Estratégia adicionada por Shenk
3
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Média de Avaliação: |
4.3 |
Avaliações: |
4 |
Seu voto: |
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Creator |
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Etiquetas
Filtro de estratégias:
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 11 ![]() |
76
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1:16
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10 | ||
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Qualquer Nível 1+ Mascote
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Best breeds: P/B>>B/B>H/B>S/B.
Thanks to nogulpfrog for the suggestion! |
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 11 ![]() |
68
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1:08
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8-10 | |
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Qualquer Nível 1+ Mascote
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Average time :72-73
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Raça (breed) Nível 1+ Script Seleção da Equipe |
2 | 4.9 ![]() |
N / D | 46 ![]() |
68
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1:08
|
12 | |
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Qualquer Nível 1+ Mascote
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This strategy was created by the YouTuber Salty Goldfish and can be watched here.
The fight usually lasts for 12 rounds and takes ~1:25 minutes. |
Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 15 ![]() |
82
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1:22
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11-13 | |
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 29 ![]() |
54
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0:54
|
7-8 | ||
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Qualquer Nível 1+ Mascote
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Proven strategy with PP pets
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Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 21 ![]() |
100
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1:40
|
12 | |
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 5 ![]() |
64
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1:04
|
8 | ||
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Qualquer Nível 1+ Mascote
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10 Rounds ~ 1:10min
This was the first comp I tried on this and it worked straight away so I have not looked to see where crits might prevent this strat from working. Any feedback would be appreciated. |
Nível 1+ Script Inalcançável Seleção da Equipe |
2 | 5.0 ![]() |
N / D | 9 ![]() |
70
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1:10
|
10 | |
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Qualquer Nível 1+ Mascote
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This isn't the fastest, but it's reliable, and you can add it into your leveling rotation while you wait for your free heal to come up.
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Nível 1+ Script |
2 | 4.9 ![]() |
N / D | 10 ![]() |
139
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2:19
|
20 | |
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Qualquer Nível 1+ Mascote
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Average time: 71S
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Raça (breed) Nível 1+ Script Seleção da Equipe |
2 | 4.6 ![]() |
N / D | 2 ![]() |
68
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1:08
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8-9 | |
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 3 ![]() |
92
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1:32
|
13 | ||
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Qualquer Nível 1+ Mascote
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68-78S. REMARK : Infused Etherwyrm ability data on XUFU is incorrect.
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 4 ![]() |
65
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1:05
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10-11 | |
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Qualquer Nível 1+ Mascote
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Based on a strategy by Shenk.
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Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
99
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1:39
|
14 | |
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Qualquer Nível 1+ Mascote
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Raça (breed) Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
82
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1:22
|
13 | ||
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Qualquer Nível 1+ Mascote
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Another alternative to a strategy by Shenk and my other strategy.
Note: There is a chance that Escriba da Corte can die before Marshmallow comes in, just switch to Microdefensor Draeneico and continue normally, Rocket should have died from Curse of Doom, and 2x Metal Fist will bring Marshmallow to 556 health, enough to die from Explode (which you can use on your Mechanical round if your DMD "dies"). |
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
120
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2:00
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15-16 | |
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Qualquer Nível 5+ Mascote
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Back line pet will have to survive 3 rounds of Ciclone.
Beware aquatic leveling pets. Leveling pet will see action, but may die if too low a level and receive 50% XP. |
Raça (breed) Nível 5+ Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
71
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1:11
|
9 | |
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Qualquer Nível 1+ Mascote
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Winrate:
Jinx breed H/S --> ~99.88% Jinx breed B/B --> ~97.74% |
Nível 1+ Script Inalcançável |
2 | 5.0 ![]() |
N / D | 3 ![]() |
75
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1:15
|
10 | |
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Qualquer Nível 1+ Mascote
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Updated the script since I learned how to do a little bit better (:
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Aleatório Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
140
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2:20
|
16 | |
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just for the man who want to finish the game quickly. (52s)
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Script |
2 | 5.0 ![]() |
N / D | 5 ![]() |
56
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0:56
|
5 | ||
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Qualquer Nível 1+ Mascote
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Battle is usually 13-14 rounds, 1:23-1:43 duration with an average somewhere around 1:33-1:36. There's some variance in speed due to crits, but this is a reliable strat. It can't fail, it's completely safe.
(Because the first pet is a safe. He he.) |
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
95
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1:35
|
14 | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
83
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1:23
|
10 | ||
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Qualquer Nível 1+ Mascote
|
Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 1 ![]() |
114
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1:54
|
17 | ||
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Qualquer Nível 3+ Mascote
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Level pet may get hit by cyclone.
1% chance you get 2 crits and win but no xp |
Nível 3+ Script |
2 | 5.0 ![]() |
N / D | 2 ![]() |
66
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1:06
|
7 | |
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Qualquer Nível 8+ Mascote
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Nível 8+ |
2 | 5.0 ![]() |
N / D | 1 ![]() |
61
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1:01
|
7 | ||
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Qualquer Nível 3+ Mascote
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Level pet may get hit by cyclone.
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Nível 3+ Script |
2 | 5.0 ![]() |
N / D | 1 ![]() |
66
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1:06
|
7 | |
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Qualquer Nível 1+ Mascote
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Untested, i dont have Enchanted Torch.
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Nível 1+ |
2 | 5.0 ![]() |
N / D | 0 ![]() |
73
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1:13
|
10 | |
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Qualquer Nível 20+ Voador
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I added this strategy because I didn't have pets for a single other strat already here. I have required the levelling pet to be flying because Marshmallow is weak against flying, and it's easy to kill her before she kills them. However it could work for pets that are strong against beasts or have some avoidance.
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2 | 4.5 ![]() |
N / D | 2 ![]() |
135
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2:15
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17+ | ||
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Qualquer Nível 1+ Mascote
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A more linear variation of my Zepelim de Negraluna team.
Fight usually takes 15 rounds. Also not sure yet whether P/S and P/B Dragonetinho do Nexus perform any different than P/P. |
Nível 1+ Script |
2 | 4.4 ![]() |
N / D | 4 ![]() |
115
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1:55
|
45 | |
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Qualquer Nível 1+ Mascote
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Fight takes in average 14-15 rounds.
There is no limitation to the leveling pet. |
Raça (breed) Nível 1+ Script |
2 | 4.3 ![]() |
N / D | 3 ![]() |
110
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1:50
|
14-15 | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ |
2 | 4.0 ![]() |
N / D | 2 ![]() |
148
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2:28
|
19+ | ||
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Qualquer Nível 1+ Mascote
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Can also use a Sapo do Rio (PP) instead of Gotícula de Hydrath.
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Aleatório Nível 1+ Script |
2 | 4.0 ![]() |
N / D | 2 ![]() |
75
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1:15
|
9 | |
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Qualquer Nível 10+ Mascote
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Script thanks to dreamgarden
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Nível 10+ Script |
2 | 3.8 ![]() |
N / D | 3 ![]() |
100
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1:40
|
10 | |
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Qualquer Nível 3+ Mascote
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round 13~14
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Raça (breed) Nível 3+ Script |
2 | 2.0 ![]() |
N / D | 2 ![]() |
114
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1:54
|
13+ | |
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Qualquer Nível 1+ Mascote
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The tactic is tailored to a level 1 pet, but there is a very small chance that it won't be enough.
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Nível 1+ Script |
2 | 3.0 ![]() |
N / D | 0 ![]() |
145
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2:25
|
19-20 | |
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Qualquer Nível 1+ Mascote
|
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A combination of a strategy by Shenk and a strategy by Nyari using pets which can be caged and/or traded. Credit to them!
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Aleatório Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
125
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2:05
|
16 | |
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Qualquer Nível 1+ Mascote
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Because of the chance to miss from Tempestade de Areia there is a chance that things can go horribly wrong. If you miss more than once, restarting is strongly advised.
I originally posted this strategy on Wowhead. |
Aleatório Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
180
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3:00
|
22 | |
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Qualquer Nível 5+ Mascote
|
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Level Pet specified as +500hp because of Rocket's AoE attacks - you might be able to get away with lower but it is then RNG.
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Loja Nível 5+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
160
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2:40
|
17-18 | |
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Qualquer Nível 1+ Mascote
|
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Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
114
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1:54
|
15 | |
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Qualquer Nível 1+ Mascote
|
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If you have an aquatic pet, you must cleanse the area BEFORE he casts his aoe or it will die. With my strategy I never lost a match and never lost a level 1 pet. Fight takes about 2 minutes. This is my first strategy so please bear with me. I don't know how to write scripts yet. 19 total rounds. If you have a level 5+ pet you can do a netherblast before you cast consume magic the fist time which will give greater damage and cut a round out of the fight. In about 200 fights I lost the leveling bonus once because of a huge 827 critical Missile to Marshmallow.
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Nível 1+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
135
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2:15
|
16+ | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
195
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3:15
|
23+ | ||
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Qualquer Nível 5+ Mascote
|
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Credit goes to Hazelnuttygames youtube channel.
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Nível 5+ Script |
2 | 1.5 ![]() |
N / D | 0 ![]() |
120
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2:00
|
14+ | |
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Qualquer Nível 12+ Mascote
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Nível 12+ Script |
2 | 1.0 ![]() |
N / D | 0 ![]() |
200
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3:20
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29+ |
Incl. passos:
Habilidades: 1 1 2
Raça (breed): Uncertain
Raça (breed) | Vida | Poder | Velocidade |
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Qualquer Nível 1+ Mascote
Substitutos:
1 / 2
Fight takes in average 14-15 rounds.
There is no limitation to the leveling pet.
Antes | Depois | Ganho de Experiência | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapéu de Safari |
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Petisco Menor |
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Petisco |
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Chapéu Darkmoon |
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Pet Battle Week |
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Níveis de animal de estimação para 25 com perda mínima de XP |
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XP adicional acima do nível 25 é perdido |
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Para melhor exibição da sua estratégia, por favor siga estas orientações:
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Um jogo de gato e rato um pouco desbalanceado.
0
TioTinker
escreveu em 2020-08-10 16:58:05
I love the "Last stand pet" strats because they can soak all the exp from the battle, doing this on Sign of the Critter week and takes me 2 fights to max out a lvl 1 pet.
0
G-Fiti
escreveu em 2020-09-26 08:06:49
1
Riordian
escreveu em 2020-08-10 22:59:34
[self.aura(Cyclone:189).exists]
ability(Explode:282) [enemy.hp<619]
With the Auto Key Presser I can average 5-6 fights between healing ( I know, its kind of like using a bot, but come on, for repeatable fights that you actually just keep pressing the same button by hand... I OK with it, hope you find it helpful "Auto Keyboard by MurGee.com")
Happy Collecting and Battling
1
Forever_Lona
escreveu em 2020-06-18 18:00:23
4
(OP) Shenk
escreveu em 2020-06-18 18:25:03
(technically after the explode the leveling pet will be forced in but at that point the match is already over)
1
Forever_Lona
escreveu em 2020-07-11 20:48:04
1
Berendain
escreveu em 2019-12-31 09:10:32
0
Quttu escreveu em 2019-07-22 07:41:56
1
(OP) Shenk
escreveu em 2019-07-22 12:14:05
0
Quttu escreveu em 2019-08-23 09:56:18
1
(OP) Shenk
escreveu em 2019-08-23 10:47:12
& self(#3).hp<500
into the sear magic conditions
1
Berendain
escreveu em 2019-12-31 02:14:05
1
(OP) Shenk
escreveu em 2019-12-31 04:16:52
1
Berendain
escreveu em 2019-12-31 08:31:50
1
Lazey
escreveu em 2019-07-08 02:07:55
1
Seb
escreveu em 2019-12-08 20:41:44
0
Aizumi escreveu em 2019-10-27 13:43:01
Mechanical Pandaren Dragonling (1-1-2)
Nexus Whelpling (1-1-2)
Any pet from level 1
We start with the Mech Pandaren Dragonling and apply Decoy, then Bombing Run and we apply Breath x2, we switch to the Nexus Whelpling, the bomb falls to Jinx and kills it. (If you don't kill him, just use Tail Sweepx1 and he will die).
Rocket comes out and we apply Sear Magic, then Arcane Storm and then Tail Swee until it kills Rocket.
Marshmallow leaves and we take out the pet from lvl 1, we take out Nexus Whelpling again and he will receive the damage of Marshmallow who will kill him.
We took out our Mechanical Pandaren Dragonling and used Decoy, then Bombing Run and Breath until he killed Marshmallow.
End!
0
Jessail
escreveu em 2019-07-22 19:19:33
2
Quttu escreveu em 2019-08-23 09:52:37
I use this strat https://www.wow-petguide.com/?Strategy=5369 for lvl 1 pets and the one with zep/nexus for lvl 11+ pets cause they ahve enough hp to not need Sear magic (editado)
1
giamiabia#1567
escreveu em 2019-08-30 21:13:17
2
Bella123
escreveu em 2019-08-30 18:34:04
1
Saetharia escreveu em 2019-07-07 13:37:26
1
Kurasu#2861
escreveu em 2019-07-07 12:05:04
I haven't lost once using this set of pets and moves, but I *have* had to make changes from the basic tactics a few times, so I recommend being careful if you use TD Script.
1
(OP) Shenk
escreveu em 2019-07-07 12:56:21
also the script won't use explode unless marshmallow has 618 or less hp, otherwise it uses missile
so i have no idea where you got those problems from
1
Ebbiemay
escreveu em 2019-03-11 14:15:22
1
(OP) Shenk
escreveu em 2019-03-11 15:22:09
2
Gráinne
escreveu em 2019-03-18 04:12:30
1
(OP) Shenk
escreveu em 2019-03-18 08:33:09
it just came to my mind i can make the tdscript adapt to the breed concerning the arcane storm, but i'm not at home for some days so that probably has to wait
1
Juppisch escreveu em 2019-03-16 10:32:53
1
(OP) Shenk
escreveu em 2019-03-16 11:51:50
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