Strategia aggiunta da Saintgabrial
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Qualsiasi Livello 25+ Volante
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Script |
2 | 4.6 ![]() |
N/A | 30 ![]() |
63
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1:03
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9+ | ||
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Didn't have any luck with other strategies, so returned to the Boneshard + Blackclaw strat that is used for other legendaries. Fight is very random, but tried it a few times and always worked out.
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RNG Script |
2 | 4.5 ![]() |
N/A | 29 ![]() |
70
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1:10
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7+ | ||
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for me this works great!
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Script |
2 | 5.0 ![]() |
N/A | 7 ![]() |
45
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0:45
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4+ | ||
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Qualsiasi Livello 1+ Mascotte
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The cheesiest of the cheesy, but with the randomness of ability use, I find this to be the most effective one against the annoyance of No-No's random moves.
The leveling pet won't get much XP, but it can come in handy to give a bump to a level 1. |
Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 13 ![]() |
90
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1:30
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16 | |
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Qualsiasi Livello 1+ Mascotte
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Don't attack the Beaver Dam, bring in the level pet instead.
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Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 13 ![]() |
90
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1:30
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15+ | |
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This strategy was inspired by the strategy posted by Kurasu#2861. Their strategy has room for a levelling pet but I found it didn't always work for me because No-No's moves are extremely RNG.
This strategy replaces the level pet with a Miniserpe Volante Meccanica and uses Esca to make sure we see the 15th round. |
Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
90
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1:30
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16 | ||
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Qualsiasi Livello 1+ Mascotte
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H/B>B/B>S/B
Level pet might not get xp if you kill early (I'd prefer the win over the very little xp) If you want to add another layer of protection, put a Assalto Predatorio flyer into slot #3 (script will work) 20 practice runs and haven't had an issue with needing 3rd pet, but I presume it is possible. |
Tipo RNG Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
50
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0:50
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6+ | |
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Completely inspired by F1NCH#2182. I just don't have Spora Marina.
The strategy works exactly the same, but you don't need extra attacks from spores; just Esplosione. It has to be Spora Cremisi because it has enough health pool to do enough Esplosione damage AND it has to be fast enough to go before No-No (flyer bonus above 50% hp) The only RNG seems to be if No-No casts Immersione or Diga del Castoro on the same round you cast Assassino d'Innocenti, but even if that happened, I was able to clean up with other abilities afterward. |
Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
40
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0:40
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4+ | ||
RNG |
2 | 0.0 ![]() |
N/A | 1 ![]() |
75
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1:15
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6+ | |||
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Qualsiasi Mascotte
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Saintgabrial
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This is a variation of the other moth alternative.
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2 | 4.5 ![]() |
N/A | 5 ![]() |
82
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1:22
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14+ | |
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I was trying several strats (of which Moths one was the best) yet ALL of them rely slightly on RNG, cd's (dam & moth dust) and sometimes luck. I decide to find myself something really quick and working 100%. So, here you go ;))). Fast and reliable, using three widely available pets, no skills cd's, counting, waiting etc... Simple fight with win within 6-7 rnds ;))))
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2 | 3.5 ![]() |
N/A | 2 ![]() |
62
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1:02
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8+ | |||
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Qualsiasi Mascotte
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This is an old strategy that was recreated, because the original may have been subjected to wayward dragon fire.
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2 | 3.7 ![]() |
N/A | 2 ![]() |
67
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1:07
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11+ | |
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Qualsiasi Mascotte
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Tipo Script |
2 | 3.3 ![]() |
N/A | 3 ![]() |
48
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0:48
|
7 | ||
Tipo RNG Script |
2 | 2.1 ![]() |
N/A | 6 ![]() |
90
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1:30
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14+ | |||
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2 | 0.0 ![]() |
N/A | 0 ![]() |
97
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1:37
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16+ | |||
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Qualsiasi Livello 25+ Volante
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Tipo |
2 | 0.0 ![]() |
N/A | 0 ![]() |
80
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1:20
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13+ | ||
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The priorities might seem a little much, but they're pretty intuitive once you get in. The idea here is to use your pets' greater speeds to keep No-No at a disadvantage and stabilize the strat.
Video for Fight |
Tipo Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
65
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1:05
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11 | ||
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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15+ | ||||
RNG |
2 | 1.0 ![]() |
N/A | 0 ![]() |
85
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1:25
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12 | |||
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No-no was not where he should be. So traveled to the past (Zidormi at Mogu'shan Palace) and he was there with only 1938 health. Easy play. Third pet not needed, just there as assurance.
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2 | 1.0 ![]() |
N/A | 0 ![]() |
67
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1:07
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10 |
Includi Passaggi:
Qualsiasi Mascotte
Substitutes:
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This is a variation of the other moth alternative.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Dam that's a nice beaver!
1
Willow#12468
scritto il 2025-02-12 19:52:43
1
Agrimat
scritto il 2020-11-08 20:44:56
0
Rahfel scritto il 2017-12-20 00:15:13
I tried multiple times with this TDScript and this seems to work pretty consistently.
standby [enemy.aura(Beaver Dam).exists]
ability(Cocoon Strike:506) [enemy.aura(Underwater).exists]
ability(Moth Dust:508)
ability(Alpha Strike:504)
change(#2) [self(#1).dead]
3
Eekwibble
scritto il 2018-06-25 03:21:17
Slightly shorter script (does exactly the same thing, though):
standby [ enemy.aura(326).exists ]
ability(#2) [ enemy.aura(830).exists ]
ability(#3)
ability(#1)
change(next)
0
Anonymous scritto il 2017-07-27 14:45:03
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