Strategia aggiunta da Runisco
1
1
Average rating: |
3.4 |
Ratings: |
5 |
Your vote: |
|
Creator |
||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Tags
Filter strategies:
These options reset all other sorting filters. |
||||||||||
1 |
A couple of expansions out and we still don't have a good way of dealing with this fight for aquatics, lol
Still RNG, but hopefully this helps a bit xD |
Tipo RNG Script |
2 | 4.8 | 6 | 120
2:00
|
18+ | |||
2 |
Has RNG, sorry. That first enemy is unpredictable.
|
RNG Script |
2 | 3.0 | 10 | 130
2:10
|
17+ | |||
3 |
I used this strat several times, lost very few to the RNG... this is only the 2nd time im publishing a strat, hope it works well for y'all
Shack Crab H/H *[Surge] - [Spiny Carapace] - [Rain Dance] Hermit Crab S/S *[Pinch] - [Shell Armor] - [Dive] Moon Shell Crab H/P *[Arcane Slash] - [Shell Shield] - [Renewing Mists] ** i have not tested other breeds Neodymion suggested a P/S Moonshell Crab which worked for them, so i am including this as well with a thanks to Neodymion for the suggestion. ( i personally did not try the P/S breed) |
RNG |
2 | 3.0 | 4 | 185
3:05
|
25+ | |||
4 |
Not sure about the breeds, for the slimy's I used a S/S as first pet and B/B 2nd and for the Moon Crab a H/P.
|
RNG |
2 | 4.0 | 1 | 130
2:10
|
17+ | |||
5 |
As all strategies for this fight with aquatics, it's RNG at multiple spots.
I've included a few CHECKpoints where if a pet has died before it's opposite enemy has, to restart. |
RNG Script |
2 | 3.4 | 1 | 110
1:50
|
14+ | |||
6 |
As others have pointed out, this is a RNG fight, especially the first enemy.
I was able to pull this off relatively comfortably by trying to mitigate as much of the shenanigans as possible, but your mileage may vary. To echo DragonAfterDark, you might want to skip this one for Aquatic pets. |
RNG Script |
2 | 2.5 | 2 | 220
3:40
|
27+ | |||
7 |
This is a very difficult fight for Aquatic pets, as the attacks of the enemy are random this adds a big RNG element
|
RNG |
2 | 2.3 | 1 | 121
2:01
|
16+ | |||
8 |
This super sucked a lot and I won by the skin of my teeth so there is probably some RNG involved. Feathers doesn't always cast Nocturnal Strike and Lift off in a specific pattern, so you might have to attempt it more than once. I tested it and won 2 out of 3 times. Failed on one attempt due to a crit from Brite
|
RNG |
2 | 1.2 | 0 | 120
2:00
|
15+ | |||
9 | RNG |
2 | 1.0 | 0 | 115
1:55
|
17+ | ||||
10 |
This is a tough fight but I got it to work with this set up. Heavy RNG on the first pet. please let me know how I did on my first guide. I didn't make a script because of the RNG.
|
RNG |
2 | 1.0 | 0 | 220
3:40
|
27+ | |||
11 |
Qualsiasi Livello 25+ Acquatica
|
I don't like and at the same time like this kind of fights. At one hand, the fight is unfair as it has high RNG. At another hand, this is why we like pet battles, coming up with new strategies. Not going to write script for this. Don't downvote because of bad RNG, I created this because of common pets that almost everyone has.
|
Tipo RNG |
2 | 1.3 | 1 | 160
2:40
|
20+ |
Includi Passaggi:
Substitutes:
1 / 6
1 / 6
As all strategies for this fight with aquatics, it's RNG at multiple spots.
I've included a few CHECKpoints where if a pet has died before it's opposite enemy has, to restart.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
|
Integratore Inferiore |
|
Integratore |
|
Cilindro di Lunacupa |
|
Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
|
= |
XP aggiuntiva oltre il livello 25 è persa. |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
There is nothing accidental about my feelings towards this guy!
1
Devi essere registrato per votare i commenti.Django#2738
scritto il 2024-01-07 15:34:24
0
Devi essere registrato per votare i commenti.SteveGraves#1368
scritto il 2023-11-29 00:46:22
0
Devi essere registrato per votare i commenti.SteveGraves#1368
scritto il 2023-11-29 00:45:22
1
Devi essere registrato per votare i commenti.Taizun
scritto il 2023-04-22 21:06:08
Adding these two lines at the beginning of the script ensures that the fight ends if any of the two restart-conditions in the strategy are met:
quit [!enemy(#1).dead & self(#1).dead]
quit [enemy(#2).played & !enemy(#2).dead & self(#2).dead] (edited)
1
Devi essere registrato per votare i commenti.Alayea
scritto il 2022-11-14 06:28:24
Some observations with Feathers based on my attempts with this strategy:
* For best result, Sewage Eruption going off needs to finish Feathers. (You may have stated this implicitly already, but I'm making it explicit here.)
* If Feathers used Decollo in round 1, restart. That's too much damage the bird's avoided.
* If Feathers succeeds in landing a hit using Assalto Notturno, restart. It's extra damage that you cannot afford to take. (It is nice when Feathers uses it and misses, though!)
* If Feathers lands any critical strike prior to round 4 (when Sewage Eruption activates), restart. Such instances left my P/P Slimy Hermit Crab with not enough health to make it to round 4.
* If Feathers used Penne Taglienti more than once and lands three hits every time, probably best to restart. (On my successful attempt, Quills inflicted damage three times but was used only the once by Feathers.)
* Not once did my Slimy Hermit Crab make it past Feathers to get a chance at Splat. It's fine if the former dies the same round as the latter, though.
Moving on to Splat:
* There were times that I killed Splat using Darkmoon Turtle and the former never used Scarica. I believe those occurrences had the end result of Darkmoon Turtle dying at the same time as Splat, and that cannot be afforded because DT needs to land an attack on Brite at the very least. I would change the phrasing from "should" to "must" in your notes. (edited)
Nuovo Commento: