Estratégia adicionada por nogulpfrog
46
46
Média de Avaliação: |
4.9 |
Avaliações: |
50 |
Seu voto: |
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Creator |
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Etiquetas
Filtro de estratégias:
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 11 ![]() |
76
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1:16
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10 | ||
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Qualquer Nível 1+ Mascote
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Best breeds: P/B>>B/B>H/B>S/B.
Thanks to nogulpfrog for the suggestion! |
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 11 ![]() |
68
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1:08
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8-10 | |
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Qualquer Nível 1+ Mascote
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Average time :72-73
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Raça (breed) Nível 1+ Script Seleção da Equipe |
2 | 4.9 ![]() |
N / D | 46 ![]() |
68
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1:08
|
12 | |
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Qualquer Nível 1+ Mascote
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This strategy was created by the YouTuber Salty Goldfish and can be watched here.
The fight usually lasts for 12 rounds and takes ~1:25 minutes. |
Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 15 ![]() |
82
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1:22
|
11-13 | |
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 29 ![]() |
54
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0:54
|
7-8 | ||
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Qualquer Nível 1+ Mascote
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Proven strategy with PP pets
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Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 21 ![]() |
100
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1:40
|
12 | |
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 5 ![]() |
64
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1:04
|
8 | ||
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Qualquer Nível 1+ Mascote
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10 Rounds ~ 1:10min
This was the first comp I tried on this and it worked straight away so I have not looked to see where crits might prevent this strat from working. Any feedback would be appreciated. |
Nível 1+ Script Inalcançável Seleção da Equipe |
2 | 5.0 ![]() |
N / D | 9 ![]() |
70
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1:10
|
10 | |
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Qualquer Nível 1+ Mascote
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This isn't the fastest, but it's reliable, and you can add it into your leveling rotation while you wait for your free heal to come up.
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Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 10 ![]() |
139
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2:19
|
20 | |
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Qualquer Nível 1+ Mascote
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Average time: 71S
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Raça (breed) Nível 1+ Script Seleção da Equipe |
2 | 4.6 ![]() |
N / D | 2 ![]() |
68
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1:08
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8-9 | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 3 ![]() |
92
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1:32
|
13 | ||
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Qualquer Nível 1+ Mascote
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68-78S. REMARK : Infused Etherwyrm ability data on XUFU is incorrect.
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 4 ![]() |
65
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1:05
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10-11 | |
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Qualquer Nível 1+ Mascote
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Based on a strategy by Shenk.
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
99
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1:39
|
14 | |
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Qualquer Nível 1+ Mascote
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Raça (breed) Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
82
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1:22
|
13 | ||
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Qualquer Nível 1+ Mascote
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Another alternative to a strategy by Shenk and my other strategy.
Note: There is a chance that Escriba da Corte can die before Marshmallow comes in, just switch to Microdefensor Draeneico and continue normally, Rocket should have died from Curse of Doom, and 2x Metal Fist will bring Marshmallow to 556 health, enough to die from Explode (which you can use on your Mechanical round if your DMD "dies"). |
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
120
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2:00
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15-16 | |
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Qualquer Nível 5+ Mascote
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Back line pet will have to survive 3 rounds of Ciclone.
Beware aquatic leveling pets. Leveling pet will see action, but may die if too low a level and receive 50% XP. |
Raça (breed) Nível 5+ Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
71
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1:11
|
9 | |
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Qualquer Nível 1+ Mascote
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Winrate:
Jinx breed H/S --> ~99.88% Jinx breed B/B --> ~97.74% |
Nível 1+ Script Inalcançável |
2 | 5.0 ![]() |
N / D | 3 ![]() |
75
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1:15
|
10 | |
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Qualquer Nível 1+ Mascote
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Updated the script since I learned how to do a little bit better (:
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Aleatório Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
140
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2:20
|
16 | |
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just for the man who want to finish the game quickly. (52s)
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Script |
2 | 5.0 ![]() |
N / D | 5 ![]() |
56
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0:56
|
5 | ||
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Qualquer Nível 1+ Mascote
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Battle is usually 13-14 rounds, 1:23-1:43 duration with an average somewhere around 1:33-1:36. There's some variance in speed due to crits, but this is a reliable strat. It can't fail, it's completely safe.
(Because the first pet is a safe. He he.) |
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
95
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1:35
|
14 | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
83
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1:23
|
10 | ||
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Qualquer Nível 1+ Mascote
|
Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 1 ![]() |
114
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1:54
|
17 | ||
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Qualquer Nível 3+ Mascote
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Level pet may get hit by cyclone.
1% chance you get 2 crits and win but no xp |
Nível 3+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
66
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1:06
|
7 | |
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Qualquer Nível 8+ Mascote
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Nível 8+ |
2 | 5.0 ![]() |
N / D | 1 ![]() |
61
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1:01
|
7 | ||
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Qualquer Nível 3+ Mascote
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Level pet may get hit by cyclone.
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Nível 3+ Script |
2 | 5.0 ![]() |
N / D | 1 ![]() |
66
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1:06
|
7 | |
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Qualquer Nível 1+ Mascote
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Untested, i dont have Enchanted Torch.
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Nível 1+ |
2 | 5.0 ![]() |
N / D | 0 ![]() |
73
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1:13
|
10 | |
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Qualquer Nível 20+ Voador
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I added this strategy because I didn't have pets for a single other strat already here. I have required the levelling pet to be flying because Marshmallow is weak against flying, and it's easy to kill her before she kills them. However it could work for pets that are strong against beasts or have some avoidance.
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2 | 4.5 ![]() |
N / D | 2 ![]() |
135
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2:15
|
17+ | ||
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Qualquer Nível 1+ Mascote
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A more linear variation of my Zepelim de Negraluna team.
Fight usually takes 15 rounds. Also not sure yet whether P/S and P/B Dragonetinho do Nexus perform any different than P/P. |
Nível 1+ Script |
2 | 4.4 ![]() |
N / D | 4 ![]() |
115
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1:55
|
45 | |
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Qualquer Nível 1+ Mascote
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Fight takes in average 14-15 rounds.
There is no limitation to the leveling pet. |
Raça (breed) Nível 1+ Script |
2 | 4.3 ![]() |
N / D | 3 ![]() |
110
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1:50
|
14-15 | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ |
2 | 4.0 ![]() |
N / D | 2 ![]() |
148
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2:28
|
19+ | ||
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Qualquer Nível 1+ Mascote
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Can also use a Sapo do Rio (PP) instead of Gotícula de Hydrath.
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Aleatório Nível 1+ Script |
2 | 4.0 ![]() |
N / D | 2 ![]() |
75
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1:15
|
9 | |
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Qualquer Nível 10+ Mascote
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Script thanks to dreamgarden
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Nível 10+ Script |
2 | 3.8 ![]() |
N / D | 3 ![]() |
100
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1:40
|
10 | |
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Qualquer Nível 3+ Mascote
|
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round 13~14
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Raça (breed) Nível 3+ Script |
2 | 2.0 ![]() |
N / D | 2 ![]() |
114
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1:54
|
13+ | |
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Qualquer Nível 1+ Mascote
|
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The tactic is tailored to a level 1 pet, but there is a very small chance that it won't be enough.
|
Nível 1+ Script |
2 | 3.0 ![]() |
N / D | 0 ![]() |
145
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2:25
|
19-20 | |
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Qualquer Nível 1+ Mascote
|
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A combination of a strategy by Shenk and a strategy by Nyari using pets which can be caged and/or traded. Credit to them!
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Aleatório Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
125
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2:05
|
16 | |
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Qualquer Nível 1+ Mascote
|
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Because of the chance to miss from Tempestade de Areia there is a chance that things can go horribly wrong. If you miss more than once, restarting is strongly advised.
I originally posted this strategy on Wowhead. |
Aleatório Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
180
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3:00
|
22 | |
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Qualquer Nível 5+ Mascote
|
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Level Pet specified as +500hp because of Rocket's AoE attacks - you might be able to get away with lower but it is then RNG.
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Loja Nível 5+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
160
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2:40
|
17-18 | |
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Qualquer Nível 1+ Mascote
|
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Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
114
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1:54
|
15 | |
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Qualquer Nível 1+ Mascote
|
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If you have an aquatic pet, you must cleanse the area BEFORE he casts his aoe or it will die. With my strategy I never lost a match and never lost a level 1 pet. Fight takes about 2 minutes. This is my first strategy so please bear with me. I don't know how to write scripts yet. 19 total rounds. If you have a level 5+ pet you can do a netherblast before you cast consume magic the fist time which will give greater damage and cut a round out of the fight. In about 200 fights I lost the leveling bonus once because of a huge 827 critical Missile to Marshmallow.
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Nível 1+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
135
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2:15
|
16+ | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
195
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3:15
|
23+ | ||
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Qualquer Nível 5+ Mascote
|
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Credit goes to Hazelnuttygames youtube channel.
|
Nível 5+ Script |
2 | 1.5 ![]() |
N / D | 0 ![]() |
120
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2:00
|
14+ | |
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Qualquer Nível 12+ Mascote
|
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Nível 12+ Script |
2 | 1.0 ![]() |
N / D | 0 ![]() |
200
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3:20
|
29+ |
Incl. passos:
Qualquer Nível 1+ Mascote
Average time :72-73
Antes | Depois | Ganho de Experiência | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapéu de Safari |
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Petisco Menor |
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Petisco |
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Chapéu Darkmoon |
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Pet Battle Week |
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Níveis de animal de estimação para 25 com perda mínima de XP |
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XP adicional acima do nível 25 é perdido |
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Um jogo de gato e rato um pouco desbalanceado.
3
Llithari
escreveu em 2024-06-29 00:28:25
quit[self.dead]
TL;DR: If your health is too low, crits can kill you & you lose leveling time
--
This strat excels with a fast battle, with 2X runs before needing to heal your team.. But..
If you're out of bandages, forget to manually heal, or if you're running Ultrasquirt addon & have it set too low [65-70%], there is the rare chance that crits on a low heath team, will botch your run ~round 10. But, if you let things battle out with your #1 slot dead, your team will likely die around round 18, wasting the time it took for it to fail. Even then, [70-75%] appears to be the sweet spot where you're not wasting bandages between heals. I've fiddled with the strat/script a bit, and frankly the timing on everything is already perfect :) Even though there's a rare chance that you have to bail on round #2... Victory at all costs, is not a victory. Sure, if you battle it out and win on round 99... did you really win?? The goal is leveling your pets fast, not strictly in the fewest rounds, and certainly not at the expense of a 20 minute battle because you didn't bail on round #2. Plenty of low round strats for other battles that drag out due to the abilities in use. 12 round battle really does feel like the sweet spot for this strat, especially considering the short amount of time it takes to get the job done :)
3
Rocket
escreveu em 2023-04-27 10:16:40
-2
Borg#2521
escreveu em 2023-01-12 12:29:21
1
PomGuy#2918
escreveu em 2022-11-20 23:48:20
1
akesi#1338
escreveu em 2022-12-10 02:52:14
3
Tigraz-Dalaran escreveu em 2021-09-28 15:16:55
2
WhyDaRumGone
escreveu em 2022-12-09 18:17:40
-1
jacobo escreveu em 2022-11-18 12:03:17
3
Nerrus
escreveu em 2022-11-18 22:15:52
1
Murmacil
escreveu em 2022-11-11 18:28:35
3
FrankEinstein escreveu em 2022-01-27 22:22:37
1
Awesome-O
escreveu em 2022-01-22 07:38:17
2
Truthfulness
escreveu em 2021-06-07 02:24:28
1
waylander232
escreveu em 2021-08-31 19:40:30
4
sligga#2410
escreveu em 2021-08-31 07:23:37
1
PomGuy#2918
escreveu em 2021-07-11 21:25:07
4
Baelzebub
escreveu em 2021-03-30 22:41:52
quit [ enemy(#1).dead & round = 2 ]
change(#1) [self(#2).dead]
change(#2) [self(#3).active]
change(#2) [round=3]
change(#3) [enemy(#3).active & enemy.round=1]
change(#1) [enemy(#3).active & self.aura(Amplify Magic:487).exists]
ability(Booby-Trapped Presents:1080) [round=2]
ability(Amplify Magic:488) [round~5,10]
ability(Greench's Gift:1076)
ability(#1)
change(next)
Using Ultrasquirt with 60% heals before healing. (editado)
1
Iniqiuss#2946
escreveu em 2021-06-18 11:10:24
I got 49 wins and 6 loses.
Maybe it would be better to quit fight when pet dies?
(the lost fights tends to last around 2min which is huge) (editado)
2
Murmacil
escreveu em 2021-01-04 10:38:16
1
Hegre
escreveu em 2021-03-30 15:37:31
-2
Anon escreveu em 2020-09-27 02:54:22
Turn 1 Greench's Gift, ,restart if you crit.
Turn 2 Booby-Trapped Presents
Turn 3 Swap to Servant of Demidos
Turn 4 Magic sword (till Jinx dies)
Turn 5 Clean-up (removes Cyclone)
Turn 6 Soulrush (Rocket dies)
Turn 7 Swap to your Level Pet
Turn 8 Swap to your Rotten Little Helper
Turn 12 Greench's Gift (helper dies)
Turn 10 Swap to Servant of Demidos
Turn 11 Soul Rush (marshmellow dies)
4
(OP) nogulpfrog
escreveu em 2020-09-27 05:50:56
0
ZadTheGlad
escreveu em 2021-03-13 10:54:47
1
Zomok
escreveu em 2020-12-20 18:39:15
-2
arcnon#1324
escreveu em 2020-11-30 21:16:37
2
pengu
escreveu em 2020-12-03 18:47:22
2
Tifa
escreveu em 2020-10-25 23:29:33
0
FlowerBowl escreveu em 2020-09-26 23:12:40
5
Valron#1819
escreveu em 2020-09-26 17:43:16
1
erasure33
escreveu em 2020-09-26 16:49:45
4
Turtlebacon#1865
escreveu em 2020-06-18 22:02:57
3
(OP) nogulpfrog
escreveu em 2020-06-18 22:15:38
1
manwe23
escreveu em 2020-06-18 20:01:25
2
Kevin99 escreveu em 2020-06-18 16:52:09
(editado)
1
Naguziel#2230
escreveu em 2023-02-03 15:16:01
enemy(#1).dead gibt einen Fehler beim einfügen aus, bzw beim Versuch abzuspeichern.
Kann sich das jemand ansehen, der davon etwas versteht?
1
Tâlon escreveu em 2021-08-31 05:29:52
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