전략이 추가됨. 추가자: Eekwibble
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1 |
모든 레벨 1+ 애완동물
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레벨 1+ 스크립트 직원 추천 |
2 | 4.9 | 47 | 71
1:11
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9 | |||
2 |
모든 레벨 1+ 애완동물
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레벨 1+ 스크립트 |
2 | 4.9 | 35 | 100
1:40
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12 | |||
3 |
모든 레벨 1+ 애완동물
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PBLK recorded averages = 1:28/12 rounds.
Repeatable Pet Leveling battles can be found Here. |
레벨 1+ 스크립트 |
2 | 4.6 | 18 | 92
1:32
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12 | ||
4 |
모든 레벨 1+ 애완동물
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The TD Script provided contains a more detailed set of instructions than the strategy shown in the plain text and will adjust to compensate for low/high hits and/or crits that may affect the outcome of following the strat blindly.
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알엔지 레벨 1+ 스크립트 |
2 | 5.0 | 0 | 128
2:08
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19 | ||
5 |
모든 레벨 1+ 애완동물
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Time: ~1:25 (11-13 rounds)
비취안개 춤꾼 breed recommendation: H/S >> P/S > S/S |
번식 레벨 1+ 스크립트 |
2 | 5.0 | 1 | 90
1:30
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11-13 | ||
6 |
모든 레벨 4+ 애완동물
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This team is all about speed.
To boost level-one pets safely, I recommend a different strategy. However, I wanted to come up with something that wins in fewer rounds, a strategy that cares more about speed than the leveling pet's health. This strategy will win between rounds 9 and 11, usually winning on round 10. (In extremely rare cases your second pet will need to finish off Globs, and on those cases it will take up to two rounds longer) If you want to be safe from crits, your level pet will need more than 420 health. Magic pets and Mechanical pets of any level are safe as well. Your level pet must be in the third slot for your Revenant to be swapped back in. Your second pet can be anything with Pump and either - a basic Aquatic attack (Water Jet, Steam Vent) and <276 speed, or - Surge. (though the first option is preferable as you'll take less damage from Lash. Edit: Added TD Script |
번식 레벨 4+ 스크립트 |
2 | 5.0 | 1 | 88
1:28
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9-10 | ||
7 |
모든 레벨 1+ 애완동물
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Works really well with HP Mudshell Conch. Other snails use best H or P breed as possible.
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번식 레벨 1+ 스크립트 |
2 | 5.0 | 1 | 135
2:15
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18-21 | ||
8 |
모든 레벨 1+ 애완동물
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1/100 your level pet gets no xp
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레벨 1+ 스크립트 |
2 | 5.0 | 1 | 88
1:28
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9-10 | ||
9 |
모든 레벨 1+ 애완동물
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~10 rounds (1:24min)
Script thanks to Cey |
레벨 1+ 스크립트 |
2 | 4.8 | 0 | 89
1:29
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10 | ||
10 |
모든 레벨 1+ 애완동물
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레벨 1+ 스크립트 |
2 | 4.2 | 3 | 145
2:25
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23+ | |||
11 |
모든 레벨 1+ 애완동물
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Approximate fight time: 1:25 - 1:30
1:19 - 1:27 using the TDScript as measured by the Pet Battle Log Keeper add-on. Pet slot #1: The Motorized Croaker must be a PS breed only (291 power / 291 speed). It may be possible to succeed with other speed breeds (HS and SB) with Supercharge in place of Clamp, but then things become more RNG dependent. Pet slot #2: For the Infected Squirrel, the PH breed is ideal (305 power / 1627 health). However, the PB breed should work almost if not equally well. |
번식 알엔지 레벨 1+ 스크립트 |
2 | 4.3 | 1 | 85
1:25
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10+ | ||
12 |
모든 레벨 1+ 애완동물
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번식 알엔지 레벨 1+ 스크립트 |
2 | 4.0 | 2 | 96
1:36
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12-13 | |||
13 |
모든 레벨 4+ 애완동물
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via Empy3 from wowhead.
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번식 레벨 4+ 스크립트 |
2 | 3.7 | 0 | 95
1:35
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11-14 |
Incl. steps:
모든 레벨 1+ 애완동물
The TD Script provided contains a more detailed set of instructions than the strategy shown in the plain text and will adjust to compensate for low/high hits and/or crits that may affect the outcome of following the strat blindly.
Before | After | Experience Gain | |
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1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
탐험대 모자 |
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하급 애완동물 간식 |
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애완동물 간식 |
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다크문 중산모 |
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애완동물 전투 주 |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
This is what happens when you give in to the corruption of N'Zoth: you're put in charge of a blob, a plant and an imp.
2
댓글에 평점을 매기려면 로그인해야합니다Seb
글 올리기 2019-10-07 17:51:33
-1
댓글에 평점을 매기려면 로그인해야합니다Jere 글 올리기 2019-04-28 21:06:14
S/S Zandalari Anklebiter with Hunting Party, Black Claw, and Bloodfang
S/S Wicked Soul with Shadow Shock, Agony, and Haunt
Level 1+ carry pet (no damage taken)
R1: Black Claw
R2: Hunting Party (swapped out for wicked soul)
R3: Shadow Shock (Trixey dies)
R4: Agony
R5: Haunt, pick Carry Pet
R6: Swap to Zandalari
R7: Black Claw
R8: Bloodfang (Globs dies, your raptor heals)
R9: Black Claw
R10: Hunting Party
if raptor survives
R11: Hunting Party continues (Nightmare Sprout dies)
if raptor dies, select Wicked Soul
R11: Shadow Shock
R12: If enemy still alive, Shadow Shock once more
This strat isn't completely crit safe, but if you are doing it over and over, it will do well on average timewise since it only lasts 11-12 rounds
-2
댓글에 평점을 매기려면 로그인해야합니다baddcat#1718
글 올리기 2019-02-14 18:08:22
2
댓글에 평점을 매기려면 로그인해야합니다Ðisgrace
글 올리기 2019-02-14 18:38:38
Ghastly kid always kills Trixy, and either gets Globs very low or kills him outright. The leveling pet is brought in when Kid dies, then gets swapped for Squirky. Squirky has <2 fish slaps to finish Globs if he's still alive. Squirky kills Nightmare Sprout with a combination of dodging attacks (Bubble) and stuns (Clobber). It wouldn't work, if Squirky wasn't faster than Nightmare Sprout, but as long as Squirky is 25/Rare, he is faster.
Are your Ghastly Kid/Squirky both 25/blue? Are you doing the fights manually or using the script?
2
댓글에 평점을 매기려면 로그인해야합니다Berendain
글 올리기 2019-01-04 07:53:30
1
댓글에 평점을 매기려면 로그인해야합니다(OP) Eekwibble
글 올리기 2018-03-10 16:54:51
Happy Satyr bashing.
if [ enemy(#3).active ]
ability(#3)
ability(#2) [ enemy.round=4 ]
ability(#1)
endif
if [ enemy(#2).active ]
ability(#3) [ self.aura(Undead:242).exists ]
ability(#2)
ability(1)
change(#3) [ self(#2).played ]
ability(#1)
change(#2)
endif
ability(#2) [ round=2 ]
ability(#1)
1
댓글에 평점을 매기려면 로그인해야합니다(OP) Eekwibble
글 올리기 2018-03-11 01:27:10
Sooooooo much to parse that I hadn't covered.
Please forgive me. I started writing TDScripts all of ~48 hours ago.
Here is my most recent effort for this battle. If anyone comes across any discrepancies in the strategy or parsing, please let me know. I am trying to learn as much and as fast as I can.
This script should:
- Quit if the fight is unwinnable regarding 2 parameters;
1. If it takes Squirky more than 2 hits to kill Globs, or;
2. If it's impossible for Squirky to kill Globs in 2 hits. (yes, I know they sound like the same problem, but they aren't).
- Use Clobber at the correct time rather than on a set round - i.e. if Squirky connects with a crit with the 1st Fish Slap against Sprout it triggers Consume Corpse. This script will acknowledge the crit and activate Clobber.
- Change from carry pet to Squirky if carry pet is somehow stranded on Sprout (it happened to me only once in testing, not sure if it was a mistake in the earlier parsing or a possibility in the strat so added the line).
if [ enemy(#3).active ]
change(#3)
ability(#3)
ability(#2) [ enemy.hp<933 ]
ability(#1)
endif
if [ enemy(#2).active ]
quit [ self(#3).active & round=14 ]
quit [ enemy(#2).hp>606 & round=11 ]
ability(#3) [ self.aura(Undead:242).exists ]
ability(#2) [ self(#1).active ]
ability(#1) [ self(#3).active ]
change(#3) [ self(#2).played ]
ability(#1)
change(#2)
endif
ability(#2) [ round=2 ]
ability(#1)
1
댓글에 평점을 매기려면 로그인해야합니다Amber1019
글 올리기 2018-11-10 12:39:40
1
댓글에 평점을 매기려면 로그인해야합니다Geki 글 올리기 2018-09-04 04:12:48
2
댓글에 평점을 매기려면 로그인해야합니다(OP) Eekwibble
글 올리기 2018-09-04 07:59:38
2
댓글에 평점을 매기려면 로그인해야합니다(OP) Eekwibble
글 올리기 2018-03-11 01:44:34
2
댓글에 평점을 매기려면 로그인해야합니다Remte
글 올리기 2018-03-14 11:29:40
2
댓글에 평점을 매기려면 로그인해야합니다Valiena
글 올리기 2018-01-23 03:54:08
Using Ethereal first makes sure you can get Glob to at least 50% before having to swap in Squirky.
1
댓글에 평점을 매기려면 로그인해야합니다(OP) Eekwibble
글 올리기 2018-03-11 01:34:32
The reason I put 'Turn 2' for Ethereal was because I was mostly resetting if GK didn't kill Trixy in 3 hits and retain enough hp to survive Globs' Expunge. In that case, Ethereal was usually on cd.
1
댓글에 평점을 매기려면 로그인해야합니다Älarya
글 올리기 2018-01-14 17:47:26
1
댓글에 평점을 매기려면 로그인해야합니다Noad
글 올리기 2019-05-29 23:09:48
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