Estrategia añadida por Evil
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32 |
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Cualquier nivel 1+ Mascota
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A simple AoE strat that wins in 12-13 rounds, typically.
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Nivel 1+ Script Recomendada |
2 | 4.9 ![]() |
N/A | 48 ![]() |
92
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1:32
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12-13 | |
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Cualquier nivel 1+ Mascota
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Evil
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This strat may work with a lower level pet, as long at it can handle 130 aquatic damage
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Nivel 1+ Script |
2 | 4.8 ![]() |
N/A | 21 ![]() |
100
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1:40
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12-13 |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script No Obtenible |
2 | 5.0 ![]() |
N/A | 8 ![]() |
92
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1:32
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13-14 | ||
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Cualquier nivel 2+ Mascota
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Damage is aquatic and allows for crits,
you can tick Magic/Mech box. Dragonizo pandaren mecánico (MPD), works but it'll likely take an extra round. |
Nivel 2+ Script |
2 | 5.0 ![]() |
N/A | 9 ![]() |
79
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1:19
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9+ | |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script No Obtenible |
2 | 4.9 ![]() |
N/A | 11 ![]() |
80
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1:20
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11 | ||
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Cualquier nivel 1+ Mascota
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Strategy for level 1 pets created by Antisceptic#6248 (from the comments here)
Fight time: ~1:55 |
Raza Nivel 1+ Script |
2 | 4.6 ![]() |
N/A | 11 ![]() |
111
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1:51
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14 | |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
89
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1:29
|
11 | ||
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Cualquier nivel 1+ Mascota
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I got inspired by Askevin Strategy.
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
91
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1:31
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11-12 | |
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Cualquier nivel 3+ Mascota
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Raza RNG Nivel 3+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
95
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1:35
|
13 | ||
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
104
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1:44
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13+ | ||
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Cualquier nivel 1+ Mascota
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Approximate Fight Time: 1:50 - 1:55 on 15-16 rounds
1:42 - 1:51 using the TDScript as measured by the Pet Battle Log Keeper add-on. Safe for all Level 1+ pets. Pet Info: Acechahondo cantaespina - The PS breed is best as it may be a couple seconds faster, but the PH breed works as well. Tintoso - In place of this pet, Octópodo sin nombre may also be used. |
Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
110
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1:50
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15 | |
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Cualquier nivel 2+ Mascota
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The new Cachorro pelocobre from Bastion has the unique combination of Prowl+Howl, make him a fantastic choice for this fight. He can solo the 2 Undead and leave the Element foe to the also unique Water Jet+Explode Croador motorizado
Make sure your leveling pet have >= 175 HP to withstand one AOE from Carpanado |
Raza RNG Nivel 2+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
86
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1:26
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11 | |
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Cualquier nivel 1+ Mascota
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Time: ~01:30 (12 rounds) (if your lvl pet survives first attack +aoe) else ~01:45 (14rounds)
For all level 1 pets! Inspired by ghostpets strategy |
Nivel 1+ Script |
2 | 4.8 ![]() |
N/A | 1 ![]() |
105
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1:45
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12-14 | |
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Cualquier nivel 5+ Mascota
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As mentionned in the original strategy comments, it also works with Garra negra and a Escurridizo cantaespina with at least >289 speed.
As mentionned in the Hikari's comment S/S Escurridizo cantaespina may introduce some RNG as it won't lower safely the 3rd pet's health. Safe for all level 1+ pets except elemental (needs to resist about 130 aquatic damages, elemental will instead take 196 damages). |
Nivel 5+ Script |
2 | 4.1 ![]() |
N/A | 2 ![]() |
107
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1:47
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16+ | |
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Cualquier nivel 1+ Mascota
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PBLK averages = 1:33/14 rounds
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Nivel 1+ Script |
2 | 3.8 ![]() |
N/A | 2 ![]() |
93
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1:33
|
14 | |
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Cualquier nivel 1+ Mascota
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Fight time: 1:45 - 1:50 on 15-17 rounds
1:42 - 1:46 using the TDScript as measured by the Pet Battle Log Keeper add-on. Safe for all level 1+ pets. Your Acechahondo cantaespina MUST be the PS breed (the one with 309 speed). The HP breed will not work reliably with this strategy. |
Raza Nivel 1+ Script |
2 | 3.7 ![]() |
N/A | 1 ![]() |
105
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1:45
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15+ | |
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Cualquier nivel 2+ Mascota
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Approximate Fight Time: 1:25 - 1:30 on 11 rounds
1:21 - 1:25 using the TDScript as measured by the Pet Battle Log Keeper add-on. Pet Info: Acechahondo cantaespina - The PS breed is best as it may be a couple seconds faster, but the PH breed works as well. #2 slot pet - This can generally be any pet with Explotar (speed > 273 recommended). Level pet requirement details: 175+ health needed to survive a normal hit (Level 2+). 262+ health needed to survive a critical hit (Level 3-4+). Elementals need 262+ health to survive a normal hit (Level 3-4+). Elementals need 393+ health to survive a critical hit (Level 5-6+). Magic or Mechanical pets can be any level. |
Raza Nivel 2+ Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
89
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1:29
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11 | |
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Cualquier nivel 2+ Mascota
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This is a quick battle at 15 rounds, tops.
Plump Jelly is sold by Draemus in Dalaran for 50 Shiny Pet Charms. Complete a short quest chain in Blasted Lands with alts to obtain multiple Iron Starlettes, which will significantly mitigate the need for bandages. I have PP and PB breeds, so please advise if other breeds DO NOT work with the script. |
Nivel 2+ Script |
2 | 3.0 ![]() |
N/A | 2 ![]() |
116
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1:56
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15+ | |
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Cualquier nivel 2+ Mascota
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Fight takes 12 rounds. Not suited for most level 1 pets! (174 aquatic damage comes in)
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Nivel 2+ Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
105
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1:45
|
12-13 | |
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Cualquier nivel 3+ Mascota
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Cualquier nivel 15+ Mascota
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Nice easy strat. 2nd pet gets hit for about 150 3rd pet needs over 700 HP or more if its first slot attack is less than 250
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RNG Nivel 3+ Script |
2 | 3.8 ![]() |
N/A | 0 ![]() |
90
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1:30
|
12 | |
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Cualquier nivel 1+ Mascota
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I really wanted the strategy to work with Newsy. More difficult than i thought. Unfortunately Newsy can't kill Gnaw with one hit (Pump).
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Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
92
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1:32
|
13-14 | |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
111
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1:51
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16+ | ||
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Cualquier nivel 5+ Mascota
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RNG Nivel 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
131
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2:11
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19 | |
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Cualquier nivel 7+ Mascota
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DragonsAfterDark: Strategy has been updated in response to feedback. Thank you to Nettie for the turtle suggestion ^^
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RNG Nivel 7+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
160
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2:40
|
21 |
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Cualquier nivel 1+ Mascota
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For all level 1 pets!
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Raza Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
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15+ | |
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Cualquier nivel 8+ Mascota
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Narkh
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DragonsAfterDark: Updated the crab to the P/P breed to help make the strategy faster & a little more stable, and thank you to Kotharharroc for suggesting Renewing Mists in place of Healing Wave ^^
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Raza Nivel 8+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
150
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2:30
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23+ |
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Cualquier nivel 15+ Mascota
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Original strat from SaltyGoldfish on Wowhead
If the TD script doesn't work well, uh. well, It's my first one. Be gentle with me <3 Carry pet needs to be able to take about 300 Undead damage. I'm sure a much smaller pet can manage that, but I don't have numbers. |
Raza Nivel 15+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
93
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1:33
|
12 | |
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Cualquier nivel 1+ Mascota
|
Raza Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
132
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2:12
|
18 | ||
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Cualquier nivel 1+ Mascota
|
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A slight modification to ghostpets strategy that uses alternate pets to the Chitterspine Deepstalker and Inky.
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Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
|
17+ | |
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Cualquier nivel 1+ Mascota
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Raza Nivel 1+ Script No Obtenible |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
|
15 | ||
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Cualquier nivel 2+ Mascota
|
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10 rounds if you lose #2 Gizmo early,
12 rounds if you get a stun with your #1, Most of the time it will be 11 rounds. Damage is aquatic and allows for crits. |
Nivel 2+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
83
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1:23
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10-12 | |
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Cualquier nivel 1+ Mascota
|
Raza Nivel 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
107
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1:47
|
16+ |
Incl. pasos:
Cualquier nivel 1+ Mascota
This strat may work with a lower level pet, as long at it can handle 130 aquatic damage
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
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= |
Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Que la mayoría de sus mascotas estén muertas no habla muy bien de sus habilidades como cazador.
1
Eekwibble
escrito el 2024-11-10 19:24:21
Also, the current script still has the first line that will mess up the strat completely. You don't ever want to swap out the IS for the MPD.
I wrote a script that accounts for all possible eventualities, from excessive self crits to unfortunate enemy crits. It has 100% success rate with all IS breeds.
I ran it through the sim for 10 passes (1000 battles) on each of the 5 breeds. 5000 battles. 0 losses. You just need to make sure your carry pet can tank the Carpnado.
use(#1) [ round=3 ]
use(#2) [ enemy(#1).active & !enemy.aura(Undead:242).exists ]
use(#2) [ !self.aura(Wind-Up:458).exists & self.aura(Mechanical:244).exists ]
use(#3) [ enemy.aura(Undead:242).exists ]
use(Thunderbolt:779) [ enemy.hp>798 ]
use(Explode:282) [ enemy.hp<561 ]
use(#1)
change(#2)
Bear in mind that this script changes the strat ever so slightly to add a Powerball after the final Wind-Up is used on Gnaw. This usually means Gnaw gets 2-shot by Thunderbolt and Explode from the MPD. Breath only ever gets used if the IS dies early and can't land that Powerball, and sometimes, often in fact, not even then.
1
Valinrista#2543
escrito el 2023-04-23 17:00:24
0
Zulkiar escrito el 2024-02-07 23:42:23
1
Mutanis
escrito el 2021-09-10 17:18:44
P/P Iron Starlette --> Time: ~1:40 (12 rounds) edit: It's even a few sec. faster when you pass Turn 10 (Powerball)
all other breeds --> Time: ~1:50 (13 rounds) (editado)
2
Volgaryne
escrito el 2020-11-05 07:02:13
NOTE : against Gnaw, don't thunderbolt if he has < 733 hp, because thunderbolt crits exactly for 732, which would kill him and miss the exp for your leveling pet. Just breath in that very specific case before exploding (editado)
1
Jozee
escrito el 2021-08-27 06:46:31
1
Deliverance
escrito el 2021-08-10 20:30:24
Also, when you have no level pets, just change the leveling pet to a random 25... keep the TD script as is... wont hurt anything. I'm sure that someone that knows how to alter the TD script can link that somewhere in the comments.
I level up toons with pet battles when I'm at work. Much easier to afk in a pet battle than in the middle of a quest where you just need one more kill... one more of this item... or just need to talk to this one guy... you get where I'm going :P Gotta love those that can leave the quests, but if you're like me... Pet leveling is great :)
2
Raborne#1824
escrito el 2020-07-29 00:07:42
1
Kathucka escrito el 2019-06-16 16:16:35
3
Berendain
escrito el 2018-12-30 22:43:45
Turn 1: Powerball
Turn 2: Powerball
Turn 3: Wind-up
Turn 4+: Powerball until Mist Wraith Resurrects
Then: Swap to your Darkmoon Zeppelin
<i>Crawdead comes in</i>
Turn 1: Decoy
Turn 2: Swap to your Iron Starlette
Turn 3: Supercharge
Turn 4: Wind-Up - Crawdead resurrects
Turn 5: Wind-Up
<i>Gnaw comes in</i>
Turn 1: Powerball - Iron Starlette triggers failsafe. (If failsafe was already triggered by Crawdead, use Wind-Up)
Turn 2: Wind-Up - Iron starlette dies
<i>Bring in your Darkmoon Zeppelin</i>
Prio 1: Explode if Gnaw has 618 HP or less
Prio 2: Missile if Gnaw has more than 618 HP
2
NiteOwlsWife#1775
escrito el 2018-12-31 06:58:57
1
Mele escrito el 2019-02-09 12:12:50
if [enemy(#1).active]
change(#2) [enemy.aura(Undead:242).exists]
ability(459) [round = 3]
ability(566)
endif
if [enemy(#2).active]
ability(334) [!self.aura(333).exists]
change(#1) [self.aura(333).exists]
ability(208)
ability(459)
endif
if [enemy(#3).active]
ability(566) [!self.aura(244).exists]
ability(459)
change(#2) [self(#1).dead]
ability(282) [enemy.hp <= 618]
ability(777) [enemy.hp > 618]
endif
3
Nyari
escrito el 2019-03-09 07:00:51
I have entered the strategy here: https://wow-petguide.com/?Strategy=5043
2
Take
escrito el 2018-12-30 19:57:18
1
morazor#2212
escrito el 2018-12-30 05:09:22
1
Alintak#1551
escrito el 2018-08-25 09:59:07
1
Alintak#1551
escrito el 2018-08-25 10:05:35
1
Torchwoood
escrito el 2018-07-08 04:40:31
1
Yina
escrito el 2018-07-08 06:48:05
2
Karma escrito el 2018-07-08 11:27:10
1
Torchwoood
escrito el 2018-07-09 00:38:40
1
Yina
escrito el 2018-07-09 12:15:48
1
handsomhaani#1708
escrito el 2018-07-15 07:52:35
0
Hec80 escrito el 2018-08-01 16:53:27
1
MichelleLisa#1708
escrito el 2018-07-28 20:52:42
1
Anonymous escrito el 2017-06-05 05:08:58
ability(566) [enemy.round=1]
ability(566) [enemy.round=2]
ability(459) [enemy.round=3]
ability(208) [enemy.aura(242).duration>0]
ability(566)
endif
if [enemy(#2).active]
ability(459) [enemy.round=1]
ability(459) [enemy.round=2]
endif
if [enemy(#3).active]
ability(459)
change(#2) [self(#1).dead]
ability(779) [self.round=1]
ability(282) [enemy.hp<=560]
ability(115)
endif
1
Hobbyhorse escrito el 2017-06-22 09:31:53
ability(Supercharge) [enemy.aura(Undead).exists]
ability(Powerball) [enemy(#1).active & !enemy.aura(Dodge).exists]
ability(Thunderbolt) [self.round=1]
ability(Explode) [enemy.hp<560]
ability(#1)
change(#2)
0
@patf0rd escrito el 2017-06-22 10:45:33
0
Hobbyhorse escrito el 2017-06-22 16:54:17
1
fr0z3night
escrito el 2017-11-04 09:46:50
Don't think there is any back row damage, but just in case added the following to the start as I am not really concentrating on the fight most of the time
quit [ self(#3).dead ]
1
fr0z3night
escrito el 2017-11-04 10:04:05
quit [ self(#3).dead ]
standby [enemy(#3).hp<560 & self(#1).active]
0
Shelena-300 escrito el 2017-01-22 05:09:42
1. Wind-Up
2. Wind-Up
Gnaw comes:
1. Wind-Up - Starlette dead
next Mechanical Pandaren Dragonling by tactics
0
Aranesh
escrito el 2017-01-22 06:28:31
1
Eekwibble escrito el 2017-09-12 23:04:48
Gnaw comes in:
1. If Starlette is still on its first life: Powerball then Wind-Up; if it has used Failsafe: Wind-Up - Starlette dies
0
Vinsanity escrito el 2017-01-22 03:37:14
0
Remte
escrito el 2017-01-29 16:03:49
0
Aranesh
escrito el 2017-01-29 17:16:11
0
Railguy escrito el 2017-05-16 20:51:08
0
Lilyoptra escrito el 2017-05-16 21:10:38
0
Abi escrito el 2017-06-05 21:43:39
0
Eekwibble escrito el 2017-09-12 23:01:04
As it is, the strat says "Swap to MPD", which, if people don't look at the line before, could make people think they need to use a turn to swap MPD in, rather than the actual intention of bringing it in when Starlette dies.
0
Trishan escrito el 2017-05-05 22:50:23
i used 1,2,2
0
Spliff escrito el 2017-01-23 01:28:54
1. Powerball
2. Powerball
3. Wind-Up
4. Powerball until Mist Wraith resurrects
etc
This way I hit him twice with Powerball before he did his dodge ability and didn't waste as many turns.
0
Aranesh
escrito el 2017-01-24 03:31:38
1
Deejoo
escrito el 2020-07-28 13:45:31
0
Hooby escrito el 2020-07-16 13:22:31
0
Bierchen escrito el 2017-05-16 12:53:41
0
Odhin escrito el 2018-05-26 13:32:18
Trapper Jarrun:36VF:11181BB:1215QC:111B8L:
0
Jeff-game escrito el 2020-11-05 14:29:28
D'ailleur je suggère à l'auteur de cette stratégie de modifier l'issue du combat en incluant la mascotte à pex et la positionner en second emplacement.
0
Hamoah escrito el 2018-08-27 11:52:25
0
GennPen escrito el 2017-06-05 04:20:31
ability(459) [enemy.round=3]
ability(208) [enemy.aura(242).exists]
ability(566)
endif
if [ enemy(#2).active ]
ability(459)
endif
if [ enemy(#3).active ]
ability(459)
change(#2)
ability(779) [self.round=1]
ability(282) [enemy.hp<560]
ability(115)
endif
Nuevo comentario: