt)
9: Afflux (Casse-Dent entre)
10: Tourbillonnement
11: Vague de soin
12: Afflux
13: Afflux (Casse-Dent meurt)
14+: (Progéniture de Mothallus entre) A partir d'ici, lancez tout ce que vous avez jusqu'à ce que la mascotte adverse soit sous les 400pv, puis de passer jusqu'à la mort du Crabe empereur. Faire entrer le lvl up, switch sur la mascotte qui finira le combat. Vous pouvez aussi utiliser la technique de la mascotte mécanique avec Exploser pour ne pas avoir à faire entrer le lvl up.
Bonne chance
0
Esc rédigé le 2018-06-13 17:10:10
1: Tourbillonnement
2: Vague de soin
3: Afflux
4: Afflux
5: Tourbillonnement
6: Vague de soin
7: Afflux
8: Afflux (Sirène meurt)
9: Afflux (Casse-Dent entre)
10: Tourbillonnement
11: Vague de soin
12: Afflux
13: Afflux (Casse-Dent meurt)
14+: (Progéniture de Mothallus entre) A partir d'ici, lancez tout ce que vous avez jusqu'à ce que la mascotte adverse soit sous les 400pv, puis de passer jusqu'à la mort du Crabe empereur. Faire entrer le lvl up, switch sur la mascotte qui finira le combat. Vous pouvez aussi utiliser la technique de la mascotte mécanique avec Exploser pour ne pas avoir à faire entrer le lvl up.
Bonne chance
0
Nigel rédigé le 2017-09-18 06:51:34
1
Nitania
rédigé le 2018-05-17 22:21:40
0
Tasdte rédigé le 2017-11-29 04:59:10
0
AlexAm rédigé le 2017-06-18 02:35:19
0
ii rédigé le 2017-06-01 13:14:49
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