127
127
Average rating: |
4.6 |
Ratings: |
94 |
Your vote: |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.6 ![]() |
N/A | 127 ![]() |
165
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2:45
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25+ | |
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Qualsiasi Livello 1+ Mascotte
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This is a slightly modified version of Ilyssa'a suicide strat. Line 6 of the TDScript will need the '669hp' modifying down if using MPD instead of the Zep.
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Livello 1+ Script |
2 | 4.4 ![]() |
N/A | 19 ![]() |
135
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2:15
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20 | |
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Qualsiasi Livello 1+ Mascotte
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This is a modification of Kurasu#2861's strategy
Using Draghetto del Sogno in place of Proto-Draghetto di Smeraldo I could have posed it in comment but I find it easier to have all of it with script in a strategy. I believe this to be slightly better for the Draghetto del Sogno's Fiamma Curativa is enough and makes the fight quicker, compared to Proto-Draghetto di Smeraldo's going into Sogno di Smeraldo vs the self healing last pet. Regarding breeds, I've set pet breeds as the one I used and that I tested the strategy with, I think those are the most suited but it can likely work with other breeds if you don't have the PP one. |
Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 9 ![]() |
110
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1:50
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15+ | |
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Livello 1+ Mascotte
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Considerably slower compared to the use of Nexus or Stormborn whelp, but if you are leveling pets, this one gives you two pet level-up slots instead of just one.
EDIT 05/24/2022: Very slight tweak for wording and efficiency but steps are still essentially the same. |
RNG Livello 1+ |
2 | 4.3 ![]() |
N/A | 8 ![]() |
245
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4:05
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38+ | |
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Qualsiasi Livello 1+ Mascotte
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This is a fairly quick and efficient strategy, allowing your leveling pet a fairly safe trip through.
I have explored this with a few other dragonkin in place of the Emerald Proto-whelp, but for durability, I find the ubiquitous Emerald Powerhouse to be the best for this one so far as the secondary pet. Script thanks to NabuArat |
Livello 1+ Script |
2 | 4.1 ![]() |
N/A | 10 ![]() |
105
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1:45
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14+ | |
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Qualsiasi Livello 3+ Mascotte
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Approximately 1% failure rate
Damage is from flying, allows crits, can tick mech/magic box |
Tipo Livello 3+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
107
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1:47
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16 | |
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Qualsiasi Livello 1+ Mascotte
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There is a bit of RNG on the first turn if you pet sleep, which will affect the timer a bit, but won't make you lose the battle.
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RNG Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
88
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1:28
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11 | |
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Qualsiasi Livello 1+ Mascotte
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This is an amalgam of strategies from here and from YouTube.
Unfortunately, if Crominius gets slept more than twice, this strat can get a little dicey. |
RNG Livello 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
175
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2:55
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26+ | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 5.0 ![]() |
N/A | 3 ![]() |
163
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2:43
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18 | ||
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Qualsiasi Livello 1+ Mascotte
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Should be faster than the Emerald Protowhelp strat, since you spend less time dreaming and more time lowering enemy health before you get to the Air Spirit
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
270
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4:30
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35+ | |
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Qualsiasi Livello 1+ Mascotte
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"No sleeping" stategy, someone write TDscript please
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Tipo RNG Livello 1+ |
2 | 5.0 ![]() |
N/A | 0 ![]() |
127
![]()
2:07
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17 | |
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Difficile Script |
2 | 4.5 ![]() |
N/A | 2 ![]() |
185
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3:05
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24+ | ||
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Qualsiasi Livello 1+ Mascotte
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I use an H/B IbP-W but it should work with H/H as well
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RNG Livello 1+ Script |
2 | 3.7 ![]() |
N/A | 2 ![]() |
265
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4:25
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37+ | |
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Qualsiasi Livello 1+ Mascotte
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Time: ~1:25
NOTE: Drago Fatato Fatuo has to be S/S breed! NOTE: If you are stunned in Turn 1 start fight over! (25% chance) --> TD Script will quit the fight in that case! It's a fast strategy. Tested 11/12/2020 |
Tipo RNG Livello 1+ Script |
2 | 2.3 ![]() |
N/A | 2 ![]() |
98
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1:38
|
15+ | |
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Emerald Proto-Whelp will solo this 99% of the time, The other pets are for the rare occasion it dies. I dont like losing 1% so i added some insurance.
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Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
230
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3:50
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33 | ||
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Qualsiasi Livello 5+ Mascotte
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Qualsiasi Mascotte
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Livello 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
215
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3:35
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34+ | |
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Qualsiasi Livello 1+ Mascotte
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Saintgabrial
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
173
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2:53
|
25+ | |
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Qualsiasi Livello 1+ Mascotte
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If you try to fail, and succeed, which have you done?
|
Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
210
![]()
3:30
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27+ | |
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Qualsiasi Livello 1+ Mascotte
|
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Tipo Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
205
![]()
3:25
|
33 | |
2 | 1.0 ![]() |
N/A | 0 ![]() |
138
![]()
2:18
|
18 |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 3
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Ssssssswwwoooooossshhhhh
2
Anike#2252
scritto il 2024-10-18 13:31:40
H/H Chrominius and P/S Nexus Whelpling
1
GhostDragon#152510
scritto il 2024-11-24 06:55:25
1
Lenara
scritto il 2024-05-15 08:28:45
2
Smithbob
scritto il 2023-01-06 18:10:36
2
Oona
scritto il 2023-01-01 18:43:59
1
Gráinne
scritto il 2023-01-01 19:06:23
With this battle, you can get absolutely putrid RNG with ths stuns. It's possible, but very rare. And even so, I don't reall it ever failing. And neither Chrominius' nor Nexus' abilities have veeb nerfed in DF, so if something has actually changed, what is it?
3
Oona
scritto il 2023-01-05 01:37:30
1
Gráinne
scritto il 2023-01-05 02:13:34
3
Oona
scritto il 2023-01-06 03:28:20
I cannot imagine how I had this bad luck 3 times in a row, but this last time it DID take me a long time to recreate the bad fight. PP Nexus Whelping did not have the issue, as far as I could tell but my bandages were getting sparse.
So, I retract my RNG statement, but it can happen if you have the worst luck in the ENTIRE world.
(edit to add: thanks for this! I've never rooted for my pets to fail before but now I can come back to this strat with my PP Nexus for a little extra insurance) (edited)
2
Gráinne
scritto il 2023-01-06 05:46:46
Crits are a 5% chance. 1/20. A great many strats are vulnerable to two crits in the wrong place. This amounts to something like a 1-in-400 event (though complicated by the specifics of the battle). Not something any individual sees often. But players overall do tens of thousands - maybe hundreds of thousands - of battles per day, so every so often someone who has never seen a failure hits one, and thinks that something has gone wrong or changed with a strat. And posts that opinion here. :P
The lesson to take away is that RNG is EVERYWHERE. You just don't see the worst of it much personally. :)
1
CharlyCat scritto il 2023-01-03 17:24:47
1
Gráinne
scritto il 2023-01-03 18:02:49
1
CharlyCat scritto il 2023-01-04 16:11:29
1
Sadeeva
scritto il 2022-10-17 21:07:04
1
Entelligente
scritto il 2022-10-15 11:35:20
1
SilkCharm
scritto il 2022-02-23 20:22:23
1
Gremlin64#1527
scritto il 2021-10-25 07:50:20
3
Mykaela
scritto il 2021-06-30 08:58:43
1
Serenajb#2840
scritto il 2021-07-02 09:21:55
4
Hieronymous
scritto il 2021-07-02 13:02:36
1
GrumpyKitten#19831
scritto il 2021-07-03 02:59:41
1
Grevenilvec
scritto il 2021-07-03 13:46:17
1
Remte
scritto il 2021-07-07 11:25:42
EDIT: Unfortunately it still happens to several people. Sorry for any confusion caused! (edited)
1
Ale
scritto il 2021-07-07 18:37:27
1
Remte
scritto il 2021-07-08 14:41:28
1
Digem#1671
scritto il 2021-07-08 16:36:12
1
Ale
scritto il 2021-07-06 20:21:05
0
Theralon scritto il 2021-06-12 09:27:39
1
VanyaMia
scritto il 2021-05-21 07:32:45
1
BangTango
scritto il 2021-02-20 16:08:13
1
Hutchette
scritto il 2020-12-12 16:08:10
1
Okutane#1583
scritto il 2020-10-20 10:17:43
2
Kylarra
scritto il 2020-10-15 10:06:32
1
Ivaelia
scritto il 2020-10-15 14:05:23
1
Dakender#1566
scritto il 2020-09-06 11:48:35
1
GaryWindrunner
scritto il 2020-05-13 00:47:52
4
JestersTear
scritto il 2018-12-28 02:33:19
0
Blowmyarrow scritto il 2017-06-13 03:23:49
0
Akachira scritto il 2017-06-13 12:42:19
1
wrendarla
scritto il 2018-10-19 23:20:52
0
iriatum scritto il 2018-06-02 00:57:41
0
Hyattmeister
scritto il 2018-09-23 00:52:56
1
Oona
scritto il 2018-09-24 11:26:25
2
Hyattmeister
scritto il 2018-09-25 11:02:41
0
Ilyssa scritto il 2017-11-19 06:53:53
- Leveling pet (min level 15)
- Chrominius (2, 2, 2)
- Darkmoon Zeppelin (1, 2, 1)
I start off with the leveling pet, which will get stunned. Then I swap in Chrominius, who kills the first two pets: the first one with Arcane Explosion and the second one swiftly with Surge of Power. After Chrominius is killed, Darkmoon Zeppelin quickly finishes off the last one with Thunderbolt and Explosion. The leveling pet will get all the experience.
TD script:
change(#2) [round>1]
ability(Surge of Power) [enemy(#2).active & enemy.hp<=740]
if [ enemy(#3).active & enemy.hp<=618 ]
change(3#)
ability(Explode)
endif
ability(Ancient Blessing)
ability(Thunderbolt)
ability(#1)
standby
change(#3)
2
Eekwibble
scritto il 2018-03-12 10:39:19
With that in mind, I took the liberty of rewriting your script with the carry pet in slot 3.
quit [ self(#1).dead & enemy(#1).active ]
quit [ self(#1).dead & enemy(#2).active ]
standby [ self.aura(Asleep:498).exists ]
ability(#2) [ enemy(#1).active ]
ability(#1) [ enemy(#1).active ]
ability(#3) [ enemy(#2).hp<741 ]
ability(#3) [ enemy(#3).active ]
ability(#2)
ability(#1)
change(#2)
2
katiefraggle
scritto il 2018-04-07 13:30:00
0
Eekwibble
scritto il 2018-08-13 10:16:16
quit [ self(#1).dead & enemy(#1).active ]
quit [ self(#1).dead & enemy(#2).active ]
ability(Ancient Blessing:611) [ enemy(#1).active ]
ability(Surge of Power:593) [ enemy(#2).active ]
ability(Arcane Explosion:299)
ability(Explode:282) [ enemy.hp<669 ]
ability(Thunderbolt:779)
change(#2) [ self(#1).dead ]
standby
3
Hobbyhorse scritto il 2017-06-30 11:10:30
I did do the suggestion abow. Please comment if this did not work for you!
Btw. Chrominus get stunned 3 times.
Chrominius - Level 1 Pet - Nexus Whelpling
TD Script:
change(#3) [self(#2).active]
standby [self.aura(Asleep:498).exists]
ability(Ancient Blessing:611)
ability(Arcane Explosion:299)
ability(Arcane Storm:589)
ability(Mana Surge:489)
change(#2)
0
Anonymous scritto il 2017-07-07 17:16:34
0
Prudentius scritto il 2017-08-10 20:08:22
0
Aranesh
scritto il 2017-08-17 03:57:07
0
Licentious scritto il 2017-08-18 12:17:09
0
Aranesh
scritto il 2017-08-21 10:10:59
1
Hobbyhorse
scritto il 2017-12-05 16:41:50
New strategy is not uptodate.
Turns 1+ : Ancient Blessing on cooldowns else Arcane Explosion to until Chrominius dies.
Pass if you are stunned.
Rest as suggested above.
1
Aranesh
scritto il 2017-12-06 03:14:31
2
Optimusbeef scritto il 2017-11-15 18:22:35
0
Anonymous scritto il 2017-10-13 12:15:05
0
Jessica scritto il 2017-10-14 08:28:52
1
Hobbyhorse
scritto il 2017-11-14 13:05:17
0
Ralthor scritto il 2017-06-03 11:54:31
standby [round=1]
change(#2) [round=2]
change(#3) [self(#2).dead]
ability(Ancient Blessing)
ability(Arcane Explosion)
ability(Arcane Storm)
ability(Mana Surge)
standby
0
Krazzie scritto il 2017-06-08 07:39:55
0
ßenehime scritto il 2017-06-12 03:15:17
0
Hobbyhorse scritto il 2017-06-18 08:29:14
standby [ round = 1 ]
change(#2)
standby [ self.aura(Asleep).exists ]
ability(Arcane Storm)
ability(#2)
ability(Arcane Explosion)
change(#3)
0
Hobbyhorse scritto il 2017-06-27 16:53:14
system with speel name and numbers.
standby [round=1]
change(#2)
standby [self.aura(Asleep:498).exists]
ability(Arcane Storm:589)
ability(#2)
ability(Arcane Explosion:299)
change(#3)
0
Aranesh
scritto il 2016-02-27 20:07:05
Thanks for the feedback. There were indeed too many random factors in this strategy. I changed it around while using the same pets. You can only bring a level 10 or older pet along with this one, but the strategy is now completely risk free :-)
0
Susie scritto il 2016-11-04 10:30:38
0
Tim scritto il 2016-11-04 19:18:37
0
Muqaddisa scritto il 2017-01-08 07:29:47
0
Tyrsa scritto il 2017-05-20 13:10:39
0
Anonymous scritto il 2016-11-28 03:14:20
0
Ben scritto il 2017-03-20 15:23:07
0
adigitalgirl scritto il 2017-05-01 11:35:42
0
Macgam scritto il 2017-01-04 16:09:17
0
Coonga scritto il 2017-03-18 18:03:12
0
Anonymous scritto il 2016-11-08 11:14:13
0
Akasut scritto il 2016-11-08 11:00:44
0
Daedrynn scritto il 2016-10-10 06:48:26
0
Orpho scritto il 2016-08-16 19:46:05
0
Zaymaa scritto il 2016-02-26 23:58:56
0
Marabela scritto il 2016-02-19 19:00:14
P.s. Awesome guides and page ^,^ Thank you for everything.
0
Fittstim scritto il 2016-02-16 03:18:11
1
Hyasur scritto il 2018-08-04 04:16:16
-1
TDPetBattle-Script scritto il 2017-06-13 17:33:39
change(#2)
ability(611)
ability(299)
standby [self(#2).active]
change(#3)
ability(589)
ability(489)
0
Ricardo scritto il 2018-01-21 03:35:56
0
straz scritto il 2018-06-19 12:55:28
Commencez par eclat lunaire puis Déflagration en chaine. Utiliser echange de vie quand vous voulez, et remettez eclat lunaire puis deflagration. une des deux première mascotte va mourrir et le combat se fini vite.
0
Okin scritto il 2018-04-09 11:56:10
0
Hythiel scritto il 2017-09-15 16:07:42
0
Swanee scritto il 2017-05-16 03:13:03
1
Kyrylo#21698
scritto il 2025-01-28 19:38:43
2
Putin-XyuLo
scritto il 2022-07-24 21:15:23
change(#2) [self(#1).active & self.dead]
change(#3) [self(#2).active]
use(Ancient Blessing:611)
use(Arcane Explosion:299)
use(Arcane Storm:589)
use(Mana Surge:489)
standby
-3
Sandy45 scritto il 2021-02-12 11:24:15
-2
andrei_gus
scritto il 2018-09-22 13:58:27
(edited)
-2
ii scritto il 2017-05-23 13:23:02
-1
Lea scritto il 2017-05-27 02:37:07
-1
Anonymous scritto il 2017-10-11 11:36:00
-2
Canoptek scritto il 2017-06-17 04:55:26
standby [self.aura(498).exists]
change(#2)
ability(611)
ability(299)
change(#3)
ability(589)
ability(489)
ability(122)
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