Average rating: |
0 |
Ratings: |
0 |
Your vote: |
|
Creator |
||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Tags
Filter strategies:
These options reset all other sorting filters. |
||||||||||
1 |
Qualsiasi Livello 1+ Mascotte
|
I copied strategy from Wowhead
Script thanks to Ratsch |
Livello 1+ Script |
2 | 4.1 | 20 | 118
1:58
|
20 | ||
2 |
I've worked with this setup for almost two hours to reassure that it works 100% of the times. So please be kind with your judgement, I know it's fairly long but it works.
|
2 | 5.0 | 5 | 144
2:24
|
20 | ||||
3 |
Qualsiasi Livello 10+ Mascotte
|
Dive rolling low will cause this to go beyond 18 (or so) rounds.
|
Livello 10+ Script |
2 | 3.8 | 8 | 120
2:00
|
18+ | ||
4 |
Qualsiasi Livello 1+ Mascotte
|
|
Quick, but the Voidskimmer is susceptible to crits.
|
Tipo RNG Livello 1+ |
2 | 5.0 | 4 | 75
1:15
|
12 | |
5 |
Qualsiasi Livello 1+ Mascotte
|
Tipo Livello 1+ |
2 | 5.0 | 2 | 146
2:26
|
27+ | |||
6 |
Qualsiasi Livello 1+ Mascotte
|
Livello 1+ Script |
2 | 5.0 | 2 | 114
1:54
|
18 | |||
7 |
Qualsiasi Livello 1+ Mascotte
|
Other breeds of the Young Sand Sifter (S/S, S/B, B/B) are subject to RNG on Burn damage but may work; while slower breeds (H/H, H/P) will get hit by Conflagrate and not survive.
|
Tipo Livello 1+ Script |
2 | 5.0 | 3 | 113
1:53
|
18 | ||
8 |
Qualsiasi Livello 1+ Mascotte
|
RNG Livello 1+ |
2 | 0.0 | 1 | 169
2:49
|
21+ | |||
9 |
Qualsiasi Livello 1+ Mascotte
|
Tipo Livello 1+ Script |
2 | 5.0 | 1 | 110
1:50
|
19 | |||
10 |
Qualsiasi Livello 1+ Mascotte
|
Inspired by Norng
#1 pet can be H/P (crit risk). #2 between 265/302 PWR work but adds 1 round, slight crit risk |
Tipo Livello 1+ Script |
2 | 5.0 | 5 | 76
1:16
|
11-12 | ||
11 |
Qualsiasi Livello 1+ Mascotte
|
12 rounds.
|
Tipo RNG Livello 1+ Script |
2 | 4.0 | 3 | 75
1:15
|
12 | ||
12 |
Qualsiasi Livello 1+ Mascotte
|
Tipo Livello 1+ Script |
2 | 3.3 | 2 | 102
1:42
|
16 | |||
13 |
|
2 | 0.0 | 0 | 119
1:59
|
18+ |
Includi Passaggi:
Substitutes:
1 / 10
1 / 34
1 / 34
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
|
Integratore Inferiore |
|
Integratore |
|
Cilindro di Lunacupa |
|
Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
|
= |
XP aggiuntiva oltre il livello 25 è persa. |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Smoking hot!
1
Devi essere registrato per votare i commenti.Theeband
scritto il 2021-06-20 11:28:54
0
Devi essere registrato per votare i commenti.Destroyer513#6356
scritto il 2020-11-01 21:15:58
1
Devi essere registrato per votare i commenti.Sinthra
scritto il 2019-07-10 18:31:21
1
Devi essere registrato per votare i commenti.Eekwibble scritto il 2017-03-19 04:53:49
1. Pump
2. Cleansing Rain
3. Pump (if it crits now, it will kill Cackling Flame, move to turn 5)
4. Water Jet, Cackling Flame dies
5. Pump
6. Pump, 1st strider dies, bring in lvl pet
7. Swap to 2nd strider, Armageddon kills Devouring Blaze
8. Pump
9. Pump
10. Pump
11. Healing Wave (to heal up, obviously, but also to delay the Pump until his shield falls off)
12. Pump
13. Pump
14. Pump
15. Pump
16. Pump, Living Coals dies
0
Devi essere registrato per votare i commenti.Eekwibble scritto il 2017-03-19 05:19:23
0
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-05-13 20:30:37
0
Devi essere registrato per votare i commenti.Eekwibble scritto il 2017-05-21 01:32:08
Small update;
Ignore Turn 4. It isn't necessary. Cackling Flame dies on Turn 3 whether Pump crits or not. This means your Pump on the round following Healing Wave is guaranteed to be buffed by the last round of Cleansing Rain.
0
Devi essere registrato per votare i commenti.Eekwibble scritto il 2017-07-18 05:29:23
0
Devi essere registrato per votare i commenti.Kathleene scritto il 2017-10-06 20:19:31
1
Devi essere registrato per votare i commenti.Eekwibble
scritto il 2018-05-01 15:52:46
Fragment of Fire:36K5:1228BV:ZL:1128BV:
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).played ]
ability(#2) [ round=2 ]
ability(#2) [ enemy(#3).active & enemy.round=4 ]
ability(#3)
0
Devi essere registrato per votare i commenti.DeadlyWanderer scritto il 2017-04-20 13:51:07
0
Devi essere registrato per votare i commenti.Kalaida scritto il 2017-01-11 05:31:44
0
Devi essere registrato per votare i commenti.Booker scritto il 2017-06-08 11:34:17
0
Devi essere registrato per votare i commenti.Максим scritto il 2018-03-07 03:45:59
Nuovo Commento: